eglfs: Mouse hotplugging support

On Embedded Linux with libudev support hotplugging was already working,
except that the mouse cursor was not shown and hidden. This is now
corrected so that the cursor disappears when all mice become disconnected
and reappears if a mouse gets plugged in later on.

[ChangeLog][QtGui] Mouse hotplugging is now fully supported in eglfs
when running on Embedded Linux systems with libudev support enabled.

Task-number: QTBUG-36374
Change-Id: Iec7c1557ba6085e3958dd357460cc032896fb174
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
This commit is contained in:
Laszlo Agocs 2014-01-27 13:40:42 +01:00 committed by The Qt Project
parent 231cac6119
commit 6953f3a501
8 changed files with 98 additions and 26 deletions

View File

@ -27,6 +27,9 @@ contains(QT_CONFIG,egl) {
$$PWD/qeglplatformintegration.cpp
}
# Avoid X11 header collision
DEFINES += MESA_EGL_NO_X11_HEADERS
contains(QT_CONFIG,xlib) {
HEADERS += \
$$PWD/qxlibeglintegration_p.h

View File

@ -39,7 +39,6 @@
**
****************************************************************************/
#include "qeglplatformcursor_p.h"
#include <qpa/qwindowsysteminterface.h>
#include <QtGui/QOpenGLContext>
#include <QtGui/QOpenGLShaderProgram>
@ -50,6 +49,9 @@
#include <QtPlatformSupport/private/qdevicediscovery_p.h>
#include "qeglplatformcursor_p.h"
#include "qeglplatformintegration_p.h"
QT_BEGIN_NAMESPACE
/*!
@ -66,15 +68,12 @@ QEGLPlatformCursor::QEGLPlatformCursor(QPlatformScreen *screen)
m_program(0),
m_vertexCoordEntry(0),
m_textureCoordEntry(0),
m_textureEntry(0)
m_textureEntry(0),
m_deviceListener(0)
{
QByteArray hideCursorVal = qgetenv("QT_QPA_EGLFS_HIDECURSOR");
if (hideCursorVal.isEmpty()) {
QScopedPointer<QDeviceDiscovery> dis(QDeviceDiscovery::create(QDeviceDiscovery::Device_Mouse));
m_visible = !dis->scanConnectedDevices().isEmpty();
} else {
if (!hideCursorVal.isEmpty())
m_visible = hideCursorVal.toInt() == 0;
}
if (!m_visible)
return;
@ -92,6 +91,45 @@ QEGLPlatformCursor::QEGLPlatformCursor(QPlatformScreen *screen)
QEGLPlatformCursor::~QEGLPlatformCursor()
{
resetResources();
delete m_deviceListener;
}
void QEGLPlatformCursor::setMouseDeviceDiscovery(QDeviceDiscovery *dd)
{
if (m_visible && dd) {
m_deviceListener = new QEGLPlatformCursorDeviceListener(dd, this);
updateMouseStatus();
}
}
void QEGLPlatformCursor::updateMouseStatus()
{
m_visible = m_deviceListener->hasMouse();
}
QEGLPlatformCursorDeviceListener::QEGLPlatformCursorDeviceListener(QDeviceDiscovery *dd, QEGLPlatformCursor *cursor)
: m_cursor(cursor)
{
m_mouseCount = dd->scanConnectedDevices().count();
connect(dd, SIGNAL(deviceDetected(QString)), SLOT(onDeviceAdded()));
connect(dd, SIGNAL(deviceRemoved(QString)), SLOT(onDeviceRemoved()));
}
bool QEGLPlatformCursorDeviceListener::hasMouse() const
{
return m_mouseCount > 0;
}
void QEGLPlatformCursorDeviceListener::onDeviceAdded()
{
++m_mouseCount;
m_cursor->updateMouseStatus();
}
void QEGLPlatformCursorDeviceListener::onDeviceRemoved()
{
--m_mouseCount;
m_cursor->updateMouseStatus();
}
void QEGLPlatformCursor::resetResources()

View File

@ -48,6 +48,25 @@
QT_BEGIN_NAMESPACE
class QOpenGLShaderProgram;
class QDeviceDiscovery;
class QEGLPlatformCursor;
class QEGLPlatformCursorDeviceListener : public QObject
{
Q_OBJECT
public:
QEGLPlatformCursorDeviceListener(QDeviceDiscovery *dd, QEGLPlatformCursor *cursor);
bool hasMouse() const;
private slots:
void onDeviceAdded();
void onDeviceRemoved();
private:
QEGLPlatformCursor *m_cursor;
int m_mouseCount;
};
class QEGLPlatformCursor : public QPlatformCursor
{
@ -66,6 +85,9 @@ public:
void paintOnScreen();
void resetResources();
void setMouseDeviceDiscovery(QDeviceDiscovery *dd);
void updateMouseStatus();
private:
#ifndef QT_NO_CURSOR
bool setCurrentCursor(QCursor *cursor);
@ -107,6 +129,7 @@ private:
int m_vertexCoordEntry;
int m_textureCoordEntry;
int m_textureEntry;
QEGLPlatformCursorDeviceListener *m_deviceListener;
};
QT_END_NAMESPACE

