Remove calls to setlocale in QtOpenGL cube example.
This is causing compilation errors on some Windows CE configurations: mainwidget.cpp(130) : error C3861: 'setlocale': identifier not found mainwidget.cpp(149) : error C3861: 'setlocale': identifier not found Change-Id: Ie863cd7c9c53cfef4074dabffe157d9068654a1c Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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@ -43,7 +43,6 @@
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#include <QMouseEvent>
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#include <math.h>
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#include <locale.h>
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MainWidget::MainWidget(QWidget *parent) :
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QGLWidget(parent),
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@ -126,9 +125,6 @@ void MainWidget::initializeGL()
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//! [3]
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void MainWidget::initShaders()
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{
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// Override system locale until shaders are compiled
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setlocale(LC_NUMERIC, "C");
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// Compile vertex shader
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if (!program.addShaderFromSourceFile(QGLShader::Vertex, ":/vshader.glsl"))
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close();
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@ -144,9 +140,6 @@ void MainWidget::initShaders()
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// Bind shader pipeline for use
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if (!program.bind())
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close();
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// Restore system locale
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setlocale(LC_ALL, "");
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}
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//! [3]
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