Remove legacy pre-QPA gui/egl implementation

Change-Id: I22a100cec7064df87eb2036adbca8a41aab5a10d
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
This commit is contained in:
Donald Carr 2012-03-07 16:30:08 +00:00 committed by Qt by Nokia
parent 2a72e10ed9
commit 4035375c57
8 changed files with 0 additions and 1855 deletions

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@ -1,26 +0,0 @@
contains(QT_CONFIG, egl): {
CONFIG += egl
HEADERS += \
egl/qegl_p.h \
egl/qeglcontext_p.h \
egl/qeglproperties_p.h
SOURCES += \
egl/qegl.cpp \
egl/qeglproperties.cpp
unix {
!isEmpty(QMAKE_INCDIR_EGL){
INCLUDEPATH += $$QMAKE_INCDIR_EGL
}
!isEmpty(QMAKE_LIBDIR_EGL){
for(p, QMAKE_LIBDIR_EGL) {
exists($$p):LIBS += -L$$p
}
}
!isEmpty(QMAKE_LIBS_EGL): LIBS += $$QMAKE_LIBS_EGL
}
SOURCES += egl/qegl_qpa.cpp
}

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@ -1,751 +0,0 @@
/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtGui/qpaintdevice.h>
#include <QtGui/qpixmap.h>
#include <QtGui/qwidget.h>
#include <QtCore/qatomic.h>
#include <QtCore/qdebug.h>
#include "qegl_p.h"
#include "qeglcontext_p.h"
QT_BEGIN_NAMESPACE
/*
QEglContextTracker is used to track the EGL contexts that we
create internally in Qt, so that we can call eglTerminate() to
free additional EGL resources when the last context is destroyed.
*/
class QEglContextTracker
{
public:
static void ref() { contexts.ref(); }
static void deref() {
if (!contexts.deref()) {
eglTerminate(QEgl::display());
displayOpen = 0;
}
}
static void setDisplayOpened() { displayOpen = 1; }
static bool displayOpened() { return displayOpen; }
private:
static QBasicAtomicInt contexts;
static QBasicAtomicInt displayOpen;
};
QBasicAtomicInt QEglContextTracker::contexts = Q_BASIC_ATOMIC_INITIALIZER(0);
QBasicAtomicInt QEglContextTracker::displayOpen = Q_BASIC_ATOMIC_INITIALIZER(0);
// Current GL and VG contexts. These are used to determine if
// we can avoid an eglMakeCurrent() after a call to lazyDoneCurrent().
// If a background thread modifies the value, the worst that will
// happen is a redundant eglMakeCurrent() in the foreground thread.
static QEglContext * volatile currentGLContext = 0;
static QEglContext * volatile currentVGContext = 0;
QEglContext::QEglContext()
: apiType(QEgl::OpenGL)
, ctx(EGL_NO_CONTEXT)
, cfg(QEGL_NO_CONFIG)
, currentSurface(EGL_NO_SURFACE)
, current(false)
, ownsContext(true)
, sharing(false)
{
QEglContextTracker::ref();
}
QEglContext::~QEglContext()
{
destroyContext();
if (currentGLContext == this)
currentGLContext = 0;
if (currentVGContext == this)
currentVGContext = 0;
QEglContextTracker::deref();
}
bool QEglContext::isValid() const
{
return (ctx != EGL_NO_CONTEXT);
}
bool QEglContext::isCurrent() const
{
return current;
}
EGLConfig QEgl::defaultConfig(int devType, API api, ConfigOptions options)
{
if ( (devType != QInternal::Pixmap) && ((options & Renderable) == 0))
qWarning("QEgl::defaultConfig() - Only configs for pixmaps make sense to be read-only!");
EGLConfig* targetConfig = 0;
static EGLConfig defaultVGConfigs[] = {
QEGL_NO_CONFIG, // 0 Window Renderable Translucent
QEGL_NO_CONFIG, // 1 Window Renderable Opaque
QEGL_NO_CONFIG, // 2 Pixmap Renderable Translucent
QEGL_NO_CONFIG, // 3 Pixmap Renderable Opaque
QEGL_NO_CONFIG, // 4 Pixmap ReadOnly Translucent
QEGL_NO_CONFIG // 5 Pixmap ReadOnly Opaque
};
if (api == OpenVG) {
if (devType == QInternal::Widget) {
if (options & Translucent)
targetConfig = &(defaultVGConfigs[0]);
else
targetConfig = &(defaultVGConfigs[1]);
} else if (devType == QInternal::Pixmap) {
if (options & Renderable) {
if (options & Translucent)
targetConfig = &(defaultVGConfigs[2]);
else // Opaque
targetConfig = &(defaultVGConfigs[3]);
} else { // Read-only
if (options & Translucent)
targetConfig = &(defaultVGConfigs[4]);
else // Opaque
targetConfig = &(defaultVGConfigs[5]);
}
}
}
static EGLConfig defaultGLConfigs[] = {
QEGL_NO_CONFIG, // 0 Window Renderable Translucent
QEGL_NO_CONFIG, // 1 Window Renderable Opaque
QEGL_NO_CONFIG, // 2 PBuffer Renderable Translucent
QEGL_NO_CONFIG, // 3 PBuffer Renderable Opaque
QEGL_NO_CONFIG, // 4 Pixmap Renderable Translucent
QEGL_NO_CONFIG, // 5 Pixmap Renderable Opaque
QEGL_NO_CONFIG, // 6 Pixmap ReadOnly Translucent
QEGL_NO_CONFIG // 7 Pixmap ReadOnly Opaque
};
if (api == OpenGL) {
if (devType == QInternal::Widget) {
if (options & Translucent)
targetConfig = &(defaultGLConfigs[0]);
else // Opaque
targetConfig = &(defaultGLConfigs[1]);
} else if (devType == QInternal::Pbuffer) {
if (options & Translucent)
targetConfig = &(defaultGLConfigs[2]);
else // Opaque
targetConfig = &(defaultGLConfigs[3]);
} else if (devType == QInternal::Pixmap) {
if (options & Renderable) {
if (options & Translucent)
targetConfig = &(defaultGLConfigs[4]);
else // Opaque
targetConfig = &(defaultGLConfigs[5]);
} else { // ReadOnly
if (options & Translucent)
targetConfig = &(defaultGLConfigs[6]);
else // Opaque
targetConfig = &(defaultGLConfigs[7]);
}
}
}
if (!targetConfig) {
qWarning("QEgl::defaultConfig() - No default config for device/api/options combo");
return QEGL_NO_CONFIG;
}
if (*targetConfig != QEGL_NO_CONFIG)
return *targetConfig;
// We haven't found an EGL config for the target config yet, so do it now:
