Attempt to stabilize tst_qgl::graphicsViewClipping().
Make sure the graphics view is exposed and has been painted before trying to grab the framebuffer. Task-number: QTBUG-29943 Change-Id: I2945cb78b58265864744a0d5fc99fb430306b578 Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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@ -832,10 +832,19 @@ static void fuzzyCompareImages(const QImage &testImage, const QImage &referenceI
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class UnclippedWidget : public QWidget
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{
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public:
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bool painted;
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UnclippedWidget()
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: painted(false)
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{
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}
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void paintEvent(QPaintEvent *)
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{
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QPainter p(this);
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p.fillRect(rect().adjusted(-1000, -1000, 1000, 1000), Qt::black);
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painted = true;
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}
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};
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@ -865,7 +874,9 @@ void tst_QGL::graphicsViewClipping()
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scene.setSceneRect(view.viewport()->rect());
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QVERIFY(QTest::qWaitForWindowActive(&view));
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QTest::qWaitForWindowExposed(&view);
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QTRY_VERIFY(widget->painted);
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QImage image = viewport->grabFrameBuffer();
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QImage expected = image;
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