Enable building EGLFS and MinimalEGL with QT_NO_OPENGL

It is possible to have support for EGL without having support for OpenGL
for example with OpenVG. Unfortanately many features of EGLFS require
OpenGL (Cursor, MultiWindow, QEGLPlatformContext, QBackingStore), so the
plugins become pretty useless on their own.  This is necessary if you
still want to use Qt as a method to provide an EGL surface to render to
via QWindow.  This is the method by which Qt Quick uses OpenVG to render
its content when available.

Change-Id: I34973b21bf1932865950ce6a78b71b3a29360d65
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
This commit is contained in:
Andy Nichols 2016-11-08 16:02:01 +01:00
parent e3ed95dd44
commit 1b905b3fa4
15 changed files with 142 additions and 40 deletions

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@ -66,7 +66,6 @@ QT_BEGIN_NAMESPACE
class QPlatformBackingStore;
class QPlatformOpenGLContext;
class QPlatformScreenPrivate;
class QPlatformWindow;
class QPlatformCursor;

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@ -1,21 +1,26 @@
SOURCES += $$PWD/qeglfswindow.cpp \
$$PWD/qeglfsscreen.cpp \
$$PWD/qeglfscursor.cpp \
$$PWD/qeglfshooks.cpp \
$$PWD/qeglfsdeviceintegration.cpp \
$$PWD/qeglfsintegration.cpp \
$$PWD/qeglfscontext.cpp \
$$PWD/qeglfsoffscreenwindow.cpp
HEADERS += $$PWD/qeglfswindow_p.h \
$$PWD/qeglfsscreen_p.h \
$$PWD/qeglfscursor_p.h \
$$PWD/qeglfshooks_p.h \
$$PWD/qeglfsdeviceintegration_p.h \
$$PWD/qeglfsintegration_p.h \
$$PWD/qeglfscontext_p.h \
$$PWD/qeglfsoffscreenwindow_p.h \
$$PWD/qeglfsglobal_p.h
qtConfig(opengl) {
SOURCES += \
$$PWD/qeglfscursor.cpp \
$$PWD/qeglfscontext.cpp
HEADERS += \
$$PWD/qeglfscursor_p.h \
$$PWD/qeglfscontext_p.h
}
INCLUDEPATH += $$PWD

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@ -39,7 +39,9 @@
#include "qeglfsdeviceintegration_p.h"
#include "qeglfsintegration_p.h"
#include "qeglfscursor_p.h"
#ifndef QT_NO_OPENGL
# include "qeglfscursor_p.h"
#endif
#include "qeglfswindow_p.h"
#include "qeglfsscreen_p.h"
#include "qeglfshooks_p.h"
@ -312,7 +314,12 @@ bool QEglFSDeviceIntegration::hasCapability(QPlatformIntegration::Capability cap
QPlatformCursor *QEglFSDeviceIntegration::createCursor(QPlatformScreen *screen) const
{
#ifndef QT_NO_OPENGL
return new QEglFSCursor(static_cast<QEglFSScreen *>(screen));
#else
Q_UNUSED(screen);
return nullptr;
#endif
}
void QEglFSDeviceIntegration::waitForVSync(QPlatformSurface *surface) const

