AGLFN: optimize glyph name lookup and reverse map creation
Use binary search in glyph name lookup, drop the linear search sentinel (0xFFFF); Pass the reverse map by ref, initialize with memset. Change-Id: I56de64bf2352af0615787e4cc0e13c922c640822 Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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@ -47,7 +47,7 @@
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QT_BEGIN_NAMESPACE
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QT_BEGIN_NAMESPACE
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static const char * const agl =
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static const char glyph_names[] =
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".notdef\0space\0exclam\0quotedbl\0numbersign\0dollar\0percent\0ampersand\0"
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".notdef\0space\0exclam\0quotedbl\0numbersign\0dollar\0percent\0ampersand\0"
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"quotesingle\0parenleft\0parenright\0asterisk\0plus\0comma\0hyphen\0period\0"
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"quotesingle\0parenleft\0parenright\0asterisk\0plus\0comma\0hyphen\0period\0"
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"slash\0zero\0one\0two\0three\0four\0five\0six\0seven\0eight\0nine\0colon\0"
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"slash\0zero\0one\0two\0three\0four\0five\0six\0seven\0eight\0nine\0colon\0"
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@ -99,7 +99,17 @@ static const char * const agl =
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"sigma\0tau\0upsilon\0phi\0chi\0psi\0omega\0iotadieresis\0upsilondieresis\0"
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"sigma\0tau\0upsilon\0phi\0chi\0psi\0omega\0iotadieresis\0upsilondieresis\0"
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;
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;
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static const struct { quint16 u; quint16 index; } unicode_to_aglindex[] = {
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struct AGLEntry {
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unsigned short uc;
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unsigned short index;
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};
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inline bool operator<(unsigned short uc, AGLEntry entry)
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{ return uc < entry.uc; }
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inline bool operator<(AGLEntry entry, unsigned short uc)
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{ return entry.uc < uc; }
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static const AGLEntry unicode_to_agl_map[] = {
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{0x0000, 0}, {0x0020, 8}, {0x0021, 14}, {0x0022, 21},
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{0x0000, 0}, {0x0020, 8}, {0x0021, 14}, {0x0022, 21},
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{0x0023, 30}, {0x0024, 41}, {0x0025, 48}, {0x0026, 56},
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{0x0023, 30}, {0x0024, 41}, {0x0025, 48}, {0x0026, 56},
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{0x0027, 66}, {0x0028, 78}, {0x0029, 88}, {0x002A, 99},
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{0x0027, 66}, {0x0028, 78}, {0x0029, 88}, {0x002A, 99},
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@ -206,9 +216,11 @@ static const struct { quint16 u; quint16 index; } unicode_to_aglindex[] = {
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{0x03C5, 3104}, {0x03C6, 3112}, {0x03C7, 3116}, {0x03C8, 3120},
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{0x03C5, 3104}, {0x03C6, 3112}, {0x03C7, 3116}, {0x03C8, 3120},
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{0x03C9, 3124}, {0x03CA, 3130}, {0x03CB, 3143}, {0x03CC, 3159},
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{0x03C9, 3124}, {0x03CA, 3130}, {0x03CB, 3143}, {0x03CC, 3159},
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{0x03CD, 3172}, {0x03CE, 3185}, {0x03D1, 3196}, {0x03D2, 3203},
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{0x03CD, 3172}, {0x03CE, 3185}, {0x03D1, 3196}, {0x03D2, 3203},
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{0x03D5, 3212}, {0x03D6, 3217}, {0xFFFF, 3224}
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{0x03D5, 3212}, {0x03D6, 3217}
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};
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};
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enum { unicode_to_agl_map_size = sizeof(unicode_to_agl_map) / sizeof(unicode_to_agl_map[0]) };
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// This map is used for symbol fonts to get the correct glyph names for the latin range
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// This map is used for symbol fonts to get the correct glyph names for the latin range
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static const unsigned short symbol_map[0x100] = {
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static const unsigned short symbol_map[0x100] = {
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0x0000, 0x0001, 0x0002, 0x0003, 0x0004, 0x0005, 0x0006, 0x0007,
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0x0000, 0x0001, 0x0002, 0x0003, 0x0004, 0x0005, 0x0006, 0x0007,
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@ -245,7 +257,7 @@ static const unsigned short symbol_map[0x100] = {
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0x25ca, 0x2329, 0xf8e8, 0xf8e9, 0xf8ea, 0x2211, 0xf8eb, 0xf8ec,
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0x25ca, 0x2329, 0xf8e8, 0xf8e9, 0xf8ea, 0x2211, 0xf8eb, 0xf8ec,
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0xf8ed, 0xf8ee, 0xf8ef, 0xf8f0, 0xf8f1, 0xf8f2, 0xf8f3, 0xf8f4,
