WinRT QPA: Fix crash in QWinRTBackingStore::flush()

QWinRTBackingStore::flush() was not considering the possibility
that the supplied region may fall partially outside the bounds
of the paint device. This resulted in possible accesses to invalid
memory addresses, causing a crash. This bug was exposed by an update
in ANGLE that was causing a crash when running tst_QTableView::bigMode
with a small screen size. With this fix the function will use the
intersection of the supplied region with the paint device bounds.

Change-Id: I2f0f0f7f5510688bfa1459320a0c146df6be65d1
Reviewed-by: Miguel Costa <miguel.costa@qt.io>
This commit is contained in:
Andre de la Rocha 2018-10-10 18:42:16 +02:00
parent 9098ef697a
commit 4d51e099b3

View File

@ -118,11 +118,14 @@ void QWinRTBackingStore::flush(QWindow *window, const QRegion &region, const QPo
if (d->size.isEmpty())
return;
const QRect bounds = region.boundingRect() & d->paintDevice.rect();
if (bounds.isEmpty())
return;
const bool ok = d->context->makeCurrent(window);
if (!ok)
qWarning("unable to flush");
const QRect bounds = region.boundingRect();
glBindTexture(GL_TEXTURE_2D, d->fbo->texture());
// TODO: when ANGLE GLES3 support is finished, use the glPixelStorei functions to minimize upload
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, bounds.y(), d->size.width(), bounds.height(),