compile fix for static qt with dynamic opengl
Change-Id: If78f6afeeeda5ea46a2ed17c6938fa25be9802fe Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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@ -560,7 +560,7 @@ QFunctionPointer QWindowsEGLContext::getProcAddress(const char *procName)
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// return a function pointer for standard GLES2 functions too. These are not
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// return a function pointer for standard GLES2 functions too. These are not
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// guaranteed to be queryable via eglGetProcAddress().
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// guaranteed to be queryable via eglGetProcAddress().
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if (!procAddress) {
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if (!procAddress) {
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#if defined(QT_STATIC)
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#if defined(QT_STATIC) && !defined(QT_OPENGL_DYNAMIC)
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static struct StdFunc {
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static struct StdFunc {
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const char *name;
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const char *name;
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void *func;
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void *func;
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