Remove the OpenGL compile guards around QWasmBackingStore
This is no longer needed as OpenGL is no longer necessary for the backing store on WASM. Change-Id: I3eaa8094558947da2d1cc5526533f9f3fc8afeab Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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@ -14,9 +14,7 @@
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#include "qwasmstring.h"
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#include "qwasmwindow.h"
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#ifndef QT_NO_OPENGL
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# include "qwasmbackingstore.h"
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#endif
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#include "qwasmbackingstore.h"
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#include "qwasmfontdatabase.h"
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#if defined(Q_OS_UNIX)
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#include <QtGui/private/qgenericunixeventdispatcher_p.h>
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@ -174,14 +172,10 @@ QPlatformWindow *QWasmIntegration::createPlatformWindow(QWindow *window) const
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QPlatformBackingStore *QWasmIntegration::createPlatformBackingStore(QWindow *window) const
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{
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#ifndef QT_NO_OPENGL
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QWasmCompositor *compositor = QWasmScreen::get(window->screen())->compositor();
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QWasmBackingStore *backingStore = new QWasmBackingStore(compositor, window);
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m_backingStores.insert(window, backingStore);
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return backingStore;
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#else
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return nullptr;
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#endif
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}
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void QWasmIntegration::removeBackingStore(QWindow* window)
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