Support Alpha8 and Grayscale8 natively in the OpenGL paint engine
Adds special shaders for the Alpha8 and Grayscale8 formats so that they do not need to rely on the support of GL_ALPHA and GL_LUMINANCE that has been removed from core in recent OpenGL versions. Change-Id: Ie370379b458abf2a50e252bc5099aefc1b11fb1d Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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@ -154,6 +154,8 @@ QOpenGLEngineSharedShaders::QOpenGLEngineSharedShaders(QOpenGLContext* context)
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code[ImageSrcFragmentShader] = qopenglslImageSrcFragmentShader;
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code[ImageSrcWithPatternFragmentShader] = qopenglslImageSrcWithPatternFragmentShader;
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code[NonPremultipliedImageSrcFragmentShader] = qopenglslNonPremultipliedImageSrcFragmentShader;
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code[GrayscaleImageSrcFragmentShader] = qopenglslGrayscaleImageSrcFragmentShader;
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code[AlphaImageSrcFragmentShader] = qopenglslAlphaImageSrcFragmentShader;
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code[CustomImageSrcFragmentShader] = qopenglslCustomSrcFragmentShader; // Calls "customShader", which must be appended
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code[SolidBrushSrcFragmentShader] = qopenglslSolidBrushSrcFragmentShader;
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if (context->isOpenGLES())
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@ -700,6 +702,16 @@ bool QOpenGLEngineShaderManager::useCorrectShaderProg()
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requiredProgram.positionVertexShader = QOpenGLEngineSharedShaders::PositionOnlyVertexShader;
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texCoords = true;
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break;
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case QOpenGLEngineShaderManager::GrayscaleImageSrc:
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requiredProgram.srcPixelFragShader = QOpenGLEngineSharedShaders::GrayscaleImageSrcFragmentShader;
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requiredProgram.positionVertexShader = QOpenGLEngineSharedShaders::PositionOnlyVertexShader;
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texCoords = true;
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break;
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case QOpenGLEngineShaderManager::AlphaImageSrc:
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requiredProgram.srcPixelFragShader = QOpenGLEngineSharedShaders::AlphaImageSrcFragmentShader;
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requiredProgram.positionVertexShader = QOpenGLEngineSharedShaders::PositionOnlyVertexShader;
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texCoords = true;
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break;
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case QOpenGLEngineShaderManager::PatternSrc:
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requiredProgram.srcPixelFragShader = QOpenGLEngineSharedShaders::ImageSrcWithPatternFragmentShader;
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requiredProgram.positionVertexShader = QOpenGLEngineSharedShaders::PositionOnlyVertexShader;
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@ -288,6 +288,8 @@ public:
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ImageSrcFragmentShader,
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ImageSrcWithPatternFragmentShader,
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NonPremultipliedImageSrcFragmentShader,
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GrayscaleImageSrcFragmentShader,
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AlphaImageSrcFragmentShader,
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CustomImageSrcFragmentShader,
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SolidBrushSrcFragmentShader,
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TextureBrushSrcFragmentShader,
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@ -414,7 +416,9 @@ public:
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ImageSrc = Qt::TexturePattern+1,
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NonPremultipliedImageSrc = Qt::TexturePattern+2,
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PatternSrc = Qt::TexturePattern+3,
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TextureSrcWithPattern = Qt::TexturePattern+4
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TextureSrcWithPattern = Qt::TexturePattern+4,
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GrayscaleImageSrc = Qt::TexturePattern+5,
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AlphaImageSrc = Qt::TexturePattern+6,
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};
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enum Uniform {
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@ -367,6 +367,22 @@ static const char* const qopenglslNonPremultipliedImageSrcFragmentShader = "\n\
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return sample; \n\
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}\n";
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static const char* const qopenglslGrayscaleImageSrcFragmentShader = "\n\
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varying highp vec2 textureCoords; \n\
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uniform sampler2D imageTexture; \n\
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lowp vec4 srcPixel() \n\
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{ \n\
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return texture2D(imageTexture, textureCoords).rrra; \n\
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}\n";
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static const char* const qopenglslAlphaImageSrcFragmentShader = "\n\
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varying highp vec2 textureCoords; \n\
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uniform sampler2D imageTexture; \n\
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lowp vec4 srcPixel() \n\
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{ \n\
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return vec4(0, 0, 0, texture2D(imageTexture, textureCoords).r); \n\
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}\n";
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static const char* const qopenglslShockingPinkSrcFragmentShader = "\n\
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lowp vec4 srcPixel() \n\
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{ \n\
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@ -173,6 +173,7 @@ QT_BEGIN_NAMESPACE
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\value NPOTTextures Non power of two textures are available.
