Fix menu position when highdpi scaling
Certain display and scale factor configurations would cause menus to pop up in incorrect locations or not be shown at all. This was due to QDesktopWidget::screenNumber() having a toNativePixels(QRect, QWindow) call which requires that QWindow::screen() returns the correct screen. Break the circular dependency by converting coordinates the other way for the intersection test: transform screen geometry to device independent coordinates. Task-number: QTBUG-58329 Change-Id: I5621de89a9a2b8df44bdae528baf011fc111eba3 Reviewed-by: Paolo Angelelli <paolo.angelelli@qt.io> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io> Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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@ -269,12 +269,13 @@ int QDesktopWidget::screenNumber(const QWidget *w) const
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QRect frame = w->frameGeometry();
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if (!w->isWindow())
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frame.moveTopLeft(w->mapToGlobal(QPoint(0, 0)));
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const QRect nativeFrame = QHighDpi::toNativePixels(frame, winHandle);
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QScreen *widgetScreen = Q_NULLPTR;
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int largestArea = 0;
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foreach (QScreen *screen, screens) {
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const QRect intersected = screen->handle()->geometry().intersected(nativeFrame);
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const QRect deviceIndependentScreenGeometry =
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QHighDpi::fromNativePixels(screen->handle()->geometry(), screen);
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const QRect intersected = deviceIndependentScreenGeometry.intersected(frame);
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int area = intersected.width() * intersected.height();
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if (largestArea < area) {
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widgetScreen = screen;
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