tests/auto/opengl: Replace Q[TRY]_VERIFY(a == b) by Q[TRY]_COMPARE(a, b).
- Replace Q[TRY]_VERIFY(pointer == 0) by Q[TRY]_VERIFY(!pointer). - Replace Q[TRY]_VERIFY(smartPointer == 0) by Q[TRY]_VERIFY(smartPointer.isNull()). - Replace Q[TRY]_VERIFY(a == b) by Q[TRY]_COMPARE(a, b) and add casts where necessary. The values will then be logged should a test fail. Change-Id: I7add5b7afeba83895acdcbed110e8275dc76864a Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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@ -514,7 +514,7 @@ void tst_QOpenGL::fboTextureOwnership()
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// pull out the texture
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GLuint texture = fbo->takeTexture();
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QVERIFY(texture != 0);
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QVERIFY(fbo->texture() == 0);
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QCOMPARE(fbo->texture(), GLuint(0));
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// verify that the next bind() creates a new texture
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fbo->bind();
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@ -1174,18 +1174,18 @@ void tst_QOpenGL::textureblitterPartTargetRectTransform()
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void tst_QOpenGL::defaultSurfaceFormat()
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{
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QSurfaceFormat fmt;
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QVERIFY(QSurfaceFormat::defaultFormat() == fmt);
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QCOMPARE(QSurfaceFormat::defaultFormat(), fmt);
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fmt.setDepthBufferSize(16);
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QSurfaceFormat::setDefaultFormat(fmt);
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QVERIFY(QSurfaceFormat::defaultFormat() == fmt);
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QCOMPARE(QSurfaceFormat::defaultFormat(), fmt);
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QCOMPARE(QSurfaceFormat::defaultFormat().depthBufferSize(), 16);
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QScopedPointer<QWindow> window(new QWindow);
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QVERIFY(window->requestedFormat() == fmt);
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QCOMPARE(window->requestedFormat(), fmt);
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QScopedPointer<QOpenGLContext> context(new QOpenGLContext);
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QVERIFY(context->format() == fmt);
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QCOMPARE(context->format(), fmt);
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}
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#ifdef USE_GLX
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@ -1214,7 +1214,7 @@ void tst_QOpenGL::glxContextWrap()
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QOpenGLContext *ctx = new QOpenGLContext;
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ctx->setNativeHandle(QVariant::fromValue<QGLXNativeContext>(QGLXNativeContext(context)));
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QVERIFY(ctx->create());
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QVERIFY(ctx->nativeHandle().value<QGLXNativeContext>().context() == context);
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QCOMPARE(ctx->nativeHandle().value<QGLXNativeContext>().context(), context);
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QVERIFY(nativeIf->nativeResourceForContext(QByteArrayLiteral("glxcontext"), ctx) == (void *) context);
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QVERIFY(ctx->makeCurrent(window));
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@ -459,113 +459,113 @@ void tst_QGL::getSetCheck()
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QGLFormat format1;
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QGLFormat format2;
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QVERIFY(format1 == format2);
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QCOMPARE(format1, format2);
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QVERIFY(!(format1 != format2));
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format1.setDoubleBuffer(false);
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QVERIFY(!(format1 == format2));
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QVERIFY(format1 != format2);
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format2.setDoubleBuffer(false);
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QVERIFY(format1 == format2);
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QCOMPARE(format1, format2);
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QVERIFY(!(format1 != format2));
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format1.setDepthBufferSize(8);
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QVERIFY(!(format1 == format2));
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QVERIFY(format1 != format2);
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format2.setDepthBufferSize(8);
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QVERIFY(format1 == format2);
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QCOMPARE(format1, format2);
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QVERIFY(!(format1 != format2));
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format1.setAccumBufferSize(8);
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QVERIFY(!(format1 == format2));
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QVERIFY(format1 != format2);
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format2.setAccumBufferSize(8);
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QVERIFY(format1 == format2);
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QCOMPARE(format1, format2);
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QVERIFY(!(format1 != format2));
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format1.setRedBufferSize(8);
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QVERIFY(!(format1 == format2));
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QVERIFY(format1 != format2);
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format2.setRedBufferSize(8);
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QVERIFY(format1 == format2);
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QCOMPARE(format1, format2);
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QVERIFY(!(format1 != format2));
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format1.setGreenBufferSize(8);
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QVERIFY(!(format1 == format2));
