mingw: fix a lot of annoying warnings
like "QRect::intersected() redeclared without dllimport attribute after being referenced with dll linkage" (-fno-keep-inline-dllexport) Change-Id: Id24e5ee857579ee9f97a60de0ab88ce3db8385cf Reviewed-by: Thiago Macieira <thiago.macieira@intel.com> Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@nokia.com>
This commit is contained in:
parent
128b7c56b7
commit
65ae2151c3
@ -55,26 +55,26 @@ public:
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Q_DECL_CONSTEXPR QPoint();
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Q_DECL_CONSTEXPR QPoint(int xpos, int ypos);
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Q_DECL_CONSTEXPR bool isNull() const;
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Q_DECL_CONSTEXPR inline bool isNull() const;
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Q_DECL_CONSTEXPR int x() const;
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Q_DECL_CONSTEXPR int y() const;
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void setX(int x);
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void setY(int y);
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Q_DECL_CONSTEXPR inline int x() const;
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Q_DECL_CONSTEXPR inline int y() const;
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inline void setX(int x);
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inline void setY(int y);
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Q_DECL_CONSTEXPR int manhattanLength() const;
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Q_DECL_CONSTEXPR inline int manhattanLength() const;
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int &rx();
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int &ry();
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inline int &rx();
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inline int &ry();
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QPoint &operator+=(const QPoint &p);
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QPoint &operator-=(const QPoint &p);
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inline QPoint &operator+=(const QPoint &p);
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inline QPoint &operator-=(const QPoint &p);
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QPoint &operator*=(float c);
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QPoint &operator*=(double c);
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QPoint &operator*=(int c);
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inline QPoint &operator*=(float c);
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inline QPoint &operator*=(double c);
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inline QPoint &operator*=(int c);
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QPoint &operator/=(qreal c);
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inline QPoint &operator/=(qreal c);
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friend Q_DECL_CONSTEXPR inline bool operator==(const QPoint &, const QPoint &);
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friend Q_DECL_CONSTEXPR inline bool operator!=(const QPoint &, const QPoint &);
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@ -212,22 +212,22 @@ public:
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Q_DECL_CONSTEXPR QPointF(const QPoint &p);
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Q_DECL_CONSTEXPR QPointF(qreal xpos, qreal ypos);
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Q_DECL_CONSTEXPR qreal manhattanLength() const;
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Q_DECL_CONSTEXPR inline qreal manhattanLength() const;
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bool isNull() const;
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inline bool isNull() const;
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Q_DECL_CONSTEXPR qreal x() const;
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Q_DECL_CONSTEXPR qreal y() const;
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void setX(qreal x);
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void setY(qreal y);
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Q_DECL_CONSTEXPR inline qreal x() const;
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Q_DECL_CONSTEXPR inline qreal y() const;
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inline void setX(qreal x);
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inline void setY(qreal y);
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qreal &rx();
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qreal &ry();
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inline qreal &rx();
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inline qreal &ry();
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QPointF &operator+=(const QPointF &p);
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QPointF &operator-=(const QPointF &p);
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QPointF &operator*=(qreal c);
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QPointF &operator/=(qreal c);
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inline QPointF &operator+=(const QPointF &p);
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inline QPointF &operator-=(const QPointF &p);
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inline QPointF &operator*=(qreal c);
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inline QPointF &operator/=(qreal c);
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friend Q_DECL_CONSTEXPR inline bool operator==(const QPointF &, const QPointF &);
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friend Q_DECL_CONSTEXPR inline bool operator!=(const QPointF &, const QPointF &);
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@ -640,16 +640,6 @@ QRect QRect::normalized() const
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\sa center()
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*/
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void QRect::moveCenter(const QPoint &p)
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{
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int w = x2 - x1;
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int h = y2 - y1;
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x1 = p.x() - w/2;
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y1 = p.y() - h/2;
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x2 = x1 + w;
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y2 = y1 + h;
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}
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/*!
