macOS: Harden screen handling logic when reconfiguring displays

When connecting/disconnecting/reconfiguring screens Qt needs to know
about the changes before they are propagated by the OS in other ways,
so that we can reflect the changes in the list of QScreens as soon as
they happen.

Unfortunately the canonical notifications for this in AppKit,
NSApplicationDidChangeScreenParametersNotification, is delivered
after AppKit itself reacts to the change, which results in receiving
NSWindowDidChangeScreenNotification, NSWindowWillMoveNotification,
and others, while the list of QScreens is stale.

To work around this we adopted the lower layer Quartz Display
Services API in 3976df2805 to notify us when there are changes to
the screen configuration.

Unfortunately the window server on macOS is not consistent in how
it orders events during screen reconfiguration, and we can't rely
on the NSScreen list being up to date when we get our callbacks
from Quartz.

To work around this we still hook into Quartz, so that we get the
callbacks as early as possible, but then track the state of the
AppKit NSScreen list and update our own QScreens as soon as we
see a change.

We now also include sleeping displays in the list of QScreens,
which matches the behavior of NSScreen.screens. Similarly we
exclude displays that are mirroring another display.

Task-number: QTBUG-80193
Change-Id: I6b1958d6ee61373b2861e05a0d971d2300596f3e
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
This commit is contained in:
Tor Arne Vestbø 2019-11-28 17:46:34 +01:00
parent 0b2f139242
commit 6ec5a97ebb
2 changed files with 224 additions and 67 deletions

View File

@ -53,9 +53,6 @@ class QCocoaIntegration;
class QCocoaScreen : public QPlatformScreen
{
public:
static void initializeScreens();
static void cleanupScreens();
~QCocoaScreen();
// ----------------------------------------------------
@ -79,7 +76,6 @@ public:
// ----------------------------------------------------
NSScreen *nativeScreen() const;
void updateProperties();
void requestUpdate();
void deliverUpdateRequests();
@ -88,6 +84,7 @@ public:
static QCocoaScreen *primaryScreen();
static QCocoaScreen *get(NSScreen *nsScreen);
static QCocoaScreen *get(CGDirectDisplayID displayId);
static QCocoaScreen *get(CFUUIDRef uuid);
static CGPoint mapToNative(const QPointF &pos, QCocoaScreen *screen = QCocoaScreen::primaryScreen());
static CGRect mapToNative(const QRectF &rect, QCocoaScreen *screen = QCocoaScreen::primaryScreen());
@ -95,11 +92,23 @@ public:
static QRectF mapFromNative(CGRect rect, QCocoaScreen *screen = QCocoaScreen::primaryScreen());
private:
QCocoaScreen(CGDirectDisplayID displayId);
static void initializeScreens();
static void updateScreens();
static void cleanupScreens();
static bool updateScreensIfNeeded();
static NSArray *s_screenConfigurationBeforeUpdate;
static void add(CGDirectDisplayID displayId);
QCocoaScreen(CGDirectDisplayID displayId);
void update(CGDirectDisplayID displayId);
void remove();
bool isOnline() const;
bool isMirroring() const;
CGDirectDisplayID m_displayId = kCGNullDirectDisplay;
CGDirectDisplayID displayId() const { return m_displayId; }
QRect m_geometry;
QRect m_availableGeometry;
@ -116,6 +125,8 @@ private:
dispatch_source_t m_displayLinkSource = nullptr;
QAtomicInt m_pendingUpdates;
friend class QCocoaIntegration;
friend class QCocoaWindow;
friend QDebug operator<<(QDebug debug, const QCocoaScreen *screen);
};