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@ -42,9 +42,11 @@
#include <qpa/qplatformwindow.h>
#include <QtGui/QSurfaceFormat>
#include <QtGui/QOpenGLContext>
#include <QtGui/QScreen>
#include <QtGui/QOffscreenSurface>
#ifndef QT_NO_OPENGL
# include <QtGui/QOpenGLContext>
# include <QtGui/QOffscreenSurface>
#endif
#include <QtGui/QWindow>
#include <QtCore/QLoggingCategory>
#include <qpa/qwindowsysteminterface.h>
@ -53,20 +55,26 @@
#include "qeglfsintegration_p.h"
#include "qeglfswindow_p.h"
#include "qeglfshooks_p.h"
#include "qeglfscontext_p.h"
#ifndef QT_NO_OPENGL
# include "qeglfscontext_p.h"
# include "qeglfscursor_p.h"
#endif
#include "qeglfsoffscreenwindow_p.h"
#include "qeglfscursor_p.h"
#include <QtEglSupport/private/qeglconvenience_p.h>
#include <QtEglSupport/private/qeglplatformcontext_p.h>
#include <QtEglSupport/private/qeglpbuffer_p.h>
#ifndef QT_NO_OPENGL
# include <QtEglSupport/private/qeglplatformcontext_p.h>
# include <QtEglSupport/private/qeglpbuffer_p.h>
#endif
#include <QtFontDatabaseSupport/private/qgenericunixfontdatabase_p.h>
#include <QtServiceSupport/private/qgenericunixservices_p.h>
#include <QtThemeSupport/private/qgenericunixthemes_p.h>
#include <QtEventDispatcherSupport/private/qgenericunixeventdispatcher_p.h>
#include <QtFbSupport/private/qfbvthandler_p.h>
#include <QtPlatformCompositorSupport/private/qopenglcompositorbackingstore_p.h>
#ifndef QT_NO_OPENGL
# include <QtPlatformCompositorSupport/private/qopenglcompositorbackingstore_p.h>
#endif
#include <QtPlatformHeaders/QEGLNativeContext>
@ -179,11 +187,15 @@ QPlatformTheme *QEglFSIntegration::createPlatformTheme(const QString &name) cons
QPlatformBackingStore *QEglFSIntegration::createPlatformBackingStore(QWindow *window) const
{
#ifndef QT_NO_OPENGL
QOpenGLCompositorBackingStore *bs = new QOpenGLCompositorBackingStore(window);
if (!window->handle())
window->create();
static_cast<QEglFSWindow *>(window->handle())->setBackingStore(bs);
return bs;
#else
return nullptr;
#endif
}
QPlatformWindow *QEglFSIntegration::createPlatformWindow(QWindow *window) const
@ -196,6 +208,7 @@ QPlatformWindow *QEglFSIntegration::createPlatformWindow(QWindow *window) const
return w;
}
#ifndef QT_NO_OPENGL
QPlatformOpenGLContext *QEglFSIntegration::createPlatformOpenGLContext(QOpenGLContext *context) const
{
EGLDisplay dpy = context->screen() ? static_cast<QEglFSScreen *>(context->screen()->handle())->display() : display();
@ -230,6 +243,7 @@ QPlatformOffscreenSurface *QEglFSIntegration::createPlatformOffscreenSurface(QOf
}
// Never return null. Multiple QWindows are not supported by this plugin.
}
#endif // QT_NO_OPENGL
bool QEglFSIntegration::hasCapability(QPlatformIntegration::Capability cap) const
{
@ -239,10 +253,16 @@ bool QEglFSIntegration::hasCapability(QPlatformIntegration::Capability cap) cons
switch (cap) {
case ThreadedPixmaps: return true;
#ifndef QT_NO_OPENGL
case OpenGL: return true;
case ThreadedOpenGL: return true;
case WindowManagement: return false;
case RasterGLSurface: return true;
#else
case OpenGL: return false;
case ThreadedOpenGL: return false;
case RasterGLSurface: return false;
#endif
case WindowManagement: return false;
default: return QPlatformIntegration::hasCapability(cap);
}
}
@ -340,6 +360,7 @@ void *QEglFSIntegration::nativeResourceForWindow(const QByteArray &resource, QWi
return result;
}
#ifndef QT_NO_OPENGL
void *QEglFSIntegration::nativeResourceForContext(const QByteArray &resource, QOpenGLContext *context)
{
void *result = 0;
@ -374,13 +395,17 @@ static void *eglContextForContext(QOpenGLContext *context)
return handle->eglContext();
}
#endif
QPlatformNativeInterface::NativeResourceForContextFunction QEglFSIntegration::nativeResourceFunctionForContext(const QByteArray &resource)
{
#ifndef QT_NO_OPENGL
QByteArray lowerCaseResource = resource.toLower();
if (lowerCaseResource == "get_egl_context")
return NativeResourceForContextFunction(eglContextForContext);
#else
Q_UNUSED(resource);
#endif
return 0;
}