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QVERIFY(format1 != format2);
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format2.setGreenBufferSize(8);
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QVERIFY(format1 == format2);
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QCOMPARE(format1, format2);
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QVERIFY(!(format1 != format2));
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format1.setBlueBufferSize(8);
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QVERIFY(!(format1 == format2));
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QVERIFY(format1 != format2);
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format2.setBlueBufferSize(8);
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QVERIFY(format1 == format2);
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QCOMPARE(format1, format2);
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QVERIFY(!(format1 != format2));
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format1.setAlphaBufferSize(8);
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QVERIFY(!(format1 == format2));
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QVERIFY(format1 != format2);
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format2.setAlphaBufferSize(8);
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QVERIFY(format1 == format2);
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QCOMPARE(format1, format2);
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QVERIFY(!(format1 != format2));
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format1.setStencilBufferSize(8);
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QVERIFY(!(format1 == format2));
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QVERIFY(format1 != format2);
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format2.setStencilBufferSize(8);
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QVERIFY(format1 == format2);
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QCOMPARE(format1, format2);
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QVERIFY(!(format1 != format2));
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format1.setSamples(8);
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QVERIFY(!(format1 == format2));
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QVERIFY(format1 != format2);
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format2.setSamples(8);
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QVERIFY(format1 == format2);
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QCOMPARE(format1, format2);
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QVERIFY(!(format1 != format2));
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format1.setSwapInterval(8);
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QVERIFY(!(format1 == format2));
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QVERIFY(format1 != format2);
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format2.setSwapInterval(8);
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QVERIFY(format1 == format2);
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QCOMPARE(format1, format2);
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QVERIFY(!(format1 != format2));
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format1.setPlane(8);
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QVERIFY(!(format1 == format2));
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QVERIFY(format1 != format2);
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format2.setPlane(8);
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QVERIFY(format1 == format2);
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QCOMPARE(format1, format2);
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QVERIFY(!(format1 != format2));
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format1.setVersion(3, 2);
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QVERIFY(!(format1 == format2));
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QVERIFY(format1 != format2);
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format2.setVersion(3, 2);
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QVERIFY(format1 == format2);
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QCOMPARE(format1, format2);
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QVERIFY(!(format1 != format2));
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format1.setProfile(QGLFormat::CoreProfile);
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QVERIFY(!(format1 == format2));
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QVERIFY(format1 != format2);
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format2.setProfile(QGLFormat::CoreProfile);
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QVERIFY(format1 == format2);
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QCOMPARE(format1, format2);
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QVERIFY(!(format1 != format2));
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format1.setOption(QGL::NoDeprecatedFunctions);
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QVERIFY(!(format1 == format2));
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QVERIFY(format1 != format2);
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format2.setOption(QGL::NoDeprecatedFunctions);
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QVERIFY(format1 == format2);
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QCOMPARE(format1, format2);
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QVERIFY(!(format1 != format2));
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// Copy constructor and assignment for QGLFormat.
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QGLFormat format3(format1);
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QGLFormat format4;
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QVERIFY(format1 == format3);
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QCOMPARE(format1, format3);
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QVERIFY(format1 != format4);
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format4 = format1;
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QVERIFY(format1 == format4);
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QCOMPARE(format1, format4);
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// Check that modifying a copy doesn't affect the original.
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format3.setRedBufferSize(16);
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@ -584,15 +584,15 @@ void tst_QGL::getSetCheck()
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QCOMPARE(format5.plane(), 3);
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// The default format should be the same as QGLFormat().
