Fix TapAndHoldGesture (others) for QWidgets
After the migration to QPA, touch events usually have a QWindow as a receiver, unlike Qt4 where receivers were QWidgets. This broke QGestureManager and gestures such as the TapAndHoldGesture, because QGestureManager::filterEvent(QWidget *, QEvent *) was never called. Since the receivers are now of QWindow type, QGestureManager::filterEvent(QObject *, QEvent *) gets called instead, always returning false. This has several side effects, one of them was causing the TapAndHold gesture to time out, because it never got a TouchEnd event (and thus it thought that the touch was still going on, even though it was not). This patch ensures that if a gesture event is meant to be delivered to a QWidget, the right event filter method is called. Change-Id: I1df5f763fe6c4d8db0058adbd17d23d70b4988fe Reviewed-by: Zeno Albisser <zeno.albisser@digia.com> Reviewed-by: Andy Shaw <andy.shaw@digia.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com> Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com> Reviewed-by: Denis Dzyubenko <denis@ddenis.info>
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@ -46,6 +46,7 @@
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#include "private/qgraphicsitem_p.h"
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#include "private/qevent_p.h"
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#include "private/qapplication_p.h"
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#include "private/qwidgetwindow_qpa_p.h"
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#include "qgesture.h"
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#include "qevent.h"
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#include "qgraphicsitem.h"
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@ -531,6 +532,13 @@ bool QGestureManager::filterEvent(QGraphicsObject *receiver, QEvent *event)
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bool QGestureManager::filterEvent(QObject *receiver, QEvent *event)
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{
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// if the receiver is actually a widget, we need to call the correct event
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// filter method.
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QWidgetWindow *widgetWindow = qobject_cast<QWidgetWindow *>(receiver);
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if (widgetWindow)
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return filterEvent(widgetWindow->widget(), event);
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if (!m_gestureToRecognizer.contains(static_cast<QGesture *>(receiver)))
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return false;
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QGesture *state = static_cast<QGesture *>(receiver);
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