Reimplement non-antialiased cosmetic pen

Simplify rounding to get rid of hacks to make lines meet up again. This
also results in better looking drawing results in general.

Task-number: QTBUG-25896
Change-Id: I48f08f0e7bd7ff869d6767f7bac2a18c2d280615
Reviewed-by: Gatis Paeglis <gatis.paeglis@qt.io>
This commit is contained in:
Allan Sandfeld Jensen 2017-07-19 12:12:35 +02:00
parent 19a95c5e21
commit 81008ef4b9

View File

@ -594,45 +594,50 @@ void QCosmeticStroker::drawPath(const QVectorPath &path)
lastPixel.x = INT_MIN;
lastPixel.y = INT_MIN;
const qreal *begin = points;
const qreal *end = points + 2*path.elementCount();
// handle closed path case
bool closed = path.hasImplicitClose() || (points[0] == end[-2] && points[1] == end[-1]);
int caps = (!closed && drawCaps) ? CapBegin : NoCaps;
if (closed) {
QPointF p2;
if (points[0] == end[-2] && points[1] == end[-1] && path.elementCount() > 2)
p2 = QPointF(end[-4], end[-3]) * state->matrix;
else
p2 = QPointF(end[-2], end[-1]) * state->matrix;
calculateLastPoint(p2.x(), p2.y(), p.x(), p.y());
}
if (path.elementCount() > 2) {
const qreal *begin = points;
const qreal *end = points + 2*path.elementCount();
// handle closed path case
bool closed = path.hasImplicitClose() || (points[0] == end[-2] && points[1] == end[-1]);
int caps = (!closed && drawCaps) ? CapBegin : NoCaps;
if (closed) {
QPointF p2;
if (points[0] == end[-2] && points[1] == end[-1])
p2 = QPointF(end[-4], end[-3]) * state->matrix;
else
p2 = QPointF(end[-2], end[-1]) * state->matrix;
calculateLastPoint(p2.x(), p2.y(), p.x(), p.y());
}
bool fastPenAliased = (state->flags.fast_pen && !state->flags.antialiased);
points += 2;
while (points < end) {
QPointF p2 = QPointF(points[0], points[1]) * state->matrix;
if (!closed && drawCaps && points == end - 2)
caps |= CapEnd;
bool moveNextStart = stroke(this, p.x(), p.y(), p2.x(), p2.y(), caps);
/* fix for gaps in polylines with fastpen and aliased in a sequence
of points with small distances: if current point p2 has been dropped
out, keep last non dropped point p.
However, if the line was completely outside the devicerect, we
still need to update p to avoid drawing the line after this one from
a bad starting position.
*/
if (!fastPenAliased || moveNextStart || points == begin + 2 || points == end - 2)
p = p2;
bool fastPenAliased = (state->flags.fast_pen && !state->flags.antialiased);
points += 2;
caps = NoCaps;
while (points < end) {
QPointF p2 = QPointF(points[0], points[1]) * state->matrix;
if (!closed && drawCaps && points == end - 2)
caps |= CapEnd;
bool moveNextStart = stroke(this, p.x(), p.y(), p2.x(), p2.y(), caps);
/* fix for gaps in polylines with fastpen and aliased in a sequence
of points with small distances: if current point p2 has been dropped
out, keep last non dropped point p.
However, if the line was completely outside the devicerect, we
still need to update p to avoid drawing the line after this one from
a bad starting position.
*/
if (!fastPenAliased || moveNextStart || points == begin + 2 || points == end - 2)
p = p2;
points += 2;
caps = NoCaps;
}
if (path.hasImplicitClose())
stroke(this, p.x(), p.y(), movedTo.x(), movedTo.y(), NoCaps);
} else {
// A line...