// Allow overriding from an environment variable:
QByteArray configId;
if (api == OpenVG)
configId = qgetenv("QT_VG_EGL_CONFIG");
else
configId = qgetenv("QT_GL_EGL_CONFIG");
if (!configId.isEmpty()) {
// Overridden, so get the EGLConfig for the specified config ID:
EGLint properties[] = {
EGL_CONFIG_ID, (EGLint)configId.toInt(),
EGL_NONE
};
EGLint configCount = 0;
eglChooseConfig(display(), properties, targetConfig, 1, &configCount);
if (configCount > 0)
return *targetConfig;
qWarning() << "QEgl::defaultConfig() -" << configId << "appears to be invalid";
}
QEglProperties configAttribs;
configAttribs.setRenderableType(api);
EGLint surfaceType;
switch (devType) {
case QInternal::Widget:
surfaceType = EGL_WINDOW_BIT;
break;
case QInternal::Pixmap:
surfaceType = EGL_PIXMAP_BIT;
break;
case QInternal::Pbuffer:
surfaceType = EGL_PBUFFER_BIT;
break;
default:
qWarning("QEgl::defaultConfig() - Can't create EGL surface for %d device type", devType);
return QEGL_NO_CONFIG;
};
#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT
// For OpenVG, we try to create a surface using a pre-multiplied format if
// the surface needs to have an alpha channel:
if (api == OpenVG && (options & Translucent))
surfaceType |= EGL_VG_ALPHA_FORMAT_PRE_BIT;
#endif
configAttribs.setValue(EGL_SURFACE_TYPE, surfaceType);
#ifdef EGL_BIND_TO_TEXTURE_RGBA
if (devType == QInternal::Pixmap || devType == QInternal::Pbuffer) {
if (options & Translucent)
configAttribs.setValue(EGL_BIND_TO_TEXTURE_RGBA, EGL_TRUE);
else
configAttribs.setValue(EGL_BIND_TO_TEXTURE_RGB, EGL_TRUE);
}
#endif
// Add paint engine requirements
if (api == OpenVG) {
#if !defined(QVG_SCISSOR_CLIP) && defined(EGL_ALPHA_MASK_SIZE)
configAttribs.setValue(EGL_ALPHA_MASK_SIZE, 1);
#endif
} else {
// Both OpenGL paint engines need to have stencil and sample buffers
configAttribs.setValue(EGL_STENCIL_SIZE, 1);
configAttribs.setValue(EGL_SAMPLE_BUFFERS, 1);
#ifndef QT_OPENGL_ES_2
// Additionally, the GL1 engine likes to have a depth buffer for clipping
configAttribs.setValue(EGL_DEPTH_SIZE, 1);
#endif
}
if (options & Translucent)
configAttribs.setValue(EGL_ALPHA_SIZE, 1);
*targetConfig = chooseConfig(&configAttribs, QEgl::BestPixelFormat);
return *targetConfig;
}
// Choose a configuration that matches "properties".
EGLConfig QEgl::chooseConfig(const QEglProperties* properties, QEgl::PixelFormatMatch match)
{
QEglProperties props(*properties);
EGLConfig cfg = QEGL_NO_CONFIG;
do {
// Get the number of matching configurations for this set of properties.
EGLint matching = 0;
EGLDisplay dpy = QEgl::display();
if (!eglChooseConfig(dpy, props.properties(), 0, 0, &matching) || !matching)
continue;
// If we want the best pixel format, then return the first
// matching configuration.
if (match == QEgl::BestPixelFormat) {
eglChooseConfig(display(), props.properties(), &cfg, 1, &matching);
if (matching < 1)
continue;
return cfg;
}
// Fetch all of the matching configurations and find the
// first that matches the pixel format we wanted.
EGLint size = matching;
EGLConfig *configs = new EGLConfig [size];
eglChooseConfig(display(), props.properties(), configs, size, &matching);
for (EGLint index = 0; index < size; ++index) {
EGLint red, green, blue, alpha;
eglGetConfigAttrib(display(), configs[index], EGL_RED_SIZE, &red);
eglGetConfigAttrib(display(), configs[index], EGL_GREEN_SIZE, &green);
eglGetConfigAttrib(display(), configs[index], EGL_BLUE_SIZE, &blue);
eglGetConfigAttrib(display(), configs[index], EGL_ALPHA_SIZE, &alpha);
if (red == props.value(EGL_RED_SIZE) &&
green == props.value(EGL_GREEN_SIZE) &&
blue == props.value(EGL_BLUE_SIZE) &&
(props.value(EGL_ALPHA_SIZE) == 0 ||
alpha == props.value(EGL_ALPHA_SIZE))) {
cfg = configs[index];
delete [] configs;
return cfg;
}
}
delete [] configs;
} while (props.reduceConfiguration());
#ifdef EGL_BIND_TO_TEXTURE_RGBA
// Don't report an error just yet if we failed to get a pbuffer
// configuration with texture rendering. Only report failure if
// we cannot get any pbuffer configurations at all.
if (props.value(EGL_BIND_TO_TEXTURE_RGBA) == EGL_DONT_CARE &&
props.value(EGL_BIND_TO_TEXTURE_RGB) == EGL_DONT_CARE)
#endif
{
qWarning() << "QEglContext::chooseConfig(): Could not find a suitable EGL configuration";
qWarning() << "Requested:" << props.toString();
qWarning() << "Available:";
QEgl::dumpAllConfigs();
}
return QEGL_NO_CONFIG;
}
bool QEglContext::chooseConfig(const QEglProperties& properties, QEgl::PixelFormatMatch match)
{
cfg = QEgl::chooseConfig(&properties, match);
return cfg != QEGL_NO_CONFIG;
}
EGLSurface QEglContext::createSurface(QPaintDevice* device, const QEglProperties *properties)
{
return QEgl::createSurface(device, cfg, properties);
}
// Create the EGLContext.
bool QEglContext::createContext(QEglContext *shareContext, const QEglProperties *properties)
{
// We need to select the correct API before calling eglCreateContext().
#ifdef QT_OPENGL_ES
#ifdef EGL_OPENGL_ES_API
if (apiType == QEgl::OpenGL)
eglBindAPI(EGL_OPENGL_ES_API);
#endif
#else
#ifdef EGL_OPENGL_API
if (apiType == QEgl::OpenGL)
eglBindAPI(EGL_OPENGL_API);
#endif
#endif //defined(QT_OPENGL_ES)
#ifdef EGL_OPENVG_API
if (apiType == QEgl::OpenVG)
eglBindAPI(EGL_OPENVG_API);
#endif
// Create a new context for the configuration.
