Add support for painting at integer DPR with downscale
Enable by setting QT_WIDGETS_HIGHDPI_DOWNSCALE=1 and QT_WIDGETS_RHI=1. This will make the backing store and painter operate at the next highest integer DPR in cases where QWindow::devicePixelRatio() returns a fractional value. The backing store image will then be downscaled to the target DPR at flush time, using the RHI flush pipeline. [ChangeLog][QWidgets] Added experimental support for always painting at an integer device pixel ratio (rounding the DPR up if necessary), followed by a downscale to the target DPR.Enable by setting QT_WIDGETS_HIGHDPI_DOWNSCALE=1 and QT_WIDGETS_RHI=1. Pick-to: 6.4 Task-number: QTBUG-86344 Change-Id: Id5b834a0e3499818b0b656161f5e0c38a6caa340 Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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@ -25,11 +25,32 @@ public:
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{
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}
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// Returns the DPR for the backing store. This is the DPR for the QWindow,
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// possibly rounded up to the nearest integer.
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qreal backingStoreDevicePixelRatio() const
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{
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// Note: keep in sync with QWidget::metric()!
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qreal windowDpr = window->devicePixelRatio();
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return downscale ? std::ceil(windowDpr) : windowDpr;
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}
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// Returns the factor used for converting from device independent to native
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// backing store sizes. Normally this is just the gui scale factor, however
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// if the backing store rounds the DPR up to the nearest integer then we also
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// need to account for the factor introduced by that rounding.
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qreal deviceIndependentToNativeFactor() const
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{
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const qreal roundingFactor = backingStoreDevicePixelRatio() / window->devicePixelRatio();
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const qreal guiFactor = QHighDpiScaling::factor(window);
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return roundingFactor * guiFactor;
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}
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QWindow *window;
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QPlatformBackingStore *platformBackingStore = nullptr;
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QScopedPointer<QImage> highDpiBackingstore;
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QRegion staticContents;
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QSize size;
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bool downscale = qEnvironmentVariableIntValue("QT_WIDGETS_HIGHDPI_DOWNSCALE") > 0;
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};
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/*!
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@ -94,12 +115,14 @@ QWindow* QBackingStore::window() const
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void QBackingStore::beginPaint(const QRegion ®ion)
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{
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const qreal dpr = d_ptr->backingStoreDevicePixelRatio();
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if (d_ptr->highDpiBackingstore &&
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d_ptr->highDpiBackingstore->devicePixelRatio() != d_ptr->window->devicePixelRatio())
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d_ptr->highDpiBackingstore->devicePixelRatio() != dpr)
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resize(size());
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QPlatformBackingStore *platformBackingStore = handle();
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platformBackingStore->beginPaint(QHighDpi::toNativeLocalRegion(region, d_ptr->window));
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platformBackingStore->beginPaint(QHighDpi::scale(region, d_ptr->deviceIndependentToNativeFactor()));
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// When QtGui is applying a high-dpi scale factor the backing store
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// creates a "large" backing store image. This image needs to be
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@ -118,8 +141,7 @@ void QBackingStore::beginPaint(const QRegion ®ion)
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d_ptr->highDpiBackingstore.reset(
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new QImage(source->bits(), source->width(), source->height(), source->bytesPerLine(), source->format()));
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qreal targetDevicePixelRatio = d_ptr->window->devicePixelRatio();
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d_ptr->highDpiBackingstore->setDevicePixelRatio(targetDevicePixelRatio);
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d_ptr->highDpiBackingstore->setDevicePixelRatio(dpr);
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}
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}
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}
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@ -184,13 +206,15 @@ void QBackingStore::flush(const QRegion ®ion, QWindow *window, const QPoint &
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Q_ASSERT(window == topLevelWindow || topLevelWindow->isAncestorOf(window, QWindow::ExcludeTransients));
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QRegion nativeRegion = QHighDpi::toNativeLocalRegion(region, window);
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const qreal toNativeFactor = d_ptr->deviceIndependentToNativeFactor();
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QRegion nativeRegion = QHighDpi::scale(region, toNativeFactor);
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QPoint nativeOffset;
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if (!offset.isNull()) {
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nativeOffset = QHighDpi::toNativeLocalPosition(offset, window);
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nativeOffset = QHighDpi::scale(offset, toNativeFactor);
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// Under fractional DPR, rounding of region and offset may accumulate to an off-by-one
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QPoint topLeft = region.boundingRect().topLeft() + offset;
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QPoint nativeTopLeft = QHighDpi::toNativeLocalPosition(topLeft, window);
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QPoint nativeTopLeft = QHighDpi::scale(topLeft, toNativeFactor);
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QPoint diff = nativeTopLeft - (nativeRegion.boundingRect().topLeft() + nativeOffset);
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Q_ASSERT(qMax(qAbs(diff.x()), qAbs(diff.y())) <= 1);
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nativeRegion.translate(diff);
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@ -206,7 +230,7 @@ void QBackingStore::flush(const QRegion ®ion, QWindow *window, const QPoint &
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void QBackingStore::resize(const QSize &size)
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{
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d_ptr->size = size;
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handle()->resize(QHighDpi::toNativePixels(size, d_ptr->window), d_ptr->staticContents);
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handle()->resize(QHighDpi::scale(size, d_ptr->deviceIndependentToNativeFactor()), d_ptr->staticContents);
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}
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/*!
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@ -228,13 +252,13 @@ bool QBackingStore::scroll(const QRegion &area, int dx, int dy)
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// Disable scrolling for non-integer scroll deltas. For this case
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// the existing rendered pixels can't be re-used, and we return
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// false to signal that a repaint is needed.
