cmake: don't die when running on macOS
still same result for me on Linux Change-Id: Icb74ffc5989c0b96f069f6ec33c2a707e012414b Reviewed-by: Liang Qi <liang.qi@qt.io>
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@ -373,7 +373,7 @@ ioctl(fd, FBIOGET_VSCREENINFO, &vinfo);
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# opengles3
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# opengles3
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qt_config_compile_test(opengles3
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qt_config_compile_test(opengles3
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LABEL "OpenGL ES 3.0"
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LABEL "OpenGL ES 3.0"
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LIBRARIES OpenGL::OpenGL
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LIBRARIES OpenGL::GL
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CODE
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CODE
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"#ifdef __APPLE__
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"#ifdef __APPLE__
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# include <OpenGLES/ES3/gl.h>
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# include <OpenGLES/ES3/gl.h>
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@ -400,7 +400,7 @@ glMapBufferRange(GL_ARRAY_BUFFER, 0, 0, GL_MAP_READ_BIT);
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# opengles31
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# opengles31
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qt_config_compile_test(opengles31
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qt_config_compile_test(opengles31
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LABEL "OpenGL ES 3.1"
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LABEL "OpenGL ES 3.1"
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LIBRARIES OpenGL::OpenGL
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LIBRARIES OpenGL::GL
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CODE
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CODE
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"
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"
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#include <GLES3/gl31.h>
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#include <GLES3/gl31.h>
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