View File

@ -57,6 +57,7 @@ QT_BEGIN_NAMESPACE
namespace CoreGraphics {
Q_NAMESPACE
enum DisplayChange {
ReconfiguredWithFlagsMissing = 0,
Moved = kCGDisplayMovedFlag,
SetMain = kCGDisplaySetMainFlag,
SetMode = kCGDisplaySetModeFlag,
@ -71,73 +72,165 @@ namespace CoreGraphics {
Q_ENUM_NS(DisplayChange)
}
NSArray *QCocoaScreen::s_screenConfigurationBeforeUpdate = nil;
void QCocoaScreen::initializeScreens()
{
uint32_t displayCount = 0;
if (CGGetActiveDisplayList(0, nullptr, &displayCount) != kCGErrorSuccess)
qFatal("Failed to get number of active displays");
CGDirectDisplayID activeDisplays[displayCount];
if (CGGetActiveDisplayList(displayCount, &activeDisplays[0], &displayCount) != kCGErrorSuccess)
qFatal("Failed to get active displays");
for (CGDirectDisplayID displayId : activeDisplays)
QCocoaScreen::add(displayId);
updateScreens();
CGDisplayRegisterReconfigurationCallback([](CGDirectDisplayID displayId, CGDisplayChangeSummaryFlags flags, void *userInfo) {
if (flags & kCGDisplayBeginConfigurationFlag)
return; // Wait for changes to apply
Q_UNUSED(userInfo);
qCDebug(lcQpaScreen).verbosity(0).nospace() << "Display reconfiguration"
<< " (" << QFlags<CoreGraphics::DisplayChange>(flags) << ")"
<< " for displayId=" << displayId;
// Displays are reconfigured in batches, and we want to update our screens
// once a batch ends, so that all the states of the displays are up to date.
static int displayReconfigurationsInProgress = 0;
QCocoaScreen *cocoaScreen = QCocoaScreen::get(displayId);
const bool beforeReconfigure = flags & kCGDisplayBeginConfigurationFlag;
qCDebug(lcQpaScreen).verbosity(0).nospace() << "Display " << displayId
<< (beforeReconfigure ? " about to reconfigure" : " was ")
<< QFlags<CoreGraphics::DisplayChange>(flags)
<< " with " << displayReconfigurationsInProgress
<< " display configuration(s) in progress";
if ((flags & kCGDisplayAddFlag) || !cocoaScreen) {
if (!CGDisplayIsActive(displayId)) {
qCDebug(lcQpaScreen) << "Not adding inactive display" << displayId;
return; // Will be added when activated
if (!flags) {
// CGDisplayRegisterReconfigurationCallback has been observed to be called
// with flags unset. This seems like a bug. The callback is not paired with
// a matching "completion" callback either, so we don't know whether to treat
// it as a begin or end of reconfigure.
return;
}
if (beforeReconfigure) {
if (!displayReconfigurationsInProgress++) {
// There might have been a screen reconfigure before this that
// we didn't process yet, so do that now if that's the case.
updateScreensIfNeeded();
Q_ASSERT(!s_screenConfigurationBeforeUpdate);
s_screenConfigurationBeforeUpdate = NSScreen.screens;
qCDebug(lcQpaScreen, "Display reconfigure transaction started"
" with screen configuration %p", s_screenConfigurationBeforeUpdate);
static void (^tryScreenUpdate)();
tryScreenUpdate = ^void () {
qCDebug(lcQpaScreen) << "Attempting screen update from runloop block";
if (!updateScreensIfNeeded())
CFRunLoopPerformBlock(CFRunLoopGetMain(), kCFRunLoopCommonModes, tryScreenUpdate);
};
CFRunLoopPerformBlock(CFRunLoopGetMain(), kCFRunLoopCommonModes, tryScreenUpdate);
}
QCocoaScreen::add(displayId);
} else if ((flags & kCGDisplayRemoveFlag) || !CGDisplayIsActive(displayId)) {
cocoaScreen->remove();
} else {
// Detect changes to the primary screen immediately, instead of
// waiting for a display reconfigure with kCGDisplaySetMainFlag.
// This ensures that any property updates to the other screens
// will be in reference to the correct primary screen.
QCocoaScreen *mainDisplay = QCocoaScreen::get(CGMainDisplayID());
if (QGuiApplication::primaryScreen()->handle() != mainDisplay) {
mainDisplay->updateProperties();
qCInfo(lcQpaScreen) << "Primary screen changed to" << mainDisplay;
QWindowSystemInterface::handlePrimaryScreenChanged(mainDisplay);
if (cocoaScreen == mainDisplay)
return; // Already reconfigured
}
Q_ASSERT_X(displayReconfigurationsInProgress, "QCococaScreen",
"Display configuration transactions are expected to be balanced");
cocoaScreen->updateProperties();
qCInfo(lcQpaScreen).nospace() << "Reconfigured " <<
(primaryScreen() == cocoaScreen ? "primary " : "")
<< cocoaScreen;
if (!--displayReconfigurationsInProgress) {
qCDebug(lcQpaScreen) << "Display reconfigure transaction completed";
// We optimistically update now, in case the NSScreens have changed
updateScreensIfNeeded();