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\fn void QRect::moveTo(int x, int y)
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@ -62,81 +62,81 @@ public:
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Q_DECL_CONSTEXPR QRect(const QPoint &topleft, const QSize &size);
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Q_DECL_CONSTEXPR QRect(int left, int top, int width, int height);
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Q_DECL_CONSTEXPR bool isNull() const;
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Q_DECL_CONSTEXPR bool isEmpty() const;
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Q_DECL_CONSTEXPR bool isValid() const;
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Q_DECL_CONSTEXPR inline bool isNull() const;
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Q_DECL_CONSTEXPR inline bool isEmpty() const;
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Q_DECL_CONSTEXPR inline bool isValid() const;
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Q_DECL_CONSTEXPR int left() const;
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Q_DECL_CONSTEXPR int top() const;
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Q_DECL_CONSTEXPR int right() const;
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Q_DECL_CONSTEXPR int bottom() const;
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Q_DECL_CONSTEXPR inline int left() const;
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Q_DECL_CONSTEXPR inline int top() const;
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Q_DECL_CONSTEXPR inline int right() const;
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Q_DECL_CONSTEXPR inline int bottom() const;
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QRect normalized() const;
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Q_DECL_CONSTEXPR int x() const;
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Q_DECL_CONSTEXPR int y() const;
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void setLeft(int pos);
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void setTop(int pos);
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void setRight(int pos);
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void setBottom(int pos);
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void setX(int x);
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void setY(int y);
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Q_DECL_CONSTEXPR inline int x() const;
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Q_DECL_CONSTEXPR inline int y() const;
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inline void setLeft(int pos);
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inline void setTop(int pos);
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inline void setRight(int pos);
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inline void setBottom(int pos);
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inline void setX(int x);
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inline void setY(int y);
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void setTopLeft(const QPoint &p);
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void setBottomRight(const QPoint &p);
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void setTopRight(const QPoint &p);
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void setBottomLeft(const QPoint &p);
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inline void setTopLeft(const QPoint &p);
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inline void setBottomRight(const QPoint &p);
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inline void setTopRight(const QPoint &p);
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inline void setBottomLeft(const QPoint &p);
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Q_DECL_CONSTEXPR QPoint topLeft() const;
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Q_DECL_CONSTEXPR QPoint bottomRight() const;
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Q_DECL_CONSTEXPR QPoint topRight() const;
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Q_DECL_CONSTEXPR QPoint bottomLeft() const;
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Q_DECL_CONSTEXPR QPoint center() const;
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Q_DECL_CONSTEXPR inline QPoint topLeft() const;
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Q_DECL_CONSTEXPR inline QPoint bottomRight() const;
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Q_DECL_CONSTEXPR inline QPoint topRight() const;
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Q_DECL_CONSTEXPR inline QPoint bottomLeft() const;
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Q_DECL_CONSTEXPR inline QPoint center() const;
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void moveLeft(int pos);
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void moveTop(int pos);
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void moveRight(int pos);
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void moveBottom(int pos);
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void moveTopLeft(const QPoint &p);
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void moveBottomRight(const QPoint &p);
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void moveTopRight(const QPoint &p);
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void moveBottomLeft(const QPoint &p);
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void moveCenter(const QPoint &p);
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inline void moveLeft(int pos);
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inline void moveTop(int pos);
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inline void moveRight(int pos);
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inline void moveBottom(int pos);
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inline void moveTopLeft(const QPoint &p);
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inline void moveBottomRight(const QPoint &p);
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inline void moveTopRight(const QPoint &p);
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inline void moveBottomLeft(const QPoint &p);
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inline void moveCenter(const QPoint &p);
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inline void translate(int dx, int dy);
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inline void translate(const QPoint &p);
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Q_DECL_CONSTEXPR inline QRect translated(int dx, int dy) const;
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Q_DECL_CONSTEXPR inline QRect translated(const QPoint &p) const;
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void moveTo(int x, int t);
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void moveTo(const QPoint &p);