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QVERIFY(QGLFormat::defaultFormat() == QGLFormat());
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QCOMPARE(QGLFormat::defaultFormat(), QGLFormat());
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// Modify the default format and check that it was changed.
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QGLFormat::setDefaultFormat(format1);
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QVERIFY(QGLFormat::defaultFormat() == format1);
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QCOMPARE(QGLFormat::defaultFormat(), format1);
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// Restore the default format.
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QGLFormat::setDefaultFormat(QGLFormat());
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QVERIFY(QGLFormat::defaultFormat() == QGLFormat());
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QCOMPARE(QGLFormat::defaultFormat(), QGLFormat());
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// Check the default overlay format's expected values.
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QGLFormat overlay(QGLFormat::defaultOverlayFormat());
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@ -618,11 +618,11 @@ void tst_QGL::getSetCheck()
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// Modify the default overlay format and check that it was changed.
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QGLFormat::setDefaultOverlayFormat(format1);
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QVERIFY(QGLFormat::defaultOverlayFormat() == format1);
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QCOMPARE(QGLFormat::defaultOverlayFormat(), format1);
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// Restore the default overlay format.
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QGLFormat::setDefaultOverlayFormat(overlay);
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QVERIFY(QGLFormat::defaultOverlayFormat() == overlay);
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QCOMPARE(QGLFormat::defaultOverlayFormat(), overlay);
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MyGLContext obj2(obj1);
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// bool QGLContext::windowCreated()
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@ -1512,9 +1512,9 @@ void tst_QGL::colormap()
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QGLColormap cmap1;
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QVERIFY(cmap1.isEmpty());
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QCOMPARE(cmap1.size(), 0);
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QVERIFY(cmap1.entryRgb(0) == 0);
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QVERIFY(cmap1.entryRgb(-1) == 0);
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QVERIFY(cmap1.entryRgb(100) == 0);
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QCOMPARE(cmap1.entryRgb(0), QRgb(0));
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QCOMPARE(cmap1.entryRgb(-1), QRgb(0));
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QCOMPARE(cmap1.entryRgb(100), QRgb(0));
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QVERIFY(!cmap1.entryColor(0).isValid());
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QVERIFY(!cmap1.entryColor(-1).isValid());
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QVERIFY(!cmap1.entryColor(100).isValid());
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@ -1529,7 +1529,7 @@ void tst_QGL::colormap()
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// not to detect when it is empty!
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QVERIFY(cmap1.isEmpty());
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QCOMPARE(cmap1.size(), 256);
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QVERIFY(cmap1.entryRgb(0) == 0);
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QCOMPARE(cmap1.entryRgb(0), QRgb(0));
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QVERIFY(cmap1.entryColor(0) == QColor(0, 0, 0, 255));
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QVERIFY(cmap1.entryRgb(56) == qRgb(255, 0, 0));
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QVERIFY(cmap1.entryColor(56) == QColor(255, 0, 0, 255));
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@ -1611,7 +1611,7 @@ void tst_QGL::colormap()
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QVERIFY(cmap4.isEmpty());
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QCOMPARE(cmap4.size(), 256);
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cmap4.setHandle(Qt::HANDLE(42));
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QVERIFY(cmap4.handle() == Qt::HANDLE(42));
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QCOMPARE(cmap4.handle(), Qt::HANDLE(42));
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QVERIFY(!cmap4.isEmpty());
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QCOMPARE(cmap4.size(), 256);
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}
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@ -1629,7 +1629,7 @@ void tst_QGL::fboFormat()
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// Check the initial conditions.