}
}
}, nullptr);
static QMacNotificationObserver screenParameterObserver(NSApplication.sharedApplication,
NSApplicationDidChangeScreenParametersNotification, [&]() {
qCDebug(lcQpaScreen) << "Received screen parameter change notification";
updateScreensIfNeeded(); // As a last resort we update screens here
});
}
bool QCocoaScreen::updateScreensIfNeeded()
{
if (!s_screenConfigurationBeforeUpdate) {
qCDebug(lcQpaScreen) << "QScreens have already been updated, all good";
return true;
}
if (s_screenConfigurationBeforeUpdate == NSScreen.screens) {
qCDebug(lcQpaScreen) << "Still waiting for NSScreen configuration change";
return false;
}
qCDebug(lcQpaScreen, "NSScreen configuration changed to %p", NSScreen.screens);
updateScreens();
s_screenConfigurationBeforeUpdate = nil;
return true;
}
/*
Update the list of available QScreens, and the properties of existing screens.
At this point we rely on the NSScreen.screens to be up to date.
*/
void QCocoaScreen::updateScreens()
{
uint32_t displayCount = 0;
if (CGGetOnlineDisplayList(0, nullptr, &displayCount) != kCGErrorSuccess)
qFatal("Failed to get number of online displays");
QVector<CGDirectDisplayID> onlineDisplays(displayCount);
if (CGGetOnlineDisplayList(displayCount, onlineDisplays.data(), &displayCount) != kCGErrorSuccess)
qFatal("Failed to get online displays");
qCInfo(lcQpaScreen) << "Updating screens with" << displayCount
<< "online displays:" << onlineDisplays;
// TODO: Verify whether we can always assume the main display is first
int mainDisplayIndex = onlineDisplays.indexOf(CGMainDisplayID());
if (mainDisplayIndex < 0) {
qCWarning(lcQpaScreen) << "Main display not in list of online displays!";
} else if (mainDisplayIndex > 0) {
qCWarning(lcQpaScreen) << "Main display not first display, making sure it is";
onlineDisplays.move(mainDisplayIndex, 0);
}
for (CGDirectDisplayID displayId : onlineDisplays) {
Q_ASSERT(CGDisplayIsOnline(displayId));
if (CGDisplayMirrorsDisplay(displayId))
continue;
// A single physical screen can map to multiple displays IDs,
// depending on which GPU is in use or which physical port the
// screen is connected to. By mapping the display ID to a UUID,
// which are shared between displays that target the same screen,
// we can pick an existing QScreen to update instead of needlessly
// adding and removing QScreens.
QCFType<CFUUIDRef> uuid = CGDisplayCreateUUIDFromDisplayID(displayId);
Q_ASSERT(uuid);
if (QCocoaScreen *existingScreen = QCocoaScreen::get(uuid)) {
existingScreen->update(displayId);
qCInfo(lcQpaScreen) << "Updated" << existingScreen;
if (CGDisplayIsMain(displayId) && existingScreen != qGuiApp->primaryScreen()->handle()) {
qCInfo(lcQpaScreen) << "Primary screen changed to" << existingScreen;
QWindowSystemInterface::handlePrimaryScreenChanged(existingScreen);
}
} else {
QCocoaScreen::add(displayId);
}
}
for (QScreen *screen : QGuiApplication::screens()) {
QCocoaScreen *platformScreen = static_cast<QCocoaScreen*>(screen->handle());
if (!platformScreen->isOnline() || platformScreen->isMirroring())
platformScreen->remove();
}
}
void QCocoaScreen::add(CGDirectDisplayID displayId)
{
const bool isPrimary = CGDisplayIsMain(displayId);
QCocoaScreen *cocoaScreen = new QCocoaScreen(displayId);
qCInfo(lcQpaScreen).nospace() << "Adding " << (isPrimary ? "new primary " : "") << cocoaScreen;
qCInfo(lcQpaScreen) << "Adding" << cocoaScreen
<< (isPrimary ? "as new primary screen" : "");
QWindowSystemInterface::handleScreenAdded(cocoaScreen, isPrimary);
}
QCocoaScreen::QCocoaScreen(CGDirectDisplayID displayId)
: QPlatformScreen(), m_displayId(displayId)
{
updateProperties();
update(m_displayId);
m_cursor = new QCocoaCursor;
}
@ -150,8 +243,6 @@ void QCocoaScreen::cleanupScreens()
void QCocoaScreen::remove()
{
m_displayId = kCGNullDirectDisplay; // Prevent stale references during removal
// This may result in the application responding to QGuiApplication::screenRemoved
// by moving the window to another screen, either by setGeometry, or by setScreen.
// If the window isn't moved by the application, Qt will as a fallback move it to
@ -163,7 +254,7 @@ void QCocoaScreen::remove()
// QCocoaWindow::windowDidChangeScreen. At that point the window will appear to have
// already changed its screen, but that's only true if comparing the Qt screens,
// not when comparing the NSScreens.
