Windows Phone: Handle back-button press
When the back button is pressed, send an immediate key event to the topmost window (or the application if there is no window). If it is accepted, mark the native event as accepted and send a key release event. This way, the application may call accept() on the KeyPress event for Qt::Key_Back in order to create backstepping behaviors within the app. This is in line with Android, which quits the app when the event is ignored. On Windows Phone, the default behavior occurs when the event is ignored, which is to back out of the application and leave it running in the background. Task-number: QTBUG-35951 Change-Id: I46d15478f441f73d3660370370689b2f9fa11f25 Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
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@ -63,6 +63,9 @@
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#include <windows.ui.viewmanagement.h>
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#include <windows.graphics.display.h>
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#include <windows.foundation.h>
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#ifdef Q_OS_WINPHONE
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#include <windows.phone.ui.input.h>
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#endif
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using namespace Microsoft::WRL;
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using namespace Microsoft::WRL::Wrappers;
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@ -75,6 +78,9 @@ using namespace ABI::Windows::UI::Input;
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using namespace ABI::Windows::UI::ViewManagement;
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using namespace ABI::Windows::Devices::Input;
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using namespace ABI::Windows::Graphics::Display;
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#ifdef Q_OS_WINPHONE
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using namespace ABI::Windows::Phone::UI::Input;
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#endif
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typedef IEventHandler<IInspectable*> ResumeHandler;
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typedef IEventHandler<SuspendingEventArgs*> SuspendHandler;
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@ -87,6 +93,9 @@ typedef ITypedEventHandler<CoreWindow*, PointerEventArgs*> PointerHandler;
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typedef ITypedEventHandler<CoreWindow*, WindowSizeChangedEventArgs*> SizeChangedHandler;
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typedef ITypedEventHandler<CoreWindow*, VisibilityChangedEventArgs*> VisibilityChangedHandler;
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typedef ITypedEventHandler<CoreWindow*, AutomationProviderRequestedEventArgs*> AutomationProviderRequestedHandler;
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#ifdef Q_OS_WINPHONE
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typedef IEventHandler<BackPressedEventArgs*> BackPressedHandler;
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#endif
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QT_BEGIN_NAMESPACE
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@ -465,6 +474,11 @@ QWinRTScreen::QWinRTScreen(ICoreWindow *window)
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m_coreWindow->add_PointerReleased(Callback<PointerHandler>(this, &QWinRTScreen::onPointerUpdated).Get(), &m_tokens[QEvent::MouseButtonRelease]);
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m_coreWindow->add_PointerWheelChanged(Callback<PointerHandler>(this, &QWinRTScreen::onPointerUpdated).Get(), &m_tokens[QEvent::Wheel]);
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m_coreWindow->add_SizeChanged(Callback<SizeChangedHandler>(this, &QWinRTScreen::onSizeChanged).Get(), &m_tokens[QEvent::Resize]);
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#ifdef Q_OS_WINPHONE
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ComPtr<IHardwareButtonsStatics> hardwareButtons;
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if (SUCCEEDED(GetActivationFactory(HString::MakeReference(RuntimeClass_Windows_Phone_UI_Input_HardwareButtons).Get(), &hardwareButtons)))
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hardwareButtons->add_BackPressed(Callback<BackPressedHandler>(this, &QWinRTScreen::onBackButtonPressed).Get(), &m_tokens[QEvent::User]);
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#endif // Q_OS_WINPHONE
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// Window event handlers
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m_coreWindow->add_Activated(Callback<ActivatedHandler>(this, &QWinRTScreen::onActivated).Get(), &m_tokens[QEvent::WindowActivate]);
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@ -1002,4 +1016,27 @@ HRESULT QWinRTScreen::onOrientationChanged(IInspectable *)
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return S_OK;
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}
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#ifdef Q_OS_WINPHONE
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HRESULT QWinRTScreen::onBackButtonPressed(IInspectable *, IBackPressedEventArgs *args)
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{
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QKeyEvent backPress(QEvent::KeyPress, Qt::Key_Back, Qt::NoModifier);
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backPress.setAccepted(false);
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QObject *receiver = m_visibleWindows.isEmpty()
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? static_cast<QObject *>(QGuiApplication::instance())
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: static_cast<QObject *>(m_visibleWindows.first());
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// If the event is ignored, the app will suspend
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QGuiApplication::sendEvent(receiver, &backPress);
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if (backPress.isAccepted()) {
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args->put_Handled(true);
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// If the app accepts the event, send the release for symmetry
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QKeyEvent backRelease(QEvent::KeyRelease, Qt::Key_Back, Qt::NoModifier);
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QGuiApplication::sendEvent(receiver, &backRelease);
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}
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return S_OK;
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}
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#endif // Q_OS_WINPHONE
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QT_END_NAMESPACE
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@ -80,6 +80,15 @@ namespace ABI {
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struct IDisplayPropertiesStatics;
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}
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}
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#ifdef Q_OS_WINPHONE
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namespace Phone {
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namespace UI {
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namespace Input {
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struct IBackPressedEventArgs;
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}
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}
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}
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#endif
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}
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}
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struct IInspectable;
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@ -149,6 +158,10 @@ private:
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HRESULT onOrientationChanged(IInspectable *);
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#ifdef Q_OS_WINPHONE
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HRESULT onBackButtonPressed(IInspectable *, ABI::Windows::Phone::UI::Input::IBackPressedEventArgs *args);
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#endif
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ABI::Windows::UI::Core::ICoreWindow *m_coreWindow;
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ABI::Windows::UI::ViewManagement::IApplicationViewStatics *m_applicationView;
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ABI::Windows::ApplicationModel::Core::ICoreApplication *m_application;
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