xcb: use global coordinates for position of D&D for xembed client

Pick-to: 6.4 6.3 6.2 5.15
Change-Id: I4805b764b11b86e2b0975ca45f7182f2719fda74
Reviewed-by: Liang Qi <liang.qi@qt.io>
This commit is contained in:
Liang Qi 2022-08-09 11:25:38 +02:00
parent 0255cce4de
commit 64cd43d394

View File

@ -734,7 +734,7 @@ void QXcbDrag::handle_xdnd_position(QPlatformWindow *w, const xcb_client_message
QPoint p((e->data.data32[2] & 0xffff0000) >> 16, e->data.data32[2] & 0x0000ffff);
Q_ASSERT(w);
QRect geometry = w->geometry();
p -= geometry.topLeft();
p -= w->isEmbedded() ? w->mapToGlobal(geometry.topLeft()) : geometry.topLeft();
if (!w || !w->window() || (w->window()->type() == Qt::Desktop))
return;