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inline void moveTo(int x, int t);
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inline void moveTo(const QPoint &p);
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void setRect(int x, int y, int w, int h);
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inline void setRect(int x, int y, int w, int h);
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inline void getRect(int *x, int *y, int *w, int *h) const;
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void setCoords(int x1, int y1, int x2, int y2);
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inline void setCoords(int x1, int y1, int x2, int y2);
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inline void getCoords(int *x1, int *y1, int *x2, int *y2) const;
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inline void adjust(int x1, int y1, int x2, int y2);
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Q_DECL_CONSTEXPR inline QRect adjusted(int x1, int y1, int x2, int y2) const;
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Q_DECL_CONSTEXPR QSize size() const;
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Q_DECL_CONSTEXPR int width() const;
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Q_DECL_CONSTEXPR int height() const;
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void setWidth(int w);
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void setHeight(int h);
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void setSize(const QSize &s);
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Q_DECL_CONSTEXPR inline QSize size() const;
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Q_DECL_CONSTEXPR inline int width() const;
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Q_DECL_CONSTEXPR inline int height() const;
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inline void setWidth(int w);
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inline void setHeight(int h);
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inline void setSize(const QSize &s);
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QRect operator|(const QRect &r) const;
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QRect operator&(const QRect &r) const;
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QRect& operator|=(const QRect &r);
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QRect& operator&=(const QRect &r);
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inline QRect& operator|=(const QRect &r);
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inline QRect& operator&=(const QRect &r);
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bool contains(const QPoint &p, bool proper=false) const;
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bool contains(int x, int y) const; // inline methods, _don't_ merge these
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bool contains(int x, int y, bool proper) const;
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bool contains(const QRect &r, bool proper = false) const;
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QRect united(const QRect &other) const;
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QRect intersected(const QRect &other) const;
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bool contains(const QPoint &p, bool proper=false) const;
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inline bool contains(int x, int y) const;
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inline bool contains(int x, int y, bool proper) const;
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inline QRect united(const QRect &other) const;
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inline QRect intersected(const QRect &other) const;
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bool intersects(const QRect &r) const;
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#if QT_DEPRECATED_SINCE(5, 0)
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@ -341,6 +341,16 @@ inline void QRect::moveBottomLeft(const QPoint &p)
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moveBottom(p.y());
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}
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inline void QRect::moveCenter(const QPoint &p)
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{
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int w = x2 - x1;
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int h = y2 - y1;
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x1 = p.x() - w/2;
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y1 = p.y() - h/2;
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x2 = x1 + w;
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y2 = y1 + h;
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}
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inline void QRect::getRect(int *ax, int *ay, int *aw, int *ah) const
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{
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*ax = x1;
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@ -452,9 +462,9 @@ public:
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Q_DECL_CONSTEXPR QRectF(qreal left, qreal top, qreal width, qreal height);
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Q_DECL_CONSTEXPR QRectF(const QRect &rect);
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Q_DECL_CONSTEXPR bool isNull() const;
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Q_DECL_CONSTEXPR bool isEmpty() const;
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Q_DECL_CONSTEXPR bool isValid() const;
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Q_DECL_CONSTEXPR inline bool isNull() const;
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Q_DECL_CONSTEXPR inline bool isEmpty() const;
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Q_DECL_CONSTEXPR inline bool isValid() const;
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QRectF normalized() const;
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Q_DECL_CONSTEXPR inline qreal left() const { return xp; }
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@ -477,56 +487,56 @@ public:
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Q_DECL_CONSTEXPR inline QPointF bottomLeft() const { return QPointF(xp, yp+h); }
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Q_DECL_CONSTEXPR inline QPointF center() const;
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void setTopLeft(const QPointF &p);
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void setBottomRight(const QPointF &p);
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void setTopRight(const QPointF &p);
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void setBottomLeft(const QPointF &p);
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inline void setTopLeft(const QPointF &p);
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inline void setBottomRight(const QPointF &p);
