Added equivalent to tst_QGL::destroyFBOAfterContext() in tst_QOpenGL.
The more the merrier. Change-Id: I401ed97600a890c38cb4d5dbe0578d6bcf68e909 Reviewed-on: http://codereview.qt-project.org/4322 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Paul Olav Tvete <paul.tvete@nokia.com>
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@ -53,6 +53,7 @@ private slots:
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void sharedResourceCleanup();
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void fboSimpleRendering();
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void fboRendering();
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void fboHandleNulledAfterContextDestroyed();
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};
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struct SharedResourceTracker
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@ -358,5 +359,31 @@ void tst_QOpenGL::fboRendering()
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qt_opengl_check_test_pattern(fb);
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}
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void tst_QOpenGL::fboHandleNulledAfterContextDestroyed()
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{
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QWindow window;
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window.setGeometry(0, 0, 10, 10);
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window.create();
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QOpenGLFramebufferObject *fbo = 0;
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{
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QOpenGLContext ctx;
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ctx.create();
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ctx.makeCurrent(&window);
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if (!QOpenGLFramebufferObject::hasOpenGLFramebufferObjects()) {
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QSKIP("QOpenGLFramebufferObject not supported on this platform", SkipSingle);
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}
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fbo = new QOpenGLFramebufferObject(128, 128);
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QVERIFY(fbo->handle() != 0);
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}
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QCOMPARE(fbo->handle(), 0U);
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}
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QTEST_MAIN(tst_QOpenGL)
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#include "tst_qopengl.moc"
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