QEglProperties contextProps;
if (properties)
contextProps = *properties;
#ifdef QT_OPENGL_ES_2
if (apiType == QEgl::OpenGL)
contextProps.setValue(EGL_CONTEXT_CLIENT_VERSION, 2);
#endif
sharing = false;
if (shareContext && shareContext->ctx == EGL_NO_CONTEXT)
shareContext = 0;
if (shareContext) {
ctx = eglCreateContext(QEgl::display(), cfg, shareContext->ctx, contextProps.properties());
if (ctx == EGL_NO_CONTEXT) {
qWarning() << "QEglContext::createContext(): Could not share context:" << QEgl::errorString();
shareContext = 0;
} else {
sharing = true;
}
}
if (ctx == EGL_NO_CONTEXT) {
ctx = eglCreateContext(display(), cfg, EGL_NO_CONTEXT, contextProps.properties());
if (ctx == EGL_NO_CONTEXT) {
qWarning() << "QEglContext::createContext(): Unable to create EGL context:" << QEgl::errorString();
return false;
}
}
return true;
}
// Destroy an EGL surface object. If it was current on this context
// then call doneCurrent() for it first.
void QEglContext::destroySurface(EGLSurface surface)
{
if (surface != EGL_NO_SURFACE) {
if (surface == currentSurface)
doneCurrent();
eglDestroySurface(display(), surface);
}
}
// Destroy the context. Note: this does not destroy the surface.
void QEglContext::destroyContext()
{
if (ctx != EGL_NO_CONTEXT && ownsContext)
eglDestroyContext(display(), ctx);
ctx = EGL_NO_CONTEXT;
cfg = 0;
}
bool QEglContext::makeCurrent(EGLSurface surface)
{
if (ctx == EGL_NO_CONTEXT) {
qWarning() << "QEglContext::makeCurrent(): Cannot make invalid context current";
return false;
}
if (surface == EGL_NO_SURFACE) {
qWarning() << "QEglContext::makeCurrent(): Cannot make invalid surface current";
return false;
}
// If lazyDoneCurrent() was called on the surface, then we may be able
// to assume that it is still current within the thread.
if (surface == currentSurface && currentContext(apiType) == this) {
current = true;
return true;
}
current = true;
currentSurface = surface;
setCurrentContext(apiType, this);
// Force the right API to be bound before making the context current.
// The EGL implementation should be able to figure this out from ctx,
// but some systems require the API to be explicitly set anyway.
#ifdef EGL_OPENGL_ES_API
if (apiType == QEgl::OpenGL)
eglBindAPI(EGL_OPENGL_ES_API);
#endif
#ifdef EGL_OPENVG_API
if (apiType == QEgl::OpenVG)
eglBindAPI(EGL_OPENVG_API);
#endif
bool ok = eglMakeCurrent(QEgl::display(), surface, surface, ctx);
if (!ok)
qWarning() << "QEglContext::makeCurrent(" << surface << "):" << QEgl::errorString();
return ok;
}
bool QEglContext::doneCurrent()
{
// If the context is invalid, we assume that an error was reported
// when makeCurrent() was called.
if (ctx == EGL_NO_CONTEXT)
return false;
current = false;
currentSurface = EGL_NO_SURFACE;
setCurrentContext(apiType, 0);
// We need to select the correct API before calling eglMakeCurrent()
// with EGL_NO_CONTEXT because threads can have both OpenGL and OpenVG
// contexts active at the same time.
#ifdef EGL_OPENGL_ES_API
if (apiType == QEgl::OpenGL)
eglBindAPI(EGL_OPENGL_ES_API);
#endif
#ifdef EGL_OPENVG_API
if (apiType == QEgl::OpenVG)
eglBindAPI(EGL_OPENVG_API);
#endif
bool ok = eglMakeCurrent(QEgl::display(), EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (!ok)
qWarning() << "QEglContext::doneCurrent():" << QEgl::errorString();
return ok;
}
// Act as though doneCurrent() was called, but keep the context
// and the surface active for the moment. This allows makeCurrent()
// to skip a call to eglMakeCurrent() if we are using the same
// surface as the last set of painting operations. We leave the
// currentContext() pointer as-is for now.
bool QEglContext::lazyDoneCurrent()
{
current = false;
return true;
}
bool QEglContext::swapBuffers(EGLSurface surface)
{
if(ctx == EGL_NO_CONTEXT)
return false;
bool ok = eglSwapBuffers(QEgl::display(), surface);
if (!ok)
qWarning() << "QEglContext::swapBuffers():" << QEgl::errorString();
return ok;
}
bool QEglContext::swapBuffersRegion2NOK(EGLSurface surface, const QRegion *region) {
QVector<QRect> qrects = region->rects();
EGLint *gl_rects;
uint count;
uint i;
count = qrects.size();
QVarLengthArray <EGLint> arr(4 * count);
gl_rects = arr.data();
for (i = 0; i < count; i++) {
QRect qrect = qrects[i];
gl_rects[4 * i + 0] = qrect.x();
gl_rects[4 * i + 1] = qrect.y();
gl_rects[4 * i + 2] = qrect.width();
gl_rects[4 * i + 3] = qrect.height();
}
bool ok = QEgl::eglSwapBuffersRegion2NOK(QEgl::display(), surface, count, gl_rects);
if (!ok)
qWarning() << "QEglContext::swapBuffersRegion2NOK():" << QEgl::errorString();
return ok;
}
int QEglContext::configAttrib(int name) const
{
EGLint value;
EGLBoolean success = eglGetConfigAttrib(QEgl::display(), cfg, name, &value);
if (success)
return value;
else
return EGL_DONT_CARE;
}
typedef EGLImageKHR (EGLAPIENTRY *_eglCreateImageKHR)(EGLDisplay, EGLContext, EGLenum, EGLClientBuffer, const EGLint*);
typedef EGLBoolean (EGLAPIENTRY *_eglDestroyImageKHR)(EGLDisplay, EGLImageKHR);
// Defined in qegl.cpp:
static _eglCreateImageKHR qt_eglCreateImageKHR = 0;
static _eglDestroyImageKHR qt_eglDestroyImageKHR = 0;
typedef EGLBoolean (EGLAPIENTRY *_eglSwapBuffersRegion2NOK)(EGLDisplay, EGLSurface, EGLint, const EGLint*);
static _eglSwapBuffersRegion2NOK qt_eglSwapBuffersRegion2NOK = 0;
EGLDisplay QEgl::display()
{
static EGLDisplay dpy = EGL_NO_DISPLAY;
if (!QEglContextTracker::displayOpened()) {
dpy = eglGetDisplay(nativeDisplay());
QEglContextTracker::setDisplayOpened();
if (dpy == EGL_NO_DISPLAY) {
qWarning("QEgl::display(): Falling back to EGL_DEFAULT_DISPLAY");
dpy = eglGetDisplay(EGLNativeDisplayType(EGL_DEFAULT_DISPLAY));
}
if (dpy == EGL_NO_DISPLAY) {
qWarning("QEgl::display(): Can't even open the default display");
return EGL_NO_DISPLAY;
}
if (!eglInitialize(dpy, NULL, NULL)) {
qWarning() << "QEgl::display(): Cannot initialize EGL display:" << QEgl::errorString();
return EGL_NO_DISPLAY;
}
// Resolve the egl extension function pointers:
#if (defined(EGL_KHR_image) || defined(EGL_KHR_image_base)) && !defined(EGL_EGLEXT_PROTOTYPES)
if (QEgl::hasExtension("EGL_KHR_image") || QEgl::hasExtension("EGL_KHR_image_base")) {
qt_eglCreateImageKHR = (_eglCreateImageKHR) eglGetProcAddress("eglCreateImageKHR");
qt_eglDestroyImageKHR = (_eglDestroyImageKHR) eglGetProcAddress("eglDestroyImageKHR");
}
#endif
if (QEgl::hasExtension("EGL_NOK_swap_region2")) {
qt_eglSwapBuffersRegion2NOK = (_eglSwapBuffersRegion2NOK) eglGetProcAddress("eglSwapBuffersRegion2NOK");
}
}
return dpy;
}
EGLImageKHR QEgl::eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list)
{
if (qt_eglCreateImageKHR)
return qt_eglCreateImageKHR(dpy, ctx, target, buffer, attrib_list);
QEgl::display(); // Initialises function pointers
if (qt_eglCreateImageKHR)
return qt_eglCreateImageKHR(dpy, ctx, target, buffer, attrib_list);
qWarning("QEgl::eglCreateImageKHR() called but EGL_KHR_image(_base) extension not present");
return 0;
}
EGLBoolean QEgl::eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
{
if (qt_eglDestroyImageKHR)
return qt_eglDestroyImageKHR(dpy, img);
QEgl::display(); // Initialises function pointers
if (qt_eglDestroyImageKHR)
return qt_eglDestroyImageKHR(dpy, img);
qWarning("QEgl::eglDestroyImageKHR() called but EGL_KHR_image(_base) extension not present");
return 0;
}
EGLBoolean QEgl::eglSwapBuffersRegion2NOK(EGLDisplay dpy, EGLSurface surface, EGLint count, const EGLint *rects)
{
if (qt_eglSwapBuffersRegion2NOK)
return qt_eglSwapBuffersRegion2NOK(dpy, surface, count, rects);
QEgl::display(); // Initialises function pointers
if (qt_eglSwapBuffersRegion2NOK)
return qt_eglSwapBuffersRegion2NOK(dpy, surface, count, rects);
qWarning("QEgl::eglSwapBuffersRegion2NOK() called but EGL_NOK_swap_region2 extension not present");
return 0;
}
EGLSurface QEgl::createSurface(QPaintDevice *device, EGLConfig cfg, const QEglProperties *properties)
{
// Create the native drawable for the paint device.