qCInfo(lcQpaScreen).nospace() << "Removing " << (primaryScreen() == this ? "current primary " : "") << this;
qCInfo(lcQpaScreen) << "Removing " << this;
QWindowSystemInterface::handleScreenRemoved(this);
}
@ -210,9 +301,14 @@ static QString displayName(CGDirectDisplayID displayID)
return QString();
}
void QCocoaScreen::updateProperties()
void QCocoaScreen::update(CGDirectDisplayID displayId)
{
Q_ASSERT(m_displayId);
if (displayId != m_displayId) {
qCDebug(lcQpaScreen) << "Reconnecting" << this << "as display" << displayId;
m_displayId = displayId;
}
Q_ASSERT(isOnline());
const QRect previousGeometry = m_geometry;
const QRect previousAvailableGeometry = m_availableGeometry;
@ -350,8 +446,8 @@ struct DeferredDebugHelper
void QCocoaScreen::deliverUpdateRequests()
{
if (!m_displayId)
return; // Screen removed
if (!isOnline())
return;
QMacAutoReleasePool pool;
@ -562,6 +658,29 @@ QPixmap QCocoaScreen::grabWindow(WId view, int x, int y, int width, int height)
return windowPixmap;
}
bool QCocoaScreen::isOnline() const
{
// When a display is disconnected CGDisplayIsOnline and other CGDisplay
// functions that take a displayId will not return false, but will start
// returning -1 to signal that the displayId is invalid. Some functions
// will also assert or even crash in this case, so it's important that
// we double check if a display is online before calling other functions.
auto isOnline = CGDisplayIsOnline(m_displayId);
static const uint32_t kCGDisplayIsDisconnected = int32_t(-1);
return isOnline != kCGDisplayIsDisconnected && isOnline;
}
/*
Returns true if a screen is mirroring another screen
*/
bool QCocoaScreen::isMirroring() const
{
if (!isOnline())
return false;
return CGDisplayMirrorsDisplay(m_displayId);
}
/*!
The screen used as a reference for global window geometry
*/
@ -586,6 +705,12 @@ QList<QPlatformScreen*> QCocoaScreen::virtualSiblings() const
QCocoaScreen *QCocoaScreen::get(NSScreen *nsScreen)
{
if (s_screenConfigurationBeforeUpdate) {
qCWarning(lcQpaScreen) << "Trying to resolve screen while waiting for screen reconfigure!";
if (!updateScreensIfNeeded())
qCWarning(lcQpaScreen) << "Failed to do last minute screen update. Expect crashes.";
}
return get(nsScreen.qt_displayId);
}
@ -600,23 +725,34 @@ QCocoaScreen *QCocoaScreen::get(CGDirectDisplayID displayId)
return nullptr;
}
QCocoaScreen *QCocoaScreen::get(CFUUIDRef uuid)
{
for (QScreen *screen : QGuiApplication::screens()) {
auto *platformScreen = static_cast<QCocoaScreen*>(screen->handle());
if (!platformScreen->isOnline())
continue;
auto displayId = platformScreen->displayId();
QCFType<CFUUIDRef> candidateUuid(CGDisplayCreateUUIDFromDisplayID(displayId));
Q_ASSERT(candidateUuid);
if (candidateUuid == uuid)
return platformScreen;
}
return nullptr;
}
NSScreen *QCocoaScreen::nativeScreen() const
{
if (!m_displayId)
return nil; // The display has been disconnected
// A single display may have different displayIds depending on
// which GPU is in use or which physical port the display is
// connected to. By comparing UUIDs instead of display IDs we
// ensure that we always pick up the appropriate NSScreen.
QCFType<CFUUIDRef> uuid = CGDisplayCreateUUIDFromDisplayID(m_displayId);
for (NSScreen *screen in [NSScreen screens]) {
if (QCFType<CFUUIDRef>(CGDisplayCreateUUIDFromDisplayID(screen.qt_displayId)) == uuid)
for (NSScreen *screen in NSScreen.screens) {
if (screen.qt_displayId == m_displayId)
return screen;
}
qCWarning(lcQpaScreen) << "Could not find NSScreen for display ID" << m_displayId;
return nil;
}
@ -651,11 +787,21 @@ QDebug operator<<(QDebug debug, const QCocoaScreen *screen)
debug.nospace();
debug << "QCocoaScreen(" << (const void *)screen;
if (screen) {
debug << ", geometry=" << screen->geometry();
debug << ", " << screen->name();
if (screen->isOnline()) {
if (CGDisplayIsAsleep(screen->displayId()))
debug << ", Sleeping";
if (auto mirroring = CGDisplayMirrorsDisplay(screen->displayId()))
debug << ", mirroring=" << mirroring;
} else {
debug << ", Offline";
}
debug << ", " << screen->geometry();
debug << ", dpr=" << screen->devicePixelRatio();
debug << ", name=" << screen->name();
debug << ", displayId=" << screen->m_displayId;
debug << ", native=" << screen->nativeScreen();
debug << ", displayId=" << screen->displayId();
if (auto nativeScreen = screen->nativeScreen())
debug << ", " << nativeScreen;
}
debug << ')';
return debug;