macOS: convey correct mouse coordinates on drag release
Task-number: QTBUG-57129 Change-Id: I6eb60c35bfaf63199d0f637bf2d579fadab0a644 Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@qt.io>
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@ -2193,7 +2193,8 @@ static QPoint mapWindowCoordinates(QWindow *source, QWindow *target, QPoint poin
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NSPoint windowPoint = [self.window convertRectFromScreen:NSMakeRect(screenPoint.x, screenPoint.y, 1, 1)].origin;
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QPoint qtWindowPoint(windowPoint.x, windowPoint.y);
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NSPoint nsViewPoint = [self convertPoint: windowPoint fromView: nil]; // NSView/QWindow coordinates
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QPoint qtWindowPoint(nsViewPoint.x, nsViewPoint.y);
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QPoint qtScreenPoint = QPoint(screenPoint.x, qt_mac_flipYCoordinate(screenPoint.y));
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