Introducing QPlatformGraphicsBuffer

Change-Id: Idcf8f75bd151a877c7097b79df998c1ffd56871c
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
This commit is contained in:
Jørgen Lind 2014-08-14 15:47:55 +02:00 committed by Gunnar Sletta
parent 517fb90268
commit 37956e6605
9 changed files with 740 additions and 6 deletions

View File

@ -71,7 +71,9 @@ HEADERS += \
kernel/qpixelformat.h \
kernel/qpaintdevicewindow.h \
kernel/qpaintdevicewindow_p.h \
kernel/qrasterwindow.h
kernel/qrasterwindow.h \
kernel/qplatformgraphicsbuffer.h \
kernel/qplatformgraphicsbufferhelper.h
SOURCES += \
kernel/qgenericpluginfactory.cpp \
@ -124,7 +126,9 @@ SOURCES += \
kernel/qplatformmenu.cpp \
kernel/qpixelformat.cpp \
kernel/qpaintdevicewindow.cpp \
kernel/qrasterwindow.cpp
kernel/qrasterwindow.cpp \
kernel/qplatformgraphicsbuffer.cpp \
kernel/qplatformgraphicsbufferhelper.cpp
contains(QT_CONFIG, opengl)|contains(QT_CONFIG, opengles2) {
HEADERS += \

