Support adapting an existing NSOpenGLContext in cocoa

Change-Id: I61b4055020c82dd5ac40850fe7def91d26ffb6fe
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
This commit is contained in:
Laszlo Agocs 2014-04-06 15:53:55 +02:00
parent b69d537d7f
commit 27dc07fa05
5 changed files with 108 additions and 4 deletions

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@ -1,2 +1,3 @@
HEADERS += $$PWD/qglxnativecontext.h \ HEADERS += $$PWD/qglxnativecontext.h \
$$PWD/qeglnativecontext.h $$PWD/qeglnativecontext.h \
$$PWD/qcocoanativecontext.h

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@ -0,0 +1,69 @@
/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the plugins of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QCOCOANATIVECONTEXT_H
#define QCOCOANATIVECONTEXT_H
#include <AppKit/NSOpenGL.h>
QT_BEGIN_NAMESPACE
struct QCocoaNativeContext
{
QCocoaNativeContext()
: m_context(0)
{ }
QCocoaNativeContext(NSOpenGLContext *ctx)
: m_context(ctx)
{ }
NSOpenGLContext *context() const { return m_context; }
private:
NSOpenGLContext *m_context;
};
QT_END_NAMESPACE
Q_DECLARE_METATYPE(QCocoaNativeContext)
#endif // QCOCOANATIVECONTEXT_H

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@ -55,7 +55,7 @@ QT_BEGIN_NAMESPACE
class QCocoaGLContext : public QPlatformOpenGLContext class QCocoaGLContext : public QPlatformOpenGLContext
{ {
public: public:
QCocoaGLContext(const QSurfaceFormat &format, QPlatformOpenGLContext *share); QCocoaGLContext(const QSurfaceFormat &format, QPlatformOpenGLContext *share, const QVariant &nativeHandle);
~QCocoaGLContext(); ~QCocoaGLContext();
QSurfaceFormat format() const; QSurfaceFormat format() const;
@ -77,6 +77,8 @@ public:
void windowWasHidden(); void windowWasHidden();
QVariant nativeHandle() const;
private: private:
void setActiveWindow(QWindow *window); void setActiveWindow(QWindow *window);
void updateSurfaceFormat(); void updateSurfaceFormat();

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@ -46,6 +46,7 @@
#include <qdebug.h> #include <qdebug.h>
#include <QtCore/private/qcore_mac_p.h> #include <QtCore/private/qcore_mac_p.h>
#include <QtPlatformSupport/private/cglconvenience_p.h> #include <QtPlatformSupport/private/cglconvenience_p.h>
#include <QtPlatformHeaders/qcocoanativecontext.h>
#import <Cocoa/Cocoa.h> #import <Cocoa/Cocoa.h>
@ -117,11 +118,33 @@ static void updateFormatFromContext(QSurfaceFormat *format)
format->setProfile(QSurfaceFormat::CompatibilityProfile); format->setProfile(QSurfaceFormat::CompatibilityProfile);
} }
QCocoaGLContext::QCocoaGLContext(const QSurfaceFormat &format, QPlatformOpenGLContext *share) QCocoaGLContext::QCocoaGLContext(const QSurfaceFormat &format, QPlatformOpenGLContext *share,
const QVariant &nativeHandle)
: m_context(nil), : m_context(nil),
m_shareContext(nil), m_shareContext(nil),
m_format(format) m_format(format)
{ {
if (!nativeHandle.isNull()) {
if (!nativeHandle.canConvert<QCocoaNativeContext>()) {
qWarning("QCocoaGLContext: Requires a QCocoaNativeContext");
return;
}
QCocoaNativeContext handle = nativeHandle.value<QCocoaNativeContext>();
NSOpenGLContext *context = handle.context();
if (!context) {
qWarning("QCocoaGLContext: No NSOpenGLContext given");
return;
}
m_context = context;
[m_context retain];
m_shareContext = share ? static_cast<QCocoaGLContext *>(share)->nsOpenGLContext() : nil;
// OpenGL surfaces can be ordered either above(default) or below the NSWindow.
const GLint order = qt_mac_resolveOption(1, "QT_MAC_OPENGL_SURFACE_ORDER");
[m_context setValues:&order forParameter:NSOpenGLCPSurfaceOrder];
updateSurfaceFormat();
return;
}
// we only support OpenGL contexts under Cocoa // we only support OpenGL contexts under Cocoa
if (m_format.renderableType() == QSurfaceFormat::DefaultRenderableType) if (m_format.renderableType() == QSurfaceFormat::DefaultRenderableType)
m_format.setRenderableType(QSurfaceFormat::OpenGL); m_format.setRenderableType(QSurfaceFormat::OpenGL);
@ -168,6 +191,11 @@ QCocoaGLContext::~QCocoaGLContext()
[m_context release]; [m_context release];
} }
QVariant QCocoaGLContext::nativeHandle() const
{
return QVariant::fromValue<QCocoaNativeContext>(QCocoaNativeContext(m_context));
}
// Match up with createNSOpenGLPixelFormat! // Match up with createNSOpenGLPixelFormat!
QSurfaceFormat QCocoaGLContext::format() const QSurfaceFormat QCocoaGLContext::format() const
{ {

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@ -422,7 +422,11 @@ QPlatformWindow *QCocoaIntegration::createPlatformWindow(QWindow *window) const
QPlatformOpenGLContext *QCocoaIntegration::createPlatformOpenGLContext(QOpenGLContext *context) const QPlatformOpenGLContext *QCocoaIntegration::createPlatformOpenGLContext(QOpenGLContext *context) const
{ {
return new QCocoaGLContext(context->format(), context->shareHandle()); QCocoaGLContext *glContext = new QCocoaGLContext(context->format(),
context->shareHandle(),
context->nativeHandle());
context->setNativeHandle(glContext->nativeHandle());
return glContext;
} }
QPlatformBackingStore *QCocoaIntegration::createPlatformBackingStore(QWindow *window) const QPlatformBackingStore *QCocoaIntegration::createPlatformBackingStore(QWindow *window) const