Direct2D QPA: Correctly set active state in paint engine
Change-Id: I4eea073ad11ba8684212258b344c1f237598a9c5 Reviewed-by: Risto Avila <risto.avila@digia.com> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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@ -874,6 +874,7 @@ bool QWindowsDirect2DPaintEngine::begin(QPaintDevice * pdev)
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D2D_TAG(D2DDebugDrawInitialStateTag);
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setActive(true);
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return true;
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}
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