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@ -82,9 +82,10 @@ public:
QPlatformWindow *createPlatformWindow(QWindow *window) const Q_DECL_OVERRIDE;
QPlatformBackingStore *createPlatformBackingStore(QWindow *window) const Q_DECL_OVERRIDE;
#ifndef QT_NO_OPENGL
QPlatformOpenGLContext *createPlatformOpenGLContext(QOpenGLContext *context) const Q_DECL_OVERRIDE;
QPlatformOffscreenSurface *createPlatformOffscreenSurface(QOffscreenSurface *surface) const Q_DECL_OVERRIDE;
#endif
bool hasCapability(QPlatformIntegration::Capability cap) const Q_DECL_OVERRIDE;
QPlatformNativeInterface *nativeInterface() const Q_DECL_OVERRIDE;
@ -93,7 +94,9 @@ public:
void *nativeResourceForIntegration(const QByteArray &resource) Q_DECL_OVERRIDE;
void *nativeResourceForScreen(const QByteArray &resource, QScreen *screen) Q_DECL_OVERRIDE;
void *nativeResourceForWindow(const QByteArray &resource, QWindow *window) Q_DECL_OVERRIDE;
#ifndef QT_NO_OPENGL
void *nativeResourceForContext(const QByteArray &resource, QOpenGLContext *context) Q_DECL_OVERRIDE;
#endif
NativeResourceForContextFunction nativeResourceFunctionForContext(const QByteArray &resource) Q_DECL_OVERRIDE;
QFunctionPointer platformFunction(const QByteArray &function) const Q_DECL_OVERRIDE;

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@ -41,7 +41,9 @@
#include <QtGui/qwindow.h>
#include <qpa/qwindowsysteminterface.h>
#include <qpa/qplatformcursor.h>
#include <QtPlatformCompositorSupport/private/qopenglcompositor_p.h>
#ifndef QT_NO_OPENGL
# include <QtPlatformCompositorSupport/private/qopenglcompositor_p.h>
#endif
#include "qeglfsscreen_p.h"
#include "qeglfswindow_p.h"
@ -60,7 +62,9 @@ QEglFSScreen::QEglFSScreen(EGLDisplay dpy)
QEglFSScreen::~QEglFSScreen()
{
delete m_cursor;
#ifndef QT_NO_OPENGL
QOpenGLCompositor::destroy();
#endif
}
QRect QEglFSScreen::geometry() const
@ -145,6 +149,7 @@ void QEglFSScreen::setPrimarySurface(EGLSurface surface)
void QEglFSScreen::handleCursorMove(const QPoint &pos)
{
#ifndef QT_NO_OPENGL
const QOpenGLCompositor *compositor = QOpenGLCompositor::instance();
const QList<QOpenGLCompositorWindow *> windows = compositor->windows();
@ -178,10 +183,12 @@ void QEglFSScreen::handleCursorMove(const QPoint &pos)
if (enter && leave)
QWindowSystemInterface::handleEnterLeaveEvent(enter, leave, enter->mapFromGlobal(pos), pos);
#endif
}
QPixmap QEglFSScreen::grabWindow(WId wid, int x, int y, int width, int height) const
{
#ifndef QT_NO_OPENGL
QOpenGLCompositor *compositor = QOpenGLCompositor::instance();
const QList<QOpenGLCompositorWindow *> windows = compositor->windows();
Q_ASSERT(!windows.isEmpty());
@ -224,7 +231,7 @@ QPixmap QEglFSScreen::grabWindow(WId wid, int x, int y, int width, int height) c
return QPixmap::fromImage(img).copy(rect);
}
}
#endif // QT_NO_OPENGL
return QPixmap();
}