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@ -0,0 +1,277 @@
/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qplatformgraphicsbuffer.h"
#include <QtGui/QOpenGLContext>
#include <QtGui/QOpenGLFunctions>
#include <QtGui/qopengl.h>
#include <QtCore/QDebug>
QT_BEGIN_NAMESPACE
/*!
\class QPlatformGraphicsBuffer
\inmodule QtGui
\since 5.5
\brief The QPlatformGraphicsBuffer is a windowsystem abstraction for native graphics buffers
Different platforms have different ways of representing graphics buffers. On
some platforms, it is possible to create one graphics buffer that you can bind
to a texture and also get main memory access to the image bits. On the
other hand, on some platforms all graphics buffer abstraction is completely
hidden.
QPlatformGraphicsBuffer is an abstraction of a single Graphics Buffer.
There is no public constructor nor any public factory function.
QPlatformGraphicsBuffer is intended to be created by using platform specific
APIs available from QtPlatformHeaders, or there might be accessor functions
similar to the accessor function that QPlatformBackingstore has.
*/
/*!
\enum QPlatformGraphicsBuffer::AccessType
This enum describes the access that is desired or granted for the graphics
buffer.
\value None
\value SWReadAccess
\value SWWriteAccess
\value TextureAccess
\value HWCompositor
*/
/*!
\enum QPlatformGraphicsBuffer::Origin
This enum describes the origin of the content of the buffer.
\value OriginTopLeft
\value OriginBottomLeft
*/
/*!
Protected constructor to initialize the private members.
\a size is the size of the buffer.
\a format is the format of the buffer.
\sa size() format()
*/
QPlatformGraphicsBuffer::QPlatformGraphicsBuffer(const QSize &size, const QPixelFormat &format)
: m_size(size)
, m_format(format)
{
}
/*!
Virtual destructor.
*/
QPlatformGraphicsBuffer::~QPlatformGraphicsBuffer()
{
}
/*!
Binds the content of this graphics buffer into the currently bound texture.
This function should fail for buffers not capable of locking to TextureAccess.
\a rect is the subrect which is desired to be bounded to the texture. This
argument has a no less than semantic, meaning more (if not all) of the buffer
can be bounded to the texture. An empty QRect is interpreted as entire buffer
should be bound.
This function only supports binding buffers to the GL_TEXTURE_2D texture
target.
Returns true on success, otherwise false.
*/
bool QPlatformGraphicsBuffer::bindToTexture(const QRect &rect) const
{
Q_UNUSED(rect);
return false;
}
/*!
\fn QPlatformGraphicsBuffer::AccessTypes QPlatformGraphicsBuffer::isLocked() const
Function to check if the buffer is locked.
\sa lock()
*/
/*!
Before the data can be retrieved or before a buffer can be bound to a
texture it needs to be locked. This is a separate function call since this
operation might be time consuming, and it would not be satisfactory to do
it per function call.
\a access is the access type wanted.
\a rect is the subrect which is desired to be locked. This
argument has a no less than semantic, meaning more (if not all) of the buffer
can be locked. An empty QRect is interpreted as entire buffer should be locked.
Return true on successfully locking all AccessTypes specified \a access
otherwise returns false and no locks have been granted.
*/
bool QPlatformGraphicsBuffer::lock(AccessTypes access, const QRect &rect)
{
bool locked = doLock(access, rect);
if (locked)
m_lock_access |= access;
return locked;
}
/*!
Unlocks the current buffer lock.
This function calls doUnlock, and then emits the unlocked signal with the
AccessTypes from before doUnlock was called.
*/
void QPlatformGraphicsBuffer::unlock()
{
if (m_lock_access == None)
return;
AccessTypes previous = m_lock_access;
doUnlock();
m_lock_access = None;
emit unlocked(previous);
}
/*!
\fn QPlatformGraphicsBuffer::doLock(AccessTypes access, const QRect &rect = QRect())
This function should be reimplemented by subclasses. If one of the \a
access types specified can not be locked, then all should fail and this
function should return false.
\a rect is the subrect which is desired to be locked. This
argument has a no less than semantic, meaning more (if not all) of the
buffer can be locked. An empty QRect should be interpreted as the entire buffer
should be locked.
It is safe to call isLocked() to verify the current lock state.
*/
/*!
\fn QPlatformGraphicsBuffer::doUnlock()
This function should remove all locks set on the buffer.
It is safe to call isLocked() to verify the current lock state.
*/
/*!
\fn QPlatformGraphicsBuffer::unlocked(AccessTypes previousAccessTypes)
Signal that is emitted after unlocked has been called.
\a previousAccessTypes is the access types locked before unlock was called.
*/
/*!
Accessor for the bytes of the buffer. This function needs to be called on a
buffer with SWReadAccess access lock. Behavior is undefined for modifying
the memory returned when not having a SWWriteAccess.
*/
const uchar *QPlatformGraphicsBuffer::data() const
{ return Q_NULLPTR; }
/*!
Accessor for the bytes of the buffer. This function needs to be called on a
buffer with SWReadAccess access lock. Behavior is undefined for modifying
the memory returned when not having a SWWriteAccess.
*/
uchar *QPlatformGraphicsBuffer::data()
{
return Q_NULLPTR;
}
/*!
Accessor for the length of the data buffer. This function is a convenience
function multiplying height of buffer with bytesPerLine().
\sa data() bytesPerLine() size()
*/
int QPlatformGraphicsBuffer::byteCount() const
{
Q_ASSERT(isLocked() & SWReadAccess);
return size().height() * bytesPerLine();
}
/*!
Accessor for bytes per line in the graphics buffer.
*/
int QPlatformGraphicsBuffer::bytesPerLine() const
{
return 0;
}
/*!
In origin of the content of the graphics buffer.
Default implementation is OriginTopLeft, as this is the coordinate
system default for Qt. However, for most regular OpenGL textures
this will be OriginBottomLeft.
*/
QPlatformGraphicsBuffer::Origin QPlatformGraphicsBuffer::origin() const
{
return OriginTopLeft;
}
/*!
\fn QPlatformGraphicsBuffer::size() const
Accessor for content size.
*/
/*!
\fn QPlatformGraphicsBuffer::format() const
Accessor for the pixel format of the buffer.
*/
QT_END_NAMESPACE

