Let QLocale::uiLanguages() use WinRT API when possible
This patch introduces support for the WinRT UI languages API. We are using the Win32 API to get the list of preferred languages when the system locale is used. However, this API returns an incomplete list. As Qt 6 supports Windows 10 and above, we can make use of the WinRT API, if it's supported by the compiler. This API returns the full list, as reported by the Windows system itself. Note however, that this API can't be used with Clang and MinGW, so we still have to fall back to Win32 API for these compilers. We also do it if WinRT API returns an empty list of languages for some reason. Fixes: QTBUG-94341 Pick-to: 6.2 Change-Id: I1d23c68d2ec298ae7835d0d18718876ff041aede Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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@ -791,11 +791,16 @@ qt_internal_extend_target(Core CONDITION UNIX AND (NACL OR NOT APPLE)
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text/qlocale_unix.cpp
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)
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qt_internal_extend_target(Core CONDITION WIN32 AND (NACL OR NOT APPLE)
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qt_internal_extend_target(Core CONDITION WIN32
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SOURCES
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text/qlocale_win.cpp
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)
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qt_internal_extend_target(Core CONDITION WIN32 AND MSVC
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LIBRARIES
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runtimeobject
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)
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qt_internal_extend_target(Core CONDITION QT_FEATURE_icu
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SOURCES
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text/qcollator_icu.cpp
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@ -51,6 +51,20 @@
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# include <time.h>
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#endif
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#if defined(Q_CC_MSVC)
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# include <winrt/base.h>
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// Workaround for Windows SDK bug.
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// See https://github.com/microsoft/Windows.UI.Composition-Win32-Samples/issues/47
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namespace winrt::impl
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{
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template <typename Async>
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auto wait_for(Async const& async, Windows::Foundation::TimeSpan const& timeout);
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}
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# include <winrt/Windows.Foundation.h>
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# include <winrt/Windows.Foundation.Collections.h>
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# include <winrt/Windows.System.UserProfile.h>
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#endif // defined(Q_CC_MSVC)
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QT_BEGIN_NAMESPACE
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static QByteArray getWinLocaleName(LCID id = LOCALE_USER_DEFAULT);
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@ -615,6 +629,18 @@ QVariant QSystemLocalePrivate::toCurrencyString(const QSystemLocale::CurrencyToS
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QVariant QSystemLocalePrivate::uiLanguages()
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{
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QStringList result;
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#if defined(Q_CC_MSVC) // msvc supports WinRT calls
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using namespace winrt;
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using namespace Windows::Foundation;
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using namespace Windows::System::UserProfile;
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auto languages = GlobalizationPreferences::Languages();
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for (const auto &lang : languages)
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result << QString::fromStdString(winrt::to_string(lang));
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if (!result.isEmpty())
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return result; // else just fall back to WIN32 API implementation
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#endif // defined(Q_CC_MSVC)
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// mingw and clang still have to use Win32 API
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unsigned long cnt = 0;
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QVarLengthArray<wchar_t, 64> buf(64);
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# if !defined(QT_BOOTSTRAPPED) // Not present in MinGW 4.9/bootstrap builds.
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@ -629,7 +655,6 @@ QVariant QSystemLocalePrivate::uiLanguages()
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}
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}
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# endif // !QT_BOOTSTRAPPED
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QStringList result;
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result.reserve(cnt);
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const wchar_t *str = buf.constData();
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for (; cnt > 0; --cnt) {
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