Check selection handles position
This patch fixes the strange behavior when selecting text. This patch (on a Left To Right text) makes sure that: - the left handle will select text only on the left & above of the right handle - the right handle will select text only on the right & below of the left handle For RTL is way more complicated: - the left handle is acuatually the right handle but on the left side and it acts as a right handle - the right handle is acuatually the left handle but on the right side and it acts as a left handle Change-Id: Ifca591398103199d5aef479f0a080161c9f44c0e Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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@ -605,27 +605,63 @@ void QAndroidInputContext::handleLocationChanged(int handleId, int x, int y)
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double pixelDensity = window
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? QHighDpiScaling::factor(window)
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: QHighDpiScaling::factor(QtAndroid::androidPlatformIntegration()->screen());
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QPoint point(x / pixelDensity, y / pixelDensity);
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y -= leftRect.width() / 2;
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QPointF point(x / pixelDensity, y / pixelDensity);
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point.setY(point.y() - leftRect.width() / 2);
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if (handleId == 1) {
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setSelectionOnFocusObject(point, point);
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return;
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}
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QInputMethodQueryEvent query(Qt::ImCursorPosition | Qt::ImAnchorPosition);
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QInputMethodQueryEvent query(Qt::ImCursorPosition | Qt::ImAnchorPosition | Qt::ImCurrentSelection);
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QCoreApplication::sendEvent(m_focusObject, &query);
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int cpos = query.value(Qt::ImCursorPosition).toInt();
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int anchor = query.value(Qt::ImAnchorPosition).toInt();
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bool rtl = query.value(Qt::ImCurrentSelection).toString().isRightToLeft();
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auto rightRect = im->anchorRectangle();
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if (cpos > anchor)
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std::swap(leftRect, rightRect);
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auto checkLeftHandle = [&rightRect](QPointF &handlePos) {
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if (handlePos.y() > rightRect.center().y())
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handlePos.setY(rightRect.center().y()); // adjust Y handle pos
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if (handlePos.y() >= rightRect.y() && handlePos.y() <= rightRect.bottom() && handlePos.x() >= rightRect.x())
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return false; // same line and wrong X pos ?
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return true;
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};
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auto checkRtlRightHandle = [&rightRect](QPointF &handlePos) {
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if (handlePos.y() > rightRect.center().y())
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handlePos.setY(rightRect.center().y()); // adjust Y handle pos
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if (handlePos.y() >= rightRect.y() && handlePos.y() <= rightRect.bottom() && rightRect.x() >= handlePos.x())
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return false; // same line and wrong X pos ?
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return true;
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};
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auto checkRightHandle = [&leftRect](QPointF &handlePos) {
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if (handlePos.y() < leftRect.center().y())
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handlePos.setY(leftRect.center().y()); // adjust Y handle pos
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if (handlePos.y() >= leftRect.y() && handlePos.y() <= leftRect.bottom() && leftRect.x() >= handlePos.x())
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return false; // same line and wrong X pos ?
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return true;
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};
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auto checkRtlLeftHandle = [&leftRect](QPointF &handlePos) {
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if (handlePos.y() < leftRect.center().y())
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handlePos.setY(leftRect.center().y()); // adjust Y handle pos
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if (handlePos.y() >= leftRect.y() && handlePos.y() <= leftRect.bottom() && handlePos.x() >= leftRect.x())
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return false; // same line and wrong X pos ?
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return true;
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};
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if (handleId == 2) {
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QPoint rightPoint(rightRect.center().toPoint());
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QPointF rightPoint(rightRect.center());
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if ((!rtl && !checkLeftHandle(point)) || (rtl && !checkRtlRightHandle(point)))
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return;
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setSelectionOnFocusObject(point, rightPoint);
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} else if (handleId == 3) {
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QPoint leftPoint(leftRect.center().toPoint());
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QPointF leftPoint(leftRect.center());
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if ((!rtl && !checkRightHandle(point)) || (rtl && !checkRtlLeftHandle(point)))
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return;
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setSelectionOnFocusObject(leftPoint, point);
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}
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}
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