QThreadPool: fix data races in activeThreadCount()

Rather than trying to make it lock-free (which requires double-bookkeeping of
4 atomic ints!), just lock the mutex before calling it.
tst_bench_qthreadpool shows no difference whatsoever between the two
solutions, I get 0.005 msecs per iteration in startRunnables().

Of course looping over calls to activeThreadCount() is a bit slower,
from 0.0002 msecs per iteration to 0.00027 msecs, i.e. 35% more.
But polling activeThreadCount() from the app is a really wrong thing to
do anyway, this benchmark was just for my own curiosity about the
price of a mutex in a function that sums up 4 ints.
What matters is start() performance, which is unchanged (0.00007 msecs
is just noise compared to a 0.005 total, that's 1.4%).

Change-Id: I993444eef8bc68eff9badd581fae3626dfd1cc6d
Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
This commit is contained in:
David Faure 2013-08-19 10:45:06 +02:00 committed by The Qt Project
parent 1de1470189
commit 85b24bb2de

View File

@ -223,8 +223,6 @@ void QThreadPoolPrivate::enqueueTask(QRunnable *runnable, int priority)
int QThreadPoolPrivate::activeThreadCount() const
{
// To improve scalability this function is called without holding
// the mutex lock -- keep it thread-safe.
return (allThreads.count()
- expiredThreads.count()
- waitingThreads
@ -485,12 +483,11 @@ bool QThreadPool::tryStart(QRunnable *runnable)
Q_D(QThreadPool);
// To improve scalability perform a check on the thread count
// before locking the mutex.
QMutexLocker locker(&d->mutex);
if (d->allThreads.isEmpty() == false && d->activeThreadCount() >= d->maxThreadCount)
return false;
QMutexLocker locker(&d->mutex);
return d->tryStart(runnable);
}
@ -564,6 +561,7 @@ void QThreadPool::setMaxThreadCount(int maxThreadCount)
int QThreadPool::activeThreadCount() const
{
Q_D(const QThreadPool);
QMutexLocker locker(&d->mutex);
return d->activeThreadCount();
}