Fix the wayland windowsurface so that we have stencil and depth buffer

(cherry picked from commit 322c96eb9564f930a63be820c22b053630663880)

Change-Id: I89c10cea1a302d9549024940e49c7d5960abb953
Reviewed-on: http://codereview.qt.nokia.com/1210
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@nokia.com>
This commit is contained in:
Jørgen Lind 2011-05-08 10:53:56 +02:00 committed by Qt by Nokia
parent 83736a8d06
commit 1b1337601e

View File

@ -178,7 +178,7 @@ void QWaylandGLWindowSurface::resize(const QSize &size)
QWindowSurface::resize(size);
window()->platformWindow()->glContext()->makeCurrent();
delete mPaintDevice;
mPaintDevice = new QGLFramebufferObject(size);
mPaintDevice = new QGLFramebufferObject(size,QGLFramebufferObject::CombinedDepthStencil);
}
QT_END_NAMESPACE