qmake: Change two scopes to mac instead of macx
As they apply to both OSX and iOS. Change-Id: I6ea9c80f9cf3fd593723ae449f16d7905f68545e Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
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@ -154,7 +154,7 @@ UnixMakefileGenerator::init()
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}
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}
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ldadd += project->values("QMAKE_LIBDIR_FLAGS");
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if (project->isActiveConfig("macx")) {
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if (project->isActiveConfig("mac")) {
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if (!project->isEmpty("QMAKE_FRAMEWORKPATH")) {
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const ProStringList &fwdirs = project->values("QMAKE_FRAMEWORKPATH");
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for (int i = 0; i < fwdirs.size(); ++i)
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@ -262,7 +262,7 @@ UnixMakefileGenerator::init()
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project->values(runCompImp).append("$(" + compiler + ") " + compile_flag + " " + var("QMAKE_CC_O_FLAG") + "\"$@\" \"$<\"");
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}
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if(project->isActiveConfig("macx") && !project->isEmpty("TARGET") && !project->isActiveConfig("compile_libtool") &&
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if (project->isActiveConfig("mac") && !project->isEmpty("TARGET") && !project->isActiveConfig("compile_libtool") &&
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((project->isActiveConfig("build_pass") || project->isEmpty("BUILDS")))) {
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ProString bundle;
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if(project->isActiveConfig("bundle") && !project->isEmpty("QMAKE_BUNDLE_EXTENSION")) {
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