Polish the HelloWindow example.
- Add window menu (enabling the close button on Windows) - Query threaded Open GL capability. Change-Id: I938f154e242dba584e2f597ac44294ab5d3b7141 Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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@ -62,7 +62,7 @@ HelloWindow::HelloWindow(Renderer *renderer)
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, m_renderer(renderer)
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{
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setSurfaceType(QWindow::OpenGLSurface);
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setWindowFlags(Qt::Window | Qt::WindowTitleHint | Qt::WindowMinMaxButtonsHint | Qt::WindowCloseButtonHint);
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setWindowFlags(Qt::Window | Qt::WindowSystemMenuHint | Qt::WindowTitleHint | Qt::WindowMinMaxButtonsHint | Qt::WindowCloseButtonHint);
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setGeometry(QRect(10, 10, 640, 480));
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@ -5,7 +5,7 @@
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TEMPLATE = app
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DEPENDPATH += .
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INCLUDEPATH += .
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QT += gui-private core-private
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# Input
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HEADERS += hellowindow.h
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SOURCES += hellowindow.cpp main.cpp
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@ -39,6 +39,8 @@
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****************************************************************************/
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#include <QGuiApplication>
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#include <QPlatformIntegration>
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#include <private/qguiapplication_p.h>
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#include <QScreen>
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#include <QThread>
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@ -48,7 +50,9 @@ int main(int argc, char **argv)
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{
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QGuiApplication app(argc, argv);
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bool multipleWindows = !QGuiApplication::arguments().contains(QLatin1String("--single"));
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const bool multipleWindows =
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QGuiApplicationPrivate::platformIntegration()->hasCapability(QPlatformIntegration::ThreadedOpenGL)
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&& !QGuiApplication::arguments().contains(QLatin1String("--single"));
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QScreen *screen = QGuiApplication::primaryScreen();
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