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const qreal nativeDx = QHighDpi::toNativePixels(qreal(dx), d_ptr->window);
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const qreal nativeDy = QHighDpi::toNativePixels(qreal(dy), d_ptr->window);
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const qreal toNativeFactor = d_ptr->deviceIndependentToNativeFactor();
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const qreal nativeDx = QHighDpi::scale(qreal(dx), toNativeFactor);
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const qreal nativeDy = QHighDpi::scale(qreal(dy), toNativeFactor);
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if (qFloor(nativeDx) != nativeDx || qFloor(nativeDy) != nativeDy)
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return false;
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return handle()->scroll(QHighDpi::toNativeLocalRegion(area, d_ptr->window),
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nativeDx, nativeDy);
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return handle()->scroll(QHighDpi::scale(area, toNativeFactor), nativeDx, nativeDy);
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}
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/*!
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@ -408,7 +408,7 @@ void QBackingStoreDefaultCompositor::ensureResources(QRhiSwapChain *swapchain, Q
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}
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if (!m_sampler) {
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m_sampler = m_rhi->newSampler(QRhiSampler::Nearest, QRhiSampler::Nearest, QRhiSampler::None,
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m_sampler = m_rhi->newSampler(QRhiSampler::Linear, QRhiSampler::Linear, QRhiSampler::None,
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QRhiSampler::ClampToEdge, QRhiSampler::ClampToEdge);
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if (!m_sampler->create())
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qWarning("QBackingStoreDefaultCompositor: Failed to create sampler");
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@ -506,7 +506,8 @@ QPlatformBackingStore::FlushResult QBackingStoreDefaultCompositor::flush(QPlatfo
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if (m_texture) {
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// The backingstore is for the entire tlw.
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// In case of native children offset tells the position relative to the tlw.
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const QRect srcRect = toBottomLeftRect(deviceWindowRect.translated(deviceWindowOffset), m_texture->pixelSize().height());
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const QRect textureRect = QRect(QPoint(), m_texture->pixelSize());
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const QRect srcRect = toBottomLeftRect(textureRect.translated(deviceWindowOffset), m_texture->pixelSize().height());
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const QMatrix3x3 source = sourceTransform(srcRect, m_texture->pixelSize(), origin);
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QMatrix4x4 target; // identity
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if (invertTargetY)
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@ -12698,6 +12698,17 @@ int QWidget::metric(PaintDeviceMetric m) const
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return QPaintDevice::metric(m);
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}
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auto resolveDevicePixelRatio = [this, screen]() -> qreal {
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// Note: keep in sync with QBackingStorePrivate::backingStoreDevicePixelRatio()!
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static bool downscale = qEnvironmentVariableIntValue("QT_WIDGETS_HIGHDPI_DOWNSCALE") > 0;
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QWindow *window = this->window()->windowHandle();
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if (downscale && window)
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return std::ceil(window->devicePixelRatio());
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return screen->devicePixelRatio();
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};
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switch (m) {
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case PdmWidth:
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return data->crect.width();
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@ -12726,9 +12737,9 @@ int QWidget::metric(PaintDeviceMetric m) const
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case PdmPhysicalDpiY:
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return qRound(screen->physicalDotsPerInchY());
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case PdmDevicePixelRatio:
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return screen->devicePixelRatio();
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return resolveDevicePixelRatio();
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case PdmDevicePixelRatioScaled:
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return QPaintDevice::devicePixelRatioFScale() * screen->devicePixelRatio();
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return QPaintDevice::devicePixelRatioFScale() * resolveDevicePixelRatio();
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default:
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break;
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}
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@ -22,6 +22,7 @@ bool g_qtScaleFactor = false;
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bool g_qtUsePhysicalDpi = false;
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bool g_qtFontDpi = false;
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bool g_qtScaleFactorRoundingPolicy = false;
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bool g_qtHighDpiDownscale = false;
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bool g_displayEvents = false;
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@ -136,7 +137,7 @@ public:
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if (g_displayEvents)
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layout->addWidget(eventsLabel);
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bool activeEnvironment = g_qtScaleFactor || g_qtUsePhysicalDpi || g_qtFontDpi || g_qtScaleFactorRoundingPolicy;
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bool activeEnvironment = g_qtScaleFactor || g_qtUsePhysicalDpi || g_qtFontDpi || g_qtScaleFactorRoundingPolicy || g_qtHighDpiDownscale;
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if (activeEnvironment) {
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layout->addWidget(new QLabel("Active Environment:"));
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if (g_qtScaleFactor) {
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@ -155,7 +156,10 @@ public:
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QString text = QString("QT_SCALE_FACTOR_ROUNDING_POLICY=") + qgetenv("QT_SCALE_FACTOR_ROUNDING_POLICY");
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layout->addWidget(new QLabel(text));
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}
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if (g_qtHighDpiDownscale) {
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QString text = QString("QT_WIDGETS_HIGHDPI_DOWNSCALE=") + qgetenv("QT_WIDGETS_HIGHDPI_DOWNSCALE");
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layout->addWidget(new QLabel(text));
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}
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}
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auto updateValues = [=]() {
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@ -244,6 +248,7 @@ int main(int argc, char **argv) {
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g_qtUsePhysicalDpi = qgetenv("QT_USE_PHYSICAL_DPI") == QByteArray("1");
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g_qtFontDpi = qEnvironmentVariableIsSet("QT_FONT_DPI");
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g_qtScaleFactorRoundingPolicy = qEnvironmentVariableIsSet("QT_SCALE_FACTOR_ROUNDING_POLICY");
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g_qtHighDpiDownscale = qEnvironmentVariableIsSet("QT_WIDGETS_HIGHDPI_DOWNSCALE");
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QApplication app(argc, argv);
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