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@ -41,13 +41,17 @@
#include <qpa/qwindowsysteminterface.h>
#include <qpa/qplatformintegration.h>
#include <private/qguiapplication_p.h>
#include <QtGui/private/qopenglcontext_p.h>
#include <QtGui/QOpenGLContext>
#ifndef QT_NO_OPENGL
# include <QtGui/private/qopenglcontext_p.h>
# include <QtGui/QOpenGLContext>
# include <QtPlatformCompositorSupport/private/qopenglcompositorbackingstore_p.h>
#endif
#include <QtEglSupport/private/qeglconvenience_p.h>
#include <QtPlatformCompositorSupport/private/qopenglcompositorbackingstore_p.h>
#include "qeglfswindow_p.h"
#include "qeglfscursor_p.h"
#ifndef QT_NO_OPENGL
# include "qeglfscursor_p.h"
#endif
#include "qeglfshooks_p.h"
#include "qeglfsdeviceintegration_p.h"
@ -55,7 +59,9 @@ QT_BEGIN_NAMESPACE
QEglFSWindow::QEglFSWindow(QWindow *w)
: QPlatformWindow(w),
#ifndef QT_NO_OPENGL
m_backingStore(0),
#endif
m_raster(false),
m_winId(0),
m_surface(EGL_NO_SURFACE),
@ -107,6 +113,7 @@ void QEglFSWindow::create()
// raster windows will not have their own native window, surface and context. Instead,
// they will be composited onto the root window's surface.
QEglFSScreen *screen = this->screen();
#ifndef QT_NO_OPENGL
QOpenGLCompositor *compositor = QOpenGLCompositor::instance();
if (screen->primarySurface() != EGL_NO_SURFACE) {
if (Q_UNLIKELY(!isRaster() || !compositor->targetWindow())) {
@ -120,6 +127,7 @@ void QEglFSWindow::create()
m_format = compositor->targetWindow()->format();
return;
}
#endif // QT_NO_OPENGL
m_flags |= HasNativeWindow;
setGeometry(QRect()); // will become fullscreen
@ -135,6 +143,7 @@ void QEglFSWindow::create()
screen->setPrimarySurface(m_surface);
#ifndef QT_NO_OPENGL
if (isRaster()) {
QOpenGLContext *context = new QOpenGLContext(QGuiApplication::instance());
context->setShareContext(qt_gl_global_share_context());
@ -153,16 +162,18 @@ void QEglFSWindow::create()
QCoreApplication::setAttribute(Qt::AA_ShareOpenGLContexts);
}
}
#endif // QT_NO_OPENGL
}
void QEglFSWindow::destroy()
{
QEglFSScreen *screen = this->screen();
if (m_flags.testFlag(HasNativeWindow)) {
#ifndef QT_NO_OPENGL
QEglFSCursor *cursor = qobject_cast<QEglFSCursor *>(screen->cursor());
if (cursor)
cursor->resetResources();
#endif
if (screen->primarySurface() == m_surface)
screen->setPrimarySurface(EGL_NO_SURFACE);
@ -170,7 +181,9 @@ void QEglFSWindow::destroy()
}
m_flags = 0;
#ifndef QT_NO_OPENGL
QOpenGLCompositor::instance()->removeWindow(this);
#endif
}
void QEglFSWindow::invalidateSurface()
@ -197,6 +210,7 @@ void QEglFSWindow::resetSurface()
void QEglFSWindow::setVisible(bool visible)
{
#ifndef QT_NO_OPENGL
QOpenGLCompositor *compositor = QOpenGLCompositor::instance();
QList<QOpenGLCompositorWindow *> windows = compositor->windows();
QWindow *wnd = window();
@ -211,7 +225,9 @@ void QEglFSWindow::setVisible(bool visible)
windows.last()->sourceWindow()->requestActivate();
}
}
#else
QWindow *wnd = window();
#endif
QWindowSystemInterface::handleExposeEvent(wnd, QRect(QPoint(0, 0), wnd->geometry().size()));
if (visible)
@ -247,9 +263,10 @@ QRect QEglFSWindow::geometry() const
void QEglFSWindow::requestActivateWindow()
{
#ifndef QT_NO_OPENGL
if (window()->type() != Qt::Desktop)
QOpenGLCompositor::instance()->moveToTop(this);
#endif
QWindow *wnd = window();
QWindowSystemInterface::handleWindowActivated(wnd);
QWindowSystemInterface::handleExposeEvent(wnd, QRect(QPoint(0, 0), wnd->geometry().size()));
@ -259,13 +276,16 @@ void QEglFSWindow::raise()
{
QWindow *wnd = window();
if (wnd->type() != Qt::Desktop) {
#ifndef QT_NO_OPENGL
QOpenGLCompositor::instance()->moveToTop(this);
#endif
QWindowSystemInterface::handleExposeEvent(wnd, QRect(QPoint(0, 0), wnd->geometry().size()));
}
}
void QEglFSWindow::lower()
{
#ifndef QT_NO_OPENGL
QOpenGLCompositor *compositor = QOpenGLCompositor::instance();
QList<QOpenGLCompositorWindow *> windows = compositor->windows();
if (window()->type() != Qt::Desktop && windows.count() > 1) {
@ -276,6 +296,7 @@ void QEglFSWindow::lower()
QRect(QPoint(0, 0), windows.last()->sourceWindow()->geometry().size()));
}
}
#endif
}
EGLSurface QEglFSWindow::surface() const
@ -303,6 +324,7 @@ bool QEglFSWindow::isRaster() const
return m_raster || window()->surfaceType() == QSurface::RasterGLSurface;
}
#ifndef QT_NO_OPENGL
QWindow *QEglFSWindow::sourceWindow() const
{
return window();
@ -321,6 +343,7 @@ void QEglFSWindow::endCompositing()
if (m_backingStore)
m_backingStore->notifyComposited();
}
#endif
WId QEglFSWindow::winId() const
{