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inline void setTopRight(const QPointF &p);
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inline void setBottomLeft(const QPointF &p);
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void moveLeft(qreal pos);
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void moveTop(qreal pos);
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void moveRight(qreal pos);
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void moveBottom(qreal pos);
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void moveTopLeft(const QPointF &p);
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void moveBottomRight(const QPointF &p);
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void moveTopRight(const QPointF &p);
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void moveBottomLeft(const QPointF &p);
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void moveCenter(const QPointF &p);
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inline void moveLeft(qreal pos);
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inline void moveTop(qreal pos);
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inline void moveRight(qreal pos);
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inline void moveBottom(qreal pos);
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inline void moveTopLeft(const QPointF &p);
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inline void moveBottomRight(const QPointF &p);
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inline void moveTopRight(const QPointF &p);
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inline void moveBottomLeft(const QPointF &p);
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inline void moveCenter(const QPointF &p);
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void translate(qreal dx, qreal dy);
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void translate(const QPointF &p);
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inline void translate(qreal dx, qreal dy);
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inline void translate(const QPointF &p);
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Q_DECL_CONSTEXPR QRectF translated(qreal dx, qreal dy) const;
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Q_DECL_CONSTEXPR QRectF translated(const QPointF &p) const;
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Q_DECL_CONSTEXPR inline QRectF translated(qreal dx, qreal dy) const;
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Q_DECL_CONSTEXPR inline QRectF translated(const QPointF &p) const;
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void moveTo(qreal x, qreal t);
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void moveTo(const QPointF &p);
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inline void moveTo(qreal x, qreal t);
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inline void moveTo(const QPointF &p);
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void setRect(qreal x, qreal y, qreal w, qreal h);
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void getRect(qreal *x, qreal *y, qreal *w, qreal *h) const;
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inline void setRect(qreal x, qreal y, qreal w, qreal h);
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inline void getRect(qreal *x, qreal *y, qreal *w, qreal *h) const;
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void setCoords(qreal x1, qreal y1, qreal x2, qreal y2);
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void getCoords(qreal *x1, qreal *y1, qreal *x2, qreal *y2) const;
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inline void setCoords(qreal x1, qreal y1, qreal x2, qreal y2);
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inline void getCoords(qreal *x1, qreal *y1, qreal *x2, qreal *y2) const;
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inline void adjust(qreal x1, qreal y1, qreal x2, qreal y2);
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Q_DECL_CONSTEXPR inline QRectF adjusted(qreal x1, qreal y1, qreal x2, qreal y2) const;
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Q_DECL_CONSTEXPR QSizeF size() const;
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Q_DECL_CONSTEXPR qreal width() const;
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Q_DECL_CONSTEXPR qreal height() const;
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void setWidth(qreal w);
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void setHeight(qreal h);
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void setSize(const QSizeF &s);
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Q_DECL_CONSTEXPR inline QSizeF size() const;
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Q_DECL_CONSTEXPR inline qreal width() const;
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Q_DECL_CONSTEXPR inline qreal height() const;
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inline void setWidth(qreal w);
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inline void setHeight(qreal h);
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inline void setSize(const QSizeF &s);
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QRectF operator|(const QRectF &r) const;
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QRectF operator&(const QRectF &r) const;
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QRectF& operator|=(const QRectF &r);
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QRectF& operator&=(const QRectF &r);
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inline QRectF& operator|=(const QRectF &r);
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inline QRectF& operator&=(const QRectF &r);
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bool contains(const QPointF &p) const;
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bool contains(qreal x, qreal y) const;
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bool contains(const QRectF &r) const;
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QRectF united(const QRectF &other) const;
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QRectF intersected(const QRectF &other) const;
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bool contains(const QPointF &p) const;
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inline bool contains(qreal x, qreal y) const;
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inline QRectF united(const QRectF &other) const;
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inline QRectF intersected(const QRectF &other) const;
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bool intersects(const QRectF &r) const;
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#if QT_DEPRECATED_SINCE(5, 0)
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@ -537,7 +547,7 @@ public:
