eglfs: Improve z-order handling
In 9ccbbeecbd
we've added basic z-order handling, so main window
always stacks behind tool windows. After extensive testing we found
more basic cases to be handled:
- Modal windows go on top
- Qt::Popup goes on top of Qt::Tool
Fixes: QTBUG-105707
Pick-to: 6.4
Change-Id: I00eba330864c7abc31652226d55f66f4b7f44dc0
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
This commit is contained in:
parent
b1df84b9d8
commit
732581885f
@ -310,14 +310,28 @@ void QOpenGLCompositor::ensureCorrectZOrder()
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return true;
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}
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// Case #3: One of the window is a Tool, that goes to front, as done in other QPAs
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// Case #3: Modality gets higher Z
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if (w1->modality() != Qt::NonModal && w2->modality() == Qt::NonModal)
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return false;
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if (w2->modality() != Qt::NonModal && w1->modality() == Qt::NonModal)
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return true;
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const bool isTool1 = (w1->flags() & Qt::Tool) == Qt::Tool;
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const bool isTool2 = (w2->flags() & Qt::Tool) == Qt::Tool;
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if (isTool1 != isTool2) {
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return !isTool1;
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}
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const bool isPurePopup1 = !isTool1 && (w1->flags() & Qt::Popup) == Qt::Popup;
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const bool isPurePopup2 = !isTool2 && (w2->flags() & Qt::Popup) == Qt::Popup;
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// Case #4: Just preserve original sorting:
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// Case #4: By pure-popup we mean menus and tooltips. Qt::Tool implies Qt::Popup
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// and we don't want to catch QDockWidget and other tool windows just yet
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if (isPurePopup1 != isPurePopup2)
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return !isPurePopup1;
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// Case #5: One of the window is a Tool, that goes to front, as done in other QPAs
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if (isTool1 != isTool2)
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return !isTool1;
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// Case #6: Just preserve original sorting:
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return originalOrder.indexOf(cw1) < originalOrder.indexOf(cw2);
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});
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}
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