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@ -56,14 +56,19 @@
#include "qeglfsscreen_p.h"
#include <qpa/qplatformwindow.h>
#include <QtPlatformCompositorSupport/private/qopenglcompositor_p.h>
#ifndef QT_NO_OPENGL
# include <QtPlatformCompositorSupport/private/qopenglcompositor_p.h>
#endif
QT_BEGIN_NAMESPACE
class QOpenGLCompositorBackingStore;
class QPlatformTextureList;
#ifndef QT_NO_OPENGL
class Q_EGLFS_EXPORT QEglFSWindow : public QPlatformWindow, public QOpenGLCompositorWindow
#else
class Q_EGLFS_EXPORT QEglFSWindow : public QPlatformWindow
#endif
{
public:
QEglFSWindow(QWindow *w);
@ -97,16 +102,21 @@ public:
virtual void invalidateSurface() Q_DECL_OVERRIDE;
virtual void resetSurface();
#ifndef QT_NO_OPENGL
QOpenGLCompositorBackingStore *backingStore() { return m_backingStore; }
void setBackingStore(QOpenGLCompositorBackingStore *backingStore) { m_backingStore = backingStore; }
#endif
bool isRaster() const;
#ifndef QT_NO_OPENGL
QWindow *sourceWindow() const Q_DECL_OVERRIDE;
const QPlatformTextureList *textures() const Q_DECL_OVERRIDE;
void endCompositing() Q_DECL_OVERRIDE;
#endif
protected:
#ifndef QT_NO_OPENGL
QOpenGLCompositorBackingStore *m_backingStore;
#endif
bool m_raster;
WId m_winId;

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@ -2,6 +2,8 @@ TARGET = qeglfs
QT += eglfsdeviceintegration-private
CONFIG += egl
SOURCES += $$PWD/qeglfsmain.cpp
OTHER_FILES += $$PWD/eglfs.json

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@ -12,11 +12,14 @@ QT += \
core-private gui-private \
devicediscovery_support-private eventdispatcher_support-private \
service_support-private theme_support-private fontdatabase_support-private \
fb_support-private egl_support-private platformcompositor_support-private
fb_support-private egl_support-private
qtHaveModule(input_support-private): \
QT += input_support-private
qtHaveModule(platformcompositor_support-private): \
QT += platformcompositor_support-private
LIBS += $$QMAKE_LIBS_DYNLOAD
# Avoid X11 header collision, use generic EGL native types

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@ -14,14 +14,17 @@ DEFINES += QT_EGL_NO_X11
SOURCES = main.cpp \
qminimaleglintegration.cpp \
qminimaleglwindow.cpp \
qminimaleglbackingstore.cpp \
qminimaleglscreen.cpp
HEADERS = qminimaleglintegration.h \
qminimaleglwindow.h \
qminimaleglbackingstore.h \
qminimaleglscreen.h
qtConfig(opengl) {
SOURCES += qminimaleglbackingstore.cpp
HEADERS += qminimaleglbackingstore.h
}
CONFIG += egl
OTHER_FILES += \