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friend Q_CORE_EXPORT_INLINE Q_DECL_CONSTEXPR bool operator==(const QRectF &, const QRectF &);
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friend Q_CORE_EXPORT_INLINE Q_DECL_CONSTEXPR bool operator!=(const QRectF &, const QRectF &);
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Q_DECL_CONSTEXPR QRect toRect() const;
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Q_DECL_CONSTEXPR inline QRect toRect() const;
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QRect toAlignedRect() const;
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private:
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@ -55,32 +55,32 @@ public:
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Q_DECL_CONSTEXPR QSize();
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Q_DECL_CONSTEXPR QSize(int w, int h);
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Q_DECL_CONSTEXPR bool isNull() const;
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Q_DECL_CONSTEXPR bool isEmpty() const;
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Q_DECL_CONSTEXPR bool isValid() const;
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Q_DECL_CONSTEXPR inline bool isNull() const;
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Q_DECL_CONSTEXPR inline bool isEmpty() const;
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Q_DECL_CONSTEXPR inline bool isValid() const;
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Q_DECL_CONSTEXPR int width() const;
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Q_DECL_CONSTEXPR int height() const;
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void setWidth(int w);
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void setHeight(int h);
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Q_DECL_CONSTEXPR inline int width() const;
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Q_DECL_CONSTEXPR inline int height() const;
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inline void setWidth(int w);
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inline void setHeight(int h);
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void transpose();
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Q_DECL_CONSTEXPR QSize transposed() const;
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Q_DECL_CONSTEXPR inline QSize transposed() const;
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void scale(int w, int h, Qt::AspectRatioMode mode);
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void scale(const QSize &s, Qt::AspectRatioMode mode);
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inline void scale(int w, int h, Qt::AspectRatioMode mode);
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inline void scale(const QSize &s, Qt::AspectRatioMode mode);
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QSize scaled(int w, int h, Qt::AspectRatioMode mode) const;
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QSize scaled(const QSize &s, Qt::AspectRatioMode mode) const;
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Q_DECL_CONSTEXPR QSize expandedTo(const QSize &) const;
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Q_DECL_CONSTEXPR QSize boundedTo(const QSize &) const;
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Q_DECL_CONSTEXPR inline QSize expandedTo(const QSize &) const;
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Q_DECL_CONSTEXPR inline QSize boundedTo(const QSize &) const;
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int &rwidth();
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int &rheight();
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inline int &rwidth();
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inline int &rheight();
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QSize &operator+=(const QSize &);
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QSize &operator-=(const QSize &);
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QSize &operator*=(qreal c);
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QSize &operator/=(qreal c);
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inline QSize &operator+=(const QSize &);
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inline QSize &operator-=(const QSize &);
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inline QSize &operator*=(qreal c);
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inline QSize &operator/=(qreal c);
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friend inline Q_DECL_CONSTEXPR bool operator==(const QSize &, const QSize &);
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friend inline Q_DECL_CONSTEXPR bool operator!=(const QSize &, const QSize &);
|
||||
@ -215,32 +215,32 @@ public:
|
||||
Q_DECL_CONSTEXPR QSizeF(const QSize &sz);
|
||||
Q_DECL_CONSTEXPR QSizeF(qreal w, qreal h);
|
||||
|
||||
bool isNull() const;
|
||||
Q_DECL_CONSTEXPR bool isEmpty() const;
|
||||
Q_DECL_CONSTEXPR bool isValid() const;
|
||||
inline bool isNull() const;
|
||||
Q_DECL_CONSTEXPR inline bool isEmpty() const;
|
||||
Q_DECL_CONSTEXPR inline bool isValid() const;
|
||||
|
||||
Q_DECL_CONSTEXPR qreal width() const;
|
||||
Q_DECL_CONSTEXPR qreal height() const;
|
||||
void setWidth(qreal w);
|
||||
void setHeight(qreal h);
|
||||
Q_DECL_CONSTEXPR inline qreal width() const;
|
||||
Q_DECL_CONSTEXPR inline qreal height() const;
|
||||
inline void setWidth(qreal w);
|
||||
inline void setHeight(qreal h);
|
||||
void transpose();
|
||||
Q_DECL_CONSTEXPR QSizeF transposed() const;
|
||||
Q_DECL_CONSTEXPR inline QSizeF transposed() const;
|
||||
|
||||
void scale(qreal w, qreal h, Qt::AspectRatioMode mode);
|
||||
void scale(const QSizeF &s, Qt::AspectRatioMode mode);
|
||||
inline void scale(qreal w, qreal h, Qt::AspectRatioMode mode);
|
||||
inline void scale(const QSizeF &s, Qt::AspectRatioMode mode);
|
||||
QSizeF scaled(qreal w, qreal h, Qt::AspectRatioMode mode) const;
|
||||
QSizeF scaled(const QSizeF &s, Qt::AspectRatioMode mode) const;
|
||||
|
||||
Q_DECL_CONSTEXPR QSizeF expandedTo(const QSizeF &) const;
|
||||
Q_DECL_CONSTEXPR QSizeF boundedTo(const QSizeF &) const;
|
||||
Q_DECL_CONSTEXPR inline QSizeF expandedTo(const QSizeF &) const;
|
||||
Q_DECL_CONSTEXPR inline QSizeF boundedTo(const QSizeF &) const;
|
||||
|
||||
qreal &rwidth();
|
||||
qreal &rheight();
|
||||
inline qreal &rwidth();
|
||||
inline qreal &rheight();
|
||||
|
||||
QSizeF &operator+=(const QSizeF &);
|
||||
QSizeF &operator-=(const QSizeF &);
|
||||
QSizeF &operator*=(qreal c);
|
||||
QSizeF &operator/=(qreal c);
|
||||
inline QSizeF &operator+=(const QSizeF &);
|
||||
inline QSizeF &operator-=(const QSizeF &);
|
||||
inline QSizeF &operator*=(qreal c);
|
||||
inline QSizeF &operator/=(qreal c);
|
||||
|
||||
friend Q_DECL_CONSTEXPR inline bool operator==(const QSizeF &, const QSizeF &);
|
||||
friend Q_DECL_CONSTEXPR inline bool operator!=(const QSizeF &, const QSizeF &);
|
||||
|
Loading…
Reference in New Issue
Block a user