macOS: Keep reference to NSScreen via index instead of pointer
Manual revert of 73e68a9c0f
, which was flawed. macOS can, and will,
dealloc and realloc NSScreen instances for a given screen index, for
example when deallocing an NSWindow, which has the screen as an
auxiliary resource. This is also documented for +[NSScreen screens],
which states that "The array should not be cached".
Task-number: QTBUG-58128
Change-Id: I926513a26cb7af52acd7fc5ee9380ef29ede65e6
Reviewed-by: Robin Burchell <robin.burchell@crimson.no>
This commit is contained in:
parent
04a74c362f
commit
2fe9f30512
@ -61,7 +61,7 @@ QT_BEGIN_NAMESPACE
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class QCocoaScreen : public QPlatformScreen
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{
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public:
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QCocoaScreen(NSScreen *screen);
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QCocoaScreen(int screenIndex);
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~QCocoaScreen();
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// ----------------------------------------------------
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@ -84,7 +84,7 @@ public:
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// ----------------------------------------------------
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// Additional methods
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void setVirtualSiblings(const QList<QPlatformScreen *> &siblings) { m_siblings = siblings; }
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NSScreen *nsScreen() const;
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NSScreen *nativeScreen() const;
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void updateGeometry();
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QPointF mapToNative(const QPointF &pos) const { return flipCoordinate(pos); }
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@ -97,7 +97,7 @@ private:
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QRectF flipCoordinate(const QRectF &rect) const;
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public:
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NSScreen *m_nsScreen;
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int m_screenIndex;
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QRect m_geometry;
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QRect m_availableGeometry;
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QDpi m_logicalDpi;
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@ -69,8 +69,8 @@ static void initResources()
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QT_BEGIN_NAMESPACE
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QCocoaScreen::QCocoaScreen(NSScreen *screen)
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: QPlatformScreen(), m_nsScreen(screen), m_refreshRate(60.0)
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QCocoaScreen::QCocoaScreen(int screenIndex)
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: QPlatformScreen(), m_screenIndex(screenIndex), m_refreshRate(60.0)
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{
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updateGeometry();
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m_cursor = new QCocoaCursor;
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@ -81,9 +81,15 @@ QCocoaScreen::~QCocoaScreen()
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delete m_cursor;
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}
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NSScreen *QCocoaScreen::nsScreen() const
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NSScreen *QCocoaScreen::nativeScreen() const
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{
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return m_nsScreen;
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NSArray *screens = [NSScreen screens];
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// Stale reference, screen configuration has changed
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if (m_screenIndex < 0 || (NSUInteger)m_screenIndex >= [screens count])
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return nil;
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return [screens objectAtIndex:m_screenIndex];
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}
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/*!
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@ -116,28 +122,29 @@ QRectF QCocoaScreen::flipCoordinate(const QRectF &rect) const
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void QCocoaScreen::updateGeometry()
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{
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if (!m_nsScreen)
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NSScreen *nsScreen = nativeScreen();
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if (!nsScreen)
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return;
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// At this point the geometry is in native coordinates, but the size
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// is correct, which we take advantage of next when we map the native
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// coordinates to the Qt coordinate system.
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m_geometry = QRectF::fromCGRect(NSRectToCGRect(m_nsScreen.frame)).toRect();
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m_availableGeometry = QRectF::fromCGRect(NSRectToCGRect(m_nsScreen.visibleFrame)).toRect();
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m_geometry = QRectF::fromCGRect(NSRectToCGRect(nsScreen.frame)).toRect();
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m_availableGeometry = QRectF::fromCGRect(NSRectToCGRect(nsScreen.visibleFrame)).toRect();
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// The reference screen for the geometry is always the primary screen, but since
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// we may be in the process of creating and registering the primary screen, we
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// must special-case that and assign it direcly.
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QCocoaScreen *primaryScreen = (m_nsScreen == [[NSScreen screens] firstObject]) ?
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QCocoaScreen *primaryScreen = (nsScreen == [[NSScreen screens] firstObject]) ?
