Be more specific what is in Core and what is not
!isComplex is quite good heuristic, but we know for sure which types should be included. Change-Id: I609d021b8a668e6c1945ed2b11d69f5a82b5e2bf Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
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@ -74,10 +74,10 @@ class QTypeModuleInfo
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{
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public:
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enum Module {
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IsCore = !QTypeInfo<T>::isComplex, // Primitive types are in Core
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IsCore = false,
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IsWidget = false,
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IsGui = false,
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IsUnknown = !IsCore
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IsUnknown = true
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};
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};
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@ -107,7 +107,10 @@ public: \
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#define QT_DECLARE_WIDGETS_MODULE_TYPES_ITER(TypeName, TypeId, Name) \
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QT_ASSIGN_TYPE_TO_MODULE(Name, QModulesPrivate::Widgets);
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QT_FOR_EACH_STATIC_PRIMITIVE_TYPE(QT_DECLARE_CORE_MODULE_TYPES_ITER)
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QT_FOR_EACH_STATIC_PRIMITIVE_POINTER(QT_DECLARE_CORE_MODULE_TYPES_ITER)
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QT_FOR_EACH_STATIC_CORE_CLASS(QT_DECLARE_CORE_MODULE_TYPES_ITER)
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QT_FOR_EACH_STATIC_CORE_POINTER(QT_DECLARE_CORE_MODULE_TYPES_ITER)
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QT_FOR_EACH_STATIC_CORE_TEMPLATE(QT_DECLARE_CORE_MODULE_TYPES_ITER)
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QT_FOR_EACH_STATIC_GUI_CLASS(QT_DECLARE_GUI_MODULE_TYPES_ITER)
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QT_FOR_EACH_STATIC_WIDGETS_CLASS(QT_DECLARE_WIDGETS_MODULE_TYPES_ITER)
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