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@ -40,8 +40,9 @@
#include "qminimaleglintegration.h"
#include "qminimaleglwindow.h"
#include "qminimaleglbackingstore.h"
#ifndef QT_NO_OPENGL
# include "qminimaleglbackingstore.h"
#endif
#include <QtFontDatabaseSupport/private/qgenericunixfontdatabase_p.h>
#if defined(Q_OS_UNIX)
@ -127,13 +128,18 @@ QPlatformBackingStore *QMinimalEglIntegration::createPlatformBackingStore(QWindo
#ifdef QEGL_EXTRA_DEBUG
qWarning("QMinimalEglIntegration::createWindowSurface %p\n", window);
#endif
#ifndef QT_NO_OPENGL
return new QMinimalEglBackingStore(window);
#else
return nullptr;
#endif
}
#ifndef QT_NO_OPENGL
QPlatformOpenGLContext *QMinimalEglIntegration::createPlatformOpenGLContext(QOpenGLContext *context) const
{
return static_cast<QMinimalEglScreen *>(context->screen()->handle())->platformContext();
}
#endif
QPlatformFontDatabase *QMinimalEglIntegration::fontDatabase() const
{

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@ -55,8 +55,9 @@ public:
QPlatformWindow *createPlatformWindow(QWindow *window) const Q_DECL_OVERRIDE;
QPlatformBackingStore *createPlatformBackingStore(QWindow *window) const Q_DECL_OVERRIDE;
#ifndef QT_NO_OPENGL
QPlatformOpenGLContext *createPlatformOpenGLContext(QOpenGLContext *context) const Q_DECL_OVERRIDE;
#endif
QPlatformFontDatabase *fontDatabase() const Q_DECL_OVERRIDE;
QAbstractEventDispatcher *createEventDispatcher() const Q_DECL_OVERRIDE;

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@ -41,7 +41,9 @@
#include "qminimaleglwindow.h"
#include <QtEglSupport/private/qeglconvenience_p.h>
#include <QtEglSupport/private/qeglplatformcontext_p.h>
#ifndef QT_NO_OPENGL
# include <QtEglSupport/private/qeglplatformcontext_p.h>
#endif
#ifdef Q_OPENKODE
#include <KD/kd.h>
@ -52,6 +54,8 @@ QT_BEGIN_NAMESPACE
// #define QEGL_EXTRA_DEBUG
#ifndef QT_NO_OPENGL
class QMinimalEglContext : public QEGLPlatformContext
{
public:
@ -68,6 +72,8 @@ public:
}
};
#endif
QMinimalEglScreen::QMinimalEglScreen(EGLNativeDisplayType display)
: m_depth(32)
, m_format(QImage::Format_Invalid)
@ -161,9 +167,10 @@ void QMinimalEglScreen::createAndSetPlatformContext()
}
// qWarning("Created surface %dx%d\n", w, h);
#ifndef QT_NO_OPENGL
QEGLPlatformContext *platformContext = new QMinimalEglContext(platformFormat, 0, m_dpy);
m_platformContext = platformContext;
#endif
EGLint w,h; // screen size detection
eglQuerySurface(m_dpy, m_surface, EGL_WIDTH, &w);
eglQuerySurface(m_dpy, m_surface, EGL_HEIGHT, &h);
@ -191,6 +198,7 @@ QImage::Format QMinimalEglScreen::format() const
createAndSetPlatformContext();
return m_format;
}
#ifndef QT_NO_OPENGL
QPlatformOpenGLContext *QMinimalEglScreen::platformContext() const
{
if (!m_platformContext) {
@ -199,5 +207,5 @@ QPlatformOpenGLContext *QMinimalEglScreen::platformContext() const
}
return m_platformContext;
}
#endif
QT_END_NAMESPACE

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@ -59,9 +59,9 @@ public:
QRect geometry() const Q_DECL_OVERRIDE;
int depth() const Q_DECL_OVERRIDE;
QImage::Format format() const Q_DECL_OVERRIDE;
#ifndef QT_NO_OPENGL
QPlatformOpenGLContext *platformContext() const;
#endif
EGLSurface surface() const { return m_surface; }
private: