Upgrade ANGLE to DX11 Proto

Upgrades ANGLE to dx11proto (dx11-MRT-support tag), which splits out support
for DirectX9 & DirectX11. The DX9 codepath is used by default;
CONFIG+=angle_d3d11 must be passed to the ANGLE project to build for DX11.
Existing patches to ANGLE have been updated (or removed if no longer
needed), and a patch has been added to make DX9/DX11 codepaths mutually
exclusive.

Change-Id: Ibe13befadb94f04883eca449d0ee1f0da955ff92
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Axel Waggershauser <awagger@gmail.com>
This commit is contained in:
Andrew Knight 2013-04-03 19:57:09 +03:00 committed by The Qt Project
parent 8307ab784e
commit 710ad8ce1b
260 changed files with 27877 additions and 16758 deletions

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@ -19,17 +19,24 @@ DEPS
codereview.settings
# Generated by flex/bison
src/compiler/preprocessor/new/Tokenizer.cpp
src/compiler/preprocessor/new/ExpressionParser.cpp
src/compiler/preprocessor/Tokenizer.cpp
src/compiler/preprocessor/ExpressionParser.cpp
src/compiler/glslang_lex.cpp
src/compiler/glslang_tab.cpp
src/compiler/glslang_tab.h
# Generated by FXC
src/libGLESv2/shaders/standardvs.h
src/libGLESv2/shaders/flipyvs.h
src/libGLESv2/shaders/luminanceps.h
src/libGLESv2/shaders/componentmaskps.h
src/libGLESv2/shaders/passthroughps.h
src/libGLESv2/renderer/shaders/compiled/standardvs.h
src/libGLESv2/renderer/shaders/compiled/flipyvs.h
src/libGLESv2/renderer/shaders/compiled/luminanceps.h
src/libGLESv2/renderer/shaders/compiled/componentmaskps.h
src/libGLESv2/renderer/shaders/compiled/passthroughps.h
src/libGLESv2/renderer/shaders/compiled/PassthroughRGBA11ps.h
src/libGLESv2/renderer/shaders/compiled/PassthroughRGB11ps.h
src/libGLESv2/renderer/shaders/compiled/PassthroughLumAlpha11ps.h
src/libGLESv2/renderer/shaders/compiled/PassthroughLum11ps.h
src/libGLESv2/renderer/shaders/compiled/Passthrough11vs.h
src/libGLESv2/renderer/shaders/compiled/Clear11ps.h
src/libGLESv2/renderer/shaders/compiled/Clear11vs.h

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@ -556,6 +556,44 @@ typedef void* GLeglImageOES;
#define GL_COLOR_ATTACHMENT15_NV 0x8CEF
#endif
/* GL_EXT_draw_buffers */
#ifndef GL_EXT_draw_buffers
#define GL_MAX_DRAW_BUFFERS_EXT 0x8824
#define GL_DRAW_BUFFER0_EXT 0x8825
#define GL_DRAW_BUFFER1_EXT 0x8826
#define GL_DRAW_BUFFER2_EXT 0x8827
#define GL_DRAW_BUFFER3_EXT 0x8828
#define GL_DRAW_BUFFER4_EXT 0x8829
#define GL_DRAW_BUFFER5_EXT 0x882A
#define GL_DRAW_BUFFER6_EXT 0x882B
#define GL_DRAW_BUFFER7_EXT 0x882C
#define GL_DRAW_BUFFER8_EXT 0x882D
#define GL_DRAW_BUFFER9_EXT 0x882E
#define GL_DRAW_BUFFER10_EXT 0x882F
#define GL_DRAW_BUFFER11_EXT 0x8830
#define GL_DRAW_BUFFER12_EXT 0x8831
#define GL_DRAW_BUFFER13_EXT 0x8832
#define GL_DRAW_BUFFER14_EXT 0x8833
#define GL_DRAW_BUFFER15_EXT 0x8834
#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
#endif
/* GL_NV_fbo_color_attachments */
#ifndef GL_NV_fbo_color_attachments
#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
@ -1331,6 +1369,14 @@ GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
#endif
#ifndef GL_EXT_draw_buffers
#define GL_EXT_draw_buffers 1
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs);
#endif
typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs);
#endif
/* GL_NV_fbo_color_attachments */
#ifndef GL_NV_fbo_color_attachments
#define GL_NV_fbo_color_attachments 1

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@ -1,5 +1,5 @@
//
// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
@ -23,6 +23,9 @@
#define COMPILER_EXPORT
#endif
#include "KHR/khrplatform.h"
#include <stddef.h>
//
// This is the platform independent interface between an OGL driver
// and the shading language compiler.
@ -34,7 +37,7 @@ extern "C" {
// Version number for shader translation API.
// It is incremented everytime the API changes.
#define SH_VERSION 107
#define ANGLE_SH_VERSION 110
//
// The names of the following enums have been derived by replacing GL prefix
@ -75,9 +78,11 @@ typedef enum {
} ShShaderSpec;
typedef enum {
SH_ESSL_OUTPUT = 0x8B45,
SH_GLSL_OUTPUT = 0x8B46,
SH_HLSL_OUTPUT = 0x8B47
SH_ESSL_OUTPUT = 0x8B45,
SH_GLSL_OUTPUT = 0x8B46,
SH_HLSL_OUTPUT = 0x8B47,
SH_HLSL9_OUTPUT = 0x8B47,
SH_HLSL11_OUTPUT = 0x8B48
} ShShaderOutput;
typedef enum {
@ -110,7 +115,11 @@ typedef enum {
SH_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87,
SH_ACTIVE_ATTRIBUTES = 0x8B89,
SH_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A,
SH_MAPPED_NAME_MAX_LENGTH = 0x8B8B
SH_MAPPED_NAME_MAX_LENGTH = 0x6000,
SH_NAME_MAX_LENGTH = 0x6001,
SH_HASHED_NAME_MAX_LENGTH = 0x6002,
SH_HASHED_NAMES_COUNT = 0x6003,
SH_ACTIVE_UNIFORMS_ARRAY = 0x6004
} ShShaderInfo;
// Compile options.
@ -146,8 +155,25 @@ typedef enum {
// Enforce the GLSL 1.017 Appendix A section 7 packing restrictions.
SH_ENFORCE_PACKING_RESTRICTIONS = 0x0800,
// This flag ensures all indirect (expression-based) array indexing
// is clamped to the bounds of the array. This ensures, for example,
// that you cannot read off the end of a uniform, whether an array
// vec234, or mat234 type. The ShArrayIndexClampingStrategy enum,
// specified in the ShBuiltInResources when constructing the
// compiler, selects the strategy for the clamping implementation.
SH_CLAMP_INDIRECT_ARRAY_BOUNDS = 0x1000
} ShCompileOptions;
// Defines alternate strategies for implementing array index clamping.
typedef enum {
// Use the clamp intrinsic for array index clamping.
SH_CLAMP_WITH_CLAMP_INTRINSIC = 1,
// Use a user-defined function for array index clamping.
SH_CLAMP_WITH_USER_DEFINED_INT_CLAMP_FUNCTION
} ShArrayIndexClampingStrategy;
//
// Driver must call this first, once, before doing any other
// compiler operations.
@ -160,6 +186,10 @@ COMPILER_EXPORT int ShInitialize();
//
COMPILER_EXPORT int ShFinalize();
// The 64 bits hash function. The first parameter is the input string; the
// second parameter is the string length.
typedef khronos_uint64_t (*ShHashFunction64)(const char*, size_t);
//
// Implementation dependent built-in resources (constants and extensions).
// The names for these resources has been obtained by stripping gl_/GL_.
@ -181,6 +211,20 @@ typedef struct
int OES_standard_derivatives;
int OES_EGL_image_external;
int ARB_texture_rectangle;
int EXT_draw_buffers;
// Set to 1 if highp precision is supported in the fragment language.
// Default is 0.
int FragmentPrecisionHigh;
// Name Hashing.
// Set a 64 bit hash function to enable user-defined name hashing.
// Default is NULL.
ShHashFunction64 HashFunction;
// Selects a strategy to use when implementing array index clamping.
// Default is SH_CLAMP_WITH_CLAMP_INTRINSIC.
ShArrayIndexClampingStrategy ArrayIndexClampingStrategy;
} ShBuiltInResources;
//
@ -207,7 +251,7 @@ typedef void* ShHandle;
// spec: Specifies the language spec the compiler must conform to -
// SH_GLES2_SPEC or SH_WEBGL_SPEC.
// output: Specifies the output code type - SH_ESSL_OUTPUT, SH_GLSL_OUTPUT,
// or SH_HLSL_OUTPUT.
// SH_HLSL9_OUTPUT or SH_HLSL11_OUTPUT.
// resources: Specifies the built-in resources.
COMPILER_EXPORT ShHandle ShConstructCompiler(
ShShaderType type,
@ -244,7 +288,7 @@ COMPILER_EXPORT void ShDestruct(ShHandle handle);
COMPILER_EXPORT int ShCompile(
const ShHandle handle,
const char* const shaderStrings[],
const int numStrings,
size_t numStrings,
int compileOptions
);
@ -267,11 +311,16 @@ COMPILER_EXPORT int ShCompile(
// termination character.
// SH_MAPPED_NAME_MAX_LENGTH: the length of the mapped variable name including
// the null termination character.
//
// SH_NAME_MAX_LENGTH: the max length of a user-defined name including the
// null termination character.
// SH_HASHED_NAME_MAX_LENGTH: the max length of a hashed name including the
// null termination character.
// SH_HASHED_NAMES_COUNT: the number of hashed names from the latest compile.
//
// params: Requested parameter
COMPILER_EXPORT void ShGetInfo(const ShHandle handle,
ShShaderInfo pname,
int* params);
size_t* params);
// Returns nul-terminated information log for a compiled shader.
// Parameters:
@ -314,7 +363,7 @@ COMPILER_EXPORT void ShGetObjectCode(const ShHandle handle, char* objCode);
// mappedName are the same.
COMPILER_EXPORT void ShGetActiveAttrib(const ShHandle handle,
int index,
int* length,
size_t* length,
int* size,
ShDataType* type,
char* name,
@ -341,12 +390,42 @@ COMPILER_EXPORT void ShGetActiveAttrib(const ShHandle handle,
// mappedName are the same.
COMPILER_EXPORT void ShGetActiveUniform(const ShHandle handle,
int index,
int* length,
size_t* length,
int* size,
ShDataType* type,
char* name,
char* mappedName);
// Returns information about a name hashing entry from the latest compile.
// Parameters:
// handle: Specifies the compiler
// index: Specifies the index of the name hashing entry to be queried.
// name: Returns a null terminated string containing the user defined name.
// It is assumed that name has enough memory to accomodate the name.
// The size of the buffer required to store the user defined name can
// be obtained by calling ShGetInfo with SH_NAME_MAX_LENGTH.
// hashedName: Returns a null terminated string containing the hashed name of
// the uniform variable, It is assumed that hashedName has enough
// memory to accomodate the name. The size of the buffer required
// to store the name can be obtained by calling ShGetInfo with
// SH_HASHED_NAME_MAX_LENGTH.
COMPILER_EXPORT void ShGetNameHashingEntry(const ShHandle handle,
int index,
char* name,
char* hashedName);
// Returns a parameter from a compiled shader.
// Parameters:
// handle: Specifies the compiler
// pname: Specifies the parameter to query.
// The following parameters are defined:
// SH_ACTIVE_UNIFORMS_ARRAY: an STL vector of active uniforms. Valid only for
// HLSL output.
// params: Requested parameter
COMPILER_EXPORT void ShGetInfoPointer(const ShHandle handle,
ShShaderInfo pname,
void** params);
#ifdef __cplusplus
}
#endif

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@ -15,6 +15,31 @@
TypeName(const TypeName&); \
void operator=(const TypeName&)
template <typename T, unsigned int N>
inline unsigned int ArraySize(T(&)[N])
{
return N;
}
template <typename T, unsigned int N>
void SafeRelease(T (&resourceBlock)[N])
{
for (unsigned int i = 0; i < N; i++)
{
SafeRelease(resourceBlock[i]);
}
}
template <typename T>
void SafeRelease(T& resource)
{
if (resource)
{
resource->Release();
resource = NULL;
}
}
#if defined(_MSC_VER)
#define snprintf _snprintf
#endif
@ -23,4 +48,7 @@
#define VENDOR_ID_INTEL 0x8086
#define VENDOR_ID_NVIDIA 0x10DE
#define GL_BGRA4_ANGLEX 0x6ABC
#define GL_BGR5_A1_ANGLEX 0x6ABD
#endif // COMMON_ANGLEUTILS_H_

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@ -7,11 +7,12 @@
// debug.cpp: Debugging utilities.
#include "common/debug.h"
#include <stdio.h>
#include <stdarg.h>
#include "common/system.h"
#ifdef ANGLE_ENABLE_D3D11
typedef DWORD D3DCOLOR;
#else
#include <d3d9.h>
#include <windows.h>
#endif
namespace gl
{
@ -84,6 +85,12 @@ bool perfActive()
ScopedPerfEventHelper::ScopedPerfEventHelper(const char* format, ...)
{
#if !defined(ANGLE_DISABLE_PERF)
#if defined(ANGLE_DISABLE_TRACE)
if (!perfActive())
{
return;
}
#endif
va_list vararg;
va_start(vararg, format);
output(true, reinterpret_cast<PerfOutputFunction>(D3DPERF_BeginEvent), format, vararg);

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@ -99,6 +99,13 @@ namespace gl
#define UNREACHABLE() ERR("\t! Unreachable reached: %s(%d)\n", __FUNCTION__, __LINE__)
#endif
// A macro that determines whether an object has a given runtime type.
#if !defined(NDEBUG) && (!defined(_MSC_VER) || defined(_CPPRTTI))
#define HAS_DYNAMIC_TYPE(type, obj) (dynamic_cast<type >(obj) != NULL)
#else
#define HAS_DYNAMIC_TYPE(type, obj) true
#endif
// A macro functioning as a compile-time assert to validate constant conditions
#define META_ASSERT(condition) typedef int COMPILE_TIME_ASSERT_##__LINE__[static_cast<bool>(condition)?1:-1]

26
src/3rdparty/angle/src/common/system.h vendored Normal file
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@ -0,0 +1,26 @@
//
// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// system.h: Includes Windows system headers and undefines macros that conflict.
#ifndef COMMON_SYSTEM_H
#define COMMON_SYSTEM_H
#if !defined(WIN32_LEAN_AND_MEAN)
#define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h>
#if defined(min)
#undef min
#endif
#if defined(max)
#undef max
#endif
#endif // COMMON_SYSTEM_H

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@ -1,10 +1,12 @@
#define MAJOR_VERSION 1
#define MINOR_VERSION 0
#define MINOR_VERSION 1
#define BUILD_VERSION 0
#define BUILD_REVISION 1318
#define BUILD_REVISION 2037
#define STRINGIFY(x) #x
#define MACRO_STRINGIFY(x) STRINGIFY(x)
#define REVISION_STRING MACRO_STRINGIFY(BUILD_REVISION)
#define VERSION_STRING MACRO_STRINGIFY(MAJOR_VERSION) "." MACRO_STRINGIFY(MINOR_VERSION) "." MACRO_STRINGIFY(BUILD_VERSION) "." MACRO_STRINGIFY(BUILD_REVISION)
#define VERSION_DWORD ((MAJOR_VERSION << 24) | (MINOR_VERSION << 16) | BUILD_REVISION)

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@ -16,7 +16,7 @@ enum TPrecision
EbpUndefined,
EbpLow,
EbpMedium,
EbpHigh,
EbpHigh
};
inline const char* getPrecisionString(TPrecision p)
@ -47,7 +47,7 @@ enum TBasicType
EbtGuardSamplerEnd, // non type: see implementation of IsSampler()
EbtStruct,
EbtAddress, // should be deprecated??
EbtInvariant, // used as a type when qualifying a previously declared variable as being invariant
EbtInvariant // used as a type when qualifying a previously declared variable as being invariant
};
inline const char* getBasicString(TBasicType t)
@ -114,7 +114,7 @@ enum TQualifier
EvqFragData,
// end of list
EvqLast,
EvqLast
};
//

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@ -1,5 +1,5 @@
//
// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
@ -14,9 +14,11 @@
TCompiler* ConstructCompiler(
ShShaderType type, ShShaderSpec spec, ShShaderOutput output)
{
switch (output) {
case SH_HLSL_OUTPUT:
return new TranslatorHLSL(type, spec);
switch (output)
{
case SH_HLSL9_OUTPUT:
case SH_HLSL11_OUTPUT:
return new TranslatorHLSL(type, spec, output);
default:
return NULL;
}

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@ -19,6 +19,7 @@
#include "compiler/depgraph/DependencyGraphOutput.h"
#include "compiler/timing/RestrictFragmentShaderTiming.h"
#include "compiler/timing/RestrictVertexShaderTiming.h"
#include "third_party/compiler/ArrayBoundsClamper.h"
bool isWebGLBasedSpec(ShShaderSpec spec)
{
@ -37,6 +38,7 @@ bool InitializeSymbolTable(
// The builtins deliberately don't specify precisions for the function
// arguments and return types. For that reason we don't try to check them.
TParseContext parseContext(symbolTable, extBehavior, intermediate, type, spec, 0, false, NULL, infoSink);
parseContext.fragmentPrecisionHigh = resources.FragmentPrecisionHigh == 1;
GlobalParseContext = &parseContext;
@ -101,6 +103,8 @@ TShHandleBase::~TShHandleBase() {
TCompiler::TCompiler(ShShaderType type, ShShaderSpec spec)
: shaderType(type),
shaderSpec(spec),
fragmentPrecisionHigh(false),
clampingStrategy(SH_CLAMP_WITH_CLAMP_INTRINSIC),
builtInFunctionEmulator(type)
{
longNameMap = LongNameMap::GetInstance();
@ -123,12 +127,18 @@ bool TCompiler::Init(const ShBuiltInResources& resources)
if (!InitBuiltInSymbolTable(resources))
return false;
InitExtensionBehavior(resources, extensionBehavior);
fragmentPrecisionHigh = resources.FragmentPrecisionHigh == 1;
arrayBoundsClamper.SetClampingStrategy(resources.ArrayIndexClampingStrategy);
clampingStrategy = resources.ArrayIndexClampingStrategy;
hashFunction = resources.HashFunction;
return true;
}
bool TCompiler::compile(const char* const shaderStrings[],
const int numStrings,
size_t numStrings,
int compileOptions)
{
TScopedPoolAllocator scopedAlloc(&allocator, true);
@ -143,7 +153,7 @@ bool TCompiler::compile(const char* const shaderStrings[],
// First string is path of source file if flag is set. The actual source follows.
const char* sourcePath = NULL;
int firstSource = 0;
size_t firstSource = 0;
if (compileOptions & SH_SOURCE_PATH)
{
sourcePath = shaderStrings[0];
@ -154,6 +164,7 @@ bool TCompiler::compile(const char* const shaderStrings[],
TParseContext parseContext(symbolTable, extensionBehavior, intermediate,
shaderType, shaderSpec, compileOptions, true,
sourcePath, infoSink);
parseContext.fragmentPrecisionHigh = fragmentPrecisionHigh;
GlobalParseContext = &parseContext;
// We preserve symbols at the built-in level from compile-to-compile.
@ -190,10 +201,15 @@ bool TCompiler::compile(const char* const shaderStrings[],
if (success && (compileOptions & SH_EMULATE_BUILT_IN_FUNCTIONS))
builtInFunctionEmulator.MarkBuiltInFunctionsForEmulation(root);
// Clamping uniform array bounds needs to happen after validateLimitations pass.
if (success && (compileOptions & SH_CLAMP_INDIRECT_ARRAY_BOUNDS))
arrayBoundsClamper.MarkIndirectArrayBoundsForClamping(root);
// Call mapLongVariableNames() before collectAttribsUniforms() so in
// collectAttribsUniforms() we already have the mapped symbol names and
// we could composite mapped and original variable names.
if (success && (compileOptions & SH_MAP_LONG_VARIABLE_NAMES))
// Also, if we hash all the names, then no need to do this for long names.
if (success && (compileOptions & SH_MAP_LONG_VARIABLE_NAMES) && hashFunction == NULL)
mapLongVariableNames(root);
if (success && (compileOptions & SH_ATTRIBUTES_UNIFORMS)) {
@ -227,6 +243,7 @@ bool TCompiler::InitBuiltInSymbolTable(const ShBuiltInResources& resources)
{
TBuiltIns builtIns;
compileResources = resources;
builtIns.initialize(shaderType, shaderSpec, resources);
return InitializeSymbolTable(builtIns.getBuiltInStrings(),
shaderType, shaderSpec, resources, infoSink, symbolTable);
@ -234,6 +251,7 @@ bool TCompiler::InitBuiltInSymbolTable(const ShBuiltInResources& resources)
void TCompiler::clearResults()
{
arrayBoundsClamper.Cleanup();
infoSink.info.erase();
infoSink.obj.erase();
infoSink.debug.erase();
@ -242,6 +260,8 @@ void TCompiler::clearResults()
uniforms.clear();
builtInFunctionEmulator.Cleanup();
nameMap.clear();
}
bool TCompiler::detectRecursion(TIntermNode* root)
@ -317,7 +337,7 @@ bool TCompiler::enforceVertexShaderTimingRestrictions(TIntermNode* root)
void TCompiler::collectAttribsUniforms(TIntermNode* root)
{
CollectAttribsUniforms collect(attribs, uniforms);
CollectAttribsUniforms collect(attribs, uniforms, hashFunction);
root->traverse(&collect);
}
@ -344,6 +364,21 @@ const TExtensionBehavior& TCompiler::getExtensionBehavior() const
return extensionBehavior;
}
const ShBuiltInResources& TCompiler::getResources() const
{
return compileResources;
}
const ArrayBoundsClamper& TCompiler::getArrayBoundsClamper() const
{
return arrayBoundsClamper;
}
ShArrayIndexClampingStrategy TCompiler::getArrayIndexClampingStrategy() const
{
return clampingStrategy;
}
const BuiltInFunctionEmulator& TCompiler::getBuiltInFunctionEmulator() const
{
return builtInFunctionEmulator;

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@ -1,5 +1,5 @@
//
// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
@ -14,6 +14,7 @@ public:
ConstantUnion()
{
iConst = 0;
type = EbtVoid;
}
POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator)

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@ -16,11 +16,26 @@ namespace sh
{
bool DetectLoopDiscontinuity::traverse(TIntermNode *node)
{
mLoopDepth = 0;
mLoopDiscontinuity = false;
node->traverse(this);
return mLoopDiscontinuity;
}
bool DetectLoopDiscontinuity::visitLoop(Visit visit, TIntermLoop *loop)
{
if (visit == PreVisit)
{
++mLoopDepth;
}
else if (visit == PostVisit)
{
--mLoopDepth;
}
return true;
}
bool DetectLoopDiscontinuity::visitBranch(Visit visit, TIntermBranch *node)
{
if (mLoopDiscontinuity)
@ -28,14 +43,19 @@ bool DetectLoopDiscontinuity::visitBranch(Visit visit, TIntermBranch *node)
return false;
}
if (!mLoopDepth)
{
return true;
}
switch (node->getFlowOp())
{
case EOpKill:
break;
case EOpBreak:
case EOpContinue:
mLoopDiscontinuity = true;
case EOpReturn:
mLoopDiscontinuity = true;
break;
default: UNREACHABLE();
}

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@ -23,8 +23,10 @@ class DetectLoopDiscontinuity : public TIntermTraverser
protected:
bool visitBranch(Visit visit, TIntermBranch *node);
bool visitLoop(Visit visit, TIntermLoop *loop);
bool visitAggregate(Visit visit, TIntermAggregate *node);
int mLoopDepth;
bool mLoopDiscontinuity;
};

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@ -8,7 +8,7 @@
#include "compiler/debug.h"
#include "compiler/InfoSink.h"
#include "compiler/preprocessor/new/SourceLocation.h"
#include "compiler/preprocessor/SourceLocation.h"
TDiagnostics::TDiagnostics(TInfoSink& infoSink) :
mInfoSink(infoSink),

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@ -7,7 +7,7 @@
#ifndef COMPILER_DIAGNOSTICS_H_
#define COMPILER_DIAGNOSTICS_H_
#include "compiler/preprocessor/new/Diagnostics.h"
#include "compiler/preprocessor/DiagnosticsBase.h"
class TInfoSink;

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@ -9,7 +9,7 @@
#include "compiler/ExtensionBehavior.h"
#include "compiler/Pragma.h"
#include "compiler/preprocessor/new/DirectiveHandler.h"
#include "compiler/preprocessor/DirectiveHandlerBase.h"
class TDiagnostics;

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@ -16,7 +16,7 @@ typedef enum
EBhEnable,
EBhWarn,
EBhDisable,
EBhUndefined,
EBhUndefined
} TBehavior;
inline const char* getBehaviorString(TBehavior b)

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@ -1,5 +1,5 @@
//
// Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved.
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
@ -210,6 +210,6 @@ int ForLoopUnroll::getLoopIncrement(TIntermLoop* node)
int ForLoopUnroll::evaluateIntConstant(TIntermConstantUnion* node)
{
ASSERT((node != NULL) && (node->getUnionArrayPointer() != NULL));
return node->getUnionArrayPointer()->getIConst();
return node->getIConst(0);
}

View File

@ -0,0 +1,19 @@
//
// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef COMPILER_HASH_NAMES_H_
#define COMPILER_HASH_NAMES_H_
#include <map>
#include "compiler/intermediate.h"
#include "GLSLANG/ShaderLang.h"
#define HASHED_NAME_PREFIX "webgl_"
typedef std::map<TPersistString, TPersistString> NameMap;
#endif // COMPILER_HASH_NAMES_H_

View File

@ -654,4 +654,6 @@ void InitExtensionBehavior(const ShBuiltInResources& resources,
extBehavior["GL_OES_EGL_image_external"] = EBhUndefined;
if (resources.ARB_texture_rectangle)
extBehavior["GL_ARB_texture_rectangle"] = EBhUndefined;
if (resources.EXT_draw_buffers)
extBehavior["GL_EXT_draw_buffers"] = EBhUndefined;
}

View File

@ -1,5 +1,5 @@
//
// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
@ -12,6 +12,7 @@
#include <limits.h>
#include <algorithm>
#include "compiler/HashNames.h"
#include "compiler/localintermediate.h"
#include "compiler/QualifierAlive.h"
#include "compiler/RemoveTree.h"
@ -592,7 +593,7 @@ TIntermNode* TIntermediate::addSelection(TIntermTyped* cond, TIntermNodePair nod
//
if (cond->getAsTyped() && cond->getAsTyped()->getAsConstantUnion()) {
if (cond->getAsTyped()->getAsConstantUnion()->getUnionArrayPointer()->getBConst() == true)
if (cond->getAsConstantUnion()->getBConst(0) == true)
return nodePair.node1 ? setAggregateOperator(nodePair.node1, EOpSequence, nodePair.node1->getLine()) : NULL;
else
return nodePair.node2 ? setAggregateOperator(nodePair.node2, EOpSequence, nodePair.node2->getLine()) : NULL;
@ -646,7 +647,7 @@ TIntermTyped* TIntermediate::addSelection(TIntermTyped* cond, TIntermTyped* true
//
if (cond->getAsConstantUnion() && trueBlock->getAsConstantUnion() && falseBlock->getAsConstantUnion()) {
if (cond->getAsConstantUnion()->getUnionArrayPointer()->getBConst())
if (cond->getAsConstantUnion()->getBConst(0))
return trueBlock;
else
return falseBlock;
@ -845,6 +846,7 @@ bool TIntermUnary::promote(TInfoSink&)
}
setType(operand->getType());
type.setQualifier(EvqTemporary);
return true;
}
@ -1161,7 +1163,7 @@ TIntermTyped* TIntermConstantUnion::fold(TOperator op, TIntermTyped* constantNod
case EbtFloat:
if (rightUnionArray[i] == 0.0f) {
infoSink.info.message(EPrefixWarning, "Divide by zero error during constant folding", getLine());
tempConstArray[i].setFConst(FLT_MAX);
tempConstArray[i].setFConst(unionArray[i].getFConst() < 0 ? -FLT_MAX : FLT_MAX);
} else
tempConstArray[i].setFConst(unionArray[i].getFConst() / rightUnionArray[i].getFConst());
break;
@ -1376,7 +1378,6 @@ TIntermTyped* TIntermConstantUnion::fold(TOperator op, TIntermTyped* constantNod
TIntermTyped* TIntermediate::promoteConstantUnion(TBasicType promoteTo, TIntermConstantUnion* node)
{
ConstantUnion *rightUnionArray = node->getUnionArrayPointer();
int size = node->getType().getObjectSize();
ConstantUnion *leftUnionArray = new ConstantUnion[size];
@ -1387,13 +1388,13 @@ TIntermTyped* TIntermediate::promoteConstantUnion(TBasicType promoteTo, TIntermC
case EbtFloat:
switch (node->getType().getBasicType()) {
case EbtInt:
leftUnionArray[i].setFConst(static_cast<float>(rightUnionArray[i].getIConst()));
leftUnionArray[i].setFConst(static_cast<float>(node->getIConst(i)));
break;
case EbtBool:
leftUnionArray[i].setFConst(static_cast<float>(rightUnionArray[i].getBConst()));
leftUnionArray[i].setFConst(static_cast<float>(node->getBConst(i)));
break;
case EbtFloat:
leftUnionArray[i] = rightUnionArray[i];
leftUnionArray[i].setFConst(static_cast<float>(node->getFConst(i)));
break;
default:
infoSink.info.message(EPrefixInternalError, "Cannot promote", node->getLine());
@ -1403,13 +1404,13 @@ TIntermTyped* TIntermediate::promoteConstantUnion(TBasicType promoteTo, TIntermC
case EbtInt:
switch (node->getType().getBasicType()) {
case EbtInt:
leftUnionArray[i] = rightUnionArray[i];
leftUnionArray[i].setIConst(static_cast<int>(node->getIConst(i)));
break;
case EbtBool:
leftUnionArray[i].setIConst(static_cast<int>(rightUnionArray[i].getBConst()));
leftUnionArray[i].setIConst(static_cast<int>(node->getBConst(i)));
break;
case EbtFloat:
leftUnionArray[i].setIConst(static_cast<int>(rightUnionArray[i].getFConst()));
leftUnionArray[i].setIConst(static_cast<int>(node->getFConst(i)));
break;
default:
infoSink.info.message(EPrefixInternalError, "Cannot promote", node->getLine());
@ -1419,13 +1420,13 @@ TIntermTyped* TIntermediate::promoteConstantUnion(TBasicType promoteTo, TIntermC
case EbtBool:
switch (node->getType().getBasicType()) {
case EbtInt:
leftUnionArray[i].setBConst(rightUnionArray[i].getIConst() != 0);
leftUnionArray[i].setBConst(node->getIConst(i) != 0);
break;
case EbtBool:
leftUnionArray[i] = rightUnionArray[i];
leftUnionArray[i].setBConst(node->getBConst(i));
break;
case EbtFloat:
leftUnionArray[i].setBConst(rightUnionArray[i].getFConst() != 0.0f);
leftUnionArray[i].setBConst(node->getFConst(i) != 0.0f);
break;
default:
infoSink.info.message(EPrefixInternalError, "Cannot promote", node->getLine());
@ -1445,3 +1446,14 @@ TIntermTyped* TIntermediate::promoteConstantUnion(TBasicType promoteTo, TIntermC
return addConstantUnion(leftUnionArray, TType(promoteTo, t.getPrecision(), t.getQualifier(), t.getNominalSize(), t.isMatrix(), t.isArray()), node->getLine());
}
// static
TString TIntermTraverser::hash(const TString& name, ShHashFunction64 hashFunction)
{
if (hashFunction == NULL || name.empty())
return name;
khronos_uint64_t number = (*hashFunction)(name.c_str(), name.length());
TStringStream stream;
stream << HASHED_NAME_PREFIX << std::hex << number;
TString hashedName = stream.str();
return hashedName;
}

View File

@ -8,7 +8,7 @@
namespace {
TString mapLongName(int id, const TString& name, bool isGlobal)
TString mapLongName(size_t id, const TString& name, bool isGlobal)
{
ASSERT(name.size() > MAX_SHORTENED_IDENTIFIER_SIZE);
TStringStream stream;
@ -70,7 +70,7 @@ void LongNameMap::Insert(const char* originalName, const char* mappedName)
originalName, mappedName));
}
int LongNameMap::Size() const
size_t LongNameMap::Size() const
{
return mLongNameMap.size();
}
@ -115,7 +115,7 @@ TString MapLongVariableNames::mapGlobalLongName(const TString& name)
const char* mappedName = mGlobalMap->Find(name.c_str());
if (mappedName != NULL)
return mappedName;
int id = mGlobalMap->Size();
size_t id = mGlobalMap->Size();
TString rt = mapLongName(id, name, true);
mGlobalMap->Insert(name.c_str(), rt.c_str());
return rt;

View File

@ -31,7 +31,7 @@ public:
void Insert(const char* originalName, const char* mappedName);
// Return the number of entries in the map.
int Size() const;
size_t Size() const;
private:
LongNameMap();

View File

@ -6,8 +6,12 @@
#include "compiler/OutputESSL.h"
TOutputESSL::TOutputESSL(TInfoSinkBase& objSink)
: TOutputGLSLBase(objSink)
TOutputESSL::TOutputESSL(TInfoSinkBase& objSink,
ShArrayIndexClampingStrategy clampingStrategy,
ShHashFunction64 hashFunction,
NameMap& nameMap,
TSymbolTable& symbolTable)
: TOutputGLSLBase(objSink, clampingStrategy, hashFunction, nameMap, symbolTable)
{
}

View File

@ -12,7 +12,11 @@
class TOutputESSL : public TOutputGLSLBase
{
public:
TOutputESSL(TInfoSinkBase& objSink);
TOutputESSL(TInfoSinkBase& objSink,
ShArrayIndexClampingStrategy clampingStrategy,
ShHashFunction64 hashFunction,
NameMap& nameMap,
TSymbolTable& symbolTable);
protected:
virtual bool writeVariablePrecision(TPrecision precision);

View File

@ -6,8 +6,12 @@
#include "compiler/OutputGLSL.h"
TOutputGLSL::TOutputGLSL(TInfoSinkBase& objSink)
: TOutputGLSLBase(objSink)
TOutputGLSL::TOutputGLSL(TInfoSinkBase& objSink,
ShArrayIndexClampingStrategy clampingStrategy,
ShHashFunction64 hashFunction,
NameMap& nameMap,
TSymbolTable& symbolTable)
: TOutputGLSLBase(objSink, clampingStrategy, hashFunction, nameMap, symbolTable)
{
}

View File

@ -12,7 +12,11 @@
class TOutputGLSL : public TOutputGLSLBase
{
public:
TOutputGLSL(TInfoSinkBase& objSink);
TOutputGLSL(TInfoSinkBase& objSink,
ShArrayIndexClampingStrategy clampingStrategy,
ShHashFunction64 hashFunction,
NameMap& nameMap,
TSymbolTable& symbolTable);
protected:
virtual bool writeVariablePrecision(TPrecision);

View File

@ -7,37 +7,10 @@
#include "compiler/OutputGLSLBase.h"
#include "compiler/debug.h"
#include <cfloat>
namespace
{
TString getTypeName(const TType& type)
{
TInfoSinkBase out;
if (type.isMatrix())
{
out << "mat";
out << type.getNominalSize();
}
else if (type.isVector())
{
switch (type.getBasicType())
{
case EbtFloat: out << "vec"; break;
case EbtInt: out << "ivec"; break;
case EbtBool: out << "bvec"; break;
default: UNREACHABLE(); break;
}
out << type.getNominalSize();
}
else
{
if (type.getBasicType() == EbtStruct)
out << type.getTypeName();
else
out << type.getBasicString();
}
return TString(out.c_str());
}
TString arrayBrackets(const TType& type)
{
ASSERT(type.isArray());
@ -66,10 +39,18 @@ bool isSingleStatement(TIntermNode* node) {
}
} // namespace
TOutputGLSLBase::TOutputGLSLBase(TInfoSinkBase& objSink)
TOutputGLSLBase::TOutputGLSLBase(TInfoSinkBase& objSink,
ShArrayIndexClampingStrategy clampingStrategy,
ShHashFunction64 hashFunction,
NameMap& nameMap,
TSymbolTable& symbolTable)
: TIntermTraverser(true, true, true),
mObjSink(objSink),
mDeclaringVariables(false)
mDeclaringVariables(false),
mClampingStrategy(clampingStrategy),
mHashFunction(hashFunction),
mNameMap(nameMap),
mSymbolTable(symbolTable)
{
}
@ -101,7 +82,7 @@ void TOutputGLSLBase::writeVariableType(const TType& type)
if ((type.getBasicType() == EbtStruct) &&
(mDeclaredStructs.find(type.getTypeName()) == mDeclaredStructs.end()))
{
out << "struct " << type.getTypeName() << "{\n";
out << "struct " << hashName(type.getTypeName()) << "{\n";
const TTypeList* structure = type.getStruct();
ASSERT(structure != NULL);
for (size_t i = 0; i < structure->size(); ++i)
@ -110,7 +91,7 @@ void TOutputGLSLBase::writeVariableType(const TType& type)
ASSERT(fieldType != NULL);
if (writeVariablePrecision(fieldType->getPrecision()))
out << " ";
out << getTypeName(*fieldType) << " " << fieldType->getFieldName();
out << getTypeName(*fieldType) << " " << hashName(fieldType->getFieldName());
if (fieldType->isArray())
out << arrayBrackets(*fieldType);
out << ";\n";
@ -140,7 +121,7 @@ void TOutputGLSLBase::writeFunctionParameters(const TIntermSequence& args)
const TString& name = arg->getSymbol();
if (!name.empty())
out << " " << name;
out << " " << hashName(name);
if (type.isArray())
out << arrayBrackets(type);
@ -157,7 +138,7 @@ const ConstantUnion* TOutputGLSLBase::writeConstantUnion(const TType& type,
if (type.getBasicType() == EbtStruct)
{
out << type.getTypeName() << "(";
out << hashName(type.getTypeName()) << "(";
const TTypeList* structure = type.getStruct();
ASSERT(structure != NULL);
for (size_t i = 0; i < structure->size(); ++i)
@ -178,7 +159,7 @@ const ConstantUnion* TOutputGLSLBase::writeConstantUnion(const TType& type,
{
switch (pConstUnion->getType())
{
case EbtFloat: out << pConstUnion->getFConst(); break;
case EbtFloat: out << std::min(FLT_MAX, std::max(-FLT_MAX, pConstUnion->getFConst())); break;
case EbtInt: out << pConstUnion->getIConst(); break;
case EbtBool: out << pConstUnion->getBConst(); break;
default: UNREACHABLE();
@ -196,7 +177,7 @@ void TOutputGLSLBase::visitSymbol(TIntermSymbol* node)
if (mLoopUnroll.NeedsToReplaceSymbolWithValue(node))
out << mLoopUnroll.GetLoopIndexValue(node);
else
out << node->getSymbol();
out << hashVariableName(node->getSymbol());
if (mDeclaringVariables && node->getType().isArray())
out << arrayBrackets(node->getType());
@ -235,15 +216,59 @@ bool TOutputGLSLBase::visitBinary(Visit visit, TIntermBinary* node)
break;
case EOpIndexDirect:
case EOpIndexIndirect:
writeTriplet(visit, NULL, "[", "]");
break;
case EOpIndexIndirect:
if (node->getAddIndexClamp())
{
if (visit == InVisit)
{
if (mClampingStrategy == SH_CLAMP_WITH_CLAMP_INTRINSIC) {
out << "[int(clamp(float(";
} else {
out << "[webgl_int_clamp(";
}
}
else if (visit == PostVisit)
{
int maxSize;
TIntermTyped *left = node->getLeft();
TType leftType = left->getType();
if (left->isArray())
{
// The shader will fail validation if the array length is not > 0.
maxSize = leftType.getArraySize() - 1;
}
else
{
maxSize = leftType.getNominalSize() - 1;
}
if (mClampingStrategy == SH_CLAMP_WITH_CLAMP_INTRINSIC) {
out << "), 0.0, float(" << maxSize << ")))]";
} else {
out << ", 0, " << maxSize << ")]";
}
}
}
else
{
writeTriplet(visit, NULL, "[", "]");
}
break;
case EOpIndexDirectStruct:
if (visit == InVisit)
{
out << ".";
// TODO(alokp): ASSERT
out << node->getType().getFieldName();
TString fieldName = node->getType().getFieldName();
const TType& structType = node->getLeft()->getType();
if (!mSymbolTable.findBuiltIn(structType.getTypeName()))
fieldName = hashName(fieldName);
out << fieldName;
visitChildren = false;
}
break;
@ -467,7 +492,7 @@ bool TOutputGLSLBase::visitAggregate(Visit visit, TIntermAggregate* node)
// Function declaration.
ASSERT(visit == PreVisit);
writeVariableType(node->getType());
out << " " << node->getName();
out << " " << hashName(node->getName());
out << "(";
writeFunctionParameters(node->getSequence());
@ -480,7 +505,7 @@ bool TOutputGLSLBase::visitAggregate(Visit visit, TIntermAggregate* node)
// Function definition.
ASSERT(visit == PreVisit);
writeVariableType(node->getType());
out << " " << TFunction::unmangleName(node->getName());
out << " " << hashFunctionName(node->getName());
incrementDepth();
// Function definition node contains one or two children nodes
@ -510,8 +535,7 @@ bool TOutputGLSLBase::visitAggregate(Visit visit, TIntermAggregate* node)
// Function call.
if (visit == PreVisit)
{
TString functionName = TFunction::unmangleName(node->getName());
out << functionName << "(";
out << hashFunctionName(node->getName()) << "(";
}
else if (visit == InVisit)
{
@ -572,7 +596,7 @@ bool TOutputGLSLBase::visitAggregate(Visit visit, TIntermAggregate* node)
{
const TType& type = node->getType();
ASSERT(type.getBasicType() == EbtStruct);
out << type.getTypeName() << "(";
out << hashName(type.getTypeName()) << "(";
}
else if (visit == InVisit)
{
@ -718,3 +742,59 @@ void TOutputGLSLBase::visitCodeBlock(TIntermNode* node) {
out << "{\n}\n"; // Empty code block.
}
}
TString TOutputGLSLBase::getTypeName(const TType& type)
{
TInfoSinkBase out;
if (type.isMatrix())
{
out << "mat";
out << type.getNominalSize();
}
else if (type.isVector())
{
switch (type.getBasicType())
{
case EbtFloat: out << "vec"; break;
case EbtInt: out << "ivec"; break;
case EbtBool: out << "bvec"; break;
default: UNREACHABLE(); break;
}
out << type.getNominalSize();
}
else
{
if (type.getBasicType() == EbtStruct)
out << hashName(type.getTypeName());
else
out << type.getBasicString();
}
return TString(out.c_str());
}
TString TOutputGLSLBase::hashName(const TString& name)
{
if (mHashFunction == NULL || name.empty())
return name;
NameMap::const_iterator it = mNameMap.find(name.c_str());
if (it != mNameMap.end())
return it->second.c_str();
TString hashedName = TIntermTraverser::hash(name, mHashFunction);
mNameMap[name.c_str()] = hashedName.c_str();
return hashedName;
}
TString TOutputGLSLBase::hashVariableName(const TString& name)
{
if (mSymbolTable.findBuiltIn(name) != NULL)
return name;
return hashName(name);
}
TString TOutputGLSLBase::hashFunctionName(const TString& mangled_name)
{
TString name = TFunction::unmangleName(mangled_name);
if (mSymbolTable.findBuiltIn(mangled_name) != NULL || name == "main")
return name;
return hashName(name);
}

View File

@ -16,7 +16,11 @@
class TOutputGLSLBase : public TIntermTraverser
{
public:
TOutputGLSLBase(TInfoSinkBase& objSink);
TOutputGLSLBase(TInfoSinkBase& objSink,
ShArrayIndexClampingStrategy clampingStrategy,
ShHashFunction64 hashFunction,
NameMap& nameMap,
TSymbolTable& symbolTable);
protected:
TInfoSinkBase& objSink() { return mObjSink; }
@ -25,6 +29,7 @@ protected:
virtual bool writeVariablePrecision(TPrecision precision) = 0;
void writeFunctionParameters(const TIntermSequence& args);
const ConstantUnion* writeConstantUnion(const TType& type, const ConstantUnion* pConstUnion);
TString getTypeName(const TType& type);
virtual void visitSymbol(TIntermSymbol* node);
virtual void visitConstantUnion(TIntermConstantUnion* node);
@ -37,6 +42,15 @@ protected:
void visitCodeBlock(TIntermNode* node);
// Return the original name if hash function pointer is NULL;
// otherwise return the hashed name.
TString hashName(const TString& name);
// Same as hashName(), but without hashing built-in variables.
TString hashVariableName(const TString& name);
// Same as hashName(), but without hashing built-in functions.
TString hashFunctionName(const TString& mangled_name);
private:
TInfoSinkBase& mObjSink;
bool mDeclaringVariables;
@ -48,6 +62,15 @@ private:
DeclaredStructs mDeclaredStructs;
ForLoopUnroll mLoopUnroll;
ShArrayIndexClampingStrategy mClampingStrategy;
// name hashing.
ShHashFunction64 mHashFunction;
NameMap& mNameMap;
TSymbolTable& mSymbolTable;
};
#endif // CROSSCOMPILERGLSL_OUTPUTGLSLBASE_H_

File diff suppressed because it is too large Load Diff

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@ -1,5 +1,5 @@
//
// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
@ -9,9 +9,14 @@
#include <list>
#include <set>
#include <map>
#define GL_APICALL
#include <GLES2/gl2.h>
#include "compiler/intermediate.h"
#include "compiler/ParseHelper.h"
#include "compiler/Uniform.h"
namespace sh
{
@ -20,14 +25,16 @@ class UnfoldShortCircuit;
class OutputHLSL : public TIntermTraverser
{
public:
explicit OutputHLSL(TParseContext &context);
OutputHLSL(TParseContext &context, const ShBuiltInResources& resources, ShShaderOutput outputType);
~OutputHLSL();
void output();
TInfoSinkBase &getBodyStream();
const ActiveUniforms &getUniforms();
TString typeString(const TType &type);
TString textureString(const TType &type);
static TString qualifierString(TQualifier qualifier);
static TString arrayString(const TType &type);
static TString initializer(const TType &type);
@ -64,6 +71,7 @@ class OutputHLSL : public TIntermTraverser
TString structLookup(const TString &typeName);
TParseContext &mContext;
const ShShaderOutput mOutputType;
UnfoldShortCircuit *mUnfoldShortCircuit;
bool mInsideFunction;
@ -72,9 +80,10 @@ class OutputHLSL : public TIntermTraverser
TInfoSinkBase mBody;
TInfoSinkBase mFooter;
std::set<std::string> mReferencedUniforms;
std::set<std::string> mReferencedAttributes;
std::set<std::string> mReferencedVaryings;
typedef std::map<TString, TIntermSymbol*> ReferencedSymbols;
ReferencedSymbols mReferencedUniforms;
ReferencedSymbols mReferencedAttributes;
ReferencedSymbols mReferencedVaryings;
// Parameters determining what goes in the header output
bool mUsesTexture2D;
@ -92,6 +101,8 @@ class OutputHLSL : public TIntermTraverser
bool mUsesTexture2DProjLod0_bias;
bool mUsesTextureCubeLod0;
bool mUsesTextureCubeLod0_bias;
bool mUsesFragColor;
bool mUsesFragData;
bool mUsesDepthRange;
bool mUsesFragCoord;
bool mUsesPointCoord;
@ -126,6 +137,8 @@ class OutputHLSL : public TIntermTraverser
bool mUsesAtan2_3;
bool mUsesAtan2_4;
int mNumRenderTargets;
typedef std::set<TString> Constructors;
Constructors mConstructors;
@ -146,6 +159,18 @@ class OutputHLSL : public TIntermTraverser
bool mInsideDiscontinuousLoop;
TIntermSymbol *mExcessiveLoopIndex;
int mUniformRegister;
int mSamplerRegister;
TString registerString(TIntermSymbol *operand);
int samplerRegister(TIntermSymbol *sampler);
int uniformRegister(TIntermSymbol *uniform);
void declareUniform(const TType &type, const TString &name, int index);
static GLenum glVariableType(const TType &type);
static GLenum glVariablePrecision(const TType &type);
ActiveUniforms mActiveUniforms;
};
}

View File

@ -1,5 +1,5 @@
//
// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
@ -10,7 +10,7 @@
#include <stdio.h>
#include "compiler/glslang.h"
#include "compiler/preprocessor/new/SourceLocation.h"
#include "compiler/preprocessor/SourceLocation.h"
///////////////////////////////////////////////////////////////////////
//
@ -33,7 +33,7 @@ bool TParseContext::parseVectorFields(const TString& compString, int vecSize, TV
enum {
exyzw,
ergba,
estpq,
estpq
} fieldSet[4];
for (int i = 0; i < fields.num; ++i) {
@ -286,7 +286,7 @@ bool TParseContext::lValueErrorCheck(int line, const char* op, TIntermTyped* nod
for (TIntermSequence::iterator p = aggrNode->getSequence().begin();
p != aggrNode->getSequence().end(); p++) {
int value = (*p)->getAsTyped()->getAsConstantUnion()->getUnionArrayPointer()->getIConst();
int value = (*p)->getAsTyped()->getAsConstantUnion()->getIConst(0);
offset[value]++;
if (offset[value] > 1) {
error(line, " l-value of swizzle cannot have duplicate components", op);
@ -493,7 +493,7 @@ bool TParseContext::constructorErrorCheck(int line, TIntermNode* node, TFunction
bool overFull = false;
bool matrixInMatrix = false;
bool arrayArg = false;
for (int i = 0; i < function.getParamCount(); ++i) {
for (size_t i = 0; i < function.getParamCount(); ++i) {
const TParameter& param = function.getParam(i);
size += param.type->getObjectSize();
@ -512,7 +512,7 @@ bool TParseContext::constructorErrorCheck(int line, TIntermNode* node, TFunction
if (constType)
type->setQualifier(EvqConst);
if (type->isArray() && type->getArraySize() != function.getParamCount()) {
if (type->isArray() && static_cast<size_t>(type->getArraySize()) != function.getParamCount()) {
error(line, "array constructor needs one argument per array element", "constructor");
return true;
}
@ -680,7 +680,7 @@ bool TParseContext::arraySizeErrorCheck(int line, TIntermTyped* expr, int& size)
return true;
}
size = constant->getUnionArrayPointer()->getIConst();
size = constant->getIConst(0);
if (size <= 0) {
error(line, "array size must be a positive integer", "");
@ -1313,7 +1313,6 @@ TIntermTyped* TParseContext::addConstVectorNode(TVectorFields& fields, TIntermTy
ConstantUnion *unionArray;
if (tempConstantNode) {
unionArray = tempConstantNode->getUnionArrayPointer();
ASSERT(unionArray);
if (!unionArray) {
return node;
@ -1507,7 +1506,7 @@ bool TParseContext::structNestingErrorCheck(TSourceLoc line, const TType& fieldT
//
// Returns 0 for success.
//
int PaParseStrings(int count, const char* const string[], const int length[],
int PaParseStrings(size_t count, const char* const string[], const int length[],
TParseContext* context) {
if ((count == 0) || (string == NULL))
return 1;

View File

@ -9,7 +9,7 @@
#include "compiler/Diagnostics.h"
#include "compiler/DirectiveHandler.h"
#include "compiler/localintermediate.h"
#include "compiler/preprocessor/new/Preprocessor.h"
#include "compiler/preprocessor/Preprocessor.h"
#include "compiler/ShHandle.h"
#include "compiler/SymbolTable.h"
@ -58,6 +58,7 @@ struct TParseContext {
const TType* currentFunctionType; // the return type of the function that's currently being parsed
bool functionReturnsValue; // true if a non-void function has a return
bool checksPrecisionErrors; // true if an error will be generated when a variable is declared without precision, explicit or implicit.
bool fragmentPrecisionHigh; // true if highp precision is supported in the fragment language.
TString HashErrMsg;
bool AfterEOF;
TDiagnostics diagnostics;
@ -134,7 +135,7 @@ struct TParseContext {
bool structNestingErrorCheck(TSourceLoc line, const TType& fieldType);
};
int PaParseStrings(int count, const char* const string[], const int length[],
int PaParseStrings(size_t count, const char* const string[], const int length[],
TParseContext* context);
#endif // _PARSER_HELPER_INCLUDED_

View File

@ -18,13 +18,16 @@
#include "compiler/BuiltInFunctionEmulator.h"
#include "compiler/ExtensionBehavior.h"
#include "compiler/HashNames.h"
#include "compiler/InfoSink.h"
#include "compiler/SymbolTable.h"
#include "compiler/VariableInfo.h"
#include "third_party/compiler/ArrayBoundsClamper.h"
class LongNameMap;
class TCompiler;
class TDependencyGraph;
class TranslatorHLSL;
//
// Helper function to identify specs that are based on the WebGL spec,
@ -40,6 +43,7 @@ public:
TShHandleBase();
virtual ~TShHandleBase();
virtual TCompiler* getAsCompiler() { return 0; }
virtual TranslatorHLSL* getAsTranslatorHLSL() { return 0; }
protected:
// Memory allocator. Allocates and tracks memory required by the compiler.
@ -59,7 +63,7 @@ public:
bool Init(const ShBuiltInResources& resources);
bool compile(const char* const shaderStrings[],
const int numStrings,
size_t numStrings,
int compileOptions);
// Get results of the last compilation.
@ -68,6 +72,10 @@ public:
const TVariableInfoList& getUniforms() const { return uniforms; }
int getMappedNameMaxLength() const;
ShHashFunction64 getHashFunction() const { return hashFunction; }
NameMap& getNameMap() { return nameMap; }
TSymbolTable& getSymbolTable() { return symbolTable; }
protected:
ShShaderType getShaderType() const { return shaderType; }
ShShaderSpec getShaderSpec() const { return shaderSpec; }
@ -100,7 +108,11 @@ protected:
bool enforceFragmentShaderTimingRestrictions(const TDependencyGraph& graph);
// Get built-in extensions with default behavior.
const TExtensionBehavior& getExtensionBehavior() const;
// Get the resources set by InitBuiltInSymbolTable
const ShBuiltInResources& getResources() const;
const ArrayBoundsClamper& getArrayBoundsClamper() const;
ShArrayIndexClampingStrategy getArrayIndexClampingStrategy() const;
const BuiltInFunctionEmulator& getBuiltInFunctionEmulator() const;
private:
@ -109,12 +121,17 @@ private:
int maxUniformVectors;
ShBuiltInResources compileResources;
// Built-in symbol table for the given language, spec, and resources.
// It is preserved from compile-to-compile.
TSymbolTable symbolTable;
// Built-in extensions with default behavior.
TExtensionBehavior extensionBehavior;
bool fragmentPrecisionHigh;
ArrayBoundsClamper arrayBoundsClamper;
ShArrayIndexClampingStrategy clampingStrategy;
BuiltInFunctionEmulator builtInFunctionEmulator;
// Results of compilation.
@ -124,6 +141,10 @@ private:
// Cached copy of the ref-counted singleton.
LongNameMap* longNameMap;
// name hashing.
ShHashFunction64 hashFunction;
NameMap nameMap;
};
//

View File

@ -1,5 +1,5 @@
//
// Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved.
// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
@ -14,6 +14,7 @@
#include "compiler/InitializeDll.h"
#include "compiler/preprocessor/length_limits.h"
#include "compiler/ShHandle.h"
#include "compiler/TranslatorHLSL.h"
//
// This is the platform independent interface between an OGL driver
@ -21,18 +22,18 @@
//
static bool checkActiveUniformAndAttribMaxLengths(const ShHandle handle,
int expectedValue)
size_t expectedValue)
{
int activeUniformLimit = 0;
size_t activeUniformLimit = 0;
ShGetInfo(handle, SH_ACTIVE_UNIFORM_MAX_LENGTH, &activeUniformLimit);
int activeAttribLimit = 0;
size_t activeAttribLimit = 0;
ShGetInfo(handle, SH_ACTIVE_ATTRIBUTE_MAX_LENGTH, &activeAttribLimit);
return (expectedValue == activeUniformLimit && expectedValue == activeAttribLimit);
}
static bool checkMappedNameMaxLength(const ShHandle handle, int expectedValue)
static bool checkMappedNameMaxLength(const ShHandle handle, size_t expectedValue)
{
int mappedNameMaxLength = 0;
size_t mappedNameMaxLength = 0;
ShGetInfo(handle, SH_MAPPED_NAME_MAX_LENGTH, &mappedNameMaxLength);
return (expectedValue == mappedNameMaxLength);
}
@ -40,7 +41,7 @@ static bool checkMappedNameMaxLength(const ShHandle handle, int expectedValue)
static void getVariableInfo(ShShaderInfo varType,
const ShHandle handle,
int index,
int* length,
size_t* length,
int* size,
ShDataType* type,
char* name,
@ -69,14 +70,14 @@ static void getVariableInfo(ShShaderInfo varType,
// This size must match that queried by
// SH_ACTIVE_UNIFORM_MAX_LENGTH and SH_ACTIVE_ATTRIBUTE_MAX_LENGTH
// in ShGetInfo, below.
int activeUniformAndAttribLength = 1 + MAX_SYMBOL_NAME_LEN;
size_t activeUniformAndAttribLength = 1 + MAX_SYMBOL_NAME_LEN;
ASSERT(checkActiveUniformAndAttribMaxLengths(handle, activeUniformAndAttribLength));
strncpy(name, varInfo.name.c_str(), activeUniformAndAttribLength);
name[activeUniformAndAttribLength - 1] = 0;
if (mappedName) {
// This size must match that queried by
// SH_MAPPED_NAME_MAX_LENGTH in ShGetInfo, below.
int maxMappedNameLength = 1 + MAX_SYMBOL_NAME_LEN;
size_t maxMappedNameLength = 1 + MAX_SYMBOL_NAME_LEN;
ASSERT(checkMappedNameMaxLength(handle, maxMappedNameLength));
strncpy(mappedName, varInfo.mappedName.c_str(), maxMappedNameLength);
mappedName[maxMappedNameLength - 1] = 0;
@ -125,6 +126,15 @@ void ShInitBuiltInResources(ShBuiltInResources* resources)
resources->OES_standard_derivatives = 0;
resources->OES_EGL_image_external = 0;
resources->ARB_texture_rectangle = 0;
resources->EXT_draw_buffers = 0;
// Disable highp precision in fragment shader by default.
resources->FragmentPrecisionHigh = 0;
// Disable name hashing by default.
resources->HashFunction = NULL;
resources->ArrayIndexClampingStrategy = SH_CLAMP_WITH_CLAMP_INTRINSIC;
}
//
@ -172,7 +182,7 @@ void ShDestruct(ShHandle handle)
int ShCompile(
const ShHandle handle,
const char* const shaderStrings[],
const int numStrings,
size_t numStrings,
int compileOptions)
{
if (!InitThread())
@ -190,7 +200,7 @@ int ShCompile(
return success ? 1 : 0;
}
void ShGetInfo(const ShHandle handle, ShShaderInfo pname, int* params)
void ShGetInfo(const ShHandle handle, ShShaderInfo pname, size_t* params)
{
if (!handle || !params)
return;
@ -224,6 +234,22 @@ void ShGetInfo(const ShHandle handle, ShShaderInfo pname, int* params)
// handle array and struct dereferences.
*params = 1 + MAX_SYMBOL_NAME_LEN;
break;
case SH_NAME_MAX_LENGTH:
*params = 1 + MAX_SYMBOL_NAME_LEN;
break;
case SH_HASHED_NAME_MAX_LENGTH:
if (compiler->getHashFunction() == NULL) {
*params = 0;
} else {
// 64 bits hashing output requires 16 bytes for hex
// representation.
const char HashedNamePrefix[] = HASHED_NAME_PREFIX;
*params = 16 + sizeof(HashedNamePrefix);
}
break;
case SH_HASHED_NAMES_COUNT:
*params = compiler->getNameMap().size();
break;
default: UNREACHABLE();
}
}
@ -262,7 +288,7 @@ void ShGetObjectCode(const ShHandle handle, char* objCode)
void ShGetActiveAttrib(const ShHandle handle,
int index,
int* length,
size_t* length,
int* size,
ShDataType* type,
char* name,
@ -274,7 +300,7 @@ void ShGetActiveAttrib(const ShHandle handle,
void ShGetActiveUniform(const ShHandle handle,
int index,
int* length,
size_t* length,
int* size,
ShDataType* type,
char* name,
@ -283,3 +309,64 @@ void ShGetActiveUniform(const ShHandle handle,
getVariableInfo(SH_ACTIVE_UNIFORMS,
handle, index, length, size, type, name, mappedName);
}
void ShGetNameHashingEntry(const ShHandle handle,
int index,
char* name,
char* hashedName)
{
if (!handle || !name || !hashedName || index < 0)
return;
TShHandleBase* base = static_cast<TShHandleBase*>(handle);
TCompiler* compiler = base->getAsCompiler();
if (!compiler) return;
const NameMap& nameMap = compiler->getNameMap();
if (index >= static_cast<int>(nameMap.size()))
return;
NameMap::const_iterator it = nameMap.begin();
for (int i = 0; i < index; ++i)
++it;
size_t len = it->first.length() + 1;
size_t max_len = 0;
ShGetInfo(handle, SH_NAME_MAX_LENGTH, &max_len);
if (len > max_len) {
ASSERT(false);
len = max_len;
}
strncpy(name, it->first.c_str(), len);
// To be on the safe side in case the source is longer than expected.
name[len - 1] = '\0';
len = it->second.length() + 1;
max_len = 0;
ShGetInfo(handle, SH_HASHED_NAME_MAX_LENGTH, &max_len);
if (len > max_len) {
ASSERT(false);
len = max_len;
}
strncpy(hashedName, it->second.c_str(), len);
// To be on the safe side in case the source is longer than expected.
hashedName[len - 1] = '\0';
}
void ShGetInfoPointer(const ShHandle handle, ShShaderInfo pname, void** params)
{
if (!handle || !params)
return;
TShHandleBase* base = static_cast<TShHandleBase*>(handle);
TranslatorHLSL* translator = base->getAsTranslatorHLSL();
if (!translator) return;
switch(pname)
{
case SH_ACTIVE_UNIFORMS_ARRAY:
*params = (void*)&translator->getUniforms();
break;
default: UNREACHABLE();
}
}

View File

@ -169,8 +169,8 @@ public:
void setDefined() { defined = true; }
bool isDefined() { return defined; }
int getParamCount() const { return static_cast<int>(parameters.size()); }
const TParameter& getParam(int i) const { return parameters[i]; }
size_t getParamCount() const { return parameters.size(); }
const TParameter& getParam(size_t i) const { return parameters[i]; }
virtual void dump(TInfoSink &infoSink) const;
TFunction(const TFunction&, TStructureMap& remapper);
@ -323,10 +323,16 @@ public:
void dump(TInfoSink &infoSink) const;
void copyTable(const TSymbolTable& copyOf);
void setDefaultPrecision( TBasicType type, TPrecision prec ){
if( type != EbtFloat && type != EbtInt ) return; // Only set default precision for int/float
bool setDefaultPrecision( const TPublicType& type, TPrecision prec ){
if (IsSampler(type.type))
return true; // Skip sampler types for the time being
if (type.type != EbtFloat && type.type != EbtInt)
return false; // Only set default precision for int/float
if (type.size != 1 || type.matrix || type.array)
return false; // Not allowed to set for aggregate types
int indexOfLastElement = static_cast<int>(precisionStack.size()) - 1;
precisionStack[indexOfLastElement][type] = prec; // Uses map operator [], overwrites the current value
precisionStack[indexOfLastElement][type.type] = prec; // Uses map operator [], overwrites the current value
return true;
}
// Searches down the precisionStack for a precision qualifier for the specified TBasicType

View File

@ -22,8 +22,11 @@ void TranslatorESSL::translate(TIntermNode* root) {
getBuiltInFunctionEmulator().OutputEmulatedFunctionDefinition(
sink, getShaderType() == SH_FRAGMENT_SHADER);
// Write array bounds clamping emulation if needed.
getArrayBoundsClamper().OutputClampingFunctionDefinition(sink);
// Write translated shader.
TOutputESSL outputESSL(sink);
TOutputESSL outputESSL(sink, getArrayIndexClampingStrategy(), getHashFunction(), getNameMap(), getSymbolTable());
root->traverse(&outputESSL);
}

View File

@ -35,7 +35,10 @@ void TranslatorGLSL::translate(TIntermNode* root) {
getBuiltInFunctionEmulator().OutputEmulatedFunctionDefinition(
sink, false);
// Write array bounds clamping emulation if needed.
getArrayBoundsClamper().OutputClampingFunctionDefinition(sink);
// Write translated shader.
TOutputGLSL outputGLSL(sink);
TOutputGLSL outputGLSL(sink, getArrayIndexClampingStrategy(), getHashFunction(), getNameMap(), getSymbolTable());
root->traverse(&outputGLSL);
}

View File

@ -1,5 +1,5 @@
//
// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
@ -9,15 +9,16 @@
#include "compiler/InitializeParseContext.h"
#include "compiler/OutputHLSL.h"
TranslatorHLSL::TranslatorHLSL(ShShaderType type, ShShaderSpec spec)
: TCompiler(type, spec)
TranslatorHLSL::TranslatorHLSL(ShShaderType type, ShShaderSpec spec, ShShaderOutput output)
: TCompiler(type, spec), mOutputType(output)
{
}
void TranslatorHLSL::translate(TIntermNode *root)
{
TParseContext& parseContext = *GetGlobalParseContext();
sh::OutputHLSL outputHLSL(parseContext);
sh::OutputHLSL outputHLSL(parseContext, getResources(), mOutputType);
outputHLSL.output();
mActiveUniforms = outputHLSL.getUniforms();
}

View File

@ -1,5 +1,5 @@
//
// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
@ -8,13 +8,20 @@
#define COMPILER_TRANSLATORHLSL_H_
#include "compiler/ShHandle.h"
#include "compiler/Uniform.h"
class TranslatorHLSL : public TCompiler {
public:
TranslatorHLSL(ShShaderType type, ShShaderSpec spec);
TranslatorHLSL(ShShaderType type, ShShaderSpec spec, ShShaderOutput output);
virtual TranslatorHLSL *getAsTranslatorHLSL() { return this; }
const sh::ActiveUniforms &getUniforms() { return mActiveUniforms; }
protected:
virtual void translate(TIntermNode* root);
sh::ActiveUniforms mActiveUniforms;
ShShaderOutput mOutputType;
};
#endif // COMPILER_TRANSLATORHLSL_H_

View File

@ -136,6 +136,43 @@ public:
return totalSize;
}
int elementRegisterCount() const
{
TTypeList *structure = getStruct();
if (structure)
{
int registerCount = 0;
for (size_t i = 0; i < structure->size(); i++)
{
registerCount += (*structure)[i].type->totalRegisterCount();
}
return registerCount;
}
else if (isMatrix())
{
return getNominalSize();
}
else
{
return 1;
}
}
int totalRegisterCount() const
{
if (array)
{
return arraySize * elementRegisterCount();
}
else
{
return elementRegisterCount();
}
}
bool isMatrix() const { return matrix ? true : false; }
void setMatrix(bool m) { matrix = m; }

View File

@ -1,5 +1,5 @@
//
// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
@ -95,9 +95,9 @@ bool UnfoldShortCircuit::visitBinary(Visit visit, TIntermBinary *node)
mTemporaryIndex = i + 1;
}
return false;
default:
return true;
}
return true;
}
bool UnfoldShortCircuit::visitSelection(Visit visit, TIntermSelection *node)
@ -111,6 +111,8 @@ bool UnfoldShortCircuit::visitSelection(Visit visit, TIntermSelection *node)
out << mOutputHLSL->typeString(node->getType()) << " s" << i << ";\n";
out << "{\n";
mTemporaryIndex = i + 1;
node->getCondition()->traverse(this);
out << "if(";
@ -135,6 +137,8 @@ bool UnfoldShortCircuit::visitSelection(Visit visit, TIntermSelection *node)
out << ";\n"
"}\n";
out << "}\n";
mTemporaryIndex = i + 1;
}

View File

@ -0,0 +1,21 @@
//
// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "compiler/Uniform.h"
namespace sh
{
Uniform::Uniform(GLenum type, GLenum precision, const char *name, int arraySize, int registerIndex)
{
this->type = type;
this->precision = precision;
this->name = name;
this->arraySize = arraySize;
this->registerIndex = registerIndex;
}
}

View File

@ -0,0 +1,35 @@
//
// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef COMPILER_UNIFORM_H_
#define COMPILER_UNIFORM_H_
#include <string>
#include <vector>
#define GL_APICALL
#include <GLES2/gl2.h>
namespace sh
{
struct Uniform
{
Uniform(GLenum type, GLenum precision, const char *name, int arraySize, int registerIndex);
GLenum type;
GLenum precision;
std::string name;
unsigned int arraySize;
int registerIndex;
};
typedef std::vector<Uniform> ActiveUniforms;
}
#endif // COMPILER_UNIFORM_H_

View File

@ -421,7 +421,7 @@ bool ValidateLimitations::validateFunctionCall(TIntermAggregate* node)
return true;
// List of param indices for which loop indices are used as argument.
typedef std::vector<int> ParamIndex;
typedef std::vector<size_t> ParamIndex;
ParamIndex pIndex;
TIntermSequence& params = node->getSequence();
for (TIntermSequence::size_type i = 0; i < params.size(); ++i) {

View File

@ -77,23 +77,25 @@ static void getBuiltInVariableInfo(const TType& type,
static void getUserDefinedVariableInfo(const TType& type,
const TString& name,
const TString& mappedName,
TVariableInfoList& infoList);
TVariableInfoList& infoList,
ShHashFunction64 hashFunction);
// Returns info for an attribute or uniform.
static void getVariableInfo(const TType& type,
const TString& name,
const TString& mappedName,
TVariableInfoList& infoList)
TVariableInfoList& infoList,
ShHashFunction64 hashFunction)
{
if (type.getBasicType() == EbtStruct) {
if (type.isArray()) {
for (int i = 0; i < type.getArraySize(); ++i) {
TString lname = name + arrayBrackets(i);
TString lmappedName = mappedName + arrayBrackets(i);
getUserDefinedVariableInfo(type, lname, lmappedName, infoList);
getUserDefinedVariableInfo(type, lname, lmappedName, infoList, hashFunction);
}
} else {
getUserDefinedVariableInfo(type, name, mappedName, infoList);
getUserDefinedVariableInfo(type, name, mappedName, infoList, hashFunction);
}
} else {
getBuiltInVariableInfo(type, name, mappedName, infoList);
@ -124,7 +126,8 @@ void getBuiltInVariableInfo(const TType& type,
void getUserDefinedVariableInfo(const TType& type,
const TString& name,
const TString& mappedName,
TVariableInfoList& infoList)
TVariableInfoList& infoList,
ShHashFunction64 hashFunction)
{
ASSERT(type.getBasicType() == EbtStruct);
@ -133,8 +136,9 @@ void getUserDefinedVariableInfo(const TType& type,
const TType* fieldType = (*structure)[i].type;
getVariableInfo(*fieldType,
name + "." + fieldType->getFieldName(),
mappedName + "." + fieldType->getFieldName(),
infoList);
mappedName + "." + TIntermTraverser::hash(fieldType->getFieldName(), hashFunction),
infoList,
hashFunction);
}
}
@ -149,9 +153,11 @@ TVariableInfo::TVariableInfo(ShDataType type, int size)
}
CollectAttribsUniforms::CollectAttribsUniforms(TVariableInfoList& attribs,
TVariableInfoList& uniforms)
TVariableInfoList& uniforms,
ShHashFunction64 hashFunction)
: mAttribs(attribs),
mUniforms(uniforms)
mUniforms(uniforms),
mHashFunction(hashFunction)
{
}
@ -206,10 +212,16 @@ bool CollectAttribsUniforms::visitAggregate(Visit, TIntermAggregate* node)
// cannot be initialized in a shader, we must have only
// TIntermSymbol nodes in the sequence.
ASSERT(variable != NULL);
TString processedSymbol;
if (mHashFunction == NULL)
processedSymbol = variable->getSymbol();
else
processedSymbol = TIntermTraverser::hash(variable->getOriginalSymbol(), mHashFunction);
getVariableInfo(variable->getType(),
variable->getOriginalSymbol(),
variable->getSymbol(),
infoList);
processedSymbol,
infoList,
mHashFunction);
}
}
break;

View File

@ -27,7 +27,8 @@ typedef std::vector<TVariableInfo> TVariableInfoList;
class CollectAttribsUniforms : public TIntermTraverser {
public:
CollectAttribsUniforms(TVariableInfoList& attribs,
TVariableInfoList& uniforms);
TVariableInfoList& uniforms,
ShHashFunction64 hashFunction);
virtual void visitSymbol(TIntermSymbol*);
virtual void visitConstantUnion(TIntermConstantUnion*);
@ -41,6 +42,8 @@ public:
private:
TVariableInfoList& mAttribs;
TVariableInfoList& mUniforms;
ShHashFunction64 mHashFunction;
};
#endif // COMPILER_VARIABLE_INFO_H_

View File

@ -85,7 +85,7 @@ int VariablePacker::GetNumRows(ShDataType type)
case SH_FLOAT_MAT3:
return 3;
case SH_FLOAT_MAT2:
return 1;
return 2;
case SH_FLOAT_VEC4:
case SH_INT_VEC4:
case SH_BOOL_VEC4:

View File

@ -8,7 +8,7 @@ struct TParseContext;
extern int glslang_initialize(TParseContext* context);
extern int glslang_finalize(TParseContext* context);
extern int glslang_scan(int count,
extern int glslang_scan(size_t count,
const char* const string[],
const int length[],
TParseContext* context);

View File

@ -38,7 +38,7 @@ WHICH GENERATES THE GLSL ES LEXER (glslang_lex.cpp).
%{
#include "compiler/glslang.h"
#include "compiler/ParseHelper.h"
#include "compiler/preprocessor/new/Token.h"
#include "compiler/preprocessor/Token.h"
#include "compiler/util.h"
#include "glslang_tab.h"
@ -51,7 +51,7 @@ WHICH GENERATES THE GLSL ES LEXER (glslang_lex.cpp).
#define YY_INPUT(buf, result, max_size) \
result = string_input(buf, max_size, yyscanner);
static int string_input(char* buf, int max_size, yyscan_t yyscanner);
static yy_size_t string_input(char* buf, yy_size_t max_size, yyscan_t yyscanner);
static int check_type(yyscan_t yyscanner);
static int reserved_word(yyscan_t yyscanner);
%}
@ -203,10 +203,10 @@ O [0-7]
return check_type(yyscanner);
}
0[xX]{H}+ { yylval->lex.i = strtol(yytext, 0, 0); return(INTCONSTANT); }
0{O}+ { yylval->lex.i = strtol(yytext, 0, 0); return(INTCONSTANT); }
0[xX]{H}+ { yylval->lex.i = static_cast<int>(strtol(yytext, 0, 0)); return(INTCONSTANT); }
0{O}+ { yylval->lex.i = static_cast<int>(strtol(yytext, 0, 0)); return(INTCONSTANT); }
0{D}+ { context->error(yylineno, "Invalid Octal number.", yytext); context->recover(); return 0;}
{D}+ { yylval->lex.i = strtol(yytext, 0, 0); return(INTCONSTANT); }
{D}+ { yylval->lex.i = static_cast<int>(strtol(yytext, 0, 0)); return(INTCONSTANT); }
{D}+{E} { yylval->lex.f = static_cast<float>(atof_dot(yytext)); return(FLOATCONSTANT); }
{D}+"."{D}*({E})? { yylval->lex.f = static_cast<float>(atof_dot(yytext)); return(FLOATCONSTANT); }
@ -272,146 +272,13 @@ O [0-7]
%%
// Old preprocessor interface.
extern "C" {
#include "compiler/preprocessor/preprocess.h"
extern int InitPreprocessor();
extern int FinalizePreprocessor();
extern void PredefineIntMacro(const char *name, int value);
#define SETUP_CONTEXT(pp) \
TParseContext* context = (TParseContext*) pp->pC; \
struct yyguts_t* yyg = (struct yyguts_t*) context->scanner;
// Preprocessor callbacks.
void CPPDebugLogMsg(const char *msg)
{
SETUP_CONTEXT(cpp);
context->trace(msg);
}
void CPPWarningToInfoLog(const char *msg)
{
SETUP_CONTEXT(cpp);
context->warning(yylineno, msg, "");
}
void CPPShInfoLogMsg(const char *msg)
{
SETUP_CONTEXT(cpp);
context->error(yylineno, msg, "");
context->recover();
}
void CPPErrorToInfoLog(const char *msg)
{
SETUP_CONTEXT(cpp);
context->error(yylineno, msg, "");
context->recover();
}
void SetLineNumber(int line)
{
SETUP_CONTEXT(cpp);
int string = 0;
DecodeSourceLoc(yylineno, &string, NULL);
yylineno = EncodeSourceLoc(string, line);
}
void SetStringNumber(int string)
{
SETUP_CONTEXT(cpp);
int line = 0;
DecodeSourceLoc(yylineno, NULL, &line);
yylineno = EncodeSourceLoc(string, line);
}
int GetStringNumber()
{
SETUP_CONTEXT(cpp);
int string = 0;
DecodeSourceLoc(yylineno, &string, NULL);
return string;
}
int GetLineNumber()
{
SETUP_CONTEXT(cpp);
int line = 0;
DecodeSourceLoc(yylineno, NULL, &line);
return line;
}
void IncLineNumber()
{
SETUP_CONTEXT(cpp);
int string = 0, line = 0;
DecodeSourceLoc(yylineno, &string, &line);
yylineno = EncodeSourceLoc(string, ++line);
}
void DecLineNumber()
{
SETUP_CONTEXT(cpp);
int string = 0, line = 0;
DecodeSourceLoc(yylineno, &string, &line);
yylineno = EncodeSourceLoc(string, --line);
}
void HandlePragma(const char **tokens, int numTokens)
{
SETUP_CONTEXT(cpp);
if (numTokens != 4) return;
if (strcmp(tokens[1], "(") != 0) return;
if (strcmp(tokens[3], ")") != 0) return;
context->handlePragmaDirective(yylineno, tokens[0], tokens[2]);
}
void StoreStr(const char *string)
{
SETUP_CONTEXT(cpp);
TString strSrc;
strSrc = TString(string);
context->HashErrMsg = context->HashErrMsg + " " + strSrc;
}
const char* GetStrfromTStr(void)
{
SETUP_CONTEXT(cpp);
cpp->ErrMsg = context->HashErrMsg.c_str();
return cpp->ErrMsg;
}
void ResetTString(void)
{
SETUP_CONTEXT(cpp);
context->HashErrMsg = "";
}
void updateExtensionBehavior(const char* extName, const char* behavior)
{
SETUP_CONTEXT(cpp);
context->handleExtensionDirective(yylineno, extName, behavior);
}
} // extern "C"
int string_input(char* buf, int max_size, yyscan_t yyscanner) {
int len = 0;
#if ANGLE_USE_NEW_PREPROCESSOR
yy_size_t string_input(char* buf, yy_size_t max_size, yyscan_t yyscanner) {
pp::Token token;
yyget_extra(yyscanner)->preprocessor.lex(&token);
len = token.type == pp::Token::LAST ? 0 : token.text.size();
if ((len > 0) && (len < max_size))
yy_size_t len = token.type == pp::Token::LAST ? 0 : token.text.size();
if (len < max_size)
memcpy(buf, token.text.c_str(), len);
yyset_lineno(EncodeSourceLoc(token.location.file, token.location.line), yyscanner);
#else
len = yylex_CPP(buf, max_size);
#endif // ANGLE_USE_NEW_PREPROCESSOR
if (len >= max_size)
YY_FATAL_ERROR("Input buffer overflow");
@ -471,41 +338,28 @@ int glslang_finalize(TParseContext* context) {
context->scanner = NULL;
yylex_destroy(scanner);
#if !ANGLE_USE_NEW_PREPROCESSOR
FinalizePreprocessor();
#endif
return 0;
}
int glslang_scan(int count, const char* const string[], const int length[],
int glslang_scan(size_t count, const char* const string[], const int length[],
TParseContext* context) {
yyrestart(NULL, context->scanner);
yyset_lineno(EncodeSourceLoc(0, 1), context->scanner);
context->AfterEOF = false;
// Initialize preprocessor.
#if ANGLE_USE_NEW_PREPROCESSOR
if (!context->preprocessor.init(count, string, length))
return 1;
#else
if (InitPreprocessor())
return 1;
cpp->pC = context;
cpp->pastFirstStatement = 0;
if (InitScannerInput(cpp, count, string, length))
return 1;
#endif // ANGLE_USE_NEW_PREPROCESSOR
// Define extension macros.
const TExtensionBehavior& extBehavior = context->extensionBehavior();
for (TExtensionBehavior::const_iterator iter = extBehavior.begin();
iter != extBehavior.end(); ++iter) {
#if ANGLE_USE_NEW_PREPROCESSOR
context->preprocessor.predefineMacro(iter->first.c_str(), 1);
#else
PredefineIntMacro(iter->first.c_str(), 1);
#endif
}
if (context->fragmentPrecisionHigh)
context->preprocessor.predefineMacro("GL_FRAGMENT_PRECISION_HIGH", 1);
return 0;
}

View File

@ -1,6 +1,6 @@
/*
//
// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
@ -38,6 +38,9 @@ WHICH GENERATES THE GLSL ES PARSER (glslang_tab.cpp AND glslang_tab.h).
#include "compiler/ParseHelper.h"
#include "GLSLANG/ShaderLang.h"
#define YYENABLE_NLS 0
#define YYLTYPE_IS_TRIVIAL 1
#define YYLEX_PARAM context->scanner
%}
@ -242,36 +245,36 @@ postfix_expression
}
if ($1->getType().getQualifier() == EvqConst && $3->getQualifier() == EvqConst) {
if ($1->isArray()) { // constant folding for arrays
$$ = context->addConstArrayNode($3->getAsConstantUnion()->getUnionArrayPointer()->getIConst(), $1, $2.line);
$$ = context->addConstArrayNode($3->getAsConstantUnion()->getIConst(0), $1, $2.line);
} else if ($1->isVector()) { // constant folding for vectors
TVectorFields fields;
fields.num = 1;
fields.offsets[0] = $3->getAsConstantUnion()->getUnionArrayPointer()->getIConst(); // need to do it this way because v.xy sends fields integer array
fields.offsets[0] = $3->getAsConstantUnion()->getIConst(0); // need to do it this way because v.xy sends fields integer array
$$ = context->addConstVectorNode(fields, $1, $2.line);
} else if ($1->isMatrix()) { // constant folding for matrices
$$ = context->addConstMatrixNode($3->getAsConstantUnion()->getUnionArrayPointer()->getIConst(), $1, $2.line);
$$ = context->addConstMatrixNode($3->getAsConstantUnion()->getIConst(0), $1, $2.line);
}
} else {
if ($3->getQualifier() == EvqConst) {
if (($1->isVector() || $1->isMatrix()) && $1->getType().getNominalSize() <= $3->getAsConstantUnion()->getUnionArrayPointer()->getIConst() && !$1->isArray() ) {
if (($1->isVector() || $1->isMatrix()) && $1->getType().getNominalSize() <= $3->getAsConstantUnion()->getIConst(0) && !$1->isArray() ) {
std::stringstream extraInfoStream;
extraInfoStream << "field selection out of range '" << $3->getAsConstantUnion()->getUnionArrayPointer()->getIConst() << "'";
extraInfoStream << "field selection out of range '" << $3->getAsConstantUnion()->getIConst(0) << "'";
std::string extraInfo = extraInfoStream.str();
context->error($2.line, "", "[", extraInfo.c_str());
context->recover();
} else {
if ($1->isArray()) {
if ($1->getType().getArraySize() == 0) {
if ($1->getType().getMaxArraySize() <= $3->getAsConstantUnion()->getUnionArrayPointer()->getIConst()) {
if (context->arraySetMaxSize($1->getAsSymbolNode(), $1->getTypePointer(), $3->getAsConstantUnion()->getUnionArrayPointer()->getIConst(), true, $2.line))
if ($1->getType().getMaxArraySize() <= $3->getAsConstantUnion()->getIConst(0)) {
if (context->arraySetMaxSize($1->getAsSymbolNode(), $1->getTypePointer(), $3->getAsConstantUnion()->getIConst(0), true, $2.line))
context->recover();
} else {
if (context->arraySetMaxSize($1->getAsSymbolNode(), $1->getTypePointer(), 0, false, $2.line))
context->recover();
}
} else if ( $3->getAsConstantUnion()->getUnionArrayPointer()->getIConst() >= $1->getType().getArraySize()) {
} else if ( $3->getAsConstantUnion()->getIConst(0) >= $1->getType().getArraySize()) {
std::stringstream extraInfoStream;
extraInfoStream << "array index out of range '" << $3->getAsConstantUnion()->getUnionArrayPointer()->getIConst() << "'";
extraInfoStream << "array index out of range '" << $3->getAsConstantUnion()->getIConst(0) << "'";
std::string extraInfo = extraInfoStream.str();
context->error($2.line, "", "[", extraInfo.c_str());
context->recover();
@ -521,7 +524,7 @@ function_call
$$->getAsAggregate()->setName(fnCandidate->getMangledName());
TQualifier qual;
for (int i = 0; i < fnCandidate->getParamCount(); ++i) {
for (size_t i = 0; i < fnCandidate->getParamCount(); ++i) {
qual = fnCandidate->getParam(i).type->getQualifier();
if (qual == EvqOut || qual == EvqInOut) {
if (context->lValueErrorCheck($$->getLine(), "assign", $$->getAsAggregate()->getSequence()[i]->getAsTyped())) {
@ -962,7 +965,7 @@ declaration
prototype->setType(function.getReturnType());
prototype->setName(function.getName());
for (int i = 0; i < function.getParamCount(); i++)
for (size_t i = 0; i < function.getParamCount(); i++)
{
const TParameter &param = function.getParam(i);
if (param.name != 0)
@ -988,7 +991,14 @@ declaration
$$ = $1.intermAggregate;
}
| PRECISION precision_qualifier type_specifier_no_prec SEMICOLON {
context->symbolTable.setDefaultPrecision( $3.type, $2 );
if (($2 == EbpHigh) && (context->shaderType == SH_FRAGMENT_SHADER) && !context->fragmentPrecisionHigh) {
context->error($1.line, "precision is not supported in fragment shader", "highp");
context->recover();
}
if (!context->symbolTable.setDefaultPrecision( $3, $2 )) {
context->error($1.line, "illegal type argument for default precision qualifier", getBasicString($3.type));
context->recover();
}
$$ = 0;
}
;
@ -1009,7 +1019,7 @@ function_prototype
context->error($2.line, "overloaded functions must have the same return type", $1->getReturnType().getBasicString());
context->recover();
}
for (int i = 0; i < prevDec->getParamCount(); ++i) {
for (size_t i = 0; i < prevDec->getParamCount(); ++i) {
if (prevDec->getParam(i).type->getQualifier() != $1->getParam(i).type->getQualifier()) {
context->error($2.line, "overloaded functions must have the same parameter qualifiers", $1->getParam(i).type->getQualifierString());
context->recover();
@ -2079,7 +2089,7 @@ function_definition
// knows where to find parameters.
//
TIntermAggregate* paramNodes = new TIntermAggregate;
for (int i = 0; i < function->getParamCount(); i++) {
for (size_t i = 0; i < function->getParamCount(); i++) {
const TParameter& param = function->getParam(i);
if (param.name != 0) {
TVariable *variable = new TVariable(param.name, *param.type);
@ -2139,4 +2149,3 @@ function_definition
int glslang_parse(TParseContext* context) {
return yyparse(context);
}

View File

@ -42,7 +42,7 @@ TString TType::getCompleteString() const
if (qualifier != EvqTemporary && qualifier != EvqGlobal)
stream << getQualifierString() << " " << getPrecisionString() << " ";
if (array)
stream << "array of ";
stream << "array[" << getArraySize() << "] of ";
if (matrix)
stream << size << "X" << size << " matrix of ";
else if (size > 1)

View File

@ -1,5 +1,5 @@
//
// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
@ -16,6 +16,8 @@
#ifndef __INTERMEDIATE_H
#define __INTERMEDIATE_H
#include "GLSLANG/ShaderLang.h"
#include "compiler/Common.h"
#include "compiler/Types.h"
#include "compiler/ConstantUnion.h"
@ -181,7 +183,7 @@ enum TOperator {
EOpVectorTimesScalarAssign,
EOpMatrixTimesScalarAssign,
EOpMatrixTimesMatrixAssign,
EOpDivAssign,
EOpDivAssign
};
extern const char* getOperatorString(TOperator op);
@ -257,6 +259,10 @@ public:
const char* getQualifierString() const { return type.getQualifierString(); }
TString getCompleteString() const { return type.getCompleteString(); }
int totalRegisterCount() const { return type.totalRegisterCount(); }
int elementRegisterCount() const { return type.elementRegisterCount(); }
int getArraySize() const { return type.getArraySize(); }
protected:
TType type;
};
@ -267,7 +273,7 @@ protected:
enum TLoopType {
ELoopFor,
ELoopWhile,
ELoopDoWhile,
ELoopDoWhile
};
class TIntermLoop : public TIntermNode {
@ -356,7 +362,10 @@ public:
TIntermConstantUnion(ConstantUnion *unionPointer, const TType& t) : TIntermTyped(t), unionArrayPointer(unionPointer) { }
ConstantUnion* getUnionArrayPointer() const { return unionArrayPointer; }
void setUnionArrayPointer(ConstantUnion *c) { unionArrayPointer = c; }
int getIConst(int index) const { return unionArrayPointer ? unionArrayPointer[index].getIConst() : 0; }
float getFConst(int index) const { return unionArrayPointer ? unionArrayPointer[index].getFConst() : 0.0f; }
bool getBConst(int index) const { return unionArrayPointer ? unionArrayPointer[index].getBConst() : false; }
virtual TIntermConstantUnion* getAsConstantUnion() { return this; }
virtual void traverse(TIntermTraverser*);
@ -389,7 +398,7 @@ protected:
//
class TIntermBinary : public TIntermOperator {
public:
TIntermBinary(TOperator o) : TIntermOperator(o) {}
TIntermBinary(TOperator o) : TIntermOperator(o), addIndexClamp(false) {}
virtual TIntermBinary* getAsBinaryNode() { return this; }
virtual void traverse(TIntermTraverser*);
@ -400,9 +409,15 @@ public:
TIntermTyped* getRight() const { return right; }
bool promote(TInfoSink&);
void setAddIndexClamp() { addIndexClamp = true; }
bool getAddIndexClamp() { return addIndexClamp; }
protected:
TIntermTyped* left;
TIntermTyped* right;
// If set to true, wrap any EOpIndexIndirect with a clamp to bounds.
bool addIndexClamp;
};
//
@ -545,6 +560,10 @@ public:
void incrementDepth() {depth++;}
void decrementDepth() {depth--;}
// Return the original name if hash function pointer is NULL;
// otherwise return the hashed name.
static TString hash(const TString& name, ShHashFunction64 hashFunction);
const bool preVisit;
const bool inVisit;
const bool postVisit;

View File

@ -24,9 +24,7 @@
#error Unsupported platform.
#endif
#if defined(ANGLE_USE_NSPR)
#include "prthread.h"
#elif defined(ANGLE_OS_WIN)
#if defined(ANGLE_OS_WIN)
#define STRICT
#define VC_EXTRALEAN 1
#include <windows.h>
@ -34,7 +32,7 @@
#include <pthread.h>
#include <semaphore.h>
#include <errno.h>
#endif // ANGLE_USE_NSPR
#endif // ANGLE_OS_WIN
#include "compiler/debug.h"
@ -42,16 +40,13 @@
//
// Thread Local Storage Operations
//
#if defined(ANGLE_USE_NSPR)
typedef PRUintn OS_TLSIndex;
#define OS_INVALID_TLS_INDEX 0xFFFFFFFF
#elif defined(ANGLE_OS_WIN)
#if defined(ANGLE_OS_WIN)
typedef DWORD OS_TLSIndex;
#define OS_INVALID_TLS_INDEX (TLS_OUT_OF_INDEXES)
#elif defined(ANGLE_OS_POSIX)
typedef unsigned int OS_TLSIndex;
#define OS_INVALID_TLS_INDEX 0xFFFFFFFF
#endif // ANGLE_USE_NSPR
typedef pthread_key_t OS_TLSIndex;
#define OS_INVALID_TLS_INDEX (static_cast<OS_TLSIndex>(-1))
#endif // ANGLE_OS_WIN
OS_TLSIndex OS_AllocTLSIndex();
bool OS_SetTLSValue(OS_TLSIndex nIndex, void *lpvValue);
@ -60,9 +55,7 @@ bool OS_FreeTLSIndex(OS_TLSIndex nIndex);
inline void* OS_GetTLSValue(OS_TLSIndex nIndex)
{
ASSERT(nIndex != OS_INVALID_TLS_INDEX);
#if defined(ANGLE_USE_NSPR)
return PR_GetThreadPrivate(nIndex);
#elif defined(ANGLE_OS_WIN)
#if defined(ANGLE_OS_WIN)
return TlsGetValue(nIndex);
#elif defined(ANGLE_OS_POSIX)
return pthread_getspecific(nIndex);

View File

@ -1,43 +0,0 @@
//
// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
//
// This file contains the nspr specific functions
//
#include "compiler/osinclude.h"
//
// Thread Local Storage Operations
//
OS_TLSIndex OS_AllocTLSIndex()
{
PRUintn index;
PRStatus status = PR_NewThreadPrivateIndex(&index, NULL);
if (status) {
assert(0 && "OS_AllocTLSIndex(): Unable to allocate Thread Local Storage");
return OS_INVALID_TLS_INDEX;
}
return index;
}
bool OS_SetTLSValue(OS_TLSIndex nIndex, void *lpvValue)
{
if (nIndex == OS_INVALID_TLS_INDEX) {
assert(0 && "OS_SetTLSValue(): Invalid TLS Index");
return false;
}
return PR_SetThreadPrivate(nIndex, lpvValue) == 0;
}
bool OS_FreeTLSIndex(OS_TLSIndex nIndex)
{
// Can't delete TLS keys with nspr
return true;
}

View File

@ -151,6 +151,13 @@ bool TConstTraverser::visitSelection(Visit visit, TIntermSelection* node)
void TConstTraverser::visitConstantUnion(TIntermConstantUnion* node)
{
if (!node->getUnionArrayPointer())
{
// The constant was not initialized, this should already have been logged
assert(infoSink.info.size() != 0);
return;
}
ConstantUnion* leftUnionArray = unionArray;
int instanceSize = type.getObjectSize();

View File

@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "Diagnostics.h"
#include "DiagnosticsBase.h"
#include <cassert>

View File

@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "DirectiveHandler.h"
#include "DirectiveHandlerBase.h"
namespace pp
{

View File

@ -10,8 +10,8 @@
#include <cstdlib>
#include <sstream>
#include "Diagnostics.h"
#include "DirectiveHandler.h"
#include "DiagnosticsBase.h"
#include "DirectiveHandlerBase.h"
#include "ExpressionParser.h"
#include "MacroExpander.h"
#include "Token.h"

View File

@ -22,7 +22,11 @@ WHICH GENERATES THE GLSL ES preprocessor expression parser.
#if defined(__GNUC__)
// Triggered by the auto-generated pplval variable.
#if !defined(__clang__) && ((__GNUC__ > 4) || (__GNUC__ == 4 && __GNUC_MINOR__ >= 7))
#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
#else
#pragma GCC diagnostic ignored "-Wuninitialized"
#endif
#elif defined(_MSC_VER)
#pragma warning(disable: 4065 4701)
#endif
@ -32,7 +36,7 @@ WHICH GENERATES THE GLSL ES preprocessor expression parser.
#include <cassert>
#include <sstream>
#include "Diagnostics.h"
#include "DiagnosticsBase.h"
#include "Lexer.h"
#include "Token.h"
@ -42,6 +46,8 @@ typedef __int64 YYSTYPE;
#include <stdint.h>
typedef intmax_t YYSTYPE;
#endif // _MSC_VER
#define YYENABLE_NLS 0
#define YYLTYPE_IS_TRIVIAL 1
#define YYSTYPE_IS_TRIVIAL 1
#define YYSTYPE_IS_DECLARED 1

View File

@ -17,27 +17,26 @@ Input::Input() : mCount(0), mString(0)
{
}
Input::Input(int count, const char* const string[], const int length[]) :
Input::Input(size_t count, const char* const string[], const int length[]) :
mCount(count),
mString(string)
{
assert(mCount >= 0);
mLength.reserve(mCount);
for (int i = 0; i < mCount; ++i)
for (size_t i = 0; i < mCount; ++i)
{
int len = length ? length[i] : -1;
mLength.push_back(len < 0 ? strlen(mString[i]) : len);
mLength.push_back(len < 0 ? std::strlen(mString[i]) : len);
}
}
int Input::read(char* buf, int maxSize)
size_t Input::read(char* buf, size_t maxSize)
{
int nRead = 0;
size_t nRead = 0;
while ((nRead < maxSize) && (mReadLoc.sIndex < mCount))
{
int size = mLength[mReadLoc.sIndex] - mReadLoc.cIndex;
size_t size = mLength[mReadLoc.sIndex] - mReadLoc.cIndex;
size = std::min(size, maxSize);
memcpy(buf + nRead, mString[mReadLoc.sIndex] + mReadLoc.cIndex, size);
std::memcpy(buf + nRead, mString[mReadLoc.sIndex] + mReadLoc.cIndex, size);
nRead += size;
mReadLoc.cIndex += size;

View File

@ -7,6 +7,7 @@
#ifndef COMPILER_PREPROCESSOR_INPUT_H_
#define COMPILER_PREPROCESSOR_INPUT_H_
#include <stddef.h>
#include <vector>
namespace pp
@ -17,18 +18,18 @@ class Input
{
public:
Input();
Input(int count, const char* const string[], const int length[]);
Input(size_t count, const char* const string[], const int length[]);
int count() const { return mCount; }
const char* string(int index) const { return mString[index]; }
int length(int index) const { return mLength[index]; }
size_t count() const { return mCount; }
const char* string(size_t index) const { return mString[index]; }
size_t length(size_t index) const { return mLength[index]; }
int read(char* buf, int maxSize);
size_t read(char* buf, size_t maxSize);
struct Location
{
int sIndex; // String index;
int cIndex; // Char index.
size_t sIndex; // String index;
size_t cIndex; // Char index.
Location() : sIndex(0), cIndex(0) { }
};
@ -36,9 +37,9 @@ class Input
private:
// Input.
int mCount;
size_t mCount;
const char* const* mString;
std::vector<int> mLength;
std::vector<size_t> mLength;
Location mReadLoc;
};

View File

@ -9,7 +9,7 @@
#include <algorithm>
#include <sstream>
#include "Diagnostics.h"
#include "DiagnosticsBase.h"
#include "Token.h"
namespace pp
@ -57,7 +57,7 @@ MacroExpander::MacroExpander(Lexer* lexer,
MacroExpander::~MacroExpander()
{
for (size_t i = 0; i < mContextStack.size(); ++i)
for (std::size_t i = 0; i < mContextStack.size(); ++i)
{
delete mContextStack[i];
}
@ -224,7 +224,7 @@ bool MacroExpander::expandMacro(const Macro& macro,
replaceMacroParams(macro, args, replacements);
}
for (size_t i = 0; i < replacements->size(); ++i)
for (std::size_t i = 0; i < replacements->size(); ++i)
{
Token& repl = replacements->at(i);
if (i == 0)
@ -311,7 +311,7 @@ bool MacroExpander::collectMacroArgs(const Macro& macro,
// Pre-expand each argument before substitution.
// This step expands each argument individually before they are
// inserted into the macro body.
for (size_t i = 0; i < args->size(); ++i)
for (std::size_t i = 0; i < args->size(); ++i)
{
MacroArg& arg = args->at(i);
TokenLexer lexer(&arg);
@ -332,7 +332,7 @@ void MacroExpander::replaceMacroParams(const Macro& macro,
const std::vector<MacroArg>& args,
std::vector<Token>* replacements)
{
for (size_t i = 0; i < macro.replacements.size(); ++i)
for (std::size_t i = 0; i < macro.replacements.size(); ++i)
{
const Token& repl = macro.replacements[i];
if (repl.type != Token::IDENTIFIER)
@ -352,13 +352,13 @@ void MacroExpander::replaceMacroParams(const Macro& macro,
continue;
}
size_t iArg = std::distance(macro.parameters.begin(), iter);
std::size_t iArg = std::distance(macro.parameters.begin(), iter);
const MacroArg& arg = args[iArg];
if (arg.empty())
{
continue;
}
size_t iRepl = replacements->size();
std::size_t iRepl = replacements->size();
replacements->insert(replacements->end(), arg.begin(), arg.end());
// The replacement token inherits padding properties from
// macro replacement token.

View File

@ -53,7 +53,7 @@ class MacroExpander : public Lexer
struct MacroContext
{
const Macro* macro;
size_t index;
std::size_t index;
std::vector<Token> replacements;
MacroContext() : macro(0), index(0) { }

View File

@ -9,7 +9,7 @@
#include <cassert>
#include <sstream>
#include "Diagnostics.h"
#include "DiagnosticsBase.h"
#include "DirectiveParser.h"
#include "Macro.h"
#include "MacroExpander.h"
@ -48,7 +48,7 @@ Preprocessor::~Preprocessor()
delete mImpl;
}
bool Preprocessor::init(int count,
bool Preprocessor::init(size_t count,
const char* const string[],
const int length[])
{

View File

@ -7,6 +7,8 @@
#ifndef COMPILER_PREPROCESSOR_PREPROCESSOR_H_
#define COMPILER_PREPROCESSOR_PREPROCESSOR_H_
#include <stddef.h>
#include "pp_utils.h"
namespace pp
@ -32,7 +34,7 @@ class Preprocessor
// Each element in the length array may contain the length of the
// corresponding string or a value less than 0 to indicate that the string
// is null terminated.
bool init(int count, const char* const string[], const int length[]);
bool init(size_t count, const char* const string[], const int length[]);
// Adds a pre-defined macro.
void predefineMacro(const char* name, int value);

View File

@ -32,12 +32,12 @@ class Tokenizer : public Lexer
bool leadingSpace;
bool lineStart;
};
static const size_t kMaxTokenLength;
static const std::size_t kMaxTokenLength;
Tokenizer(Diagnostics* diagnostics);
~Tokenizer();
bool init(int count, const char* const string[], const int length[]);
bool init(size_t count, const char* const string[], const int length[]);
void setFileNumber(int file);
void setLineNumber(int line);

View File

@ -1,6 +1,6 @@
/*
//
// Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved.
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
@ -14,7 +14,7 @@ IF YOU MODIFY THIS FILE YOU ALSO NEED TO RUN generate_parser.sh.
%top{
//
// Copyright (c) 2011 The ANGLE Project Authors. All rights reserved.
// Copyright (c) 2011-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
@ -25,7 +25,7 @@ IF YOU MODIFY THIS FILE YOU ALSO NEED TO RUN generate_parser.sh.
%{
#include "Tokenizer.h"
#include "Diagnostics.h"
#include "DiagnosticsBase.h"
#include "Token.h"
#if defined(__GNUC__)
@ -229,6 +229,8 @@ FRACTIONAL_CONSTANT ({DIGIT}*"."{DIGIT}+)|({DIGIT}+".")
return '\n';
}
\\{NEWLINE} { ++yylineno; }
. {
yylval->assign(1, yytext[0]);
return pp::Token::PP_OTHER;
@ -239,13 +241,14 @@ FRACTIONAL_CONSTANT ({DIGIT}*"."{DIGIT}+)|({DIGIT}+".")
// Set the location for EOF token manually.
pp::Input* input = &yyextra->input;
pp::Input::Location* scanLoc = &yyextra->scanLoc;
int sIndexMax = std::max(0, input->count() - 1);
yy_size_t sIndexMax = input->count() ? input->count() - 1 : 0;
if (scanLoc->sIndex != sIndexMax)
{
// We can only reach here if there are empty strings at the
// end of the input.
scanLoc->sIndex = sIndexMax; scanLoc->cIndex = 0;
yyfileno = sIndexMax; yylineno = 1;
// FIXME: this is not 64-bit clean.
yyfileno = static_cast<int>(sIndexMax); yylineno = 1;
}
yylloc->file = yyfileno;
yylloc->line = yylineno;
@ -278,9 +281,8 @@ Tokenizer::~Tokenizer()
destroyScanner();
}
bool Tokenizer::init(int count, const char* const string[], const int length[])
bool Tokenizer::init(size_t count, const char* const string[], const int length[])
{
if (count < 0) return false;
if ((count > 0) && (string == 0)) return false;
mContext.input = Input(count, string, length);

View File

@ -1,737 +0,0 @@
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
// atom.c
//
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "common/angleutils.h"
#include "compiler/debug.h"
#include "compiler/preprocessor/slglobals.h"
#undef malloc
#undef realloc
#undef free
///////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////// String table: //////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////
static const struct {
int val;
const char *str;
} tokens[] = {
{ CPP_AND_OP, "&&" },
{ CPP_AND_ASSIGN, "&=" },
{ CPP_SUB_ASSIGN, "-=" },
{ CPP_MOD_ASSIGN, "%=" },
{ CPP_ADD_ASSIGN, "+=" },
{ CPP_DIV_ASSIGN, "/=" },
{ CPP_MUL_ASSIGN, "*=" },
{ CPP_RIGHT_BRACKET, ":>" },
{ CPP_EQ_OP, "==" },
{ CPP_XOR_OP, "^^" },
{ CPP_XOR_ASSIGN, "^=" },
{ CPP_FLOATCONSTANT, "<float-const>" },
{ CPP_GE_OP, ">=" },
{ CPP_RIGHT_OP, ">>" },
{ CPP_RIGHT_ASSIGN, ">>=" },
{ CPP_IDENTIFIER, "<ident>" },
{ CPP_INTCONSTANT, "<int-const>" },
{ CPP_LE_OP, "<=" },
{ CPP_LEFT_OP, "<<" },
{ CPP_LEFT_ASSIGN, "<<=" },
{ CPP_LEFT_BRACKET, "<:" },
{ CPP_LEFT_BRACE, "<%" },
{ CPP_DEC_OP, "--" },
{ CPP_RIGHT_BRACE, "%>" },
{ CPP_NE_OP, "!=" },
{ CPP_OR_OP, "||" },
{ CPP_OR_ASSIGN, "|=" },
{ CPP_INC_OP, "++" },
{ CPP_STRCONSTANT, "<string-const>" },
{ CPP_TYPEIDENTIFIER, "<type-ident>" },
};
///////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////// String table: //////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////
#define INIT_STRING_TABLE_SIZE 16384
typedef struct StringTable_Rec {
char *strings;
int nextFree;
int size;
} StringTable;
/*
* InitStringTable() - Initialize the string table.
*
*/
static int InitStringTable(StringTable *stable)
{
stable->strings = (char *) malloc(INIT_STRING_TABLE_SIZE);
if (!stable->strings)
return 0;
// Zero-th offset means "empty" so don't use it.
stable->nextFree = 1;
stable->size = INIT_STRING_TABLE_SIZE;
return 1;
} // InitStringTable
/*
* FreeStringTable() - Free the string table.
*
*/
static void FreeStringTable(StringTable *stable)
{
if (stable->strings)
free(stable->strings);
stable->strings = NULL;
stable->nextFree = 0;
stable->size = 0;
} // FreeStringTable
/*
* HashString() - Hash a string with the base hash function.
*
*/
static int HashString(const char *s)
{
int hval = 0;
while (*s) {
hval = (hval*13507 + *s*197) ^ (hval >> 2);
s++;
}
return hval & 0x7fffffff;
} // HashString
/*
* HashString2() - Hash a string with the incrimenting hash function.
*
*/
static int HashString2(const char *s)
{
int hval = 0;
while (*s) {
hval = (hval*729 + *s*37) ^ (hval >> 1);
s++;
}
return hval;
} // HashString2
/*
* AddString() - Add a string to a string table. Return it's offset.
*
*/
static int AddString(StringTable *stable, const char *s)
{
int len, loc;
char *str;
len = (int) strlen(s);
while (stable->nextFree + len + 1 >= stable->size) {
assert(stable->size < 1000000);
str = (char *) malloc(stable->size*2);
memcpy(str, stable->strings, stable->size);
free(stable->strings);
stable->strings = str;
stable->size = stable->size*2;
}
loc = stable->nextFree;
strcpy(&stable->strings[loc], s);
stable->nextFree += len + 1;
return loc;
} // AddString
///////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////// Hash table: ///////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////
#define INIT_HASH_TABLE_SIZE 2047
#define HASH_TABLE_MAX_COLLISIONS 3
typedef struct HashEntry_Rec {
int index; // String table offset of string representation
int value; // Atom (symbol) value
} HashEntry;
typedef struct HashTable_Rec {
HashEntry *entry;
int size;
int entries;
int counts[HASH_TABLE_MAX_COLLISIONS + 1];
} HashTable;
/*
* InitHashTable() - Initialize the hash table.
*
*/
static int InitHashTable(HashTable *htable, int fsize)
{
int ii;
htable->entry = (HashEntry *) malloc(sizeof(HashEntry)*fsize);
if (!htable->entry)
return 0;
htable->size = fsize;
for (ii = 0; ii < fsize; ii++) {
htable->entry[ii].index = 0;
htable->entry[ii].value = 0;
}
htable->entries = 0;
for (ii = 0; ii <= HASH_TABLE_MAX_COLLISIONS; ii++)
htable->counts[ii] = 0;
return 1;
} // InitHashTable
/*
* FreeHashTable() - Free the hash table.
*
*/
static void FreeHashTable(HashTable *htable)
{
if (htable->entry)
free(htable->entry);
htable->entry = NULL;
htable->size = 0;
htable->entries = 0;
} // FreeHashTable
/*
* Empty() - See if a hash table entry is empty.
*
*/
static int Empty(HashTable *htable, int hashloc)
{
assert(hashloc >= 0 && hashloc < htable->size);
if (htable->entry[hashloc].index == 0) {
return 1;
} else {
return 0;
}
} // Empty
/*
* Match() - See if a hash table entry is matches a string.
*
*/
static int Match(HashTable *htable, StringTable *stable, const char *s, int hashloc)
{
int strloc;
strloc = htable->entry[hashloc].index;
if (!strcmp(s, &stable->strings[strloc])) {
return 1;
} else {
return 0;
}
} // Match
///////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////// Atom table: ///////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////
#define INIT_ATOM_TABLE_SIZE 1024
struct AtomTable_Rec {
StringTable stable; // String table.
HashTable htable; // Hashes string to atom number and token value. Multiple strings can
// have the same token value but each unique string is a unique atom.
int *amap; // Maps atom value to offset in string table. Atoms all map to unique
// strings except for some undefined values in the lower, fixed part
// of the atom table that map to "<undefined>". The lowest 256 atoms
// correspond to single character ASCII values except for alphanumeric
// characters and '_', which can be other tokens. Next come the
// language tokens with their atom values equal to the token value.
// Then come predefined atoms, followed by user specified identifiers.
int *arev; // Reversed atom for symbol table use.
int nextFree;
int size;
};
static AtomTable latable = { { NULL, 0, 0 }, { NULL, 0, 0, {0} }, NULL, NULL, 0, 0 };
AtomTable *atable = &latable;
static int AddAtomFixed(AtomTable *atable, const char *s, int atom);
/*
* GrowAtomTable() - Grow the atom table to at least "size" if it's smaller.
*
*/
static int GrowAtomTable(AtomTable *atable, int size)
{
int *newmap, *newrev;
if (atable->size < size) {
if (atable->amap) {
newmap = realloc(atable->amap, sizeof(int)*size);
newrev = realloc(atable->arev, sizeof(int)*size);
} else {
newmap = malloc(sizeof(int)*size);
newrev = malloc(sizeof(int)*size);
atable->size = 0;
}
if (!newmap || !newrev) {
/* failed to grow -- error */
if (newmap)
atable->amap = newmap;
if (newrev)
atable->arev = newrev;
return -1;
}
memset(&newmap[atable->size], 0, (size - atable->size) * sizeof(int));
memset(&newrev[atable->size], 0, (size - atable->size) * sizeof(int));
atable->amap = newmap;
atable->arev = newrev;
atable->size = size;
}
return 0;
} // GrowAtomTable
/*
* lReverse() - Reverse the bottom 20 bits of a 32 bit int.
*
*/
static int lReverse(int fval)
{
unsigned int in = fval;
int result = 0, cnt = 0;
while(in) {
result <<= 1;
result |= in&1;
in >>= 1;
cnt++;
}
// Don't use all 31 bits. One million atoms is plenty and sometimes the
// upper bits are used for other things.
if (cnt < 20)
result <<= 20 - cnt;
return result;
} // lReverse
/*
* AllocateAtom() - Allocate a new atom. Associated with the "undefined" value of -1.
*
*/
static int AllocateAtom(AtomTable *atable)
{
if (atable->nextFree >= atable->size)
GrowAtomTable(atable, atable->nextFree*2);
atable->amap[atable->nextFree] = -1;
atable->arev[atable->nextFree] = lReverse(atable->nextFree);
atable->nextFree++;
return atable->nextFree - 1;
} // AllocateAtom
/*
* SetAtomValue() - Allocate a new atom associated with "hashindex".
*
*/
static void SetAtomValue(AtomTable *atable, int atomnumber, int hashindex)
{
atable->amap[atomnumber] = atable->htable.entry[hashindex].index;
atable->htable.entry[hashindex].value = atomnumber;
} // SetAtomValue
/*
* FindHashLoc() - Find the hash location for this string. Return -1 it hash table is full.
*
*/
static int FindHashLoc(AtomTable *atable, const char *s)
{
int hashloc, hashdelta, count;
int FoundEmptySlot = 0;
int collision[HASH_TABLE_MAX_COLLISIONS + 1];
hashloc = HashString(s) % atable->htable.size;
if (!Empty(&atable->htable, hashloc)) {
if (Match(&atable->htable, &atable->stable, s, hashloc))
return hashloc;
collision[0] = hashloc;
hashdelta = HashString2(s);
count = 0;
while (count < HASH_TABLE_MAX_COLLISIONS) {
hashloc = ((hashloc + hashdelta) & 0x7fffffff) % atable->htable.size;
if (!Empty(&atable->htable, hashloc)) {
if (Match(&atable->htable, &atable->stable, s, hashloc)) {
return hashloc;
}
} else {
FoundEmptySlot = 1;
break;
}
count++;
collision[count] = hashloc;
}
if (!FoundEmptySlot) {
if (cpp->options.DumpAtomTable) {
int ii;
char str[200];
snprintf(str, sizeof(str), "*** Hash failed with more than %d collisions. Must increase hash table size. ***",
HASH_TABLE_MAX_COLLISIONS);
CPPShInfoLogMsg(str);
snprintf(str, sizeof(str), "*** New string \"%s\", hash=%04x, delta=%04x", s, collision[0], hashdelta);
CPPShInfoLogMsg(str);
for (ii = 0; ii <= HASH_TABLE_MAX_COLLISIONS; ii++) {
snprintf(str, sizeof(str), "*** Collides on try %d at hash entry %04x with \"%s\"",
ii + 1, collision[ii], GetAtomString(atable, atable->htable.entry[collision[ii]].value));
CPPShInfoLogMsg(str);
}
}
return -1;
} else {
atable->htable.counts[count]++;
}
}
return hashloc;
} // FindHashLoc
/*
* IncreaseHashTableSize()
*
*/
static int IncreaseHashTableSize(AtomTable *atable)
{
int ii, strloc, oldhashloc, value, size;
AtomTable oldtable;
char *s;
// Save the old atom table and create a new one:
oldtable = *atable;
size = oldtable.htable.size*2 + 1;
if (!InitAtomTable(atable, size))
return 0;
// Add all the existing values to the new atom table preserving their atom values:
for (ii = atable->nextFree; ii < oldtable.nextFree; ii++) {
strloc = oldtable.amap[ii];
s = &oldtable.stable.strings[strloc];
oldhashloc = FindHashLoc(&oldtable, s);
assert(oldhashloc >= 0);
value = oldtable.htable.entry[oldhashloc].value;
AddAtomFixed(atable, s, value);
}
FreeAtomTable(&oldtable);
return 1;
} // IncreaseHashTableSize
/*
* LookUpAddStringHash() - Lookup a string in the hash table. If it's not there, add it and
* initialize the atom value in the hash table to 0. Return the hash table index.
*/
static int LookUpAddStringHash(AtomTable *atable, const char *s)
{
int hashloc, strloc;
while(1) {
hashloc = FindHashLoc(atable, s);
if (hashloc >= 0)
break;
IncreaseHashTableSize(atable);
}
if (Empty(&atable->htable, hashloc)) {
atable->htable.entries++;
strloc = AddString(&atable->stable, s);
atable->htable.entry[hashloc].index = strloc;
atable->htable.entry[hashloc].value = 0;
}
return hashloc;
} // LookUpAddStringHash
/*
* LookUpAddString() - Lookup a string in the hash table. If it's not there, add it and
* initialize the atom value in the hash table to the next atom number.
* Return the atom value of string.
*/
int LookUpAddString(AtomTable *atable, const char *s)
{
int hashindex, atom;
hashindex = LookUpAddStringHash(atable, s);
atom = atable->htable.entry[hashindex].value;
if (atom == 0) {
atom = AllocateAtom(atable);
SetAtomValue(atable, atom, hashindex);
}
return atom;
} // LookUpAddString
/*
* GetAtomString()
*
*/
const char *GetAtomString(AtomTable *atable, int atom)
{
int soffset;
if (atom > 0 && atom < atable->nextFree) {
soffset = atable->amap[atom];
if (soffset > 0 && soffset < atable->stable.nextFree) {
return &atable->stable.strings[soffset];
} else {
return "<internal error: bad soffset>";
}
} else {
if (atom == 0) {
return "<null atom>";
} else {
if (atom == EOF) {
return "<EOF>";
} else {
return "<invalid atom>";
}
}
}
} // GetAtomString
/*
* GetReversedAtom()
*
*/
int GetReversedAtom(AtomTable *atable, int atom)
{
if (atom > 0 && atom < atable->nextFree) {
return atable->arev[atom];
} else {
return 0;
}
} // GetReversedAtom
/*
* AddAtom() - Add a string to the atom, hash and string tables if it isn't already there.
* Return it's atom index.
*/
int AddAtom(AtomTable *atable, const char *s)
{
int atom;
atom = LookUpAddString(atable, s);
return atom;
} // AddAtom
/*
* AddAtomFixed() - Add an atom to the hash and string tables if it isn't already there.
* Assign it the atom value of "atom".
*/
static int AddAtomFixed(AtomTable *atable, const char *s, int atom)
{
int hashindex, lsize;
hashindex = LookUpAddStringHash(atable, s);
if (atable->nextFree >= atable->size || atom >= atable->size) {
lsize = atable->size*2;
if (lsize <= atom)
lsize = atom + 1;
GrowAtomTable(atable, lsize);
}
atable->amap[atom] = atable->htable.entry[hashindex].index;
atable->htable.entry[hashindex].value = atom;
//if (atom >= atable->nextFree)
// atable->nextFree = atom + 1;
while (atom >= atable->nextFree) {
atable->arev[atable->nextFree] = lReverse(atable->nextFree);
atable->nextFree++;
}
return atom;
} // AddAtomFixed
/*
* InitAtomTable() - Initialize the atom table.
*
*/
int InitAtomTable(AtomTable *atable, int htsize)
{
unsigned int ii;
htsize = htsize <= 0 ? INIT_HASH_TABLE_SIZE : htsize;
if (!InitStringTable(&atable->stable))
return 0;
if (!InitHashTable(&atable->htable, htsize))
return 0;
atable->nextFree = 0;
atable->amap = NULL;
atable->size = 0;
GrowAtomTable(atable, INIT_ATOM_TABLE_SIZE);
if (!atable->amap)
return 0;
// Initialize lower part of atom table to "<undefined>" atom:
AddAtomFixed(atable, "<undefined>", 0);
for (ii = 0; ii < FIRST_USER_TOKEN_SY; ii++)
atable->amap[ii] = atable->amap[0];
// Add single character tokens to the atom table:
{
const char *s = "~!%^&*()-+=|,.<>/?;:[]{}#";
char t[2];
t[1] = '\0';
while (*s) {
t[0] = *s;
AddAtomFixed(atable, t, s[0]);
s++;
}
}
// Add multiple character scanner tokens :
for (ii = 0; ii < sizeof(tokens)/sizeof(tokens[0]); ii++)
AddAtomFixed(atable, tokens[ii].str, tokens[ii].val);
// Add error symbol if running in error mode:
if (cpp->options.ErrorMode)
AddAtomFixed(atable, "error", ERROR_SY);
AddAtom(atable, "<*** end fixed atoms ***>");
return 1;
} // InitAtomTable
///////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////// Debug Printing Functions: //////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////
/*
* PrintAtomTable()
*
*/
void PrintAtomTable(AtomTable *atable)
{
int ii;
char str[200];
for (ii = 0; ii < atable->nextFree; ii++) {
snprintf(str, sizeof(str), "%d: \"%s\"", ii, &atable->stable.strings[atable->amap[ii]]);
CPPDebugLogMsg(str);
}
snprintf(str, sizeof(str), "Hash table: size=%d, entries=%d, collisions=",
atable->htable.size, atable->htable.entries);
CPPDebugLogMsg(str);
for (ii = 0; ii < HASH_TABLE_MAX_COLLISIONS; ii++) {
snprintf(str, sizeof(str), " %d", atable->htable.counts[ii]);
CPPDebugLogMsg(str);
}
} // PrintAtomTable
/*
* GetStringOfAtom()
*
*/
char* GetStringOfAtom(AtomTable *atable, int atom)
{
char* chr_str;
chr_str=&atable->stable.strings[atable->amap[atom]];
return chr_str;
} // GetStringOfAtom
/*
* FreeAtomTable() - Free the atom table and associated memory
*
*/
void FreeAtomTable(AtomTable *atable)
{
FreeStringTable(&atable->stable);
FreeHashTable(&atable->htable);
if (atable->amap)
free(atable->amap);
if (atable->arev)
free(atable->arev);
atable->amap = NULL;
atable->arev = NULL;
atable->nextFree = 0;
atable->size = 0;
} // FreeAtomTable
///////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////// End of atom.c ///////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////

View File

@ -1,63 +0,0 @@
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
// atom.h
//
#if !defined(__ATOM_H)
#define __ATOM_H 1
typedef struct AtomTable_Rec AtomTable;
extern AtomTable *atable;
int InitAtomTable(AtomTable *atable, int htsize);
void FreeAtomTable(AtomTable *atable);
int AddAtom(AtomTable *atable, const char *s);
void PrintAtomTable(AtomTable *atable);
int LookUpAddString(AtomTable *atable, const char *s);
const char *GetAtomString(AtomTable *atable, int atom);
int GetReversedAtom(AtomTable *atable, int atom);
char* GetStringOfAtom(AtomTable *atable, int atom);
#endif // !defined(__ATOM_H)

View File

@ -1,100 +0,0 @@
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
// compile.h
//
#if !defined(__COMPILE_H)
#define __COMPILE_H 1
int InitCPPStruct(void);
typedef struct Options_Rec{
const char *profileString;
int ErrorMode;
int Quiet;
// Debug The Compiler options:
int DumpAtomTable;
} Options;
#define MAX_IF_NESTING 64
struct CPPStruct_Rec {
// Public members
SourceLoc *pLastSourceLoc; // Set at the start of each statement by the tree walkers
Options options; // Compile options and parameters
// Private members
SourceLoc lastSourceLoc;
// Scanner data:
SourceLoc *tokenLoc; // Source location of most recent token seen by the scanner
int mostRecentToken; // Most recent token seen by the scanner
InputSrc *currentInput;
int previous_token;
int pastFirstStatement; // used to make sure that #version is the first statement seen in the file, if present
void *pC; // storing the parseContext of the compile object in cpp.
// Private members:
SourceLoc ltokenLoc;
int ifdepth; //current #if-#else-#endif nesting in the cpp.c file (pre-processor)
int elsedepth[MAX_IF_NESTING];//Keep a track of #if depth..Max allowed is 64.
int elsetracker; //#if-#else and #endif constructs...Counter.
const char *ErrMsg;
int CompileError; //Indicate compile error when #error, #else,#elif mismatch.
//
// Globals used to communicate between PaParseStrings() and yy_input()and
// also across the files.(gen_glslang.cpp and scanner.c)
//
int PaWhichStr; // which string we're parsing
const int* PaStrLen; // array of lengths of the PaArgv strings
int PaArgc; // count of strings in the array
const char* const* PaArgv; // our array of strings to parse
unsigned int tokensBeforeEOF : 1;
};
#endif // !defined(__COMPILE_H)

File diff suppressed because it is too large Load Diff

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@ -1,86 +0,0 @@
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
// cpp.h
//
#if !defined(__CPP_H)
#define __CPP_H 1
#include "compiler/preprocessor/parser.h"
#include "compiler/preprocessor/tokens.h"
int InitCPP(void);
int FinalCPP(void);
int readCPPline(yystypepp * yylvalpp);
int MacroExpand(int atom, yystypepp * yylvalpp);
int ChkCorrectElseNesting(void);
typedef struct MacroSymbol {
int argc;
int *args;
TokenStream *body;
unsigned busy:1;
unsigned undef:1;
} MacroSymbol;
void FreeMacro(MacroSymbol *);
void PredefineIntMacro(const char *name, int value);
void CPPDebugLogMsg(const char *msg); // Prints information into debug log
void CPPShInfoLogMsg(const char*); // Store cpp Err Msg into Sh.Info.Log
void CPPWarningToInfoLog(const char *msg); // Prints warning messages into info log
void HandlePragma(const char**, int numTokens); // #pragma directive container.
void ResetTString(void); // #error Message as TString.
void CPPErrorToInfoLog(const char*); // Stick all cpp errors into Sh.Info.log.
void StoreStr(const char*); // Store the TString in Parse Context.
void SetLineNumber(int); // Set line number.
void SetStringNumber(int); // Set string number.
int GetLineNumber(void); // Get the current String Number.
int GetStringNumber(void); // Get the current String Number.
const char* GetStrfromTStr(void); // Convert TString to String.
void updateExtensionBehavior(const char* extName, const char* behavior);
int FreeCPP(void);
#endif // !(defined(__CPP_H)

View File

@ -1,152 +0,0 @@
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
// cppstruct.c
//
#include <stdio.h>
#include <stdlib.h>
#include "compiler/preprocessor/slglobals.h"
CPPStruct *cpp = NULL;
static int refCount = 0;
int InitPreprocessor(void);
int ResetPreprocessor(void);
int FreeCPPStruct(void);
int FinalizePreprocessor(void);
/*
* InitCPPStruct() - Initilaize the CPP structure.
*
*/
int InitCPPStruct(void)
{
int len;
char *p;
cpp = (CPPStruct *) malloc(sizeof(CPPStruct));
if (cpp == NULL)
return 0;
refCount++;
// Initialize public members:
cpp->pLastSourceLoc = &cpp->lastSourceLoc;
p = (char *) &cpp->options;
len = sizeof(cpp->options);
while (--len >= 0)
p[len] = 0;
ResetPreprocessor();
return 1;
} // InitCPPStruct
int ResetPreprocessor(void)
{
// Initialize private members:
cpp->lastSourceLoc.file = 0;
cpp->lastSourceLoc.line = 0;
cpp->pC = 0;
cpp->CompileError = 0;
cpp->ifdepth = 0;
for(cpp->elsetracker = 0; cpp->elsetracker < MAX_IF_NESTING; cpp->elsetracker++)
cpp->elsedepth[cpp->elsetracker] = 0;
cpp->elsetracker = 0;
cpp->tokensBeforeEOF = 0;
return 1;
}
//Intializing the Preprocessor.
int InitPreprocessor(void)
{
# define CPP_STUFF true
# ifdef CPP_STUFF
FreeCPPStruct();
InitCPPStruct();
cpp->options.Quiet = 1;
cpp->options.profileString = "generic";
if (!InitAtomTable(atable, 0))
return 1;
if (!InitScanner(cpp))
return 1;
# endif
return 0;
}
//FreeCPPStruct() - Free the CPP structure.
int FreeCPPStruct(void)
{
if (refCount)
{
free(cpp);
refCount--;
}
return 1;
}
//Finalizing the Preprocessor.
int FinalizePreprocessor(void)
{
# define CPP_STUFF true
# ifdef CPP_STUFF
FreeAtomTable(atable);
FreeCPPStruct();
FreeScanner();
# endif
return 0;
}
///////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////// End of cppstruct.c //////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////

View File

@ -1,158 +0,0 @@
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#ifndef _MSC_VER
#include <stdint.h>
#endif
#include "compiler/preprocessor/memory.h"
#if defined(_MSC_VER)
#pragma warning(disable: 4706)
#endif
// default alignment and chunksize, if called with 0 arguments
#define CHUNKSIZE (64*1024)
#define ALIGN 8
// we need to call the `real' malloc and free, not our replacements
#undef malloc
#undef free
struct chunk {
struct chunk *next;
};
struct cleanup {
struct cleanup *next;
void (*fn)(void *);
void *arg;
};
struct MemoryPool_rec {
struct chunk *next;
uintptr_t free, end;
size_t chunksize;
uintptr_t alignmask;
struct cleanup *cleanup;
};
MemoryPool *mem_CreatePool(size_t chunksize, unsigned int align)
{
MemoryPool *pool;
if (align == 0) align = ALIGN;
if (chunksize == 0) chunksize = CHUNKSIZE;
if (align & (align-1)) return 0;
if (chunksize < sizeof(MemoryPool)) return 0;
if (chunksize & (align-1)) return 0;
if (!(pool = malloc(chunksize))) return 0;
pool->next = 0;
pool->chunksize = chunksize;
pool->alignmask = (uintptr_t)(align)-1;
pool->free = ((uintptr_t)(pool + 1) + pool->alignmask) & ~pool->alignmask;
pool->end = (uintptr_t)pool + chunksize;
pool->cleanup = 0;
return pool;
}
void mem_FreePool(MemoryPool *pool)
{
struct cleanup *cleanup;
struct chunk *p, *next;
for (cleanup = pool->cleanup; cleanup; cleanup = cleanup->next) {
cleanup->fn(cleanup->arg);
}
for (p = (struct chunk *)pool; p; p = next) {
next = p->next;
free(p);
}
}
void *mem_Alloc(MemoryPool *pool, size_t size)
{
struct chunk *ch;
void *rv = (void *)pool->free;
size = (size + pool->alignmask) & ~pool->alignmask;
if (size <= 0) size = pool->alignmask;
pool->free += size;
if (pool->free > pool->end || pool->free < (uintptr_t)rv) {
size_t minreq = (size + sizeof(struct chunk) + pool->alignmask)
& ~pool->alignmask;
pool->free = (uintptr_t)rv;
if (minreq >= pool->chunksize) {
// request size is too big for the chunksize, so allocate it as
// a single chunk of the right size
ch = malloc(minreq);
if (!ch) return 0;
} else {
ch = malloc(pool->chunksize);
if (!ch) return 0;
pool->free = (uintptr_t)ch + minreq;
pool->end = (uintptr_t)ch + pool->chunksize;
}
ch->next = pool->next;
pool->next = ch;
rv = (void *)(((uintptr_t)(ch+1) + pool->alignmask) & ~pool->alignmask);
}
return rv;
}
int mem_AddCleanup(MemoryPool *pool, void (*fn)(void *), void *arg) {
struct cleanup *cleanup;
pool->free = (pool->free + sizeof(void *) - 1) & ~(sizeof(void *)-1);
cleanup = mem_Alloc(pool, sizeof(struct cleanup));
if (!cleanup) return -1;
cleanup->next = pool->cleanup;
cleanup->fn = fn;
cleanup->arg = arg;
pool->cleanup = cleanup;
return 0;
}

View File

@ -1,58 +0,0 @@
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
#ifndef __MEMORY_H
#define __MEMORY_H
#include <stddef.h>
typedef struct MemoryPool_rec MemoryPool;
extern MemoryPool *mem_CreatePool(size_t chunksize, unsigned int align);
extern void mem_FreePool(MemoryPool *);
extern void *mem_Alloc(MemoryPool *p, size_t size);
extern void *mem_Realloc(MemoryPool *p, void *old, size_t oldsize, size_t newsize);
extern int mem_AddCleanup(MemoryPool *p, void (*fn)(void *), void *arg);
#endif /* __MEMORY_H */

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@ -1,93 +0,0 @@
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
#ifndef BISON_PARSER_H
# define BISON_PARSER_H
#ifndef yystypepp
typedef struct {
int sc_int;
float sc_fval;
int sc_ident;
char symbol_name[MAX_SYMBOL_NAME_LEN+1];
} yystypepp;
# define YYSTYPE_IS_TRIVIAL 1
#endif
# define CPP_AND_OP 257
# define CPP_SUB_ASSIGN 259
# define CPP_MOD_ASSIGN 260
# define CPP_ADD_ASSIGN 261
# define CPP_DIV_ASSIGN 262
# define CPP_MUL_ASSIGN 263
# define CPP_EQ_OP 264
# define CPP_XOR_OP 265
# define ERROR_SY 266
# define CPP_FLOATCONSTANT 267
# define CPP_GE_OP 268
# define CPP_RIGHT_OP 269
# define CPP_IDENTIFIER 270
# define CPP_INTCONSTANT 271
# define CPP_LE_OP 272
# define CPP_LEFT_OP 273
# define CPP_DEC_OP 274
# define CPP_NE_OP 275
# define CPP_OR_OP 276
# define CPP_INC_OP 277
# define CPP_STRCONSTANT 278
# define CPP_TYPEIDENTIFIER 279
# define FIRST_USER_TOKEN_SY 289
# define CPP_RIGHT_ASSIGN 280
# define CPP_LEFT_ASSIGN 281
# define CPP_AND_ASSIGN 282
# define CPP_OR_ASSIGN 283
# define CPP_XOR_ASSIGN 284
# define CPP_LEFT_BRACKET 285
# define CPP_RIGHT_BRACKET 286
# define CPP_LEFT_BRACE 287
# define CPP_RIGHT_BRACE 288
#endif /* not BISON_PARSER_H */

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@ -1,50 +0,0 @@
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
#include "compiler/preprocessor/slglobals.h"
extern CPPStruct *cpp;
int InitCPPStruct(void);
int InitScanner(CPPStruct *cpp);
int InitAtomTable(AtomTable *atable, int htsize);
char* GetStringOfAtom(AtomTable *atable, int atom);

View File

@ -1,698 +0,0 @@
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
// scanner.c
//
#include <assert.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#if 0
#include <ieeefp.h>
#else
#define isinff(x) (((*(int *)&(x) & 0x7f800000L)==0x7f800000L) && \
((*(int *)&(x) & 0x007fffffL)==0000000000L))
#endif
#include "compiler/preprocessor/slglobals.h"
#include "compiler/util.h"
typedef struct StringInputSrc {
InputSrc base;
char *p;
} StringInputSrc;
static int ScanFromString(const char *s);
static int eof_scan(InputSrc *is, yystypepp * yylvalpp)
{
return EOF;
} // eof_scan
static void noop(InputSrc *in, int ch, yystypepp * yylvalpp) {}
static InputSrc eof_inputsrc = { 0, &eof_scan, &eof_scan, &noop, 0, 0 };
static int byte_scan(InputSrc *, yystypepp * yylvalpp);
#define EOL_SY '\n'
#if defined(_MSC_VER)
#define DBG_BREAKPOINT() __asm int 3
#elif defined(_M_AMD64)
#define DBG_BREAKPOINT() assert(!"Dbg_Breakpoint");
#else
#define DBG_BREAKPOINT()
#endif
#if defined(_MSC_VER) && !defined(_M_AMD64)
__int64 RDTSC ( void ) {
__int64 v;
__asm __emit 0x0f
__asm __emit 0x31
__asm mov dword ptr v, eax
__asm mov dword ptr v+4, edx
return v;
}
#endif
int InitScanner(CPPStruct *cpp)
{
// Add various atoms needed by the CPP line scanner:
if (!InitCPP())
return 0;
cpp->mostRecentToken = 0;
cpp->tokenLoc = &cpp->ltokenLoc;
cpp->ltokenLoc.file = 0;
cpp->ltokenLoc.line = 0;
cpp->currentInput = &eof_inputsrc;
cpp->previous_token = '\n';
cpp->pastFirstStatement = 0;
return 1;
} // InitScanner
int FreeScanner(void)
{
return (FreeCPP());
}
int InitScannerInput(CPPStruct *cpp, int count, const char* const string[], const int length[])
{
cpp->PaWhichStr = 0;
cpp->PaArgv = string;
cpp->PaArgc = count;
cpp->PaStrLen = length;
ScanFromString(string[0]);
return 0;
}
/*
* str_getch()
* takes care of reading from multiple strings.
* returns the next-char from the input stream.
* returns EOF when the complete shader is parsed.
*/
static int str_getch(StringInputSrc *in)
{
for(;;){
if (*in->p){
if (*in->p == '\n') {
in->base.line++;
IncLineNumber();
}
return *in->p++;
}
if(++(cpp->PaWhichStr) < cpp->PaArgc){
free(in);
SetStringNumber(cpp->PaWhichStr);
SetLineNumber(1);
ScanFromString(cpp->PaArgv[cpp->PaWhichStr]);
in=(StringInputSrc*)cpp->currentInput;
continue;
}
else{
cpp->currentInput = in->base.prev;
cpp->PaWhichStr=0;
free(in);
return EOF;
}
}
} // str_getch
static void str_ungetch(StringInputSrc *in, int ch, yystypepp *type) {
if (in->p[-1] == ch)in->p--;
else {
*(in->p)='\0'; //this would take care of shifting to the previous string.
cpp->PaWhichStr--;
}
if (ch == '\n') {
in->base.line--;
DecLineNumber();
}
} // str_ungetch
int ScanFromString(const char *s)
{
StringInputSrc *in = malloc(sizeof(StringInputSrc));
memset(in, 0, sizeof(StringInputSrc));
in->p = (char*) s;
in->base.line = 1;
in->base.scan = byte_scan;
in->base.getch = (int (*)(InputSrc *, yystypepp *))str_getch;
in->base.ungetch = (void (*)(InputSrc *, int, yystypepp *))str_ungetch;
in->base.prev = cpp->currentInput;
cpp->currentInput = &in->base;
return 1;
} // ScanFromString;
///////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////// Floating point constants: /////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////
#define APPEND_CHAR_S(ch, str, len, max_len) \
if (len < max_len) { \
str[len++] = ch; \
} else if (!alreadyComplained) { \
CPPErrorToInfoLog("BUFFER OVERFLOW"); \
alreadyComplained = 1; \
}
/*
* lFloatConst() - Scan a floating point constant. Assumes that the scanner
* has seen at least one digit, followed by either a decimal '.' or the
* letter 'e'.
* ch - '.' or 'e'
* len - length of string already copied into yylvalpp->symbol_name.
*/
static int lFloatConst(int ch, int len, yystypepp * yylvalpp)
{
int alreadyComplained = 0;
assert((ch == '.') || (ch == 'e') || (ch == 'E'));
if (ch == '.') {
do {
APPEND_CHAR_S(ch, yylvalpp->symbol_name, len, MAX_SYMBOL_NAME_LEN);
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
} while (ch >= '0' && ch <= '9');
}
// Exponent:
if (ch == 'e' || ch == 'E') {
APPEND_CHAR_S(ch, yylvalpp->symbol_name, len, MAX_SYMBOL_NAME_LEN);
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
if (ch == '+') {
APPEND_CHAR_S(ch, yylvalpp->symbol_name, len, MAX_SYMBOL_NAME_LEN);
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
} else if (ch == '-') {
APPEND_CHAR_S(ch, yylvalpp->symbol_name, len, MAX_SYMBOL_NAME_LEN);
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
}
if (ch >= '0' && ch <= '9') {
while (ch >= '0' && ch <= '9') {
APPEND_CHAR_S(ch, yylvalpp->symbol_name, len, MAX_SYMBOL_NAME_LEN);
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
}
} else {
CPPErrorToInfoLog("EXPONENT INVALID");
}
}
cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
assert(len <= MAX_SYMBOL_NAME_LEN);
yylvalpp->symbol_name[len] = '\0';
yylvalpp->sc_fval = (float) atof_dot(yylvalpp->symbol_name);
if (isinff(yylvalpp->sc_fval)) {
CPPErrorToInfoLog("FLOAT CONSTANT OVERFLOW");
}
return CPP_FLOATCONSTANT;
} // lFloatConst
///////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////// Normal Scanner //////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////
static int byte_scan(InputSrc *in, yystypepp * yylvalpp)
{
char string_val[MAX_STRING_LEN + 1];
int alreadyComplained = 0;
int len, ch, ii, ival = 0;
for (;;) {
yylvalpp->sc_int = 0;
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
while (ch == ' ' || ch == '\t' || ch == '\r') {
yylvalpp->sc_int = 1;
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
}
cpp->ltokenLoc.file = cpp->currentInput->name;
cpp->ltokenLoc.line = cpp->currentInput->line;
alreadyComplained = 0;
len = 0;
switch (ch) {
default:
return ch; // Single character token
case EOF:
return -1;
case 'A': case 'B': case 'C': case 'D': case 'E':
case 'F': case 'G': case 'H': case 'I': case 'J':
case 'K': case 'L': case 'M': case 'N': case 'O':
case 'P': case 'Q': case 'R': case 'S': case 'T':
case 'U': case 'V': case 'W': case 'X': case 'Y':
case 'Z': case '_':
case 'a': case 'b': case 'c': case 'd': case 'e':
case 'f': case 'g': case 'h': case 'i': case 'j':
case 'k': case 'l': case 'm': case 'n': case 'o':
case 'p': case 'q': case 'r': case 's': case 't':
case 'u': case 'v': case 'w': case 'x': case 'y':
case 'z':
do {
APPEND_CHAR_S(ch, yylvalpp->symbol_name, len, MAX_SYMBOL_NAME_LEN);
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
} while ((ch >= 'a' && ch <= 'z') ||
(ch >= 'A' && ch <= 'Z') ||
(ch >= '0' && ch <= '9') ||
ch == '_');
assert(len <= MAX_SYMBOL_NAME_LEN);
yylvalpp->symbol_name[len] = '\0';
cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
yylvalpp->sc_ident = LookUpAddString(atable, yylvalpp->symbol_name);
return CPP_IDENTIFIER;
break;
case '0':
APPEND_CHAR_S(ch, yylvalpp->symbol_name, len, MAX_SYMBOL_NAME_LEN);
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
if (ch == 'x' || ch == 'X') { // hexadecimal integer constants
APPEND_CHAR_S(ch, yylvalpp->symbol_name, len, MAX_SYMBOL_NAME_LEN);
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
if ((ch >= '0' && ch <= '9') ||
(ch >= 'A' && ch <= 'F') ||
(ch >= 'a' && ch <= 'f'))
{
ival = 0;
do {
if ((ival <= 0x0fffffff) && (len < MAX_SYMBOL_NAME_LEN)) {
yylvalpp->symbol_name[len++] = ch;
if (ch >= '0' && ch <= '9') {
ii = ch - '0';
} else if (ch >= 'A' && ch <= 'F') {
ii = ch - 'A' + 10;
} else {
ii = ch - 'a' + 10;
}
ival = (ival << 4) | ii;
} else if (!alreadyComplained) {
CPPErrorToInfoLog("HEX CONSTANT OVERFLOW");
alreadyComplained = 1;
}
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
} while ((ch >= '0' && ch <= '9') ||
(ch >= 'A' && ch <= 'F') ||
(ch >= 'a' && ch <= 'f'));
} else {
CPPErrorToInfoLog("HEX CONSTANT INVALID");
}
assert(len <= MAX_SYMBOL_NAME_LEN);
yylvalpp->symbol_name[len] = '\0';
cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
yylvalpp->sc_int = ival;
return CPP_INTCONSTANT;
} else if (ch >= '0' && ch <= '7') { // octal integer constants
ival = 0;
do {
if ((ival <= 0x1fffffff) && (len < MAX_SYMBOL_NAME_LEN)) {
yylvalpp->symbol_name[len++] = ch;
ii = ch - '0';
ival = (ival << 3) | ii;
} else if (!alreadyComplained) {
CPPErrorToInfoLog("OCT CONSTANT OVERFLOW");
alreadyComplained = 1;
}
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
} while (ch >= '0' && ch <= '7');
if (ch == '.' || ch == 'e' || ch == 'f' || ch == 'h' || ch == 'x'|| ch == 'E')
return lFloatConst(ch, len, yylvalpp);
assert(len <= MAX_SYMBOL_NAME_LEN);
yylvalpp->symbol_name[len] = '\0';
cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
yylvalpp->sc_int = ival;
return CPP_INTCONSTANT;
} else {
cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
ch = '0';
}
// Fall through...
case '1': case '2': case '3': case '4':
case '5': case '6': case '7': case '8': case '9':
do {
APPEND_CHAR_S(ch, yylvalpp->symbol_name, len, MAX_SYMBOL_NAME_LEN);
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
} while (ch >= '0' && ch <= '9');
if (ch == '.' || ch == 'e' || ch == 'E') {
return lFloatConst(ch, len, yylvalpp);
} else {
assert(len <= MAX_SYMBOL_NAME_LEN);
yylvalpp->symbol_name[len] = '\0';
cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
ival = 0;
for (ii = 0; ii < len; ii++) {
ch = yylvalpp->symbol_name[ii] - '0';
ival = ival*10 + ch;
if ((ival > 214748364) || (ival == 214748364 && ch >= 8)) {
CPPErrorToInfoLog("INTEGER CONSTANT OVERFLOW");
break;
}
}
yylvalpp->sc_int = ival;
if(ival==0)
strcpy(yylvalpp->symbol_name,"0");
return CPP_INTCONSTANT;
}
break;
case '-':
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
if (ch == '-') {
return CPP_DEC_OP;
} else if (ch == '=') {
return CPP_SUB_ASSIGN;
} else {
cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
return '-';
}
case '+':
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
if (ch == '+') {
return CPP_INC_OP;
} else if (ch == '=') {
return CPP_ADD_ASSIGN;
} else {
cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
return '+';
}
case '*':
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
if (ch == '=') {
return CPP_MUL_ASSIGN;
} else {
cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
return '*';
}
case '%':
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
if (ch == '=') {
return CPP_MOD_ASSIGN;
} else if (ch == '>'){
return CPP_RIGHT_BRACE;
} else {
cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
return '%';
}
case ':':
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
if (ch == '>') {
return CPP_RIGHT_BRACKET;
} else {
cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
return ':';
}
case '^':
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
if (ch == '^') {
return CPP_XOR_OP;
} else {
if (ch == '=')
return CPP_XOR_ASSIGN;
else{
cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
return '^';
}
}
case '=':
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
if (ch == '=') {
return CPP_EQ_OP;
} else {
cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
return '=';
}
case '!':
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
if (ch == '=') {
return CPP_NE_OP;
} else {
cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
return '!';
}
case '|':
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
if (ch == '|') {
return CPP_OR_OP;
} else {
if (ch == '=')
return CPP_OR_ASSIGN;
else{
cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
return '|';
}
}
case '&':
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
if (ch == '&') {
return CPP_AND_OP;
} else {
if (ch == '=')
return CPP_AND_ASSIGN;
else{
cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
return '&';
}
}
case '<':
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
if (ch == '<') {
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
if(ch == '=')
return CPP_LEFT_ASSIGN;
else{
cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
return CPP_LEFT_OP;
}
} else {
if (ch == '=') {
return CPP_LE_OP;
} else {
if (ch == '%')
return CPP_LEFT_BRACE;
else if (ch == ':')
return CPP_LEFT_BRACKET;
else{
cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
return '<';
}
}
}
case '>':
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
if (ch == '>') {
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
if(ch == '=')
return CPP_RIGHT_ASSIGN;
else{
cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
return CPP_RIGHT_OP;
}
} else {
if (ch == '=') {
return CPP_GE_OP;
} else {
cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
return '>';
}
}
case '.':
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
if (ch >= '0' && ch <= '9') {
cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
return lFloatConst('.', 0, yylvalpp);
} else {
if (ch == '.') {
return -1; // Special EOF hack
} else {
cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
return '.';
}
}
case '/':
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
if (ch == '/') {
do {
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
} while (ch != '\n' && ch != EOF);
if (ch == EOF)
return -1;
return '\n';
} else if (ch == '*') {
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
do {
while (ch != '*') {
if (ch == EOF) {
CPPErrorToInfoLog("EOF IN COMMENT");
return -1;
}
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
}
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
if (ch == EOF) {
CPPErrorToInfoLog("EOF IN COMMENT");
return -1;
}
} while (ch != '/');
// Go try it again...
} else if (ch == '=') {
return CPP_DIV_ASSIGN;
} else {
cpp->currentInput->ungetch(cpp->currentInput, ch, yylvalpp);
return '/';
}
break;
case '"':
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
while (ch != '"' && ch != '\n' && ch != EOF) {
if (ch == '\\') {
CPPErrorToInfoLog("The line continuation character (\\) is not part of the OpenGL ES Shading Language");
return -1;
}
APPEND_CHAR_S(ch, string_val, len, MAX_STRING_LEN);
ch = cpp->currentInput->getch(cpp->currentInput, yylvalpp);
};
assert(len <= MAX_STRING_LEN);
string_val[len] = '\0';
if (ch == '"') {
yylvalpp->sc_ident = LookUpAddString(atable, string_val);
return CPP_STRCONSTANT;
} else {
CPPErrorToInfoLog("EOL IN STRING");
return ERROR_SY;
}
break;
}
}
} // byte_scan
int yylex_CPP(char* buf, int maxSize)
{
yystypepp yylvalpp;
int token = '\n';
for(;;) {
char* tokenString = 0;
token = cpp->currentInput->scan(cpp->currentInput, &yylvalpp);
if(check_EOF(token))
return 0;
if (token < 0) {
// This check may need to be improved to support UTF-8
// characters in comments.
CPPErrorToInfoLog("preprocessor encountered non-ASCII character in shader source");
return 0;
}
if (token == '#') {
if (cpp->previous_token == '\n'|| cpp->previous_token == 0) {
token = readCPPline(&yylvalpp);
if(check_EOF(token))
return 0;
continue;
} else {
CPPErrorToInfoLog("preprocessor command must not be preceded by any other statement in that line");
return 0;
}
}
cpp->previous_token = token;
// expand macros
if (token == CPP_IDENTIFIER && MacroExpand(yylvalpp.sc_ident, &yylvalpp)) {
cpp->pastFirstStatement = 1;
continue;
}
if (token == '\n')
continue;
cpp->pastFirstStatement = 1;
if (token == CPP_IDENTIFIER) {
tokenString = GetStringOfAtom(atable,yylvalpp.sc_ident);
} else if (token == CPP_FLOATCONSTANT || token == CPP_INTCONSTANT){
tokenString = yylvalpp.symbol_name;
} else {
tokenString = GetStringOfAtom(atable,token);
}
if (tokenString) {
int len = strlen(tokenString);
cpp->tokensBeforeEOF = 1;
if (len >= maxSize) {
return maxSize;
} else if (len > 0) {
strcpy(buf, tokenString);
return len;
}
return 0;
}
}
} // yylex
//Checks if the token just read is EOF or not.
int check_EOF(int token)
{
if(token==-1){
if(cpp->ifdepth >0){
CPPErrorToInfoLog("#endif missing!! Compilation stopped");
cpp->CompileError=1;
}
return 1;
}
return 0;
}
///////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////// End of scanner.c //////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////

View File

@ -1,81 +0,0 @@
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
// scanner.h
//
#if !defined(__SCANNER_H)
#define __SCANNER_H 1
#include "compiler/preprocessor/length_limits.h"
#include "compiler/preprocessor/parser.h"
// Not really atom table stuff but needed first...
typedef struct SourceLoc_Rec {
unsigned short file, line;
} SourceLoc;
int yylex_CPP(char* buf, int maxSize);
typedef struct InputSrc {
struct InputSrc *prev;
int (*scan)(struct InputSrc *, yystypepp *);
int (*getch)(struct InputSrc *, yystypepp *);
void (*ungetch)(struct InputSrc *, int, yystypepp *);
int name; /* atom */
int line;
} InputSrc;
int InitScanner(CPPStruct *cpp); // Intialise the cpp scanner.
int InitScannerInput(CPPStruct *cpp, int count, const char* const string[], const int length[]);
int check_EOF(int); // check if we hit a EOF abruptly
void CPPErrorToInfoLog(const char *); // sticking the msg,line into the Shader's.Info.log
void SetLineNumber(int);
void SetStringNumber(int);
void IncLineNumber(void);
void DecLineNumber(void);
int FreeScanner(void); // Free the cpp scanner
#endif // !(defined(__SCANNER_H)

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@ -1,82 +0,0 @@
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
// slglobals.h
//
#if !defined(__SLGLOBALS_H)
#define __SLGLOBALS_H 1
typedef struct CPPStruct_Rec CPPStruct;
extern CPPStruct *cpp;
#undef CPPC_DEBUG_THE_COMPILER
#if defined(_DEBUG)
#define CPPC_DEBUG_THE_COMPILER 1
#endif
#undef CPPC_ENABLE_TOOLS
#define CPPC_ENABLE_TOOLS 1
#include "compiler/preprocessor/memory.h"
#include "compiler/preprocessor/atom.h"
#include "compiler/preprocessor/scanner.h"
#include "compiler/preprocessor/cpp.h"
#include "compiler/preprocessor/tokens.h"
#include "compiler/preprocessor/symbols.h"
#include "compiler/preprocessor/compile.h"
#if !defined(NO_PARSER)
#include "compiler/preprocessor/parser.h"
#endif
#if !defined(NULL)
#define NULL 0
#endif
#endif // !(defined(__SLGLOBALS_H)

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@ -1,288 +0,0 @@
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
// symbols.c
//
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "compiler/preprocessor/slglobals.h"
#if defined(_MSC_VER)
#pragma warning(disable: 4706)
#endif
///////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////// Symbol Table Variables: ///////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////
Scope *ScopeList = NULL;
Scope *CurrentScope = NULL;
Scope *GlobalScope = NULL;
static void unlinkScope(void *_scope) {
Scope *scope = _scope;
if (scope->next)
scope->next->prev = scope->prev;
if (scope->prev)
scope->prev->next = scope->next;
else
ScopeList = scope->next;
}
/*
* NewScope()
*
*/
Scope *NewScopeInPool(MemoryPool *pool)
{
Scope *lScope;
lScope = mem_Alloc(pool, sizeof(Scope));
lScope->pool = pool;
lScope->parent = NULL;
lScope->funScope = NULL;
lScope->symbols = NULL;
lScope->level = 0;
lScope->programs = NULL;
if ((lScope->next = ScopeList))
ScopeList->prev = lScope;
lScope->prev = 0;
ScopeList = lScope;
mem_AddCleanup(pool, unlinkScope, lScope);
return lScope;
} // NewScope
/*
* PushScope()
*
*/
void PushScope(Scope *fScope)
{
Scope *lScope;
if (CurrentScope) {
fScope->level = CurrentScope->level + 1;
if (fScope->level == 1) {
if (!GlobalScope) {
/* HACK - CTD -- if GlobalScope==NULL and level==1, we're
* defining a function in the superglobal scope. Things
* will break if we leave the level as 1, so we arbitrarily
* set it to 2 */
fScope->level = 2;
}
}
if (fScope->level >= 2) {
lScope = fScope;
while (lScope->level > 2)
lScope = lScope->next;
fScope->funScope = lScope;
}
} else {
fScope->level = 0;
}
fScope->parent = CurrentScope;
CurrentScope = fScope;
} // PushScope
/*
* PopScope()
*
*/
Scope *PopScope(void)
{
Scope *lScope;
lScope = CurrentScope;
if (CurrentScope)
CurrentScope = CurrentScope->parent;
return lScope;
} // PopScope
/*
* NewSymbol() - Allocate a new symbol node;
*
*/
Symbol *NewSymbol(SourceLoc *loc, Scope *fScope, int name, symbolkind kind)
{
Symbol *lSymb;
char *pch;
unsigned int ii;
lSymb = (Symbol *) mem_Alloc(fScope->pool, sizeof(Symbol));
lSymb->left = NULL;
lSymb->right = NULL;
lSymb->next = NULL;
lSymb->name = name;
lSymb->loc = *loc;
lSymb->kind = kind;
// Clear union area:
pch = (char *) &lSymb->details;
for (ii = 0; ii < sizeof(lSymb->details); ii++)
*pch++ = 0;
return lSymb;
} // NewSymbol
/*
* lAddToTree() - Using a binary tree is not a good idea for basic atom values because they
* are generated in order. We'll fix this later (by reversing the bit pattern).
*/
static void lAddToTree(Symbol **fSymbols, Symbol *fSymb)
{
Symbol *lSymb;
int lrev, frev;
lSymb = *fSymbols;
if (lSymb) {
frev = GetReversedAtom(atable, fSymb->name);
while (lSymb) {
lrev = GetReversedAtom(atable, lSymb->name);
if (lrev == frev) {
CPPErrorToInfoLog("GetAtomString(atable, fSymb->name)");
break;
} else {
if (lrev > frev) {
if (lSymb->left) {
lSymb = lSymb->left;
} else {
lSymb->left = fSymb;
break;
}
} else {
if (lSymb->right) {
lSymb = lSymb->right;
} else {
lSymb->right = fSymb;
break;
}
}
}
}
} else {
*fSymbols = fSymb;
}
} // lAddToTree
/*
* AddSymbol() - Add a variable, type, or function name to a scope.
*
*/
Symbol *AddSymbol(SourceLoc *loc, Scope *fScope, int atom, symbolkind kind)
{
Symbol *lSymb;
if (!fScope)
fScope = CurrentScope;
lSymb = NewSymbol(loc, fScope, atom, kind);
lAddToTree(&fScope->symbols, lSymb);
return lSymb;
} // AddSymbol
/*********************************************************************************************/
/************************************ Symbol Semantic Functions ******************************/
/*********************************************************************************************/
/*
* LookUpLocalSymbol()
*
*/
Symbol *LookUpLocalSymbol(Scope *fScope, int atom)
{
Symbol *lSymb;
int rname, ratom;
ratom = GetReversedAtom(atable, atom);
if (!fScope)
fScope = CurrentScope;
lSymb = fScope->symbols;
while (lSymb) {
rname = GetReversedAtom(atable, lSymb->name);
if (rname == ratom) {
return lSymb;
} else {
if (rname > ratom) {
lSymb = lSymb->left;
} else {
lSymb = lSymb->right;
}
}
}
return NULL;
} // LookUpLocalSymbol
/*
* LookUpSymbol()
*
*/
Symbol *LookUpSymbol(Scope *fScope, int atom)
{
Symbol *lSymb;
if (!fScope)
fScope = CurrentScope;
while (fScope) {
lSymb = LookUpLocalSymbol(fScope, atom);
if (lSymb)
return lSymb;
fScope = fScope->parent;
}
return NULL;
} // LookUpSymbol

View File

@ -1,111 +0,0 @@
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
// symbols.h
//
#if !defined(__SYMBOLS_H)
#define __SYMBOLS_H 1
#include "compiler/preprocessor/memory.h"
typedef enum symbolkind {
MACRO_S
} symbolkind;
// Typedefs for things defined here in "symbols.h":
typedef struct Scope_Rec Scope;
typedef struct Symbol_Rec Symbol;
typedef struct SymbolList_Rec {
struct SymbolList_Rec *next;
Symbol *symb;
} SymbolList;
struct Scope_Rec {
Scope *next, *prev; // doubly-linked list of all scopes
Scope *parent;
Scope *funScope; // Points to base scope of enclosing function
MemoryPool *pool; // pool used for allocation in this scope
Symbol *symbols;
int level; // 0 = super globals, 1 = globals, etc.
// Only used at global scope (level 1):
SymbolList *programs; // List of programs for this compilation.
};
// Symbol table is a simple binary tree.
#include "compiler/preprocessor/cpp.h" // to get MacroSymbol def
struct Symbol_Rec {
Symbol *left, *right;
Symbol *next;
int name; // Name atom
SourceLoc loc;
symbolkind kind;
union {
MacroSymbol mac;
} details;
};
extern Scope *CurrentScope;
extern Scope *GlobalScope;
extern Scope *ScopeList;
Scope *NewScopeInPool(MemoryPool *);
#define NewScope() NewScopeInPool(CurrentScope->pool)
void PushScope(Scope *fScope);
Scope *PopScope(void);
Symbol *NewSymbol(SourceLoc *loc, Scope *fScope, int name, symbolkind kind);
Symbol *AddSymbol(SourceLoc *loc, Scope *fScope, int atom, symbolkind kind);
Symbol *LookUpLocalSymbol(Scope *fScope, int atom);
Symbol *LookUpSymbol(Scope *fScope, int atom);
#endif // !defined(__SYMBOLS_H)

View File

@ -1,467 +0,0 @@
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
// tokens.c
//
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <ctype.h>
#include "common/angleutils.h"
#include "compiler/debug.h"
#include "compiler/preprocessor/slglobals.h"
#include "compiler/util.h"
#if defined(_MSC_VER)
#pragma warning(disable: 4054)
#pragma warning(disable: 4152)
#endif
///////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////// Preprocessor and Token Recorder and Playback: ////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////
/*
* idstr()
* Copy a string to a malloc'ed block and convert it into something suitable
* for an ID
*
*/
static char *idstr(const char *fstr, MemoryPool *pool)
{
size_t len;
char *str, *t;
const char *f;
len = strlen(fstr);
if (!pool)
str = (char *) malloc(len + 1);
else
str = (char *) mem_Alloc(pool, len + 1);
for (f=fstr, t=str; *f; f++) {
if (isalnum(*f)) *t++ = *f;
else if (*f == '.' || *f == '/') *t++ = '_';
}
*t = 0;
return str;
} // idstr
/*
* lNewBlock()
*
*/
static TokenBlock *lNewBlock(TokenStream *fTok, MemoryPool *pool)
{
TokenBlock *lBlock;
if (!pool)
lBlock = (TokenBlock *) malloc(sizeof(TokenBlock) + 256);
else
lBlock = (TokenBlock *) mem_Alloc(pool, sizeof(TokenBlock) + 256);
lBlock->count = 0;
lBlock->current = 0;
lBlock->data = (unsigned char *) lBlock + sizeof(TokenBlock);
lBlock->max = 256;
lBlock->next = NULL;
if (fTok->head) {
fTok->current->next = lBlock;
} else {
fTok->head = lBlock;
}
fTok->current = lBlock;
return lBlock;
} // lNewBlock
/*
* lAddByte()
*
*/
static void lAddByte(TokenStream *fTok, unsigned char fVal)
{
TokenBlock *lBlock;
lBlock = fTok->current;
if (lBlock->count >= lBlock->max)
lBlock = lNewBlock(fTok, 0);
lBlock->data[lBlock->count++] = fVal;
} // lAddByte
/*
* lReadByte() - Get the next byte from a stream.
*
*/
static int lReadByte(TokenStream *pTok)
{
TokenBlock *lBlock;
int lval = -1;
lBlock = pTok->current;
if (lBlock) {
if (lBlock->current >= lBlock->count) {
lBlock = lBlock->next;
if (lBlock)
lBlock->current = 0;
pTok->current = lBlock;
}
if (lBlock)
lval = lBlock->data[lBlock->current++];
}
return lval;
} // lReadByte
/////////////////////////////////////// Global Functions://////////////////////////////////////
/*
* NewTokenStream()
*
*/
TokenStream *NewTokenStream(const char *name, MemoryPool *pool)
{
TokenStream *pTok;
if (!pool)
pTok = (TokenStream *) malloc(sizeof(TokenStream));
else
pTok = (TokenStream*)mem_Alloc(pool, sizeof(TokenStream));
pTok->next = NULL;
pTok->name = idstr(name, pool);
pTok->head = NULL;
pTok->current = NULL;
lNewBlock(pTok, pool);
return pTok;
} // NewTokenStream
/*
* DeleteTokenStream()
*
*/
void DeleteTokenStream(TokenStream *pTok)
{
TokenBlock *pBlock, *nBlock;
if (pTok) {
pBlock = pTok->head;
while (pBlock) {
nBlock = pBlock->next;
free(pBlock);
pBlock = nBlock;
}
if (pTok->name)
free(pTok->name);
free(pTok);
}
} // DeleteTokenStream
/*
* RecordToken() - Add a token to the end of a list for later playback or printout.
*
*/
void RecordToken(TokenStream *pTok, int token, yystypepp * yylvalpp)
{
const char *s;
char *str=NULL;
if (token > 256)
lAddByte(pTok, (unsigned char)((token & 0x7f) + 0x80));
else
lAddByte(pTok, (unsigned char)(token & 0x7f));
switch (token) {
case CPP_IDENTIFIER:
case CPP_TYPEIDENTIFIER:
case CPP_STRCONSTANT:
s = GetAtomString(atable, yylvalpp->sc_ident);
while (*s)
lAddByte(pTok, (unsigned char) *s++);
lAddByte(pTok, 0);
break;
case CPP_FLOATCONSTANT:
case CPP_INTCONSTANT:
str=yylvalpp->symbol_name;
while (*str){
lAddByte(pTok, (unsigned char) *str++);
}
lAddByte(pTok, 0);
break;
case '(':
lAddByte(pTok, (unsigned char)(yylvalpp->sc_int ? 1 : 0));
default:
break;
}
} // RecordToken
/*
* RewindTokenStream() - Reset a token stream in preperation for reading.
*
*/
void RewindTokenStream(TokenStream *pTok)
{
if (pTok->head) {
pTok->current = pTok->head;
pTok->current->current = 0;
}
} // RewindTokenStream
/*
* ReadToken() - Read the next token from a stream.
*
*/
int ReadToken(TokenStream *pTok, yystypepp * yylvalpp)
{
char symbol_name[MAX_SYMBOL_NAME_LEN + 1];
char string_val[MAX_STRING_LEN + 1];
int ltoken, len;
char ch;
int base, accum;
char ch_val;
ltoken = lReadByte(pTok);
if (ltoken >= 0) {
if (ltoken > 127)
ltoken += 128;
switch (ltoken) {
case CPP_IDENTIFIER:
case CPP_TYPEIDENTIFIER:
len = 0;
ch = lReadByte(pTok);
while ((ch >= 'a' && ch <= 'z') ||
(ch >= 'A' && ch <= 'Z') ||
(ch >= '0' && ch <= '9') ||
ch == '_')
{
if (len < MAX_SYMBOL_NAME_LEN) {
symbol_name[len++] = ch;
ch = lReadByte(pTok);
}
}
symbol_name[len] = '\0';
assert(ch == '\0');
yylvalpp->sc_ident = LookUpAddString(atable, symbol_name);
return CPP_IDENTIFIER;
break;
case CPP_STRCONSTANT:
len = 0;
while ((ch = lReadByte(pTok)) != 0)
if (len < MAX_STRING_LEN)
string_val[len++] = ch;
string_val[len] = '\0';
yylvalpp->sc_ident = LookUpAddString(atable, string_val);
break;
case CPP_FLOATCONSTANT:
len = 0;
ch = lReadByte(pTok);
while ((ch >= '0' && ch <= '9')||(ch=='e'||ch=='E'||ch=='.')||(ch=='+'||ch=='-'))
{
if (len < MAX_SYMBOL_NAME_LEN) {
symbol_name[len++] = ch;
ch = lReadByte(pTok);
}
}
symbol_name[len] = '\0';
assert(ch == '\0');
strcpy(yylvalpp->symbol_name,symbol_name);
yylvalpp->sc_fval=(float)atof_dot(yylvalpp->symbol_name);
break;
case CPP_INTCONSTANT:
len = 0;
accum = 0;
ch = lReadByte(pTok);
if (ch == '0') {
symbol_name[len++] = ch;
ch = lReadByte(pTok);
if (ch == 'x' || ch == 'X') {
symbol_name[len++] = ch;
base = 16;
ch = lReadByte(pTok);
} else {
base = 8;
}
} else {
base = 10;
}
while (len < MAX_SYMBOL_NAME_LEN)
{
ch_val = -1;
if (isdigit(ch))
ch_val = ch - '0';
else if (isxdigit(ch))
ch_val = tolower(ch) - 'a' + 10;
if (ch_val < 0 || ch_val >= base)
break;
symbol_name[len++] = ch;
accum = accum * base + ch_val;
ch = lReadByte(pTok);
}
symbol_name[len] = '\0';
assert(ch == '\0');
strcpy(yylvalpp->symbol_name, symbol_name);
yylvalpp->sc_int = accum;
break;
case '(':
yylvalpp->sc_int = lReadByte(pTok);
break;
}
return ltoken;
}
return EOF_SY;
} // ReadToken
typedef struct TokenInputSrc {
InputSrc base;
TokenStream *tokens;
int (*final)(CPPStruct *);
} TokenInputSrc;
static int scan_token(TokenInputSrc *in, yystypepp * yylvalpp)
{
int token = ReadToken(in->tokens, yylvalpp);
int (*final)(CPPStruct *);
cpp->tokenLoc->file = cpp->currentInput->name;
cpp->tokenLoc->line = cpp->currentInput->line;
if (token == '\n') {
in->base.line++;
return token;
}
if (token > 0) return token;
cpp->currentInput = in->base.prev;
final = in->final;
free(in);
if (final && !final(cpp)) return -1;
return cpp->currentInput->scan(cpp->currentInput, yylvalpp);
}
int ReadFromTokenStream(TokenStream *ts, int name, int (*final)(CPPStruct *))
{
TokenInputSrc *in = malloc(sizeof(TokenInputSrc));
memset(in, 0, sizeof(TokenInputSrc));
in->base.name = name;
in->base.prev = cpp->currentInput;
in->base.scan = (int (*)(InputSrc *, yystypepp *))scan_token;
in->base.line = 1;
in->tokens = ts;
in->final = final;
RewindTokenStream(ts);
cpp->currentInput = &in->base;
return 1;
}
typedef struct UngotToken {
InputSrc base;
int token;
yystypepp lval;
} UngotToken;
static int reget_token(UngotToken *t, yystypepp * yylvalpp)
{
int token = t->token;
*yylvalpp = t->lval;
cpp->currentInput = t->base.prev;
free(t);
return token;
}
void UngetToken(int token, yystypepp * yylvalpp) {
UngotToken *t = malloc(sizeof(UngotToken));
memset(t, 0, sizeof(UngotToken));
t->token = token;
t->lval = *yylvalpp;
t->base.scan = (void *)reget_token;
t->base.prev = cpp->currentInput;
t->base.name = cpp->currentInput->name;
t->base.line = cpp->currentInput->line;
cpp->currentInput = &t->base;
}
void DumpTokenStream(FILE *fp, TokenStream *s, yystypepp * yylvalpp) {
int token;
char str[100];
if (fp == 0) fp = stdout;
RewindTokenStream(s);
while ((token = ReadToken(s, yylvalpp)) > 0) {
switch (token) {
case CPP_IDENTIFIER:
case CPP_TYPEIDENTIFIER:
snprintf(str, sizeof(str), "%s ", GetAtomString(atable, yylvalpp->sc_ident));
break;
case CPP_STRCONSTANT:
snprintf(str, sizeof(str), "\"%s\"", GetAtomString(atable, yylvalpp->sc_ident));
break;
case CPP_FLOATCONSTANT:
//printf("%g9.6 ", yylvalpp->sc_fval);
break;
case CPP_INTCONSTANT:
//printf("%d ", yylvalpp->sc_int);
break;
default:
if (token >= 127)
snprintf(str, sizeof(str), "%s ", GetAtomString(atable, token));
else
snprintf(str, sizeof(str), "%c", token);
break;
}
CPPDebugLogMsg(str);
}
}
///////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////// End of tokens.c ///////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////

View File

@ -1,90 +0,0 @@
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
// tokens.h
//
#if !defined(__TOKENS_H)
#define __TOKENS_H 1
#include <stdio.h>
#include "compiler/preprocessor/parser.h"
#define EOF_SY (-1)
typedef struct TokenBlock_Rec TokenBlock;
typedef struct TokenStream_Rec {
struct TokenStream_Rec *next;
char *name;
TokenBlock *head;
TokenBlock *current;
} TokenStream;
struct TokenBlock_Rec {
TokenBlock *next;
int current;
int count;
int max;
unsigned char *data;
};
extern TokenStream stdlib_cpp_stream;
TokenStream *NewTokenStream(const char *name, MemoryPool *pool);
void DeleteTokenStream(TokenStream *pTok);
void RecordToken(TokenStream *pTok, int token, yystypepp * yylvalpp);
void RewindTokenStream(TokenStream *pTok);
int ReadToken(TokenStream *pTok, yystypepp * yylvalpp);
int ReadFromTokenStream(TokenStream *pTok, int name, int (*final)(CPPStruct *));
void UngetToken(int, yystypepp * yylvalpp);
#if defined(CPPC_ENABLE_TOOLS)
void DumpTokenStream(FILE *, TokenStream *, yystypepp * yylvalpp);
#endif // defined(CPPC_ENABLE_TOOLS)
#endif // !defined(__TOKENS_H)

View File

@ -13,76 +13,30 @@
#include <algorithm>
#include <vector>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include "common/debug.h"
using namespace std;
namespace egl
{
Config::Config(D3DDISPLAYMODE displayMode, EGLint minInterval, EGLint maxInterval, D3DFORMAT renderTargetFormat, D3DFORMAT depthStencilFormat, EGLint multiSample, EGLint texWidth, EGLint texHeight)
: mDisplayMode(displayMode), mRenderTargetFormat(renderTargetFormat), mDepthStencilFormat(depthStencilFormat), mMultiSample(multiSample)
{
set(displayMode, minInterval, maxInterval, renderTargetFormat, depthStencilFormat, multiSample, texWidth, texHeight);
}
void Config::setDefaults()
{
mBufferSize = 0;
mRedSize = 0;
mGreenSize = 0;
mBlueSize = 0;
mLuminanceSize = 0;
mAlphaSize = 0;
mAlphaMaskSize = 0;
mBindToTextureRGB = EGL_DONT_CARE;
mBindToTextureRGBA = EGL_DONT_CARE;
mColorBufferType = EGL_RGB_BUFFER;
mConfigCaveat = EGL_DONT_CARE;
mConfigID = EGL_DONT_CARE;
mConformant = 0;
mDepthSize = 0;
mLevel = 0;
mMatchNativePixmap = EGL_NONE;
mMaxPBufferWidth = 0;
mMaxPBufferHeight = 0;
mMaxPBufferPixels = 0;
mMaxSwapInterval = EGL_DONT_CARE;
mMinSwapInterval = EGL_DONT_CARE;
mNativeRenderable = EGL_DONT_CARE;
mNativeVisualID = 0;
mNativeVisualType = EGL_DONT_CARE;
mRenderableType = EGL_OPENGL_ES_BIT;
mSampleBuffers = 0;
mSamples = 0;
mStencilSize = 0;
mSurfaceType = EGL_WINDOW_BIT;
mTransparentType = EGL_NONE;
mTransparentRedValue = EGL_DONT_CARE;
mTransparentGreenValue = EGL_DONT_CARE;
mTransparentBlueValue = EGL_DONT_CARE;
}
void Config::set(D3DDISPLAYMODE displayMode, EGLint minInterval, EGLint maxInterval, D3DFORMAT renderTargetFormat, D3DFORMAT depthStencilFormat, EGLint multiSample, EGLint texWidth, EGLint texHeight)
Config::Config(rx::ConfigDesc desc, EGLint minInterval, EGLint maxInterval, EGLint texWidth, EGLint texHeight)
: mRenderTargetFormat(desc.renderTargetFormat), mDepthStencilFormat(desc.depthStencilFormat), mMultiSample(desc.multiSample)
{
mBindToTextureRGB = EGL_FALSE;
mBindToTextureRGBA = EGL_FALSE;
switch (renderTargetFormat)
switch (desc.renderTargetFormat)
{
case D3DFMT_A1R5G5B5:
case GL_RGB5_A1:
mBufferSize = 16;
mRedSize = 5;
mGreenSize = 5;
mBlueSize = 5;
mAlphaSize = 1;
break;
case D3DFMT_A2R10G10B10:
mBufferSize = 32;
mRedSize = 10;
mGreenSize = 10;
mBlueSize = 10;
mAlphaSize = 2;
break;
case D3DFMT_A8R8G8B8:
case GL_RGBA8_OES:
mBufferSize = 32;
mRedSize = 8;
mGreenSize = 8;
@ -90,14 +44,14 @@ void Config::set(D3DDISPLAYMODE displayMode, EGLint minInterval, EGLint maxInter
mAlphaSize = 8;
mBindToTextureRGBA = true;
break;
case D3DFMT_R5G6B5:
case GL_RGB565:
mBufferSize = 16;
mRedSize = 5;
mGreenSize = 6;
mBlueSize = 5;
mAlphaSize = 0;
break;
case D3DFMT_X8R8G8B8:
case GL_RGB8_OES:
mBufferSize = 32;
mRedSize = 8;
mGreenSize = 8;
@ -105,6 +59,14 @@ void Config::set(D3DDISPLAYMODE displayMode, EGLint minInterval, EGLint maxInter
mAlphaSize = 0;
mBindToTextureRGB = true;
break;
case GL_BGRA8_EXT:
mBufferSize = 32;
mRedSize = 8;
mGreenSize = 8;
mBlueSize = 8;
mAlphaSize = 8;
mBindToTextureRGBA = true;
break;
default:
UNREACHABLE(); // Other formats should not be valid
}
@ -112,52 +74,32 @@ void Config::set(D3DDISPLAYMODE displayMode, EGLint minInterval, EGLint maxInter
mLuminanceSize = 0;
mAlphaMaskSize = 0;
mColorBufferType = EGL_RGB_BUFFER;
mConfigCaveat = (displayMode.Format == renderTargetFormat) ? EGL_NONE : EGL_SLOW_CONFIG;
mConfigCaveat = (desc.fastConfig) ? EGL_NONE : EGL_SLOW_CONFIG;
mConfigID = 0;
mConformant = EGL_OPENGL_ES2_BIT;
switch (depthStencilFormat)
switch (desc.depthStencilFormat)
{
case D3DFMT_UNKNOWN:
case GL_NONE:
mDepthSize = 0;
mStencilSize = 0;
break;
// case D3DFMT_D16_LOCKABLE:
// mDepthSize = 16;
// mStencilSize = 0;
// break;
case D3DFMT_D32:
case GL_DEPTH_COMPONENT32_OES:
mDepthSize = 32;
mStencilSize = 0;
break;
case D3DFMT_D15S1:
mDepthSize = 15;
mStencilSize = 1;
break;
case D3DFMT_D24S8:
case GL_DEPTH24_STENCIL8_OES:
mDepthSize = 24;
mStencilSize = 8;
break;
case D3DFMT_D24X8:
case GL_DEPTH_COMPONENT24_OES:
mDepthSize = 24;
mStencilSize = 0;
break;
case D3DFMT_D24X4S4:
mDepthSize = 24;
mStencilSize = 4;
break;
case D3DFMT_D16:
case GL_DEPTH_COMPONENT16:
mDepthSize = 16;
mStencilSize = 0;
break;
// case D3DFMT_D32F_LOCKABLE:
// mDepthSize = 32;
// mStencilSize = 0;
// break;
// case D3DFMT_D24FS8:
// mDepthSize = 24;
// mStencilSize = 8;
// break;
default:
UNREACHABLE();
}
@ -173,8 +115,8 @@ void Config::set(D3DDISPLAYMODE displayMode, EGLint minInterval, EGLint maxInter
mNativeVisualID = 0;
mNativeVisualType = 0;
mRenderableType = EGL_OPENGL_ES2_BIT;
mSampleBuffers = multiSample ? 1 : 0;
mSamples = multiSample;
mSampleBuffers = desc.multiSample ? 1 : 0;
mSamples = desc.multiSample;
mSurfaceType = EGL_PBUFFER_BIT | EGL_WINDOW_BIT | EGL_SWAP_BEHAVIOR_PRESERVED_BIT;
mTransparentType = EGL_NONE;
mTransparentRedValue = 0;
@ -288,10 +230,9 @@ ConfigSet::ConfigSet()
{
}
void ConfigSet::add(D3DDISPLAYMODE displayMode, EGLint minSwapInterval, EGLint maxSwapInterval, D3DFORMAT renderTargetFormat, D3DFORMAT depthStencilFormat, EGLint multiSample, EGLint texWidth, EGLint texHeight)
void ConfigSet::add(rx::ConfigDesc desc, EGLint minSwapInterval, EGLint maxSwapInterval, EGLint texWidth, EGLint texHeight)
{
Config config(displayMode, minSwapInterval, maxSwapInterval, renderTargetFormat, depthStencilFormat, multiSample, texWidth, texHeight);
Config config(desc, minSwapInterval, maxSwapInterval, texWidth, texHeight);
mSet.insert(config);
}

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