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0xf8ed, 0xf8ee, 0xf8ef, 0xf8f0, 0xf8f1, 0xf8f2, 0xf8f3, 0xf8f4,
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0x0000, 0x232a, 0x222b, 0x2320, 0xf8f5, 0x2321, 0xf8f6, 0xf8f7,
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0x0000, 0x232a, 0x222b, 0x2320, 0xf8f5, 0x2321, 0xf8f6, 0xf8f7,
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0xf8f8, 0xf8f9, 0xf8fa, 0xf8fb, 0xf8fc, 0xf8fd, 0xf8fe, 0x0000,
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0xf8f8, 0xf8f9, 0xf8fa, 0xf8fb, 0xf8fc, 0xf8fd, 0xf8fe, 0x0000
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};
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};
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// ---------------------------- PS/PDF helper methods -----------------------------------
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// ---------------------------- PS/PDF helper methods -----------------------------------
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@ -256,11 +268,9 @@ QByteArray QFontSubset::glyphName(unsigned short unicode, bool symbol)
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// map from latin1 to symbol
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// map from latin1 to symbol
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unicode = symbol_map[unicode];
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unicode = symbol_map[unicode];
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int l = 0;
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const AGLEntry *r = qBinaryFind(unicode_to_agl_map, unicode_to_agl_map + unicode_to_agl_map_size, unicode);
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while(unicode_to_aglindex[l].u < unicode)
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if (r != unicode_to_agl_map + unicode_to_agl_map_size)
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l++;
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return glyph_names + r->index;
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if (unicode_to_aglindex[l].u == unicode)
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return agl + unicode_to_aglindex[l].index;
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char buffer[8];
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char buffer[8];
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buffer[0] = 'u';
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buffer[0] = 'u';
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@ -270,7 +280,7 @@ QByteArray QFontSubset::glyphName(unsigned short unicode, bool symbol)
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return buffer;
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return buffer;
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}
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}
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QByteArray QFontSubset::glyphName(unsigned int glyph, const QVector<int> reverseMap) const
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QByteArray QFontSubset::glyphName(unsigned int glyph, const QVector<int> &reverseMap) const
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{
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{
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uint glyphIndex = glyph_indices[glyph];
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uint glyphIndex = glyph_indices[glyph];
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@ -357,10 +367,7 @@ static void checkRanges(QPdf::ByteStream &ts, QByteArray &ranges, int &nranges)
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QVector<int> QFontSubset::getReverseMap() const
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QVector<int> QFontSubset::getReverseMap() const
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{
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{
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QVector<int> reverseMap;
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QVector<int> reverseMap(0x10000, 0);
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reverseMap.resize(0x10000);
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for (uint i = 0; i < 0x10000; ++i)
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reverseMap[i] = 0;
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QGlyphLayoutArray<10> glyphs;
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QGlyphLayoutArray<10> glyphs;
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for (uint uc = 0; uc < 0x10000; ++uc) {
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for (uint uc = 0; uc < 0x10000; ++uc) {
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QChar ch(uc);
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QChar ch(uc);
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@ -72,7 +72,7 @@ public:
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QByteArray widthArray() const;
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QByteArray widthArray() const;
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QByteArray createToUnicodeMap() const;
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QByteArray createToUnicodeMap() const;
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QVector<int> getReverseMap() const;
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QVector<int> getReverseMap() const;
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QByteArray glyphName(unsigned int glyph, const QVector<int> reverseMap) const;
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QByteArray glyphName(unsigned int glyph, const QVector<int> &reverseMap) const;
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static QByteArray glyphName(unsigned short unicode, bool symbol);
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static QByteArray glyphName(unsigned short unicode, bool symbol);
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