qmake: added VCPROJ_ARCH variable.

It's a generic way to configure the Visual Studio Solution
architecture. It's added to support different project
architectures, ARM specifically. It may be a good idea
to replace the Win32 and x64 with VCPROJ_ARCH=Win32
and VCPROJ_ARCH=x64 defined in corresponding qmakespecs.

Change-Id: I9b23f7393bf248a629c425187d6dd8859092c45c
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
This commit is contained in:
Kamil Trzcinski 2013-02-11 23:44:39 +01:00 committed by The Qt Project
parent 036cfadcc6
commit 48ba0389ee

View File

@ -679,7 +679,9 @@ void VcprojGenerator::writeSubDirs(QTextStream &t)
}
}
QString slnConf = _slnSolutionConf;
if (!project->isEmpty("CE_SDK") && !project->isEmpty("CE_ARCH")) {
if (!project->isEmpty("VCPROJ_ARCH")) {
slnConf.replace(QString("|Win32"), "|" + project->first("VCPROJ_ARCH"));
} else if (!project->isEmpty("CE_SDK") && !project->isEmpty("CE_ARCH")) {
QString slnPlatform = QString("|") + project->values("CE_SDK").join(' ') + " (" + project->first("CE_ARCH") + ")";
slnConf.replace(QString("|Win32"), slnPlatform);
} else if (is64Bit) {
@ -694,8 +696,11 @@ void VcprojGenerator::writeSubDirs(QTextStream &t)
for(QList<VcsolutionDepend*>::Iterator it = solution_cleanup.begin(); it != solution_cleanup.end(); ++it) {
QString platform = is64Bit ? "x64" : "Win32";
QString xplatform = platform;
if (!project->isEmpty("CE_SDK") && !project->isEmpty("CE_ARCH"))
if (!project->isEmpty("VCPROJ_ARCH")) {
xplatform = project->first("VCPROJ_ARCH").toQString();
} else if (!project->isEmpty("CE_SDK") && !project->isEmpty("CE_ARCH")) {
xplatform = project->values("CE_SDK").join(' ') + " (" + project->first("CE_ARCH") + ")";
}
if (!project->isHostBuild())
platform = xplatform;
t << "\n\t\t" << (*it)->uuid << QString(_slnProjDbgConfTag1).arg(xplatform) << platform;
@ -907,7 +912,9 @@ void VcprojGenerator::initProject()
}
vcProject.Keyword = project->first("VCPROJ_KEYWORD").toQString();
if (project->isHostBuild() || project->isEmpty("CE_SDK") || project->isEmpty("CE_ARCH")) {
if (!project->isEmpty("VCPROJ_ARCH")) {
vcProject.PlatformName = project->first("VCPROJ_ARCH").toQString();
} else if (project->isHostBuild() || project->isEmpty("CE_SDK") || project->isEmpty("CE_ARCH")) {
vcProject.PlatformName = (is64Bit ? "x64" : "Win32");
} else {
vcProject.PlatformName = project->values("CE_SDK").join(' ') + " (" + project->first("CE_ARCH") + ")";
@ -978,7 +985,9 @@ void VcprojGenerator::initConfiguration()
if (conf.Name.isEmpty())
conf.Name = isDebug ? "Debug" : "Release";
conf.ConfigurationName = conf.Name;
if (project->isHostBuild() || project->isEmpty("CE_SDK") || project->isEmpty("CE_ARCH")) {
if (!project->isEmpty("VCPROJ_ARCH")) {
conf.Name += "|" + project->first("VCPROJ_ARCH");
} else if (project->isHostBuild() || project->isEmpty("CE_SDK") || project->isEmpty("CE_ARCH")) {
conf.Name += (is64Bit ? "|x64" : "|Win32");
} else {
conf.Name += "|" + project->values("CE_SDK").join(' ') + " (" + project->first("CE_ARCH") + ")";