int devType = device->devType();
EGLNativePixmapType pixmapDrawable = 0;
EGLNativeWindowType windowDrawable = 0;
bool ok;
if (devType == QInternal::Pixmap) {
pixmapDrawable = nativePixmap(static_cast<QPixmap *>(device));
ok = (pixmapDrawable != 0);
} else if (devType == QInternal::Widget) {
windowDrawable = nativeWindow(static_cast<QWidget *>(device));
ok = (windowDrawable != 0);
} else {
ok = false;
}
if (!ok) {
qWarning("QEglContext::createSurface(): Cannot create the native EGL drawable");
return EGL_NO_SURFACE;
}
// Create the EGL surface to draw into, based on the native drawable.
const int *props;
if (properties)
props = properties->properties();
else
props = 0;
EGLSurface surf;
if (devType == QInternal::Widget)
surf = eglCreateWindowSurface(QEgl::display(), cfg, windowDrawable, props);
else
surf = eglCreatePixmapSurface(QEgl::display(), cfg, pixmapDrawable, props);
if (surf == EGL_NO_SURFACE) {
qWarning("QEglContext::createSurface(): Unable to create EGL surface, error = 0x%x", eglGetError());
}
return surf;
}
// Return the error string associated with a specific code.
QString QEgl::errorString(EGLint code)
{
static const char * const errors[] = {
"Success (0x3000)", // No tr
"Not initialized (0x3001)", // No tr
"Bad access (0x3002)", // No tr
"Bad alloc (0x3003)", // No tr
"Bad attribute (0x3004)", // No tr
"Bad config (0x3005)", // No tr
"Bad context (0x3006)", // No tr
"Bad current surface (0x3007)", // No tr
"Bad display (0x3008)", // No tr
"Bad match (0x3009)", // No tr
"Bad native pixmap (0x300A)", // No tr
"Bad native window (0x300B)", // No tr
"Bad parameter (0x300C)", // No tr
"Bad surface (0x300D)", // No tr
"Context lost (0x300E)" // No tr
};
if (code >= 0x3000 && code <= 0x300E) {
return QString::fromLatin1(errors[code - 0x3000]);
} else {
return QLatin1String("0x") + QString::number(int(code), 16);
}
}
// Dump all of the EGL configurations supported by the system.
void QEgl::dumpAllConfigs()
{
QEglProperties props;
EGLint count = 0;
if (!eglGetConfigs(display(), 0, 0, &count) || count < 1)
return;
EGLConfig *configs = new EGLConfig [count];
eglGetConfigs(display(), configs, count, &count);
for (EGLint index = 0; index < count; ++index) {
props = QEglProperties(configs[index]);
qWarning() << props.toString();
}
delete [] configs;
}
QString QEgl::extensions()
{
const char* exts = eglQueryString(QEgl::display(), EGL_EXTENSIONS);
return QString(QLatin1String(exts));
}
bool QEgl::hasExtension(const char* extensionName)
{
QList<QByteArray> extensions =
QByteArray(reinterpret_cast<const char *>
(eglQueryString(QEgl::display(), EGL_EXTENSIONS))).split(' ');
return extensions.contains(extensionName);
}
QEglContext *QEglContext::currentContext(QEgl::API api)
{
if (api == QEgl::OpenGL)
return currentGLContext;
else
return currentVGContext;
}
void QEglContext::setCurrentContext(QEgl::API api, QEglContext *context)
{
if (api == QEgl::OpenGL)
currentGLContext = context;
else
currentVGContext = context;
}
QT_END_NAMESPACE

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@ -1,191 +0,0 @@
/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QEGL_P_H
#define QEGL_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience of
// the QtGui and QtOpenVG modules. This header file may change from
// version to version without notice, or even be removed.
//
// We mean it.
//
QT_BEGIN_INCLUDE_NAMESPACE
#ifndef QT_NO_EGL
#if defined(QT_OPENGL_ES_2)
# include <GLES2/gl2.h>
#endif
#if defined(QT_GLES_EGL)
# include <GLES/egl.h>
#else
# include <EGL/egl.h>
#endif
#if !defined(EGL_VERSION_1_2)
typedef unsigned int EGLenum;
typedef void *EGLClientBuffer;
#endif
#else
//types from egltypes.h for compiling stub without EGL headers
typedef int EGLBoolean;
typedef int EGLint;
typedef int EGLenum;
typedef int NativeDisplayType;
typedef void* NativeWindowType;
typedef void* NativePixmapType;
typedef int EGLDisplay;
typedef int EGLConfig;
typedef int EGLSurface;
typedef int EGLContext;
typedef int EGLClientBuffer;
#define EGL_NONE 0x3038 /* Attrib list terminator */
#endif
// Internally we use the EGL-prefixed native types which are used in EGL >= 1.3.