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@ -0,0 +1,117 @@
/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QPLATFORMGRAPHICSBUFFER_H
#define QPLATFORMGRAPHICSBUFFER_H
//
// W A R N I N G
// -------------
//
// This file is part of the QPA API and is not meant to be used
// in applications. Usage of this API may make your code
// source and binary incompatible with future versions of Qt.
//
#include <QtCore/QSize>
#include <QtCore/QRect>
#include <QtGui/QPixelFormat>
#include <QtCore/qflags.h>
#include <QtCore/QObject>
QT_BEGIN_NAMESPACE
class Q_GUI_EXPORT QPlatformGraphicsBuffer : public QObject
{
Q_OBJECT
public:
enum AccessType
{
None = 0x00,
SWReadAccess = 0x01,
SWWriteAccess = 0x02,
TextureAccess = 0x04,
HWCompositor = 0x08
};
Q_DECLARE_FLAGS(AccessTypes, AccessType);
enum Origin {
OriginBottomLeft,
OriginTopLeft
};
virtual ~QPlatformGraphicsBuffer();
AccessTypes isLocked() const { return m_lock_access; }
bool lock(AccessTypes access, const QRect &rect = QRect());
void unlock();
virtual bool bindToTexture(const QRect &rect = QRect()) const;
virtual const uchar *data() const;
virtual uchar *data();
virtual int bytesPerLine() const;
int byteCount() const;
virtual Origin origin() const;
QSize size() const { return m_size; }
QPixelFormat format() const { return m_format; }
Q_SIGNALS:
void unlocked(AccessTypes previousAccessTypes);
protected:
QPlatformGraphicsBuffer(const QSize &size, const QPixelFormat &format);
virtual bool doLock(AccessTypes access, const QRect &rect = QRect()) = 0;
virtual void doUnlock() = 0;
private:
QSize m_size;
QPixelFormat m_format;
AccessTypes m_lock_access;
};
QT_END_NAMESPACE
#endif //QPLATFORMGRAPHICSBUFFER_H