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\value NPOTTextureRepeat Non power of two textures can use GL_REPEAT as wrap parameter.
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\value FixedFunctionPipeline The fixed function pipeline is available.
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\value TextureRGFormats The GL_RED and GL_RG texture formats are available.
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*/
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// Hidden private fields for additional extension data.
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@ -284,10 +285,12 @@ static int qt_gl_resolve_features()
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if (extensions.match("GL_OES_texture_npot"))
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features |= QOpenGLFunctions::NPOTTextures |
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QOpenGLFunctions::NPOTTextureRepeat;
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if (ctx->format().majorVersion() >= 3 || extensions.match("GL_EXT_texture_rg"))
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features |= QOpenGLFunctions::TextureRGFormats;
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return features;
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} else {
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// OpenGL
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int features = 0;
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int features = QOpenGLFunctions::TextureRGFormats;
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QSurfaceFormat format = QOpenGLContext::currentContext()->format();
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QOpenGLExtensionMatcher extensions;
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@ -240,7 +240,8 @@ public:
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StencilSeparate = 0x0800,
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NPOTTextures = 0x1000,
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NPOTTextureRepeat = 0x2000,
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FixedFunctionPipeline = 0x4000
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FixedFunctionPipeline = 0x4000,
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TextureRGFormats = 0x8000
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};
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Q_DECLARE_FLAGS(OpenGLFeatures, OpenGLFeature)
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@ -1421,6 +1421,20 @@ void QOpenGL2PaintEngineEx::drawImage(const QRectF& dest, const QImage& image, c
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d->shaderManager->setSrcPixelType(QOpenGLEngineShaderManager::NonPremultipliedImageSrc);
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bindOption = 0;
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break;
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case QImage::Format_Alpha8:
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if (ctx->functions()->hasOpenGLFeature(QOpenGLFunctions::TextureRGFormats)) {
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d->shaderManager->setSrcPixelType(QOpenGLEngineShaderManager::AlphaImageSrc);
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bindOption = QOpenGLTextureCache::UseRedFor8BitBindOption;
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} else
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d->shaderManager->setSrcPixelType(QOpenGLEngineShaderManager::ImageSrc);
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break;
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case QImage::Format_Grayscale8:
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if (ctx->functions()->hasOpenGLFeature(QOpenGLFunctions::TextureRGFormats)) {
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d->shaderManager->setSrcPixelType(QOpenGLEngineShaderManager::GrayscaleImageSrc);
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bindOption = QOpenGLTextureCache::UseRedFor8BitBindOption;
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} else
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d->shaderManager->setSrcPixelType(QOpenGLEngineShaderManager::ImageSrc);
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break;
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default:
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d->shaderManager->setSrcPixelType(QOpenGLEngineShaderManager::ImageSrc);
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break;
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@ -41,6 +41,10 @@
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QT_BEGIN_NAMESPACE
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#ifndef GL_RED
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#define GL_RED 0x1903
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#endif
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#ifndef GL_RGB10_A2
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#define GL_RGB10_A2 0x8059
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#endif
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@ -273,21 +277,34 @@ GLuint QOpenGLTextureCache::bindTexture(QOpenGLContext *context, qint64 key, con
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pixelType = GL_UNSIGNED_BYTE;
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targetFormat = image.format();
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break;
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case QImage::Format_Indexed8:
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if (options & UseRedFor8BitBindOption) {
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externalFormat = internalFormat = GL_RED;
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pixelType = GL_UNSIGNED_BYTE;
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targetFormat = image.format();
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}
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break;
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case QImage::Format_Alpha8:
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if (context->isOpenGLES() || context->format().profile() != QSurfaceFormat::CoreProfile) {
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if (options & UseRedFor8BitBindOption) {
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externalFormat = internalFormat = GL_RED;
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pixelType = GL_UNSIGNED_BYTE;
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targetFormat = image.format();
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} else if (context->isOpenGLES() || context->format().profile() != QSurfaceFormat::CoreProfile) {
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externalFormat = internalFormat = GL_ALPHA;
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pixelType = GL_UNSIGNED_BYTE;
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targetFormat = image.format();
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}
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// ### add support for core profiles.