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this : static_cast<QCocoaScreen*>(QGuiApplication::primaryScreen()->handle());
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m_geometry = primaryScreen->mapFromNative(m_geometry).toRect();
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m_availableGeometry = primaryScreen->mapFromNative(m_availableGeometry).toRect();
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m_format = QImage::Format_RGB32;
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m_depth = NSBitsPerPixelFromDepth([m_nsScreen depth]);
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m_depth = NSBitsPerPixelFromDepth([nsScreen depth]);
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NSDictionary *devDesc = [m_nsScreen deviceDescription];
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NSDictionary *devDesc = [nsScreen deviceDescription];
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CGDirectDisplayID dpy = [[devDesc objectForKey:@"NSScreenNumber"] unsignedIntValue];
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CGSize size = CGDisplayScreenSize(dpy);
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m_physicalSize = QSizeF(size.width, size.height);
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@ -164,7 +171,8 @@ void QCocoaScreen::updateGeometry()
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qreal QCocoaScreen::devicePixelRatio() const
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{
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QMacAutoReleasePool pool;
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return qreal(m_nsScreen ? [m_nsScreen backingScaleFactor] : 1.0);
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NSScreen *nsScreen = nativeScreen();
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return qreal(nsScreen ? [nsScreen backingScaleFactor] : 1.0);
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}
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QPlatformScreen::SubpixelAntialiasingType QCocoaScreen::subpixelAntialiasingTypeHint() const
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@ -443,7 +451,7 @@ void QCocoaIntegration::updateScreens()
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// NSScreen documentation says do not cache the array returned from [NSScreen screens].
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// However in practice, we can identify a screen by its pointer: if resolution changes,
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// the NSScreen object will be the same instance, just with different values.
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if (existingScr->nsScreen() == scr) {
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if (existingScr->nativeScreen() == scr) {
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screen = existingScr;
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break;
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}
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@ -451,7 +459,7 @@ void QCocoaIntegration::updateScreens()
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remainingScreens.remove(screen);
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screen->updateGeometry();
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} else {
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screen = new QCocoaScreen(scr);
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screen = new QCocoaScreen(i);
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mScreens.append(screen);
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screenAdded(screen);
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}
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@ -468,7 +476,7 @@ void QCocoaIntegration::updateScreens()
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foreach (QCocoaScreen* screen, remainingScreens) {
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mScreens.removeOne(screen);
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// Prevent stale references to NSScreen during destroy
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screen->m_nsScreen = nil;
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screen->m_screenIndex = -1;
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destroyScreen(screen);
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}
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}
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@ -483,7 +491,7 @@ QCocoaScreen *QCocoaIntegration::screenForNSScreen(NSScreen *nsScreen)
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updateScreens();
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for (QCocoaScreen *screen : mScreens) {
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if (screen->nsScreen() == nsScreen)
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if (screen->nativeScreen() == nsScreen)
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return screen;
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}
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@ -1685,7 +1685,7 @@ QCocoaNSWindow *QCocoaWindow::createNSWindow(bool shouldBeChildNSWindow, bool sh
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// Use NSPanel for popup-type windows. (Popup, Tool, ToolTip, SplashScreen)
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// and dialogs
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if (shouldBePanel) {
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QNSPanel *panel = [[QNSPanel alloc] initWithContentRect:frame screen:cocoaScreen->nsScreen()
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QNSPanel *panel = [[QNSPanel alloc] initWithContentRect:frame screen:cocoaScreen->nativeScreen()
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styleMask: styleMask qPlatformWindow:this];
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if ((type & Qt::Popup) == Qt::Popup)
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@ -1704,7 +1704,7 @@ QCocoaNSWindow *QCocoaWindow::createNSWindow(bool shouldBeChildNSWindow, bool sh
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createdWindow = panel;
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} else {
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createdWindow = [[QNSWindow alloc] initWithContentRect:frame screen:cocoaScreen->nsScreen()
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createdWindow = [[QNSWindow alloc] initWithContentRect:frame screen:cocoaScreen->nativeScreen()
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styleMask: styleMask qPlatformWindow:this];
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}
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