raspberry pi: Dont use the video layer for EGLFS
The OpenmaxIL video_render component uses the dispmanx layer 0, so EGLFS should use at least z index 1. Otherwise the video_render would conflict with the UI and thus overpaints it. Change-Id: I3bed23567fa8c4399207289c6ef952c5a5e0d503 Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com> Reviewed-by: Donald Carr <donald.carr@nokia.com>
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@ -294,7 +294,7 @@ QSize QEglFSPiHooks::screenSize() const
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EGLNativeWindowType QEglFSPiHooks::createNativeWindow(const QSize &size)
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{
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return createDispmanxLayer(QPoint(0, 0), size, 0, DISPMANX_FLAGS_ALPHA_FIXED_ALL_PIXELS);
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return createDispmanxLayer(QPoint(0, 0), size, 1, DISPMANX_FLAGS_ALPHA_FIXED_ALL_PIXELS);
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}
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void QEglFSPiHooks::destroyNativeWindow(EGLNativeWindowType window)
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