View File

@ -41,6 +41,7 @@
#include <QtGui/QWindow>
#include <QtGui/QOpenGLContext>
#include <QtGui/QGuiApplication>
#include <qpa/qwindowsysteminterface.h>
#include <qpa/qplatforminputcontextfactory_p.h>
@ -49,11 +50,18 @@
#include <QtPlatformSupport/private/qgenericunixeventdispatcher_p.h>
#include <QtPlatformSupport/private/qfbvthandler_p.h>
#if !defined(QT_NO_EVDEV) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK))
#include <QtPlatformSupport/private/qevdevmousemanager_p.h>
#include <QtPlatformSupport/private/qevdevkeyboardmanager_p.h>
#include <QtPlatformSupport/private/qevdevtouch_p.h>
#endif
#include "qeglplatformintegration_p.h"
#include "qeglplatformcontext_p.h"
#include "qeglplatformwindow_p.h"
#include "qeglplatformbackingstore_p.h"
#include "qeglplatformscreen_p.h"
#include "qeglplatformcursor_p.h"
QT_BEGIN_NAMESPACE
@ -256,4 +264,18 @@ QPlatformNativeInterface::NativeResourceForContextFunction QEGLPlatformIntegrati
return 0;
}
void QEGLPlatformIntegration::createInputHandlers()
{
#if !defined(QT_NO_EVDEV) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK))
new QEvdevKeyboardManager(QLatin1String("EvdevKeyboard"), QString() /* spec */, this);
QEvdevMouseManager *mouseMgr = new QEvdevMouseManager(QLatin1String("EvdevMouse"), QString() /* spec */, this);
Q_FOREACH (QScreen *screen, QGuiApplication::screens()) {
QEGLPlatformCursor *cursor = static_cast<QEGLPlatformCursor *>(screen->handle()->cursor());
if (cursor)
cursor->setMouseDeviceDiscovery(mouseMgr->deviceDiscovery());
}
new QEvdevTouchScreenHandlerThread(QString() /* spec */, this);
#endif
}
QT_END_NAMESPACE

View File

@ -85,6 +85,8 @@ protected:
virtual QEGLPlatformWindow *createWindow(QWindow *window) const = 0;
virtual EGLNativeDisplayType nativeDisplay() const { return EGL_DEFAULT_DISPLAY; }
void createInputHandlers();
private:
QEGLPlatformScreen *m_screen;
EGLDisplay m_display;

View File

@ -59,6 +59,8 @@ public:
QEvdevMouseManager(const QString &key, const QString &specification, QObject *parent = 0);
~QEvdevMouseManager();
QDeviceDiscovery *deviceDiscovery() { return m_deviceDiscovery; }
public slots:
void handleMouseEvent(int x, int y, Qt::MouseButtons buttons);
void handleWheelEvent(int delta, Qt::Orientation orientation);

View File

@ -43,6 +43,7 @@
#include "qeglfswindow.h"
#include "qeglfshooks.h"
#include "qeglfscontext.h"
#include <QtGui/private/qguiapplication_p.h>
@ -50,12 +51,6 @@
#include <QtPlatformSupport/private/qeglplatformcontext_p.h>
#include <QtPlatformSupport/private/qeglpbuffer_p.h>
#if !defined(QT_NO_EVDEV) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK))
#include <QtPlatformSupport/private/qevdevmousemanager_p.h>
#include <QtPlatformSupport/private/qevdevkeyboardmanager_p.h>
#include <QtPlatformSupport/private/qevdevtouch_p.h>
#endif
#include <qpa/qplatformwindow.h>
#include <QtGui/QSurfaceFormat>
#include <QtGui/QOpenGLContext>
@ -63,8 +58,6 @@
#include <QtGui/QOffscreenSurface>
#include <qpa/qplatformcursor.h>
#include "qeglfscontext.h"
#include <EGL/egl.h>
static void initResources()
@ -167,13 +160,4 @@ EGLConfig QEglFSIntegration::chooseConfig(EGLDisplay display, const QSurfaceForm
return chooser.chooseConfig();
}
void QEglFSIntegration::createInputHandlers()
{
#if !defined(QT_NO_EVDEV) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK))
new QEvdevKeyboardManager(QLatin1String("EvdevKeyboard"), QString() /* spec */, this);
new QEvdevMouseManager(QLatin1String("EvdevMouse"), QString() /* spec */, this);
new QEvdevTouchScreenHandlerThread(QString() /* spec */, this);
#endif
}
QT_END_NAMESPACE

View File

@ -70,8 +70,6 @@ protected:
EGLNativeDisplayType nativeDisplay() const Q_DECL_OVERRIDE;
private:
void createInputHandlers();
bool mDisableInputHandlers;
};