Fix breakage of tst_qquickwindow::grab(invisible)
Instead of waiting for -drawRect to call -setView on the NSOpenGLContext, we go ahead and attempt to set the context as soon as possible. If it is indeed required that we call -drawRect first then will try to call -setView again during -drawRect with the new NSOpenGLContext. Change-Id: I33d9f2ba241b49e8cfa6c9156dd5bf5e4cc6b164 Reviewed-by: Liang Qi <liang.qi@digia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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@ -70,8 +70,7 @@ QT_END_NAMESPACE
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Qt::KeyboardModifiers currentWheelModifiers;
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bool m_subscribesForGlobalFrameNotifications;
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QCocoaGLContext *m_glContext;
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bool m_glContextDirty;
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bool m_drawRectHasBeenCalled;
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bool m_shouldSetGLContextinDrawRect;
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}
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- (id)init;
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@ -86,8 +86,7 @@ static QTouchDevice *touchDevice = 0;
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m_sendKeyEvent = false;
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m_subscribesForGlobalFrameNotifications = false;
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m_glContext = 0;
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m_glContextDirty = false;
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m_drawRectHasBeenCalled = false;
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m_shouldSetGLContextinDrawRect = false;
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currentCustomDragTypes = 0;
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m_sendUpAsRightButton = false;
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@ -154,11 +153,12 @@ static QTouchDevice *touchDevice = 0;
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- (void) setQCocoaGLContext:(QCocoaGLContext *)context
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{
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m_glContext = context;
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if (m_drawRectHasBeenCalled) {
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[m_glContext->nsOpenGLContext() setView:self];
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} else {
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m_glContextDirty = true;
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if (![m_glContext->nsOpenGLContext() view]) {
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//was unable to set view
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m_shouldSetGLContextinDrawRect = true;
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}
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if (!m_subscribesForGlobalFrameNotifications) {
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// NSOpenGLContext expects us to repaint (or update) the view when
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// it changes position on screen. Since this happens unnoticed for
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@ -352,11 +352,9 @@ static QTouchDevice *touchDevice = 0;
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- (void) drawRect:(NSRect)dirtyRect
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{
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if (m_glContext && m_glContextDirty) {
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if (m_glContext && m_shouldSetGLContextinDrawRect) {
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[m_glContext->nsOpenGLContext() setView:self];
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m_glContextDirty = false;
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} else {
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m_drawRectHasBeenCalled = true;
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m_shouldSetGLContextinDrawRect = false;
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}
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if (!m_backingStore)
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