Tune fast-exit for signal activation for QML.

When using QML, it quite often happens that only the QML engine is
connected to a signal, and no C++ handlers. By splitting up the
fast-exit case and handling QML separately, we can prevent a call to
QThread::currentThreadId, and locking+unlocking the mutex.

On x86 this saves ~130 instructions according to valgrind.

Change-Id: I947fe42afe351922339ac982a6d498bc2f7b5192
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
This commit is contained in:
Erik Verbruggen 2016-04-05 16:44:51 +02:00 committed by Erik Verbruggen
parent 16f3c6e4a1
commit 2410be7f45
2 changed files with 20 additions and 11 deletions

View File

@ -3609,18 +3609,21 @@ void QMetaObject::activate(QObject *sender, int signalOffset, int local_signal_i
{
int signal_index = signalOffset + local_signal_index;
if (!sender->d_func()->isSignalConnected(signal_index)
&& !qt_signal_spy_callback_set.signal_begin_callback
&& !qt_signal_spy_callback_set.signal_end_callback) {
return; // nothing connected to these signals, and no spy
}
if (sender->d_func()->blockSig)
return;
if (sender->d_func()->declarativeData && QAbstractDeclarativeData::signalEmitted)
if (sender->d_func()->isDeclarativeSignalConnected(signal_index)
&& QAbstractDeclarativeData::signalEmitted) {
QAbstractDeclarativeData::signalEmitted(sender->d_func()->declarativeData, sender,
signal_index, argv);
}
if (!sender->d_func()->isSignalConnected(signal_index, /*checkDeclarative =*/ false)
&& !qt_signal_spy_callback_set.signal_begin_callback
&& !qt_signal_spy_callback_set.signal_end_callback) {
// The possible declarative connection is done, and nothing else is connected, so:
return;
}
void *empty_argv[] = { 0 };
if (qt_signal_spy_callback_set.signal_begin_callback != 0) {

View File

@ -199,7 +199,8 @@ public:
}
int signalIndex(const char *signalName, const QMetaObject **meta = 0) const;
inline bool isSignalConnected(uint signalIdx) const;
inline bool isSignalConnected(uint signalIdx, bool checkDeclarative = true) const;
inline bool isDeclarativeSignalConnected(uint signalIdx) const;
// To allow abitrary objects to call connectNotify()/disconnectNotify() without making
// the API public in QObject. This is used by QQmlNotifierEndpoint.
@ -250,12 +251,17 @@ public:
\a signal_index must be the index returned by QObjectPrivate::signalIndex;
*/
inline bool QObjectPrivate::isSignalConnected(uint signal_index) const
inline bool QObjectPrivate::isSignalConnected(uint signal_index, bool checkDeclarative) const
{
return signal_index >= sizeof(connectedSignals) * 8
|| (connectedSignals[signal_index >> 5] & (1 << (signal_index & 0x1f))
|| (declarativeData && QAbstractDeclarativeData::isSignalConnected
&& QAbstractDeclarativeData::isSignalConnected(declarativeData, q_func(), signal_index)));
|| (checkDeclarative && isDeclarativeSignalConnected(signal_index)));
}
inline bool QObjectPrivate::isDeclarativeSignalConnected(uint signal_index) const
{
return declarativeData && QAbstractDeclarativeData::isSignalConnected
&& QAbstractDeclarativeData::isSignalConnected(declarativeData, q_func(), signal_index);
}
inline QObjectPrivate::Sender *QObjectPrivate::setCurrentSender(QObject *receiver,