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QGLFramebufferObjectFormat format1;
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QCOMPARE(format1.samples(), 0);
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QVERIFY(format1.attachment() == QGLFramebufferObject::NoAttachment);
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QCOMPARE(format1.attachment(), QGLFramebufferObject::NoAttachment);
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QCOMPARE(int(format1.textureTarget()), int(GL_TEXTURE_2D));
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int expectedFormat =
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#ifdef QT_OPENGL_ES_2
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@ -1645,7 +1645,7 @@ void tst_QGL::fboFormat()
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format1.setTextureTarget(GL_TEXTURE_3D);
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format1.setInternalTextureFormat(GL_RGB16);
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QCOMPARE(format1.samples(), 8);
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QVERIFY(format1.attachment() == QGLFramebufferObject::CombinedDepthStencil);
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QCOMPARE(format1.attachment(), QGLFramebufferObject::CombinedDepthStencil);
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QCOMPARE(int(format1.textureTarget()), int(GL_TEXTURE_3D));
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QCOMPARE(int(format1.internalTextureFormat()), int(GL_RGB16));
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@ -1653,12 +1653,12 @@ void tst_QGL::fboFormat()
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QGLFramebufferObjectFormat format2(format1);
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QGLFramebufferObjectFormat format3;
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QCOMPARE(format2.samples(), 8);
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QVERIFY(format2.attachment() == QGLFramebufferObject::CombinedDepthStencil);
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QCOMPARE(format2.attachment(), QGLFramebufferObject::CombinedDepthStencil);
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QCOMPARE(int(format2.textureTarget()), int(GL_TEXTURE_3D));
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QCOMPARE(int(format2.internalTextureFormat()), int(GL_RGB16));
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format3 = format1;
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QCOMPARE(format3.samples(), 8);
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QVERIFY(format3.attachment() == QGLFramebufferObject::CombinedDepthStencil);
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QCOMPARE(format3.attachment(), QGLFramebufferObject::CombinedDepthStencil);
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QCOMPARE(int(format3.textureTarget()), int(GL_TEXTURE_3D));
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QCOMPARE(int(format3.internalTextureFormat()), int(GL_RGB16));
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@ -1666,7 +1666,7 @@ void tst_QGL::fboFormat()
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format2.setSamples(9);
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format3.setTextureTarget(GL_TEXTURE_2D);
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QCOMPARE(format1.samples(), 8);
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QVERIFY(format1.attachment() == QGLFramebufferObject::CombinedDepthStencil);
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QCOMPARE(format1.attachment(), QGLFramebufferObject::CombinedDepthStencil);
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QCOMPARE(int(format1.textureTarget()), int(GL_TEXTURE_3D));
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QCOMPARE(int(format1.internalTextureFormat()), int(GL_RGB16));
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@ -1674,39 +1674,39 @@ void tst_QGL::fboFormat()
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QGLFramebufferObjectFormat format1c;
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QGLFramebufferObjectFormat format2c;
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QVERIFY(format1c == format2c);
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QCOMPARE(format1c, format2c);
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QVERIFY(!(format1c != format2c));
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format1c.setSamples(8);
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QVERIFY(!(format1c == format2c));
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QVERIFY(format1c != format2c);
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format2c.setSamples(8);
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QVERIFY(format1c == format2c);
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QCOMPARE(format1c, format2c);
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QVERIFY(!(format1c != format2c));
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format1c.setAttachment(QGLFramebufferObject::CombinedDepthStencil);
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QVERIFY(!(format1c == format2c));
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QVERIFY(format1c != format2c);
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format2c.setAttachment(QGLFramebufferObject::CombinedDepthStencil);
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QVERIFY(format1c == format2c);
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QCOMPARE(format1c, format2c);
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QVERIFY(!(format1c != format2c));
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format1c.setTextureTarget(GL_TEXTURE_3D);
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QVERIFY(!(format1c == format2c));
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QVERIFY(format1c != format2c);
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format2c.setTextureTarget(GL_TEXTURE_3D);
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QVERIFY(format1c == format2c);
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QCOMPARE(format1c, format2c);
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QVERIFY(!(format1c != format2c));
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format1c.setInternalTextureFormat(GL_RGB16);
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QVERIFY(!(format1c == format2c));
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QVERIFY(format1c != format2c);
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format2c.setInternalTextureFormat(GL_RGB16);
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QVERIFY(format1c == format2c);
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QCOMPARE(format1c, format2c);
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QVERIFY(!(format1c != format2c));
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QGLFramebufferObjectFormat format3c(format1c);
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QGLFramebufferObjectFormat format4c;
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QVERIFY(format1c == format3c);
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QCOMPARE(format1c, format3c);
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QVERIFY(!(format1c != format3c));
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format3c.setInternalTextureFormat(
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#ifdef QT_OPENGL_ES_2
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@ -1719,7 +1719,7 @@ void tst_QGL::fboFormat()
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QVERIFY(format1c != format3c);
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format4c = format1c;
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QVERIFY(format1c == format4c);
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QCOMPARE(format1c, format4c);
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QVERIFY(!(format1c != format4c));
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format4c.setInternalTextureFormat(
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#ifdef QT_OPENGL_ES_2
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@ -1947,7 +1947,7 @@ void tst_QGL::destroyFBOAfterContext()
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delete glw;
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// The handle should now be zero.
