Remove code that doesn't do anything.
Change-Id: Id2528167f21e1ab81b998ceb808a9fc4a24b239a Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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@ -89,12 +89,6 @@
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#include <QDebug>
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// ####TODO Properly #ifdef this class to use #define symbols actually defined
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// by OpenGL/ES includes
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#ifndef GL_FRAMEBUFFER_SRGB
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#define GL_FRAMEBUFFER_SRGB 0x8DB9
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#endif
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QT_BEGIN_NAMESPACE
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@ -1860,25 +1854,12 @@ void QOpenGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type
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}
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}
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bool srgbFrameBufferEnabled = false;
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if (funcs.hasOpenGLExtension(QOpenGLExtensions::SRGBFrameBuffer)) {
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if (false)
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{
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glEnable(GL_FRAMEBUFFER_SRGB);
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srgbFrameBufferEnabled = true;
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}
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}
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#if defined(QT_OPENGL_DRAWCACHEDGLYPHS_INDEX_ARRAY_VBO)
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glDrawElements(GL_TRIANGLE_STRIP, 6 * numGlyphs, GL_UNSIGNED_SHORT, 0);
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glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
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#else
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glDrawElements(GL_TRIANGLE_STRIP, 6 * numGlyphs, GL_UNSIGNED_SHORT, elementIndices.data());
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#endif
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if (srgbFrameBufferEnabled)
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glDisable(GL_FRAMEBUFFER_SRGB);
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}
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void QOpenGL2PaintEngineEx::drawPixmapFragments(const QPainter::PixmapFragment *fragments, int fragmentCount, const QPixmap &pixmap,
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@ -86,12 +86,6 @@
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#include <QDebug>
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// ####TODO Properly #ifdef this class to use #define symbols actually defined
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// by OpenGL/ES includes
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#ifndef GL_FRAMEBUFFER_SRGB
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#define GL_FRAMEBUFFER_SRGB 0x8DB9
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#endif
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QT_BEGIN_NAMESPACE
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@ -1868,18 +1862,12 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp
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}
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}
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bool srgbFrameBufferEnabled = false;
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#if defined(QT_OPENGL_DRAWCACHEDGLYPHS_INDEX_ARRAY_VBO)
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glDrawElements(GL_TRIANGLE_STRIP, 6 * numGlyphs, GL_UNSIGNED_SHORT, 0);
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glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
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#else
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glDrawElements(GL_TRIANGLE_STRIP, 6 * numGlyphs, GL_UNSIGNED_SHORT, elementIndices.data());
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#endif
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if (srgbFrameBufferEnabled)
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glDisable(GL_FRAMEBUFFER_SRGB);
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}
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void QGL2PaintEngineEx::drawPixmapFragments(const QPainter::PixmapFragment *fragments, int fragmentCount, const QPixmap &pixmap,
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