// For older versions of EGL, we have to define these types ourselves here:
#if !defined(EGL_VERSION_1_3) && !defined(QEGL_NATIVE_TYPES_DEFINED)
#undef EGLNativeWindowType
#undef EGLNativePixmapType
#undef EGLNativeDisplayType
typedef NativeWindowType EGLNativeWindowType;
typedef NativePixmapType EGLNativePixmapType;
typedef NativeDisplayType EGLNativeDisplayType;
#define QEGL_NATIVE_TYPES_DEFINED 1
#endif
QT_END_INCLUDE_NAMESPACE
#include <QtGui/qpaintdevice.h>
#include <QFlags>
QT_BEGIN_NAMESPACE
#define QEGL_NO_CONFIG ((EGLConfig)-1)
#ifndef EGLAPIENTRY
#define EGLAPIENTRY
#endif
// Declare/define the bits of EGL_KHR_image_base we need:
#if !defined(EGL_KHR_image) && !defined(EGL_KHR_image_base)
typedef void *EGLImageKHR;
#define EGL_NO_IMAGE_KHR ((EGLImageKHR)0)
#define EGL_IMAGE_PRESERVED_KHR 0x30D2
#define EGL_KHR_image_base
#endif
#if !defined(EGL_KHR_image) && !defined(EGL_KHR_image_pixmap)
#define EGL_NATIVE_PIXMAP_KHR 0x30B0
#define EGL_KHR_image_pixmap
#endif
class QEglProperties;
namespace QEgl {
enum API
{
OpenGL,
OpenVG
};
enum PixelFormatMatch
{
ExactPixelFormat,
BestPixelFormat
};
enum ConfigOption
{
NoOptions = 0,
Translucent = 0x01,
Renderable = 0x02 // Config will be compatable with the paint engines (VG or GL)
};
Q_DECLARE_FLAGS(ConfigOptions, ConfigOption)
// Most of the time we use the same config for things like widgets & pixmaps, so rather than
// go through the eglChooseConfig loop every time, we use defaultConfig, which will return
// the config for a particular device/api/option combo. This function assumes that once a
// config is chosen for a particular combo, it's safe to always use that combo.
Q_GUI_EXPORT EGLConfig defaultConfig(int devType, API api, ConfigOptions options);
Q_GUI_EXPORT EGLConfig chooseConfig(const QEglProperties* configAttribs, QEgl::PixelFormatMatch match = QEgl::ExactPixelFormat);
Q_GUI_EXPORT EGLSurface createSurface(QPaintDevice *device, EGLConfig cfg, const QEglProperties *surfaceAttribs = 0);
Q_GUI_EXPORT void dumpAllConfigs();
#ifdef QT_NO_EGL
Q_GUI_EXPORT QString errorString(EGLint code = 0);
#else
Q_GUI_EXPORT QString errorString(EGLint code = eglGetError());
#endif
Q_GUI_EXPORT QString extensions();
Q_GUI_EXPORT bool hasExtension(const char* extensionName);
Q_GUI_EXPORT EGLDisplay display();
Q_GUI_EXPORT EGLNativeDisplayType nativeDisplay();
Q_GUI_EXPORT EGLNativeWindowType nativeWindow(QWidget*);
Q_GUI_EXPORT EGLNativePixmapType nativePixmap(QPixmap*);
// Extension functions
Q_GUI_EXPORT EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
Q_GUI_EXPORT EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img);
Q_GUI_EXPORT EGLBoolean eglSwapBuffersRegion2NOK(EGLDisplay dpy, EGLSurface surface, EGLint count, const EGLint *rects);
}
Q_DECLARE_OPERATORS_FOR_FLAGS(QEgl::ConfigOptions)
QT_END_NAMESPACE
#endif //QEGL_P_H

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@ -1,110 +0,0 @@
/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtGui/qpaintdevice.h>
#include <QtGui/qpixmap.h>
#include <QtGui/qwidget.h>
#include "qeglcontext_p.h"
#if !defined(QT_NO_EGL)
#include <QtGui/private/qapplication_p.h>
#include <QtGui/qdesktopwidget.h>
QT_BEGIN_NAMESPACE
EGLNativeDisplayType QEgl::nativeDisplay()
{
return EGLNativeDisplayType(EGL_DEFAULT_DISPLAY);
}
EGLNativeWindowType QEgl::nativeWindow(QWidget* widget)
{
return (EGLNativeWindowType)(widget->winId());
}
EGLNativePixmapType QEgl::nativePixmap(QPixmap* pixmap)
{
Q_UNUSED(pixmap);
return 0;
}
//EGLDisplay QEglContext::display()
//{
// return eglGetDisplay(EGLNativeDisplayType(EGL_DEFAULT_DISPLAY));
//}
static QPlatformScreen *screenForDevice(QPaintDevice *device)
{
QPlatformIntegration *pi = QGuiApplicationPrivate::platformIntegration();
QList<QPlatformScreen *> screens = pi->screens();
int screenNumber;
if (device && device->devType() == QInternal::Widget)
screenNumber = qApp->desktop()->screenNumber(static_cast<QWidget *>(device));
else
screenNumber = 0;
if (screenNumber < 0 || screenNumber >= screens.size())
return 0;
return screens[screenNumber];
}
// Set pixel format and other properties based on a paint device.
void QEglProperties::setPaintDeviceFormat(QPaintDevice *dev)
{
if (!dev)
return;
// Find the QOpenGLScreen for this paint device.
QPlatformScreen *screen = screenForDevice(dev);
if (!screen)
return;
int devType = dev->devType();
if (devType == QInternal::Image)
setPixelFormat(static_cast<QImage *>(dev)->format());
else
setPixelFormat(screen->format());
}
QT_END_NAMESPACE
#endif // !QT_NO_EGL

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@ -1,117 +0,0 @@
/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QEGLCONTEXT_P_H
#define QEGLCONTEXT_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience of
// the QtGui and QtOpenVG modules. This header file may change from
// version to version without notice, or even be removed.
//
// We mean it.
//
#include <QtCore/qsize.h>
#include <QtGui/qimage.h>
#include <QtGui/private/qegl_p.h>
#include <QtGui/private/qeglproperties_p.h>
QT_BEGIN_NAMESPACE
class Q_GUI_EXPORT QEglContext
{
public:
QEglContext();
~QEglContext();
bool isValid() const;
bool isCurrent() const;
bool isSharing() const { return sharing; }
QEgl::API api() const { return apiType; }
void setApi(QEgl::API api) { apiType = api; }
bool chooseConfig(const QEglProperties& properties, QEgl::PixelFormatMatch match = QEgl::ExactPixelFormat);
bool createContext(QEglContext *shareContext = 0, const QEglProperties *properties = 0);
void destroyContext();
EGLSurface createSurface(QPaintDevice *device, const QEglProperties *properties = 0);
void destroySurface(EGLSurface surface);
bool makeCurrent(EGLSurface surface);
bool doneCurrent();
bool lazyDoneCurrent();
bool swapBuffers(EGLSurface surface);
bool swapBuffersRegion2NOK(EGLSurface surface, const QRegion *region);
int configAttrib(int name) const;
EGLContext context() const { return ctx; }
void setContext(EGLContext context) { ctx = context; ownsContext = false;}
EGLDisplay display() {return QEgl::display();}
EGLConfig config() const { return cfg; }
void setConfig(EGLConfig config) { cfg = config; }
private:
QEgl::API apiType;
EGLContext ctx;
EGLConfig cfg;
EGLSurface currentSurface;
bool current;
bool ownsContext;
bool sharing;
static QEglContext *currentContext(QEgl::API api);
static void setCurrentContext(QEgl::API api, QEglContext *context);
friend class QMeeGoGraphicsSystem;
friend class QMeeGoPlatformPixmap;
};
QT_END_NAMESPACE
#endif // QEGLCONTEXT_P_H

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@ -1,563 +0,0 @@
/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtCore/qdebug.h>
#include <QtCore/qstringlist.h>
#include "qeglproperties_p.h"
#include "qeglcontext_p.h"
QT_BEGIN_NAMESPACE
// Initialize a property block.
