List ANGLE contributions after another

Place ANGLE at the start of the title, so that the different entries
are sorted correctly.

Change-Id: I11e9d25874f06450a3d9049b5f5c94aa53621e08
Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
This commit is contained in:
Kai Koehne 2016-11-22 15:39:28 +01:00
parent b200bc662e
commit 7611028879

View File

@ -12,7 +12,7 @@
},
{
"Id": "angle-arrayboundsclamper",
"Name": "ANGLE Array Bounds Clamper for WebKit",
"Name": "ANGLE: Array Bounds Clamper for WebKit",
"QDocModule": "qtgui",
"QtUsage": "Used on Windows to implement OpenGL ES on top of DirectX. Configure with -no-opengl, or -opengl desktop to exclude.",
@ -25,7 +25,7 @@
},
{
"Id": "angle-murmurhash",
"Name": "Murmurhash (as part of ANGLE)",
"Name": "ANGLE: Murmurhash",
"QDocModule": "qtgui",
"QtUsage": "Used on Windows to implement OpenGL ES on top of DirectX. Configure with -no-opengl, or -opengl desktop to exclude.",
@ -36,7 +36,7 @@
},
{
"Id": "angle-systeminfo",
"Name": "Systeminfo (as part of ANGLE)",
"Name": "ANGLE: Systeminfo",
"QDocModule": "qtgui",
"QtUsage": "Used on Windows to implement OpenGL ES on top of DirectX. Configure with -no-opengl, or -opengl desktop to exclude.",
@ -48,7 +48,7 @@
},
{
"Id": "angle-trace_event",
"Name": "trace_event (as part of ANGLE)",
"Name": "ANGLE: trace_event",
"QDocModule": "qtgui",
"QtUsage": "Used on Windows to implement OpenGL ES on top of DirectX. Configure with -no-opengl, or -opengl desktop to exclude.",