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break;
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case QImage::Format_Grayscale8:
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if (context->isOpenGLES() || context->format().profile() != QSurfaceFormat::CoreProfile) {
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if (options & UseRedFor8BitBindOption) {
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externalFormat = internalFormat = GL_RED;
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pixelType = GL_UNSIGNED_BYTE;
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targetFormat = image.format();
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} else if (context->isOpenGLES() || context->format().profile() != QSurfaceFormat::CoreProfile) {
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externalFormat = internalFormat = GL_LUMINANCE;
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pixelType = GL_UNSIGNED_BYTE;
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targetFormat = image.format();
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}
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// ### add support for core profiles.
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break;
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default:
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break;
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@ -78,6 +78,7 @@ public:
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enum BindOption {
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NoBindOption = 0x0000,
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PremultipliedAlphaBindOption = 0x0001,
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UseRedFor8BitBindOption = 0x0002,
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};
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Q_DECLARE_FLAGS(BindOptions, BindOption)
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@ -98,6 +98,8 @@ private slots:
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void textureblitterPartTargetRectTransform();
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void defaultSurfaceFormat();
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void imageFormatPainting();
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#ifdef USE_GLX
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void glxContextWrap();
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#endif
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@ -718,6 +720,68 @@ void tst_QOpenGL::fboHandleNulledAfterContextDestroyed()
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QCOMPARE(fbo->handle(), 0U);
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}
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void tst_QOpenGL::imageFormatPainting()
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{
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QScopedPointer<QSurface> surface(createSurface(QSurface::Window));
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QOpenGLContext ctx;
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QVERIFY(ctx.create());
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QVERIFY(ctx.makeCurrent(surface.data()));
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if (!QOpenGLFramebufferObject::hasOpenGLFramebufferObjects())
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QSKIP("QOpenGLFramebufferObject not supported on this platform");
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QOpenGLFramebufferObjectFormat fboFormat;
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fboFormat.setAttachment(QOpenGLFramebufferObject::CombinedDepthStencil);
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const QSize size(128, 128);
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QOpenGLFramebufferObject fbo(size, fboFormat);
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if (fbo.attachment() != QOpenGLFramebufferObject::CombinedDepthStencil)
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QSKIP("FBOs missing combined depth~stencil support");
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QVERIFY(fbo.bind());
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QImage alpha(128, 128, QImage::Format_Alpha8);
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alpha.fill(127);
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QPainter fboPainter;
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QOpenGLPaintDevice device(fbo.width(), fbo.height());
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QVERIFY(fboPainter.begin(&device));
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fboPainter.fillRect(0, 0, 128, 128, qRgb(255, 0, 255));
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fboPainter.setCompositionMode(QPainter::CompositionMode_DestinationIn);
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fboPainter.drawImage(0, 0, alpha);
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fboPainter.end();
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QImage fb = fbo.toImage();
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QCOMPARE(fb.pixel(0, 0), qRgba(127, 0, 127, 127));
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QImage grayscale(128, 128, QImage::Format_Grayscale8);
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grayscale.fill(128);
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QVERIFY(fboPainter.begin(&device));
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fboPainter.setCompositionMode(QPainter::CompositionMode_Plus);
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fboPainter.drawImage(0, 0, grayscale);
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fboPainter.end();
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fb = fbo.toImage();
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QCOMPARE(fb.pixel(0, 0), qRgb(255, 128, 255));
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QImage argb(128, 128, QImage::Format_ARGB32);
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argb.fill(qRgba(255, 255, 255, 128));
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QVERIFY(fboPainter.begin(&device));
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fboPainter.setCompositionMode(QPainter::CompositionMode_SourceOver);
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fboPainter.drawImage(0, 0, argb);
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fboPainter.end();
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fb = fbo.toImage();
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QCOMPARE(fb.pixel(0, 0), qRgb(255, 192, 255));
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}
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void tst_QOpenGL::openGLPaintDevice_data()
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{
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QTest::addColumn<int>("surfaceClass");
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