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QVERIFY(fbo->handle() == 0);
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QVERIFY(!fbo->handle());
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QVERIFY(!fbo->isValid());
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delete fbo;
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@ -1984,14 +1984,14 @@ void tst_QGL::shareRegister()
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// Create a guard for the first context.
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QOpenGLSharedResourceGuard guard(glw1->context()->contextHandle());
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QVERIFY(guard.id() == 0);
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QCOMPARE(guard.id(), 0);
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guard.setId(3);
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QVERIFY(guard.id() == 3);
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QCOMPARE(guard.id(), 3);
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// Request a tst_QGLResource object for the first context.
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tst_QGLResource *res1 = qt_shared_test()->value(glw1->context()->contextHandle());
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QVERIFY(res1);
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QVERIFY(qt_shared_test()->value(glw1->context()->contextHandle()) == res1);
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QCOMPARE(qt_shared_test()->value(glw1->context()->contextHandle()), res1);
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// Create another context that shares with the first.
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QVERIFY(!glw1->isSharing());
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@ -2005,12 +2005,12 @@ void tst_QGL::shareRegister()
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QVERIFY(glw1->context() != glw2->context());
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// Check that the first context's resource is also on the second.
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QVERIFY(qt_shared_test()->value(glw1->context()) == res1);
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QVERIFY(qt_shared_test()->value(glw2->context()) == res1);
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QCOMPARE(qt_shared_test()->value(glw1->context()), res1);
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QCOMPARE(qt_shared_test()->value(glw2->context()), res1);
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// Guard should still be the same.
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QVERIFY(guard.context() == glw1->context());
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QVERIFY(guard.id() == 3);
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QCOMPARE(guard.context(), glw1->context());
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QCOMPARE(guard.id(), 3);
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// Check the sharing relationships.
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QVERIFY(QGLContext::areSharing(glw1->context(), glw1->context()));
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@ -2032,9 +2032,9 @@ void tst_QGL::shareRegister()
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// Request a resource to the third context.
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tst_QGLResource *res3 = qt_shared_test()->value(glw3->context());
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QVERIFY(res3);
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QVERIFY(qt_shared_test()->value(glw1->context()) == res1);
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QVERIFY(qt_shared_test()->value(glw2->context()) == res1);
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QVERIFY(qt_shared_test()->value(glw3->context()) == res3);
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QCOMPARE(qt_shared_test()->value(glw1->context()), res1);
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QCOMPARE(qt_shared_test()->value(glw2->context()), res1);
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QCOMPARE(qt_shared_test()->value(glw3->context()), res3);
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// Check the sharing relationships again.
