Add a QHostAddress::toIPv4Address overload taking a bool *ok
This allows one to check whether the conversion is successful without checking for the return result, as the value of 0 represents the valid IPv4 address 0.0.0.0. Change-Id: I637fe55583f2255c85b0d955e5886b61494e0c7c Reviewed-by: Richard J. Moore <rich@kde.org>
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@ -633,8 +633,32 @@ void QHostAddress::setAddress(const struct sockaddr *sockaddr)
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\sa toString()
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*/
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quint32 QHostAddress::toIPv4Address() const
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{
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return toIPv4Address(Q_NULLPTR);
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}
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/*!
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Returns the IPv4 address as a number.
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For example, if the address is 127.0.0.1, the returned value is
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2130706433 (i.e. 0x7f000001).
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This value is valid if the protocol() is
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\l{QAbstractSocket::}{IPv4Protocol},
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or if the protocol is
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\l{QAbstractSocket::}{IPv6Protocol},
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and the IPv6 address is an IPv4 mapped address. (RFC4291). In those
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cases, \a ok will be set to true. Otherwise, it will be set to false.
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\sa toString()
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*/
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quint32 QHostAddress::toIPv4Address(bool *ok) const
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{
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QT_ENSURE_PARSED(this);
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quint32 dummy;
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if (ok)
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*ok = d->protocol == QAbstractSocket::IPv4Protocol || d->protocol == QAbstractSocket::AnyIPProtocol
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|| (d->protocol == QAbstractSocket::IPv6Protocol && convertToIpv4(dummy, d->a6));
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return d->a;
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}
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@ -93,7 +93,8 @@ public:
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bool setAddress(const QString &address);
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QAbstractSocket::NetworkLayerProtocol protocol() const;
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quint32 toIPv4Address() const;
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quint32 toIPv4Address() const; // ### Qt6: merge with next overload
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quint32 toIPv4Address(bool *ok) const;
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Q_IPV6ADDR toIPv6Address() const;
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QString toString() const;
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@ -83,6 +83,8 @@ private slots:
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void isInSubnet();
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void isLoopback_data();
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void isLoopback();
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void convertv4v6_data();
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void convertv4v6();
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};
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QT_BEGIN_NAMESPACE
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@ -662,5 +664,51 @@ void tst_QHostAddress::isLoopback()
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QCOMPARE(address.isLoopback(), result);
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}
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void tst_QHostAddress::convertv4v6_data()
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{
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QTest::addColumn<QHostAddress>("source");
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QTest::addColumn<int>("protocol");
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QTest::addColumn<QHostAddress>("result");
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QTest::newRow("any-to-v4") << QHostAddress(QHostAddress::Any) << 4 << QHostAddress(QHostAddress::AnyIPv4);
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QTest::newRow("any-to-v6") << QHostAddress(QHostAddress::Any) << 6 << QHostAddress(QHostAddress::AnyIPv6);
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QTest::newRow("anyv4-to-v6") << QHostAddress(QHostAddress::AnyIPv4) << 6 << QHostAddress(QHostAddress::AnyIPv6);
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QTest::newRow("anyv6-to-v4") << QHostAddress(QHostAddress::AnyIPv6) << 4 << QHostAddress(QHostAddress::AnyIPv4);
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QTest::newRow("v4mapped-to-v4") << QHostAddress("::ffff:192.0.2.1") << 4 << QHostAddress("192.0.2.1");
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QTest::newRow("v4-to-v4mapped") << QHostAddress("192.0.2.1") << 6 << QHostAddress("::ffff:192.0.2.1");
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// we won't convert 127.0.0.1 to ::1 or vice-versa:
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// you can connect to a v4 server socket with ::ffff:127.0.0.1, but not with ::1
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QTest::newRow("localhost-to-v4mapped") << QHostAddress(QHostAddress::LocalHost) << 6 << QHostAddress("::ffff:127.0.0.1");
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QTest::newRow("v4mapped-to-localhost") << QHostAddress("::ffff:127.0.0.1") << 4 << QHostAddress(QHostAddress::LocalHost);
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// in turn, that means localhost6 doesn't convert to v4
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QTest::newRow("localhost6-to-v4") << QHostAddress(QHostAddress::LocalHostIPv6) << 4 << QHostAddress();
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// some other v6 addresses that won't convert to v4
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QTest::newRow("v4compat-to-v4") << QHostAddress("::192.0.2.1") << 4 << QHostAddress();
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QTest::newRow("localhostv4compat-to-v4") << QHostAddress("::127.0.0.1") << 4 << QHostAddress();
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QTest::newRow("v6global-to-v4") << QHostAddress("2001:db8::1") << 4 << QHostAddress();
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QTest::newRow("v6multicast-to-v4") << QHostAddress("ff02::1") << 4 << QHostAddress();
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}
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void tst_QHostAddress::convertv4v6()
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{
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QFETCH(QHostAddress, source);
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QFETCH(int, protocol);
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QFETCH(QHostAddress, result);
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if (protocol == 4) {
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bool ok;
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quint32 v4 = source.toIPv4Address(&ok);
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QCOMPARE(ok, result.protocol() == QAbstractSocket::IPv4Protocol);
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if (ok)
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QCOMPARE(QHostAddress(v4), result);
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} else if (protocol == 6) {
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QCOMPARE(QHostAddress(source.toIPv6Address()), result);
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}
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}
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QTEST_MAIN(tst_QHostAddress)
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#include "tst_qhostaddress.moc"
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