Doc: fix warnings in QTimer
Amends recent changes that added std::chrono support by making the duration type of QTimer::singleShot a template parameter. Change-Id: If3b5f0ad99304cb292412bb8467ba6852e47654f Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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@ -441,10 +441,10 @@ void QTimer::singleShot(int msec, Qt::TimerType timerType, const QObject *receiv
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}
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/*! \fn template<typename Functor> void QTimer::singleShot(int msec, const QObject *context, Functor &&functor)
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/*! \fn template<typename Duration, typename Functor> void QTimer::singleShot(Duration msec, const QObject *context, Functor &&functor)
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\fn template<typename Functor> void QTimer::singleShot(int msec, Qt::TimerType timerType, const QObject *context, Functor &&functor)
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\fn template<typename Duration, typename Functor> void QTimer::singleShot(Duration msec, Qt::TimerType timerType, const QObject *context, Functor &&functor)
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\fn template<typename Functor> void QTimer::singleShot(int msec, Functor &&functor)
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\fn template<typename Duration, typename Functor> void QTimer::singleShot(Duration msec, Functor &&functor)
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\fn template<typename Functor> void QTimer::singleShot(int msec, Qt::TimerType timerType, Functor &&functor)
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\fn template<typename Duration, typename Functor> void QTimer::singleShot(Duration msec, Qt::TimerType timerType, Functor &&functor)
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\since 5.4
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\since 5.4
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\reentrant
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\reentrant
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@ -462,6 +462,8 @@ void QTimer::singleShot(int msec, Qt::TimerType timerType, const QObject *receiv
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If \a functor is a member
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If \a functor is a member
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function of \a context, then the function will be called on the object.
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function of \a context, then the function will be called on the object.
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The \a msec parameter can be an \c int or a \c std::chrono::milliseconds value.
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\sa start()
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\sa start()
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*/
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*/
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@ -503,9 +505,8 @@ void QTimer::singleShot(int msec, Qt::TimerType timerType, const QObject *receiv
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*/
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*/
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/*!
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/*!
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\fn template <typename Functor> QMetaObject::Connection QTimer::callOnTimeout(Functor slot, Qt::ConnectionType connectionType = Qt::AutoConnection)
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\fn template <typename Functor> QMetaObject::Connection QTimer::callOnTimeout(Functor &&slot, Qt::ConnectionType connectionType = Qt::AutoConnection)
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\since 5.12
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\since 5.12
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\overload
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Creates a connection of type \a connectionType from the timeout() signal
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Creates a connection of type \a connectionType from the timeout() signal
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to \a slot, and returns a handle to the connection.
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to \a slot, and returns a handle to the connection.
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@ -517,7 +518,7 @@ void QTimer::singleShot(int msec, Qt::TimerType timerType, const QObject *receiv
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*/
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*/
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/*!
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/*!
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\fn template <typename Functor> QMetaObject::Connection QTimer::callOnTimeout(const QObject *context, Functor slot, Qt::ConnectionType connectionType = Qt::AutoConnection)
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\fn template <typename Functor> QMetaObject::Connection QTimer::callOnTimeout(const QObject *context, Functor &&slot, Qt::ConnectionType connectionType = Qt::AutoConnection)
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\since 5.12
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\since 5.12
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\overload callOnTimeout()
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\overload callOnTimeout()
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@ -530,20 +531,6 @@ void QTimer::singleShot(int msec, Qt::TimerType timerType, const QObject *receiv
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\sa QObject::connect(), timeout()
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\sa QObject::connect(), timeout()
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*/
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*/
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/*!
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\fn template <typename MemberFunction> QMetaObject::Connection QTimer::callOnTimeout(const QObject *receiver, MemberFunction *slot, Qt::ConnectionType connectionType = Qt::AutoConnection)
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\since 5.12
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\overload callOnTimeout()
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Creates a connection from the timeout() signal to the \a slot in the \a receiver object. Returns
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a handle to the connection.
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This method is provided for convenience. It's equivalent to calling
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\c {QObject::connect(timer, &QTimer::timeout, receiver, slot, connectionType)}.
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\sa QObject::connect(), timeout()
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*/
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/*!
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/*!
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\fn void QTimer::start(std::chrono::milliseconds msec)
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\fn void QTimer::start(std::chrono::milliseconds msec)
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\since 5.8
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\since 5.8
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@ -50,41 +50,41 @@ public:
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static void singleShot(int msec, Qt::TimerType timerType, const QObject *receiver, const char *member);
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static void singleShot(int msec, Qt::TimerType timerType, const QObject *receiver, const char *member);
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// singleShot with context
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// singleShot with context
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template <typename Duration, typename Func1>
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template <typename Duration, typename Functor>
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static inline void singleShot(Duration interval,
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static inline void singleShot(Duration interval,
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#ifdef Q_QDOC
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#ifdef Q_QDOC
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const QObject *receiver,
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const QObject *receiver,
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#else
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#else
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const typename QtPrivate::ContextTypeForFunctor<Func1>::ContextType *receiver,
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const typename QtPrivate::ContextTypeForFunctor<Functor>::ContextType *receiver,
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#endif
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#endif
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Func1 &&slot)
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Functor &&slot)
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{
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{
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singleShot(interval, defaultTypeFor(interval), receiver, std::forward<Func1>(slot));
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singleShot(interval, defaultTypeFor(interval), receiver, std::forward<Functor>(slot));
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}
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}
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template <typename Duration, typename Func1>
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template <typename Duration, typename Functor>
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static inline void singleShot(Duration interval, Qt::TimerType timerType,
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static inline void singleShot(Duration interval, Qt::TimerType timerType,
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#ifdef Q_QDOC
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#ifdef Q_QDOC
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const QObject *receiver,
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const QObject *receiver,
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#else
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#else
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const typename QtPrivate::ContextTypeForFunctor<Func1>::ContextType *receiver,
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const typename QtPrivate::ContextTypeForFunctor<Functor>::ContextType *receiver,
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#endif
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#endif
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Func1 &&slot)
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Functor &&slot)
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{
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{
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using Prototype = void(*)();
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using Prototype = void(*)();
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singleShotImpl(interval, timerType, receiver,
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singleShotImpl(interval, timerType, receiver,
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QtPrivate::makeSlotObject<Prototype>(std::forward<Func1>(slot)));
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QtPrivate::makeSlotObject<Prototype>(std::forward<Functor>(slot)));
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}
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}
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// singleShot without context
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// singleShot without context
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template <typename Duration, typename Func1>
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template <typename Duration, typename Functor>
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static inline void singleShot(Duration interval, Func1 &&slot)
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static inline void singleShot(Duration interval, Functor &&slot)
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{
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{
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singleShot(interval, defaultTypeFor(interval), nullptr, std::forward<Func1>(slot));
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singleShot(interval, defaultTypeFor(interval), nullptr, std::forward<Functor>(slot));
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}
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}
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template <typename Duration, typename Func1>
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template <typename Duration, typename Functor>
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static inline void singleShot(Duration interval, Qt::TimerType timerType, Func1 &&slot)
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static inline void singleShot(Duration interval, Qt::TimerType timerType, Functor &&slot)
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{
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{
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singleShot(interval, timerType, nullptr, std::forward<Func1>(slot));
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singleShot(interval, timerType, nullptr, std::forward<Functor>(slot));
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}
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}
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#ifdef Q_QDOC
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#ifdef Q_QDOC
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