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QVERIFY(QGLContext::areSharing(glw1->context(), glw1->context()));
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@ -2053,8 +2053,8 @@ void tst_QGL::shareRegister()
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QVERIFY(!QGLContext::areSharing(0, 0));
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// Shared guard should still be the same.
|
||||
QVERIFY(guard.context() == glw1->context());
|
||||
QVERIFY(guard.id() == 3);
|
||||
QCOMPARE(guard.context(), glw1->context());
|
||||
QCOMPARE(guard.id(), 3);
|
||||
|
||||
// Delete the first context.
|
||||
delete glw1;
|
||||
@ -2064,14 +2064,14 @@ void tst_QGL::shareRegister()
|
||||
|
||||
// The first context's resource should transfer to the second context.
|
||||
QCOMPARE(tst_QGLResource::deletions, 0);
|
||||
QVERIFY(qt_shared_test()->value(glw2->context()) == res1);
|
||||
QVERIFY(qt_shared_test()->value(glw3->context()) == res3);
|
||||
QCOMPARE(qt_shared_test()->value(glw2->context()), res1);
|
||||
QCOMPARE(qt_shared_test()->value(glw3->context()), res3);
|
||||
|
||||
// Shared guard should now be the second context, with the id the same.
|
||||
QVERIFY(guard.context() == glw2->context());
|
||||
QVERIFY(guard.id() == 3);
|
||||
QVERIFY(guard3.context() == glw3->context());
|
||||
QVERIFY(guard3.id() == 5);
|
||||
QCOMPARE(guard.context(), glw2->context());
|
||||
QCOMPARE(guard.id(), 3);
|
||||
QCOMPARE(guard3.context(), glw3->context());
|
||||
QCOMPARE(guard3.id(), 5);
|
||||
|
||||
// Clean up and check that the resources are properly deleted.
|
||||
delete glw2;
|
||||
|
@ -86,14 +86,14 @@ void tst_QGLBuffer::testBuffer(QGLBuffer::Type type)
|
||||
|
||||
// Create the local object, but not the buffer in the server.
|
||||
QGLBuffer buffer(type);
|
||||
QVERIFY(buffer.usagePattern() == QGLBuffer::StaticDraw);
|
||||
QCOMPARE(buffer.usagePattern(), QGLBuffer::StaticDraw);
|
||||
buffer.setUsagePattern(QGLBuffer::UsagePattern(usagePattern));
|
||||
|
||||
// Check the initial state.
|
||||
QVERIFY(buffer.type() == type);
|
||||
QCOMPARE(buffer.type(), type);
|
||||
QVERIFY(!buffer.isCreated());
|
||||
QVERIFY(buffer.bufferId() == 0);
|
||||
QVERIFY(buffer.usagePattern() == QGLBuffer::UsagePattern(usagePattern));
|
||||
QCOMPARE(buffer.bufferId(), GLuint(0));
|
||||
QCOMPARE(buffer.usagePattern(), QGLBuffer::UsagePattern(usagePattern));
|
||||
QCOMPARE(buffer.size(), -1);
|
||||
|
||||
// Should not be able to bind it yet because it isn't created.
|
||||
@ -253,7 +253,7 @@ void tst_QGLBuffer::bufferSharing()
|
||||
delete w2;
|
||||
|
||||
// The buffer should now be invalid.
|
||||
QVERIFY(buffer.bufferId() == 0);
|
||||
QCOMPARE(buffer.bufferId(), GLuint(0));
|
||||
QVERIFY(!buffer.isCreated());
|
||||
}
|
||||
|
||||
|
@ -200,13 +200,13 @@ void tst_QGLFunctions::multitexture()
|
||||
|
||||
GLint active = 0;
|
||||
funcs.glGetIntegerv(GL_ACTIVE_TEXTURE, &active);
|
||||
QVERIFY(active == GL_TEXTURE1);
|
||||
QCOMPARE(active, GL_TEXTURE1);
|
||||
|
||||
funcs.glActiveTexture(GL_TEXTURE0);
|
||||
|
||||
active = 0;
|
||||
funcs.glGetIntegerv(GL_ACTIVE_TEXTURE, &active);
|
||||
QVERIFY(active == GL_TEXTURE0);
|
||||
QCOMPARE(active, GL_TEXTURE0);
|
||||
}
|
||||
|
||||
// Verify that the glBlendColor() function appears to resolve and work.
|
||||
|
Loading…
Reference in New Issue
Block a user