iOS: Implement QPlatformScreen::availableGeometry()
This will sadly not work as expected until we've found a way to kick off the iOS event loop before QApplication is initialized, as UIScreen does not seem to report the correct applicationFrame (taking the status bar into account) until after the UIApplication has been set up by UIApplicationMain(). Change-Id: I0eaa3b8bca4129d1c4183a202ad2ecd0d8bc52d0 Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
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@ -56,6 +56,7 @@ public:
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enum ScreenIndex { MainScreen = 0 };
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QRect geometry() const;
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QRect availableGeometry() const;
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int depth() const;
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QImage::Format format() const;
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QSizeF physicalSize() const;
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@ -99,11 +99,15 @@ QIOSScreen::QIOSScreen(unsigned int screenIndex)
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QRect QIOSScreen::geometry() const
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{
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// FIXME: Do we need to reimplement availableGeometry() to take the
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// system statusbar into account?
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return m_geometry;
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}
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QRect QIOSScreen::availableGeometry() const
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{
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CGRect frame = m_uiScreen.applicationFrame;
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return QRect(frame.origin.x, frame.origin.y, frame.size.width, frame.size.height);
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}
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int QIOSScreen::depth() const
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{
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return m_depth;
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