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@ -0,0 +1,185 @@
/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtPlatformSupport module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtGui/qpa/qplatformgraphicsbuffer.h>
#include "qplatformgraphicsbufferhelper.h"
#include <QtCore/QDebug>
#include <QtGui/qopengl.h>
#include <QtGui/QImage>
#include <QtGui/QOpenGLContext>
#include <QtGui/QOpenGLFunctions>
QT_BEGIN_NAMESPACE
/*!
Convenience function to both lock and bind the buffer to a texture. This
function will first try and lock with texture read and texture write
access. If this succeeds it will use the bindToTexture function to bind the
content to the currently bound texture. If this fail it will try and lock
with SWReadAccess and then use the bindSWToTexture convenience function.
\a swizzle is suppose to be used by the caller to figure out if the Red and
Blue color channels need to be swizzled when rendering.
\a rect is the subrect which is desired to be bounded to the texture. This
argument has a no less than semantic, meaning more (if not all) of the buffer
can be bounded to the texture. An empty QRect is interpreted as entire buffer
should be bound.
The user should use the AccessTypes returned by isLocked to figure out what
lock has been obtained.
returns true if the buffer has successfully been bound to the currently
bound texture, otherwise returns false.
*/
bool QPlatformGraphicsBufferHelper::lockAndBindToTexture(QPlatformGraphicsBuffer *graphicsBuffer,
bool *swizzle,
const QRect &rect)
{
if (graphicsBuffer->lock(QPlatformGraphicsBuffer::TextureAccess)) {
if (!graphicsBuffer->bindToTexture(rect)) {
qWarning() << Q_FUNC_INFO << "Failed to bind graphicsbuffer to texture";
return false;
}
if (swizzle)
*swizzle = false;
} else if (graphicsBuffer->lock(QPlatformGraphicsBuffer::SWReadAccess)) {
if (!bindSWToTexture(graphicsBuffer, swizzle, rect)) {
qWarning() << Q_FUNC_INFO << "Failed to bind SW graphcisbuffer to texture";
return false;
}
} else {
qWarning() << Q_FUNC_INFO << "Failed to lock";
return false;
}
return true;
}
/*!
Convenience function that uploads the current raster content to the currently bound texture.
\a swizzleRandB is suppose to be used by the caller to figure out if the Red and
Blue color channels need to be swizzled when rendering. This is an
optimization. Qt often renders to software buffers interpreting pixels as
unsigned ints. When these buffers are uploaded to textures and each color
channel per pixel is interpreted as a byte (read sequentially), then the
Red and Blue channels are swapped. Conveniently the Alpha buffer will be
correct since Qt historically has had the alpha channel as the first
channel, while OpenGL typically expects the alpha channel to be the last
channel.
\a subRect is the subrect which is desired to be bounded to the texture. This
argument has a no less than semantic, meaning more (if not all) of the buffer
can be bounded to the texture. An empty QRect is interpreted as entire buffer
should be bound.
This function fails for buffers not capable of locking to SWAccess.
Returns true on success, otherwise false.
*/
bool QPlatformGraphicsBufferHelper::bindSWToTexture(const QPlatformGraphicsBuffer *graphicsBuffer,
bool *swizzleRandB,
const QRect &subRect)
{
if (!QOpenGLContext::currentContext())
return false;
if (!(graphicsBuffer->isLocked() & QPlatformGraphicsBuffer::SWReadAccess))
return false;
QSize size = graphicsBuffer->size();
Q_ASSERT(subRect.isEmpty() || QRect(QPoint(0,0), size).contains(subRect));
bool swizzle = false;
QImage::Format imageformat = QImage::toImageFormat(graphicsBuffer->format());
QImage image(graphicsBuffer->data(), size.width(), size.height(), graphicsBuffer->bytesPerLine(), imageformat);
if (graphicsBuffer->bytesPerLine() != (size.width() * 4)) {
image = image.convertToFormat(QImage::Format_RGBA8888);
} else if (imageformat == QImage::Format_RGB32) {
swizzle = true;
} else if (imageformat != QImage::Format_RGBA8888) {
image = image.convertToFormat(QImage::Format_RGBA8888);
}
QOpenGLFunctions *funcs = QOpenGLContext::currentContext()->functions();
QRect rect = subRect;
if (rect.isNull() || rect == QRect(QPoint(0,0),size)) {
funcs->glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, size.width(), size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, image.constBits());
} else {
#ifndef QT_OPENGL_ES_2
if (!QOpenGLContext::currentContext()->isOpenGLES()) {
funcs->glPixelStorei(GL_UNPACK_ROW_LENGTH, image.width());
funcs->glTexSubImage2D(GL_TEXTURE_2D, 0, rect.x(), rect.y(), rect.width(), rect.height(), GL_RGBA, GL_UNSIGNED_BYTE,
image.constScanLine(rect.y()) + rect.x() * 4);
funcs->glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
} else
#endif
{
// if the rect is wide enough it's cheaper to just
// extend it instead of doing an image copy
if (rect.width() >= size.width() / 2) {
rect.setX(0);
rect.setWidth(size.width());
}
// if the sub-rect is full-width we can pass the image data directly to
// OpenGL instead of copying, since there's no gap between scanlines
if (rect.width() == size.width()) {
funcs->glTexSubImage2D(GL_TEXTURE_2D, 0, 0, rect.y(), rect.width(), rect.height(), GL_RGBA, GL_UNSIGNED_BYTE,
image.constScanLine(rect.y()));
} else {
funcs->glTexSubImage2D(GL_TEXTURE_2D, 0, rect.x(), rect.y(), rect.width(), rect.height(), GL_RGBA, GL_UNSIGNED_BYTE,
image.copy(rect).constBits());
}
}
}
if (swizzleRandB)
*swizzleRandB = swizzle;
return true;
}
QT_END_NAMESPACE

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@ -0,0 +1,56 @@
/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtPlatformSupport module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QPLATFORMGRAPHICSBUFFERHELPER_H
#define QPLATFORMGRAPHICSBUFFERHELPER_H
#include <QtGui/qpa/qplatformgraphicsbuffer.h>
QT_BEGIN_NAMESPACE
namespace QPlatformGraphicsBufferHelper {
bool lockAndBindToTexture(QPlatformGraphicsBuffer *graphicsBuffer, bool *swizzleRandB, const QRect &rect = QRect());
bool bindSWToTexture(const QPlatformGraphicsBuffer *graphicsBuffer, bool *swizzleRandB = Q_NULLPTR, const QRect &rect = QRect());
}
QT_END_NAMESPACE
#endif