stroke(this, points[0], points[1], points[2], points[3], CapBegin | CapEnd);
}
if (path.hasImplicitClose())
stroke(this, p.x(), p.y(), movedTo.x(), movedTo.y(), NoCaps);
}
@ -744,98 +749,48 @@ static bool drawLine(QCosmeticStroker *stroker, qreal rx1, qreal ry1, qreal rx2,
int x2 = toF26Dot6(rx2) + half;
int y2 = toF26Dot6(ry2) + half;
int dx = qAbs(x2 - x1);
int dy = qAbs(y2 - y1);
QCosmeticStroker::Point last = stroker->lastPixel;
// qDebug() << "stroke" << x1/64. << y1/64. << x2/64. << y2/64.;
int yi = y1 >> 6;
int ys = y2 >> 6;
int xi = x1 >> 6;
int xs = x2 >> 6;
const int dx = qAbs(xs - xi);
const int dy = qAbs(ys - yi);
last.x = xs;
last.y = ys;
if (dx < dy) {
// vertical
QCosmeticStroker::Direction dir = QCosmeticStroker::TopToBottom;
bool swapped = false;
if (y1 > y2) {
swapped = true;
qSwap(y1, y2);
qSwap(x1, x2);
caps = swapCaps(caps);
dir = QCosmeticStroker::BottomToTop;
}
int xinc = F16Dot16FixedDiv(x2 - x1, y2 - y1);
int x = x1 * (1<<10);
if ((stroker->lastDir ^ QCosmeticStroker::VerticalMask) == dir)
caps |= swapped ? QCosmeticStroker::CapEnd : QCosmeticStroker::CapBegin;
capAdjust(caps, y1, y2, x, xinc);
int y = (y1 + 32) >> 6;
int ys = (y2 + 32) >> 6;
int round = (xinc > 0) ? 32 : 0;
// If capAdjust made us round away from what calculateLastPoint gave us,
// round back the other way so we start and end on the right point.
if ((caps & QCosmeticStroker::CapBegin) && stroker->lastPixel.y == y + 1)
y++;
int y = yi;
if (y != ys) {
x += ((y * (1<<6)) + round - y1) * xinc >> 6;
const int xinc = F16Dot16FixedDiv(x2 - x1, ys - yi) >> 6;
Q_ASSERT(xinc <= 0x10000);
int x = x1 * (1<<10);
// calculate first and last pixel and perform dropout control
QCosmeticStroker::Point first;
first.x = x >> 16;
first.y = y;
last.x = (x + (ys - y - 1)*xinc) >> 16;
last.y = ys - 1;
if (swapped)
qSwap(first, last);
Dasher dasher(stroker, y > ys, y * (1<<6), ys * (1<<6));
bool axisAligned = qAbs(xinc) < (1 << 14);
if (stroker->lastPixel.x > INT_MIN) {
if (first.x == stroker->lastPixel.x &&
first.y == stroker->lastPixel.y) {
// remove duplicated pixel
if (swapped) {
--ys;
} else {
++y;
x += xinc;
}
} else if (stroker->lastDir != dir &&
(((axisAligned && stroker->lastAxisAligned) &&
stroker->lastPixel.x != first.x && stroker->lastPixel.y != first.y) ||
(qAbs(stroker->lastPixel.x - first.x) > 1 ||
qAbs(stroker->lastPixel.y - first.y) > 1))) {
// have a missing pixel, insert it
if (swapped) {
++ys;
} else {
--y;
x -= xinc;
}
} else if (stroker->lastDir == dir &&
((qAbs(stroker->lastPixel.x - first.x) <= 1 &&
qAbs(stroker->lastPixel.y - first.y) > 1))) {
x += xinc >> 1;
if (swapped)
last.x = (x >> 16);
else
last.x = (x + (ys - y - 1)*xinc) >> 16;
if (ys > y) {
for (; y < ys; ++y) {
if (dasher.on())
drawPixel(stroker, x >> 16, y, 255);
dasher.adjust();
x += xinc;
}
} else {
for (; y > ys; --y) {
if (dasher.on())
drawPixel(stroker, x >> 16, y, 255);
dasher.adjust();
x -= xinc;
}
}
stroker->lastDir = dir;
stroker->lastAxisAligned = axisAligned;
Dasher dasher(stroker, swapped, y * (1<<6), ys * (1<<6));
