Use factor and divisor wording to be consistent with the documentation and rest

Change-Id: If05bdcba8f94f4220bae4c40dc5fc3cf44ee41a0
Reviewed-by: Casper van Donderen <casper.vandonderen@nokia.com>
This commit is contained in:
Laszlo Papp 2012-07-08 13:48:12 +01:00 committed by Qt by Nokia
parent f248fb58a3
commit 340bd0d429

View File

@ -70,11 +70,11 @@ public:
inline QPoint &operator+=(const QPoint &p);
inline QPoint &operator-=(const QPoint &p);
inline QPoint &operator*=(float c);
inline QPoint &operator*=(double c);
inline QPoint &operator*=(int c);
inline QPoint &operator*=(float factor);
inline QPoint &operator*=(double factor);
inline QPoint &operator*=(int factor);
inline QPoint &operator/=(qreal c);
inline QPoint &operator/=(qreal divisor);
friend Q_DECL_CONSTEXPR inline bool operator==(const QPoint &, const QPoint &);
friend Q_DECL_CONSTEXPR inline bool operator!=(const QPoint &, const QPoint &);
@ -143,14 +143,14 @@ inline QPoint &QPoint::operator+=(const QPoint &p)
inline QPoint &QPoint::operator-=(const QPoint &p)
{ xp-=p.xp; yp-=p.yp; return *this; }
inline QPoint &QPoint::operator*=(float c)
{ xp = qRound(xp*c); yp = qRound(yp*c); return *this; }
inline QPoint &QPoint::operator*=(float factor)
{ xp = qRound(xp*factor); yp = qRound(yp*factor); return *this; }
inline QPoint &QPoint::operator*=(double c)
{ xp = qRound(xp*c); yp = qRound(yp*c); return *this; }
inline QPoint &QPoint::operator*=(double factor)
{ xp = qRound(xp*factor); yp = qRound(yp*factor); return *this; }
inline QPoint &QPoint::operator*=(int c)
{ xp = xp*c; yp = yp*c; return *this; }
inline QPoint &QPoint::operator*=(int factor)
{ xp = xp*factor; yp = yp*factor; return *this; }
Q_DECL_CONSTEXPR inline bool operator==(const QPoint &p1, const QPoint &p2)
{ return p1.xp == p2.xp && p1.yp == p2.yp; }
@ -164,23 +164,23 @@ Q_DECL_CONSTEXPR inline const QPoint operator+(const QPoint &p1, const QPoint &p
Q_DECL_CONSTEXPR inline const QPoint operator-(const QPoint &p1, const QPoint &p2)
{ return QPoint(p1.xp-p2.xp, p1.yp-p2.yp); }
Q_DECL_CONSTEXPR inline const QPoint operator*(const QPoint &p, float c)
{ return QPoint(qRound(p.xp*c), qRound(p.yp*c)); }
Q_DECL_CONSTEXPR inline const QPoint operator*(const QPoint &p, float factor)
{ return QPoint(qRound(p.xp*factor), qRound(p.yp*factor)); }
Q_DECL_CONSTEXPR inline const QPoint operator*(const QPoint &p, double c)
{ return QPoint(qRound(p.xp*c), qRound(p.yp*c)); }
Q_DECL_CONSTEXPR inline const QPoint operator*(const QPoint &p, double factor)
{ return QPoint(qRound(p.xp*factor), qRound(p.yp*factor)); }
Q_DECL_CONSTEXPR inline const QPoint operator*(const QPoint &p, int c)
{ return QPoint(p.xp*c, p.yp*c); }
Q_DECL_CONSTEXPR inline const QPoint operator*(const QPoint &p, int factor)
{ return QPoint(p.xp*factor, p.yp*factor); }
Q_DECL_CONSTEXPR inline const QPoint operator*(float c, const QPoint &p)
{ return QPoint(qRound(p.xp*c), qRound(p.yp*c)); }
Q_DECL_CONSTEXPR inline const QPoint operator*(float factor, const QPoint &p)
{ return QPoint(qRound(p.xp*factor), qRound(p.yp*factor)); }
Q_DECL_CONSTEXPR inline const QPoint operator*(double c, const QPoint &p)
{ return QPoint(qRound(p.xp*c), qRound(p.yp*c)); }
Q_DECL_CONSTEXPR inline const QPoint operator*(double factor, const QPoint &p)
{ return QPoint(qRound(p.xp*factor), qRound(p.yp*factor)); }
Q_DECL_CONSTEXPR inline const QPoint operator*(int c, const QPoint &p)
{ return QPoint(p.xp*c, p.yp*c); }
Q_DECL_CONSTEXPR inline const QPoint operator*(int factor, const QPoint &p)
{ return QPoint(p.xp*factor, p.yp*factor); }
Q_DECL_CONSTEXPR inline const QPoint operator-(const QPoint &p)
{ return QPoint(-p.xp, -p.yp); }
@ -360,16 +360,16 @@ Q_DECL_CONSTEXPR inline const QPointF operator-(const QPointF &p)
return QPointF(-p.xp, -p.yp);
}
inline QPointF &QPointF::operator/=(qreal c)
inline QPointF &QPointF::operator/=(qreal divisor)
{
xp/=c;
yp/=c;
xp/=divisor;
yp/=divisor;
return *this;
}
Q_DECL_CONSTEXPR inline const QPointF operator/(const QPointF &p, qreal c)
Q_DECL_CONSTEXPR inline const QPointF operator/(const QPointF &p, qreal divisor)
{
return QPointF(p.xp/c, p.yp/c);
return QPointF(p.xp/divisor, p.yp/divisor);
}
Q_DECL_CONSTEXPR inline QPoint QPointF::toPoint() const