WinRT QPA: Fix crash in QWinRTBackingStore::flush()
QWinRTBackingStore::flush() was not considering the possibility that the supplied region may fall partially outside the bounds of the paint device. This resulted in possible accesses to invalid memory addresses, causing a crash. This bug was exposed by an update in ANGLE that was causing a crash when running tst_QTableView::bigMode with a small screen size. With this fix the function will use the intersection of the supplied region with the paint device bounds. Change-Id: I2f0f0f7f5510688bfa1459320a0c146df6be65d1 Reviewed-by: Miguel Costa <miguel.costa@qt.io>
This commit is contained in:
parent
9098ef697a
commit
4d51e099b3
@ -118,11 +118,14 @@ void QWinRTBackingStore::flush(QWindow *window, const QRegion ®ion, const QPo
|
||||
if (d->size.isEmpty())
|
||||
return;
|
||||
|
||||
const QRect bounds = region.boundingRect() & d->paintDevice.rect();
|
||||
if (bounds.isEmpty())
|
||||
return;
|
||||
|
||||
const bool ok = d->context->makeCurrent(window);
|
||||
if (!ok)
|
||||
qWarning("unable to flush");
|
||||
|
||||
const QRect bounds = region.boundingRect();
|
||||
glBindTexture(GL_TEXTURE_2D, d->fbo->texture());
|
||||
// TODO: when ANGLE GLES3 support is finished, use the glPixelStorei functions to minimize upload
|
||||
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, bounds.y(), d->size.width(), bounds.height(),
|
||||
|
Loading…
Reference in New Issue
Block a user