Avoid initializing QFlags with 0 or nullptr in macOS-specific code

It is being deprecated.

Change-Id: If1b0b058140e197d41efae93025c4eefc2ed9bbd
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
This commit is contained in:
Friedemann Kleint 2019-12-11 09:30:26 +01:00
parent 0d4dea728f
commit 5a26bf9d65
4 changed files with 5 additions and 5 deletions

View File

@ -2707,7 +2707,7 @@ bool QFontInfo::fixedPitch() const
QChar ch[2] = { QLatin1Char('i'), QLatin1Char('m') };
QGlyphLayoutArray<2> g;
int l = 2;
if (!engine->stringToCMap(ch, 2, &g, &l, 0))
if (!engine->stringToCMap(ch, 2, &g, &l, {}))
Q_UNREACHABLE();
Q_ASSERT(l == 2);
engine->fontDef.fixedPitch = g.advances[0] == g.advances[1];

View File

@ -70,7 +70,7 @@ public:
const QPalette *palette(Palette type = SystemPalette) const override;
const QFont *font(Font type = SystemFont) const override;
QPixmap standardPixmap(StandardPixmap sp, const QSizeF &size) const override;
QIcon fileIcon(const QFileInfo &fileInfo, QPlatformTheme::IconOptions options = 0) const override;
QIcon fileIcon(const QFileInfo &fileInfo, QPlatformTheme::IconOptions options = {}) const override;
QVariant themeHint(ThemeHint hint) const override;
QString standardButtonText(int button) const override;

View File

@ -149,8 +149,8 @@ QMacPinchGestureRecognizer::recognize(QGesture *gesture, QObject *obj, QEvent *e
void QMacPinchGestureRecognizer::reset(QGesture *gesture)
{
QPinchGesture *g = static_cast<QPinchGesture *>(gesture);
g->setChangeFlags(0);
g->setTotalChangeFlags(0);
g->setChangeFlags({});
g->setTotalChangeFlags({});
g->setScaleFactor(1.0f);
g->setTotalScaleFactor(1.0f);
g->setLastScaleFactor(1.0f);

View File

@ -138,7 +138,7 @@ QMacCocoaViewContainerPrivate::~QMacCocoaViewContainerPrivate()
*/
QMacCocoaViewContainer::QMacCocoaViewContainer(NSView *view, QWidget *parent)
: QWidget(*new QMacCocoaViewContainerPrivate, parent, 0)
: QWidget(*new QMacCocoaViewContainerPrivate, parent, {})
{
// Ensures that we have a QWindow, even if we're not a top level widget
setAttribute(Qt::WA_NativeWindow);