Get the Windows GL context to compile.

Not sure why this was not the case all along, but on my MSVC2008
installation the include must be prefixed by the 'GL' directory.

Change-Id: Icb29b072446bab386b5c62ab0df453ded41b8ede
Reviewed-on: http://codereview.qt-project.org/4914
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
This commit is contained in:
Jason Barron 2011-09-14 16:35:22 +02:00 committed by Qt by Nokia
parent ebb929d493
commit 5043501e64

View File

@ -47,11 +47,7 @@
#include <QtCore/QSysInfo>
#include <WinGDI.h>
#if defined(Q_CC_MINGW)
# include <GL/Gl.h>
#else
# include <Gl.h>
#endif
#include <GL/Gl.h>
// #define DEBUG_GL