Enable C++11 on OSX when using Clang
This means we have to bump the deployment target to Lion (10.7), as the LLVM 'libc++' C++ standard library does not support Snow Leopard (10.6). For iOS the deployment target has to be bumped from 4.3 to 5.0, but we don't enable C++11 by default yet as it's not tested enough on iOS. Users who wish to deploy to 10.6 need to build their own Qt, passing -no-c++11 to configure. Change-Id: I7b5d20ab002db889d1091a4b7ff600f62caa7f06 Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
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configure
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@ -2814,9 +2814,9 @@ if [ "$CFG_FORCEDEBUGINFO" = "yes" ]; then
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QMAKE_CONFIG="$QMAKE_CONFIG force_debug_info"
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fi
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# iOS builds should be static to be able to submit to the App Store
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if [ "$XPLATFORM_IOS" = "yes" ]; then
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CFG_SHARED="no"
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CFG_SHARED="no" # iOS builds should be static to be able to submit to the App Store
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CFG_CXX11="no" # C++11 support disabled for now
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fi
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# disable GTK style support auto-detection on Mac
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@ -5,3 +5,6 @@ QMAKE_OBJCXXFLAGS_PRECOMPILE = -x objective-c++-header -c ${QMAKE_PCH_INPUT}
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QMAKE_OBJCXXFLAGS_USE_PRECOMPILE = $$QMAKE_CFLAGS_USE_PRECOMPILE
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QMAKE_XCODE_GCC_VERSION = com.apple.compilers.llvm.clang.1_0
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QMAKE_CXXFLAGS_CXX11 += -stdlib=libc++
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QMAKE_LFLAGS_CXX11 += -stdlib=libc++
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@ -1,3 +1,10 @@
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QMAKE_CXXFLAGS += $$QMAKE_CXXFLAGS_CXX11
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QMAKE_OBJECTIVE_CFLAGS += $$QMAKE_CXXFLAGS_CXX11
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QMAKE_LFLAGS += $$QMAKE_LFLAGS_CXX11
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contains(QMAKE_LFLAGS, -stdlib=libc++) {
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equals(QMAKE_MACOSX_DEPLOYMENT_TARGET, 10.6): \
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QMAKE_MACOSX_DEPLOYMENT_TARGET = 10.7
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contains(QMAKE_IOS_DEPLOYMENT_TARGET, ^4.*): \
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QMAKE_IOS_DEPLOYMENT_TARGET = 5.0
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}
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@ -40,6 +40,9 @@ isEmpty(QMAKE_MAC_PLATFORM_NAME): error("Could not resolve platform name for SDK
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# FIXME: Get the version_min_flag out of the platform's 'Native Build System.xcspec'
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version_identifier = $$replace(QMAKE_MAC_PLATFORM_NAME, iphonesimulator, ios-simulator)
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# C++11 support may affect the deployment target
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c++11: load(c++11)
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ios:!host_build: \
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deployment_target = $$QMAKE_IOS_DEPLOYMENT_TARGET
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else: \
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