View File

@ -45,6 +45,8 @@
#ifndef QT_NO_OPENGL
#include <QtGui/private/qopengltextureblitter_p.h>
#endif
#include <qpa/qplatformgraphicsbuffer.h>
#include <qpa/qplatformgraphicsbufferhelper.h>
QT_BEGIN_NAMESPACE
@ -69,7 +71,6 @@ public:
#endif
}
QWindow *window;
QSize size;
#ifndef QT_NO_OPENGL
mutable GLuint textureId;
mutable QSize textureSize;
@ -267,13 +268,50 @@ void QPlatformBackingStore::composeAndFlush(QWindow *window, const QRegion &regi
// semi-transparency even when it is not wanted.
funcs->glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE);
// Backingstore texture with the normal widgets.
GLuint textureId = toTexture(deviceRegion(region, window), &d_ptr->textureSize, &d_ptr->needsSwizzle);
GLuint textureId = 0;
QOpenGLTextureBlitter::Origin origin = QOpenGLTextureBlitter::OriginTopLeft;
if (QPlatformGraphicsBuffer *graphicsBuffer = this->graphicsBuffer()) {
if (graphicsBuffer->size() != d_ptr->textureSize) {
if (d_ptr->textureId)
funcs->glDeleteTextures(1, &d_ptr->textureId);
funcs->glGenTextures(1, &d_ptr->textureId);
funcs->glBindTexture(GL_TEXTURE_2D, d_ptr->textureId);
#ifndef QT_OPENGL_ES_2
if (!QOpenGLContext::currentContext()->isOpenGLES()) {
funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 0);
funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
}
#endif
funcs->glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
funcs->glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
funcs->glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
funcs->glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
if (QPlatformGraphicsBufferHelper::lockAndBindToTexture(graphicsBuffer, &d_ptr->needsSwizzle)) {
d_ptr->textureSize = graphicsBuffer->size();
} else {
d_ptr->textureSize = QSize(0,0);
}
graphicsBuffer->unlock();
} else if (!region.isEmpty()){
funcs->glBindTexture(GL_TEXTURE_2D, d_ptr->textureId);
QPlatformGraphicsBufferHelper::lockAndBindToTexture(graphicsBuffer, &d_ptr->needsSwizzle);
}
if (graphicsBuffer->origin() == QPlatformGraphicsBuffer::OriginBottomLeft)
origin = QOpenGLTextureBlitter::OriginBottomLeft;
textureId = d_ptr->textureId;
} else {
// Backingstore texture with the normal widgets.
textureId = toTexture(deviceRegion(region, window), &d_ptr->textureSize, &d_ptr->needsSwizzle);
}
if (textureId) {
QMatrix4x4 target = QOpenGLTextureBlitter::targetTransform(QRect(QPoint(), d_ptr->textureSize), windowRect);
if (d_ptr->needsSwizzle)
d_ptr->blitter->setSwizzleRB(true);
d_ptr->blitter->blit(textureId, target, QOpenGLTextureBlitter::OriginTopLeft);
d_ptr->blitter->blit(textureId, target, origin);
if (d_ptr->needsSwizzle)
d_ptr->blitter->setSwizzleRB(false);
}
@ -462,6 +500,14 @@ void QPlatformBackingStore::endPaint()
{
}
/*!
Accessor for a backingstores graphics buffer abstraction
*/
QPlatformGraphicsBuffer *QPlatformBackingStore::graphicsBuffer() const
{
return Q_NULLPTR;
}
/*!
Scrolls the given \a area \a dx pixels to the right and \a dy
downward; both \a dx and \a dy may be negative.

View File

@ -62,6 +62,7 @@ class QPlatformWindow;
class QPlatformTextureList;
class QPlatformTextureListPrivate;
class QOpenGLContext;
class QPlatformGraphicsBuffer;
#ifndef QT_NO_OPENGL
class Q_GUI_EXPORT QPlatformTextureList : public QObject
@ -116,6 +117,8 @@ public:
virtual GLuint toTexture(const QRegion &dirtyRegion, QSize *textureSize, bool *needsSwizzle) const;
#endif
virtual QPlatformGraphicsBuffer *graphicsBuffer() const;
virtual void resize(const QSize &size, const QRegion &staticContents) = 0;
virtual bool scroll(const QRegion &area, int dx, int dy);

