From 69e2d3b3e96bb1fa553acb5cd867267d1596c314 Mon Sep 17 00:00:00 2001 From: Rafael Roquetto Date: Thu, 29 May 2014 19:20:17 -0300 Subject: [PATCH] QNX: Fix compilation when OpenGL is not available Change-Id: I67a1d095fc3efd58e9520c9cb3fad13e04a4d64f Reviewed-by: Frank Osterfeld Reviewed-by: Bernd Weimer --- src/plugins/platforms/qnx/qqnxnativeinterface.cpp | 8 ++++++++ src/plugins/platforms/qnx/qqnxnativeinterface.h | 3 +++ 2 files changed, 11 insertions(+) diff --git a/src/plugins/platforms/qnx/qqnxnativeinterface.cpp b/src/plugins/platforms/qnx/qqnxnativeinterface.cpp index a245a0c43a..05504f8bf4 100644 --- a/src/plugins/platforms/qnx/qqnxnativeinterface.cpp +++ b/src/plugins/platforms/qnx/qqnxnativeinterface.cpp @@ -41,7 +41,10 @@ #include "qqnxnativeinterface.h" +#if !defined(QT_NO_OPENGL) #include "qqnxglcontext.h" +#endif + #include "qqnxscreen.h" #include "qqnxwindow.h" #if defined(QQNX_IMF) @@ -50,7 +53,10 @@ #include "qqnxintegration.h" +#if !defined(QT_NO_OPENGL) #include +#endif + #include #include @@ -95,6 +101,7 @@ void *QQnxNativeInterface::nativeResourceForIntegration(const QByteArray &resour return 0; } +#if !defined(QT_NO_OPENGL) void *QQnxNativeInterface::nativeResourceForContext(const QByteArray &resource, QOpenGLContext *context) { if (resource == "eglcontext" && context) @@ -102,6 +109,7 @@ void *QQnxNativeInterface::nativeResourceForContext(const QByteArray &resource, return 0; } +#endif void QQnxNativeInterface::setWindowProperty(QPlatformWindow *window, const QString &name, const QVariant &value) { diff --git a/src/plugins/platforms/qnx/qqnxnativeinterface.h b/src/plugins/platforms/qnx/qqnxnativeinterface.h index 83900791f6..41e6105f84 100644 --- a/src/plugins/platforms/qnx/qqnxnativeinterface.h +++ b/src/plugins/platforms/qnx/qqnxnativeinterface.h @@ -56,7 +56,10 @@ public: void *nativeResourceForScreen(const QByteArray &resource, QScreen *screen); void *nativeResourceForIntegration(const QByteArray &resource); +#if !defined(QT_NO_OPENGL) void *nativeResourceForContext(const QByteArray &resource, QOpenGLContext *context); +#endif + void setWindowProperty(QPlatformWindow *window, const QString &name, const QVariant &value); NativeResourceForIntegrationFunction nativeResourceFunctionForIntegration(const QByteArray &resource);