iOS: Account for when the older SDK is used when building

Since the pre-built versions of Qt at this point are still built against
the iOS 12.x SDKs, then we need to account for this in order to have the
workaround implemented in e00d888dae still
working when deployed to an iOS 13 based device.

Change-Id: I649a453c549ee272de64624d68f9382276fcba64
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
This commit is contained in:
Andy Shaw 2019-10-16 12:35:11 +02:00
parent 90d94c1c2c
commit 631efee293
2 changed files with 5 additions and 2 deletions

View File

@ -70,3 +70,8 @@ QT_END_NAMESPACE
@property (nonatomic, readonly) UIEdgeInsets qt_safeAreaInsets;
@end
#if !QT_IOS_PLATFORM_SDK_EQUAL_OR_ABOVE(130000)
@interface UITextInteraction : NSObject
@end
#endif

View File

@ -628,7 +628,6 @@ Q_LOGGING_CATEGORY(lcQpaTablet, "qt.qpa.input.tablet")
#endif
}
#if QT_IOS_PLATFORM_SDK_EQUAL_OR_ABOVE(130000)
- (void)addInteraction:(id<UIInteraction>)interaction
{
if (__builtin_available(iOS 13.0, *)) {
@ -638,7 +637,6 @@ Q_LOGGING_CATEGORY(lcQpaTablet, "qt.qpa.input.tablet")
[super addInteraction:interaction];
}
#endif
@end