View File

@ -49,6 +49,7 @@
#include <qdebug.h>
#include <qpainter.h>
#include <qscreen.h>
#include <qpa/qplatformgraphicsbuffer.h>
#include <algorithm>
QT_BEGIN_NAMESPACE
@ -60,6 +61,8 @@ public:
~QXcbShmImage() { destroy(); }
QImage *image() { return &m_qimage; }
QPlatformGraphicsBuffer *graphicsBuffer() { return m_graphics_buffer; }
QSize size() const { return m_qimage.size(); }
void put(xcb_window_t window, const QPoint &dst, const QRect &source);
@ -73,6 +76,7 @@ private:
xcb_image_t *m_xcb_image;
QImage m_qimage;
QPlatformGraphicsBuffer *m_graphics_buffer;
xcb_gcontext_t m_gc;
xcb_window_t m_gc_window;
@ -80,8 +84,39 @@ private:
QRegion m_dirty;
};
class QXcbShmGraphicsBuffer : public QPlatformGraphicsBuffer
{
public:
QXcbShmGraphicsBuffer(QImage *image)
: QPlatformGraphicsBuffer(image->size(), QImage::toPixelFormat(image->format()))
, m_access_lock(QPlatformGraphicsBuffer::None)
, m_image(image)
{ }
bool doLock(AccessTypes access, const QRect &rect) Q_DECL_OVERRIDE
{
Q_UNUSED(rect);
if (access & ~(QPlatformGraphicsBuffer::SWReadAccess | QPlatformGraphicsBuffer::SWWriteAccess))
return false;
m_access_lock |= access;
return true;
}
void doUnlock() Q_DECL_OVERRIDE { m_access_lock = None; }
const uchar *data() const Q_DECL_OVERRIDE { return m_image->bits(); }
uchar *data() Q_DECL_OVERRIDE { return m_image->bits(); }
int bytesPerLine() const Q_DECL_OVERRIDE { return m_image->bytesPerLine(); }
Origin origin() const Q_DECL_OVERRIDE { return QPlatformGraphicsBuffer::OriginTopLeft; }
private:
AccessTypes m_access_lock;
QImage *m_image;
};
QXcbShmImage::QXcbShmImage(QXcbScreen *screen, const QSize &size, uint depth, QImage::Format format)
: QXcbObject(screen->connection())
, m_graphics_buffer(Q_NULLPTR)
, m_gc(0)
, m_gc_window(0)
{
@ -137,6 +172,7 @@ QXcbShmImage::QXcbShmImage(QXcbScreen *screen, const QSize &size, uint depth, QI
}
m_qimage = QImage( (uchar*) m_xcb_image->data, m_xcb_image->width, m_xcb_image->height, m_xcb_image->stride, format);
m_graphics_buffer = new QXcbShmGraphicsBuffer(&m_qimage);
}
void QXcbShmImage::destroy()
@ -158,6 +194,8 @@ void QXcbShmImage::destroy()
if (m_gc)
Q_XCB_CALL(xcb_free_gc(xcb_connection(), m_gc));
delete m_graphics_buffer;
m_graphics_buffer = Q_NULLPTR;
}
void QXcbShmImage::put(xcb_window_t window, const QPoint &target, const QRect &source)
@ -294,6 +332,11 @@ QImage QXcbBackingStore::toImage() const
}
#endif
QPlatformGraphicsBuffer *QXcbBackingStore::graphicsBuffer() const
{
return m_image ? m_image->graphicsBuffer() : Q_NULLPTR;
}
void QXcbBackingStore::flush(QWindow *window, const QRegion &region, const QPoint &offset)
{
if (!m_image || m_image->size().isEmpty())

View File

@ -58,6 +58,9 @@ public:
bool translucentBackground) Q_DECL_OVERRIDE;
QImage toImage() const Q_DECL_OVERRIDE;
#endif
QPlatformGraphicsBuffer *graphicsBuffer() const Q_DECL_OVERRIDE;
void resize(const QSize &size, const QRegion &staticContents) Q_DECL_OVERRIDE;
bool scroll(const QRegion &area, int dx, int dy) Q_DECL_OVERRIDE;