QEglProperties::QEglProperties()
{
props.append(EGL_NONE);
}
QEglProperties::QEglProperties(EGLConfig cfg)
{
props.append(EGL_NONE);
for (int name = 0x3020; name <= 0x304F; ++name) {
EGLint value;
if (name != EGL_NONE && eglGetConfigAttrib(QEgl::display(), cfg, name, &value))
setValue(name, value);
}
eglGetError(); // Clear the error state.
}
// Fetch the current value associated with a property.
int QEglProperties::value(int name) const
{
for (int index = 0; index < (props.size() - 1); index += 2) {
if (props[index] == name)
return props[index + 1];
}
// If the attribute has not been explicitly set, return the EGL default
// The following defaults were taken from the EGL 1.4 spec:
switch(name) {
case EGL_BUFFER_SIZE: return 0;
case EGL_RED_SIZE: return 0;
case EGL_GREEN_SIZE: return 0;
case EGL_BLUE_SIZE: return 0;
case EGL_ALPHA_SIZE: return 0;
#ifdef EGL_LUMINANCE_SIZE
case EGL_LUMINANCE_SIZE: return 0;
#endif
#ifdef EGL_ALPHA_MASK_SIZE
case EGL_ALPHA_MASK_SIZE: return 0;
#endif
#ifdef EGL_BIND_TO_TEXTURE_RGB
case EGL_BIND_TO_TEXTURE_RGB: return EGL_DONT_CARE;
#endif
#ifdef EGL_BIND_TO_TEXTURE_RGBA
case EGL_BIND_TO_TEXTURE_RGBA: return EGL_DONT_CARE;
#endif
#ifdef EGL_COLOR_BUFFER_TYPE
case EGL_COLOR_BUFFER_TYPE: return EGL_RGB_BUFFER;
#endif
case EGL_CONFIG_CAVEAT: return EGL_DONT_CARE;
case EGL_CONFIG_ID: return EGL_DONT_CARE;
case EGL_DEPTH_SIZE: return 0;
case EGL_LEVEL: return 0;
case EGL_NATIVE_RENDERABLE: return EGL_DONT_CARE;
case EGL_NATIVE_VISUAL_TYPE: return EGL_DONT_CARE;
case EGL_MAX_SWAP_INTERVAL: return EGL_DONT_CARE;
case EGL_MIN_SWAP_INTERVAL: return EGL_DONT_CARE;
#ifdef EGL_RENDERABLE_TYPE
case EGL_RENDERABLE_TYPE: return EGL_OPENGL_ES_BIT;
#endif
case EGL_SAMPLE_BUFFERS: return 0;
case EGL_SAMPLES: return 0;
case EGL_STENCIL_SIZE: return 0;
case EGL_SURFACE_TYPE: return EGL_WINDOW_BIT;
case EGL_TRANSPARENT_TYPE: return EGL_NONE;
case EGL_TRANSPARENT_RED_VALUE: return EGL_DONT_CARE;
case EGL_TRANSPARENT_GREEN_VALUE: return EGL_DONT_CARE;
case EGL_TRANSPARENT_BLUE_VALUE: return EGL_DONT_CARE;
#ifdef EGL_VERSION_1_3
case EGL_CONFORMANT: return 0;
case EGL_MATCH_NATIVE_PIXMAP: return EGL_NONE;
#endif
case EGL_MAX_PBUFFER_HEIGHT:
case EGL_MAX_PBUFFER_WIDTH:
case EGL_MAX_PBUFFER_PIXELS:
case EGL_NATIVE_VISUAL_ID:
case EGL_NONE:
// Attribute does not affect config selection.
return EGL_DONT_CARE;
default:
// Attribute is unknown in EGL <= 1.4.
return EGL_DONT_CARE;
}
}
// Set the value associated with a property, replacing an existing
// value if there is one.
void QEglProperties::setValue(int name, int value)
{
for (int index = 0; index < (props.size() - 1); index += 2) {
if (props[index] == name) {
props[index + 1] = value;
return;
}
}
props[props.size() - 1] = name;
props.append(value);
props.append(EGL_NONE);
}
// Remove a property value. Returns false if the property is not present.
bool QEglProperties::removeValue(int name)
{
for (int index = 0; index < (props.size() - 1); index += 2) {
if (props[index] == name) {
while ((index + 2) < props.size()) {
props[index] = props[index + 2];
++index;
}
props.resize(props.size() - 2);
return true;
}
}
return false;
}
void QEglProperties::setDeviceType(int devType)
{
if (devType == QInternal::Pixmap || devType == QInternal::Image)
setValue(EGL_SURFACE_TYPE, EGL_PIXMAP_BIT);
else if (devType == QInternal::Pbuffer)
setValue(EGL_SURFACE_TYPE, EGL_PBUFFER_BIT);
else
setValue(EGL_SURFACE_TYPE, EGL_WINDOW_BIT);
}
// Sets the red, green, blue, and alpha sizes based on a pixel format.
// Normally used to match a configuration request to the screen format.