do {
if (caps & QCosmeticStroker::CapEnd) {
Q_ASSERT(y == ys);
if (dasher.on())
drawPixel(stroker, x >> 16, y, 255);
dasher.adjust();
x += xinc;
} while (++y < ys);
drawPixel(stroker, xs, ys, 255);
}
didDraw = true;
}
} else {
@ -843,88 +798,38 @@ static bool drawLine(QCosmeticStroker *stroker, qreal rx1, qreal ry1, qreal rx2,
if (!dx)
return true;
QCosmeticStroker::Direction dir = QCosmeticStroker::LeftToRight;
bool swapped = false;
if (x1 > x2) {
swapped = true;
qSwap(x1, x2);
qSwap(y1, y2);
caps = swapCaps(caps);
dir = QCosmeticStroker::RightToLeft;
}
int yinc = F16Dot16FixedDiv(y2 - y1, x2 - x1);
int y = y1 * (1<<10);
if ((stroker->lastDir ^ QCosmeticStroker::HorizontalMask) == dir)
caps |= swapped ? QCosmeticStroker::CapEnd : QCosmeticStroker::CapBegin;
capAdjust(caps, x1, x2, y, yinc);
int x = (x1 + 32) >> 6;
int xs = (x2 + 32) >> 6;
int round = (yinc > 0) ? 32 : 0;
// If capAdjust made us round away from what calculateLastPoint gave us,
// round back the other way so we start and end on the right point.
if ((caps & QCosmeticStroker::CapBegin) && stroker->lastPixel.x == x + 1)
x++;
int x = xi;
if (x != xs) {
y += ((x * (1<<6)) + round - x1) * yinc >> 6;
// calculate first and last pixel to perform dropout control
QCosmeticStroker::Point first;
first.x = x;
first.y = y >> 16;
last.x = xs - 1;
last.y = (y + (xs - x - 1)*yinc) >> 16;
if (swapped)
qSwap(first, last);
bool axisAligned = qAbs(yinc) < (1 << 14);
if (stroker->lastPixel.x > INT_MIN) {
if (first.x == stroker->lastPixel.x && first.y == stroker->lastPixel.y) {
// remove duplicated pixel
if (swapped) {
--xs;
} else {
++x;
y += yinc;
}
} else if (stroker->lastDir != dir &&
(((axisAligned && stroker->lastAxisAligned) &&
stroker->lastPixel.x != first.x && stroker->lastPixel.y != first.y) ||
(qAbs(stroker->lastPixel.x - first.x) > 1 ||
qAbs(stroker->lastPixel.y - first.y) > 1))) {
// have a missing pixel, insert it
if (swapped) {
++xs;
} else {
--x;
y -= yinc;
}
} else if (stroker->lastDir == dir &&
((qAbs(stroker->lastPixel.x - first.x) <= 1 &&
qAbs(stroker->lastPixel.y - first.y) > 1))) {
y += yinc >> 1;
if (swapped)
last.y = (y >> 16);
else
last.y = (y + (xs - x - 1)*yinc) >> 16;
}
int y = y1 * (1<<10);
int yinc = F16Dot16FixedDiv(y2 - y1, xs - xi) >> 6;
if (yinc > 0x10000) {
yinc = F16Dot16FixedDiv(ys - yi, xs - xi);
y = yi * (1<<16);
}
stroker->lastDir = dir;
stroker->lastAxisAligned = axisAligned;
Q_ASSERT(yinc <= 0x10000);
Dasher dasher(stroker, swapped, x * (1<<6), xs * (1<<6));
Dasher dasher(stroker, x > xs, x * (1<<6), xs * (1<<6));
do {
if (xs > x) {
do {
if (dasher.on())
drawPixel(stroker, x, y >> 16, 255);
dasher.adjust();
y += yinc;
} while (++x < xs);
} else {
do {
if (dasher.on())
drawPixel(stroker, x, y >> 16, 255);
dasher.adjust();
y -= yinc;
} while (--x > xs);
}
if (caps & QCosmeticStroker::CapEnd) {
Q_ASSERT(x == xs);
if (dasher.on())
drawPixel(stroker, x, y >> 16, 255);
dasher.adjust();
y += yinc;
} while (++x < xs);
drawPixel(stroker, xs, ys, 255);
}
didDraw = true;
}
}