void QEglProperties::setPixelFormat(QImage::Format pixelFormat)
{
int red, green, blue, alpha;
switch (pixelFormat) {
case QImage::Format_RGB32:
case QImage::Format_RGB888:
red = green = blue = 8; alpha = 0; break;
case QImage::Format_ARGB32:
case QImage::Format_ARGB32_Premultiplied:
red = green = blue = alpha = 8; break;
case QImage::Format_RGB16:
red = 5; green = 6; blue = 5; alpha = 0; break;
case QImage::Format_ARGB8565_Premultiplied:
red = 5; green = 6; blue = 5; alpha = 8; break;
case QImage::Format_RGB666:
red = green = blue = 6; alpha = 0; break;
case QImage::Format_ARGB6666_Premultiplied:
red = green = blue = alpha = 6; break;
case QImage::Format_RGB555:
red = green = blue = 5; alpha = 0; break;
case QImage::Format_ARGB8555_Premultiplied:
red = green = blue = 5; alpha = 8; break;
case QImage::Format_RGB444:
red = green = blue = 4; alpha = 0; break;
case QImage::Format_ARGB4444_Premultiplied:
red = green = blue = alpha = 4; break;
default:
qWarning() << "QEglProperties::setPixelFormat(): Unsupported pixel format";
red = green = blue = alpha = 1; break;
}
setValue(EGL_RED_SIZE, red);
setValue(EGL_GREEN_SIZE, green);
setValue(EGL_BLUE_SIZE, blue);
setValue(EGL_ALPHA_SIZE, alpha);
}
void QEglProperties::setRenderableType(QEgl::API api)
{
#ifdef EGL_RENDERABLE_TYPE
#if defined(QT_OPENGL_ES_2)
if (api == QEgl::OpenGL)
setValue(EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT);
#elif defined(QT_OPENGL_ES)
if (api == QEgl::OpenGL)
setValue(EGL_RENDERABLE_TYPE, EGL_OPENGL_ES_BIT);
#elif defined(EGL_OPENGL_BIT)
if (api == QEgl::OpenGL)
setValue(EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT);
#endif
#ifdef EGL_OPENVG_BIT
if (api == QEgl::OpenVG)
setValue(EGL_RENDERABLE_TYPE, EGL_OPENVG_BIT);
#endif
#else
Q_UNUSED(api);
#endif
}
// Reduce the complexity of a configuration request to ask for less
// because the previous request did not result in success. Returns
// true if the complexity was reduced, or false if no further
// reductions in complexity are possible.
bool QEglProperties::reduceConfiguration()
{
#ifdef EGL_SWAP_BEHAVIOR
if (value(EGL_SWAP_BEHAVIOR) != EGL_DONT_CARE)
removeValue(EGL_SWAP_BEHAVIOR);
#endif
#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT
// For OpenVG, we sometimes try to create a surface using a pre-multiplied format. If we can't
// find a config which supports pre-multiplied formats, remove the flag on the surface type:
EGLint surfaceType = value(EGL_SURFACE_TYPE);
if (surfaceType & EGL_VG_ALPHA_FORMAT_PRE_BIT) {
surfaceType ^= EGL_VG_ALPHA_FORMAT_PRE_BIT;
setValue(EGL_SURFACE_TYPE, surfaceType);
return true;
}
#endif
// EGL chooses configs with the highest color depth over
// those with smaller (but faster) lower color depths. One
// way around this is to set EGL_BUFFER_SIZE to 16, which
// trumps the others. Of course, there may not be a 16-bit
// config available, so it's the first restraint we remove.
if (value(EGL_BUFFER_SIZE) == 16) {
removeValue(EGL_BUFFER_SIZE);
return true;
}
if (removeValue(EGL_SAMPLE_BUFFERS)) {
removeValue(EGL_SAMPLES);
return true;
}
if (removeValue(EGL_ALPHA_SIZE)) {
#if defined(EGL_BIND_TO_TEXTURE_RGBA) && defined(EGL_BIND_TO_TEXTURE_RGB)
if (removeValue(EGL_BIND_TO_TEXTURE_RGBA))
setValue(EGL_BIND_TO_TEXTURE_RGB, TRUE);
#endif
return true;
}
if (removeValue(EGL_STENCIL_SIZE))
return true;
if (removeValue(EGL_DEPTH_SIZE))
return true;
#ifdef EGL_BIND_TO_TEXTURE_RGB
if (removeValue(EGL_BIND_TO_TEXTURE_RGB))
return true;
#endif
return false;
}
static void addTag(QString& str, const QString& tag)
{
int lastnl = str.lastIndexOf(QLatin1String("\n"));
if (lastnl == -1)
lastnl = 0;
if ((str.length() - lastnl) >= 50)
str += QLatin1String("\n ");
str += tag;
}
// Convert a property list to a string suitable for debug output.
QString QEglProperties::toString() const
{
QString str;
int val;
val = value(EGL_CONFIG_ID);
if (val != EGL_DONT_CARE) {
str += QLatin1String("id=");
str += QString::number(val);
str += QLatin1Char(' ');
}
#ifdef EGL_RENDERABLE_TYPE
val = value(EGL_RENDERABLE_TYPE);
if (val != EGL_DONT_CARE) {
str += QLatin1String("type=");
QStringList types;
if ((val & EGL_OPENGL_ES_BIT) != 0)
types += QLatin1String("es1");
#ifdef EGL_OPENGL_ES2_BIT
if ((val & EGL_OPENGL_ES2_BIT) != 0)
types += QLatin1String("es2");
#endif
#ifdef EGL_OPENGL_BIT
if ((val & EGL_OPENGL_BIT) != 0)
types += QLatin1String("gl");
#endif
if ((val & EGL_OPENVG_BIT) != 0)
types += QLatin1String("vg");
if ((val & ~7) != 0)
types += QString::number(val);
str += types.join(QLatin1String(","));
} else {
str += QLatin1String("type=any");
}
#else
str += QLatin1String("type=es1");
#endif
int red = value(EGL_RED_SIZE);
int green = value(EGL_GREEN_SIZE);
int blue = value(EGL_BLUE_SIZE);
int alpha = value(EGL_ALPHA_SIZE);
int bufferSize = value(EGL_BUFFER_SIZE);
if (bufferSize == (red + green + blue + alpha))
bufferSize = 0;
str += QLatin1String(" rgba=");
str += QString::number(red);
str += QLatin1Char(',');
str += QString::number(green);
str += QLatin1Char(',');
str += QString::number(blue);
str += QLatin1Char(',');
str += QString::number(alpha);
if (bufferSize != 0) {
// Only report buffer size if different than r+g+b+a.
str += QLatin1String(" buffer-size=");
str += QString::number(bufferSize);
}
#ifdef EGL_COLOR_BUFFER_TYPE
val = value(EGL_COLOR_BUFFER_TYPE);
if (val == EGL_LUMINANCE_BUFFER) {
addTag(str, QLatin1String(" color-buffer-type=luminance"));
} else if (val != EGL_DONT_CARE && val != EGL_RGB_BUFFER) {
addTag(str, QLatin1String(" color-buffer-type="));
str += QString::number(val, 16);
}
#endif
val = value(EGL_DEPTH_SIZE);
if (val != 0) {
addTag(str, QLatin1String(" depth="));
str += QString::number(val);
}
val = value(EGL_STENCIL_SIZE);
if (val != 0) {
addTag(str, QLatin1String(" stencil="));
str += QString::number(val);
}
val = value(EGL_SURFACE_TYPE);
if (val != EGL_DONT_CARE) {
addTag(str, QLatin1String(" surface-type="));
QStringList types;
if ((val & EGL_WINDOW_BIT) != 0)
types += QLatin1String("window");
if ((val & EGL_PIXMAP_BIT) != 0)
types += QLatin1String("pixmap");
if ((val & EGL_PBUFFER_BIT) != 0)
types += QLatin1String("pbuffer");
#ifdef EGL_VG_COLORSPACE_LINEAR_BIT
if ((val & EGL_VG_COLORSPACE_LINEAR_BIT) != 0)
types += QLatin1String("vg-colorspace-linear");
#endif
#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT
if ((val & EGL_VG_ALPHA_FORMAT_PRE_BIT) != 0)
types += QLatin1String("vg-alpha-format-pre");
#endif
if ((val & ~(EGL_WINDOW_BIT | EGL_PIXMAP_BIT | EGL_PBUFFER_BIT
#ifdef EGL_VG_COLORSPACE_LINEAR_BIT
| EGL_VG_COLORSPACE_LINEAR_BIT
#endif
#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT
| EGL_VG_ALPHA_FORMAT_PRE_BIT
#endif
)) != 0) {
types += QString::number(val);
}
str += types.join(QLatin1String(","));
}
val = value(EGL_CONFIG_CAVEAT);
if (val != EGL_DONT_CARE) {
addTag(str, QLatin1String(" caveat="));
if (val == EGL_NONE)
str += QLatin1String("none");
else if (val == EGL_SLOW_CONFIG)
str += QLatin1String("slow");
else if (val == EGL_NON_CONFORMANT_CONFIG)
str += QLatin1String("non-conformant");
else
str += QString::number(val, 16);
}
val = value(EGL_LEVEL);
if (val != 0) {
addTag(str, QLatin1String(" level="));
str += QString::number(val);
}
int width, height, pixels;
width = value(EGL_MAX_PBUFFER_WIDTH);
height = value(EGL_MAX_PBUFFER_HEIGHT);
pixels = value(EGL_MAX_PBUFFER_PIXELS);
if (height != EGL_DONT_CARE || width != EGL_DONT_CARE) {
addTag(str, QLatin1String(" max-pbuffer-size="));
str += QString::number(width);
str += QLatin1Char('x');
str += QString::number(height);
if (pixels != (width * height)) {
addTag(str, QLatin1String(" max-pbuffer-pixels="));
str += QString::number(pixels);
}
}
val = value(EGL_NATIVE_RENDERABLE);
if (val != EGL_DONT_CARE) {
if (val)
addTag(str, QLatin1String(" native-renderable=true"));
else
addTag(str, QLatin1String(" native-renderable=false"));
}
val = value(EGL_NATIVE_VISUAL_ID);
if (val != EGL_DONT_CARE) {
addTag(str, QLatin1String(" visual-id="));
str += QString::number(val);
}
val = value(EGL_NATIVE_VISUAL_TYPE);
if (val != EGL_DONT_CARE) {
addTag(str, QLatin1String(" visual-type="));
str += QString::number(val);
}
#ifdef EGL_PRESERVED_RESOURCES
val = value(EGL_PRESERVED_RESOURCES);
if (val != EGL_DONT_CARE) {
if (val)
addTag(str, QLatin1String(" preserved-resources=true"));
else
addTag(str, QLatin1String(" preserved-resources=false"));
}
#endif
val = value(EGL_SAMPLES);
if (val != 0) {
addTag(str, QLatin1String(" samples="));
str += QString::number(val);
}
val = value(EGL_SAMPLE_BUFFERS);
if (val != 0) {
addTag(str, QLatin1String(" sample-buffers="));
str += QString::number(val);
}
val = value(EGL_TRANSPARENT_TYPE);
if (val == EGL_TRANSPARENT_RGB) {
addTag(str, QLatin1String(" transparent-rgb="));
str += QString::number(value(EGL_TRANSPARENT_RED_VALUE));
str += QLatin1Char(',');
str += QString::number(value(EGL_TRANSPARENT_GREEN_VALUE));
str += QLatin1Char(',');
str += QString::number(value(EGL_TRANSPARENT_BLUE_VALUE));
}
#if defined(EGL_BIND_TO_TEXTURE_RGB) && defined(EGL_BIND_TO_TEXTURE_RGBA)
val = value(EGL_BIND_TO_TEXTURE_RGB);
int val2 = value(EGL_BIND_TO_TEXTURE_RGBA);
if (val != EGL_DONT_CARE || val2 != EGL_DONT_CARE) {
addTag(str, QLatin1String(" bind-texture="));
if (val == EGL_TRUE)
str += QLatin1String("rgb");
else
str += QLatin1String("no-rgb");
if (val2 == EGL_TRUE)
str += QLatin1String(",rgba");
else
str += QLatin1String(",no-rgba");
}
#endif
#ifdef EGL_MIN_SWAP_INTERVAL
val = value(EGL_MIN_SWAP_INTERVAL);
if (val != EGL_DONT_CARE) {
addTag(str, QLatin1String(" min-swap-interval="));
str += QString::number(val);
}
#endif
#ifdef EGL_MIN_SWAP_INTERVAL
val = value(EGL_MAX_SWAP_INTERVAL);
if (val != EGL_DONT_CARE) {
addTag(str, QLatin1String(" max-swap-interval="));
str += QString::number(val);
}
#endif
#ifdef EGL_LUMINANCE_SIZE
val = value(EGL_LUMINANCE_SIZE);
if (val != 0) {
addTag(str, QLatin1String(" luminance="));
str += QString::number(val);
}
#endif
#ifdef EGL_ALPHA_MASK_SIZE
val = value(EGL_ALPHA_MASK_SIZE);
if (val != 0) {
addTag(str, QLatin1String(" alpha-mask="));
str += QString::number(val);
}
#endif
#ifdef EGL_CONFORMANT
val = value(EGL_CONFORMANT);
if (val != 0) {
if (val)
addTag(str, QLatin1String(" conformant=true"));
else
addTag(str, QLatin1String(" conformant=false"));
}
#endif
return str;
}
QT_END_NAMESPACE

View File

@ -1,95 +0,0 @@
/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QEGLPROPERTIES_P_H
#define QEGLPROPERTIES_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of the QtGui and QtOpenVG modules. This header file may change from
// version to version without notice, or even be removed.
//
// We mean it.
//
#include <QtCore/qvarlengtharray.h>
#include <QtGui/qimage.h>
#include <QtGui/private/qegl_p.h>
QT_BEGIN_NAMESPACE
class QPaintDevice;
class Q_GUI_EXPORT QEglProperties
{
public:
QEglProperties();
QEglProperties(EGLConfig);
QEglProperties(const QEglProperties& other) : props(other.props) {}
~QEglProperties() {}
int value(int name) const;
void setValue(int name, int value);
bool removeValue(int name);
bool isEmpty() const { return props[0] == EGL_NONE; }
const int *properties() const { return props.constData(); }
void setPixelFormat(QImage::Format pixelFormat);
void setDeviceType(int devType);
void setPaintDeviceFormat(QPaintDevice *dev);
void setRenderableType(QEgl::API api);
bool reduceConfiguration();
QString toString() const;
private:
QVarLengthArray<int> props;
};
QT_END_NAMESPACE
#endif // QEGLPROPERTIES_P_H

View File

@ -32,8 +32,6 @@ include(util/util.pri)
include(math3d/math3d.pri)
include(opengl/opengl.pri)
include(egl/egl.pri)
QMAKE_LIBS += $$QMAKE_LIBS_GUI
DEFINES += Q_INTERNAL_QAPP_SRC